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#include <vector>
#include <optional>
#include <thread>
#include <chrono>
using ftl::rgbd::detail::StreamSource;
using ftl::rgbd::detail::StreamClient;
using ftl::rgbd::detail::ABRController;
using ftl::codecs::definition_t;
using ftl::codecs::device_t;
using ftl::net::Universe;
using std::string;
using std::list;
using std::map;
using std::optional;
using std::vector;
using std::this_thread::sleep_for;
using std::chrono::milliseconds;
using std::tuple;
using std::make_tuple;
static const ftl::codecs::preset_t kQualityThreshold = ftl::codecs::kPresetLQThreshold;
Streamer::Streamer(nlohmann::json &config, Universe *net)
: ftl::Configurable(config), late_(false) {
mspf_ = ftl::timer::getInterval(); //1000 / value("fps", 20);
//last_dropped_ = 0;
//drop_count_ = 0;
encode_mode_ = ftl::rgbd::kEncodeVideo;
hq_devices_ = (value("disable_hardware_encode", false)) ? device_t::Software : device_t::Any;
//group_.setFPS(value("fps", 20));
net->bind("find_stream", [this](const std::string &uri) -> optional<ftl::UUID> {
if (sources_.find(uri) != sources_.end()) {
LOG(INFO) << "Valid source request received: " << uri;
return net_->id();
} else return {};
});
net->bind("list_streams", [this]() -> vector<string> {
vector<string> streams;
for (auto &i : sources_) {
streams.push_back(i.first);
}
return streams;
});
net->bind("set_pose", [this](const std::string &uri, const std::vector<unsigned char> &buf) {
memcpy(pose.data(), buf.data(), buf.size());
sources_[uri]->src->setPose(pose);
}
});
net->bind("get_pose", [this](const std::string &uri) -> std::vector<unsigned char> {
SHARED_LOCK(mutex_,slk);
if (sources_.find(uri) != sources_.end()) {
Eigen::Matrix4d pose = sources_[uri]->src->getPose();
vector<unsigned char> vec((unsigned char*)pose.data(), (unsigned char*)(pose.data()+(pose.size())));
return vec;
} else {
LOG(WARNING) << "Requested pose not found: " << uri;
return {};
}
});
// Allow remote users to access camera calibration matrix
net->bind("source_details", [this](const std::string &uri, ftl::rgbd::Channel chan) -> tuple<unsigned int,vector<unsigned char>> {
if (sources_.find(uri) != sources_.end()) {
LOG(INFO) << "Calib buf size = " << buf.size();
auto params = sources_[uri]->src->parameters(chan);
memcpy(buf.data(), ¶ms, buf.size());
return make_tuple(sources_[uri]->src->getCapabilities(), buf);
} else {
return make_tuple(0u,buf);
}
});
net->bind("get_stream", [this](const string &source, int N, int rate, const UUID &peer, const string &dest) {
_addClient(source, N, rate, peer, dest);
});
net->bind("set_channel", [this](const string &uri, Channel chan) {
SHARED_LOCK(mutex_,slk);
if (sources_.find(uri) != sources_.end()) {
//net->bind("sync_streams", [this](unsigned long long time) {
//net->bind("ping_streamer", [this](unsigned long long time) -> unsigned long long {
// return time;
//});
net_->unbind("find_stream");
net_->unbind("list_streams");
net_->unbind("source_calibration");
net_->unbind("get_stream");
net_->unbind("sync_streams");
net_->unbind("ping_streamer");
{
UNIQUE_LOCK(mutex_,ulk);
for (auto &s : sources_) {
StreamSource *src = s.second;
src->clientCount = 0;
}
}
_cleanUp();
{
UNIQUE_LOCK(mutex_,ulk);
sources_.clear();
}
{
UNIQUE_LOCK(mutex_,ulk);
if (sources_.find(src->getID()) != sources_.end()) return;
StreamSource *s = new StreamSource;
s->src = src;
//s->prev_depth = cv::Mat(cv::Size(src->parameters().width, src->parameters().height), CV_16SC1, 0);
s->jobs = 0;
s->frame = 0;
s->hq_count = 0;
s->lq_count = 0;
net_->broadcast("add_stream", src->getID());
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void Streamer::add(ftl::rgbd::Group *grp) {
auto srcs = grp->sources();
for (auto src : srcs) {
{
UNIQUE_LOCK(mutex_,ulk);
if (sources_.find(src->getID()) != sources_.end()) return;
StreamSource *s = new StreamSource;
s->src = src;
//s->prev_depth = cv::Mat(cv::Size(src->parameters().width, src->parameters().height), CV_16SC1, 0);
s->jobs = 0;
s->frame = 0;
s->clientCount = 0;
s->hq_count = 0;
s->lq_count = 0;
sources_[src->getID()] = s;
//group_.addSource(src);
src->addRawCallback([this,s](Source *src, const ftl::codecs::StreamPacket &spkt, const ftl::codecs::Packet &pkt) {
//LOG(INFO) << "RAW CALLBACK";
_transmitPacket(s, spkt, pkt, Quality::Any);
});
}
LOG(INFO) << "Proxy Streaming: " << src->getID();
net_->broadcast("add_stream", src->getID());
}
LOG(INFO) << "All proxy streams added";
}
void Streamer::_addClient(const string &source, int N, int rate, const ftl::UUID &peer, const string &dest) {
UNIQUE_LOCK(mutex_,slk);
if (sources_.find(source) == sources_.end()) return;
if (rate < 0 || rate >= 10) return;
if (N < 0 || N > ftl::rgbd::kMaxFrames) return;
//DLOG(INFO) << "Adding Stream Peer: " << peer.to_string() << " rate=" << rate << " N=" << N;
// Set a time peer for clock sync
if (time_peer_ == ftl::UUID(0)) {
time_peer_ = peer;
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// Do a time sync whenever the CPU is idle for 10ms or more.
// FIXME: Could be starved
timer_job_ = ftl::timer::add(ftl::timer::kTimerIdle10, [peer,this](int id) {
auto start = std::chrono::high_resolution_clock::now();
int64_t mastertime;
try {
mastertime = net_->call<int64_t>(peer, "__ping__");
} catch (...) {
// Reset time peer and remove timer
time_peer_ = ftl::UUID(0);
return false;
}
auto elapsed = std::chrono::high_resolution_clock::now() - start;
int64_t latency = std::chrono::duration_cast<std::chrono::milliseconds>(elapsed).count();
auto clock_adjust = mastertime - (ftl::timer::get_time() + (latency/2));
if (clock_adjust > 0) {
LOG(INFO) << "Clock adjustment: " << clock_adjust;
//LOG(INFO) << "Latency: " << (latency / 2);
//LOG(INFO) << "Local: " << std::chrono::time_point_cast<std::chrono::milliseconds>(start).time_since_epoch().count() << ", master: " << mastertime;
ftl::timer::setClockAdjustment(clock_adjust);
}
return true;
});
// If already listening, just update chunk counters
if (client.peerid == peer) {
// Possible switch from high quality to low quality encoding or vice versa
if (client.preset < kQualityThreshold && rate >= kQualityThreshold) {
s->hq_count--;
s->lq_count++;
if (s->lq_encoder_c1) s->lq_encoder_c1->reset();
if (s->lq_encoder_c2) s->lq_encoder_c2->reset();
} else if (client.preset >= kQualityThreshold && rate < kQualityThreshold) {
s->hq_count++;
s->lq_count--;
if (s->hq_encoder_c1) s->hq_encoder_c1->reset();
if (s->hq_encoder_c2) s->hq_encoder_c2->reset();
}
client.preset = rate;
StreamClient &c = s->clients.emplace_back();
c.peerid = peer;
c.uri = dest;
c.txcount = 0;
c.txmax = N;
c.preset = rate;
if (rate >= kQualityThreshold) {
if (s->lq_encoder_c1) s->lq_encoder_c1->reset();
if (s->lq_encoder_c2) s->lq_encoder_c2->reset();
s->lq_count++;
} else {
if (s->hq_encoder_c1) s->hq_encoder_c1->reset();
if (s->hq_encoder_c2) s->hq_encoder_c2->reset();
s->hq_count++;
}
}
void Streamer::remove(const std::string &) {
}
void Streamer::stop() {
void Streamer::run(bool block) {
if (block) {
} else {
// Create thread job for frame ticking
void Streamer::_cleanUp() {
for (auto &s : sources_) {
StreamSource *src = s.second;
auto i = src->clients.begin();
while (i != src->clients.end()) {
// Client request completed so remove from list
if ((*i).txcount >= (*i).txmax) {
// If peer was clock sync master, the remove that...
if ((*i).peerid == time_peer_) {
timer_job_.cancel();
time_peer_ = ftl::UUID(0);
LOG(INFO) << "Remove client: " << (*i).uri;
if ((*i).preset < kQualityThreshold) {
src->hq_count--;
} else {
src->lq_count--;
}
i = src->clients.erase(i);
--src->clientCount;
} else {
i++;
if (src->hq_count == 0) {
if (src->hq_encoder_c1) ftl::codecs::free(src->hq_encoder_c1);
if (src->hq_encoder_c2) ftl::codecs::free(src->hq_encoder_c2);
}
if (src->lq_count == 0) {
if (src->lq_encoder_c1) ftl::codecs::free(src->lq_encoder_c1);
if (src->lq_encoder_c2) ftl::codecs::free(src->lq_encoder_c2);
}
if (src->clientCount == 0) {
}
void Streamer::_process(ftl::rgbd::FrameSet &fs) {
// Prevent new clients during processing.
SHARED_LOCK(mutex_,slk);
// This check is not valid, always assume fs.sources is correct
//if (fs.sources.size() != sources_.size()) {
// LOG(ERROR) << "Incorrect number of sources in frameset: " << fs.sources.size() << " vs " << sources_.size();
//return;
//}
for (int j=0; j<fs.sources.size(); ++j) {
StreamSource *src = sources_[fs.sources[j]->getID()];
// Don't do any work in the following cases
if (!src) continue;
if (!fs.sources[j]->isReady()) continue;
if (src->clientCount == 0) continue;
//if (fs.channel1[j].empty() || (fs.sources[j]->getChannel() != ftl::rgbd::kChanNone && fs.channel2[j].empty())) continue;
if (!fs.frames[j].hasChannel(Channel::Colour) || !fs.frames[j].hasChannel(fs.sources[j]->getChannel())) continue;
bool hasChan2 = fs.sources[j]->getChannel() != Channel::None;
// Do we need to do high quality encoding?
if (src->hq_count > 0) {
if (!src->hq_encoder_c1) src->hq_encoder_c1 = ftl::codecs::allocateEncoder(
definition_t::HD1080, hq_devices_);
if (!src->hq_encoder_c2 && hasChan2) src->hq_encoder_c2 = ftl::codecs::allocateEncoder(
definition_t::HD1080, hq_devices_);
// Do we have the resources to do a HQ encoding?
if (src->hq_encoder_c1 && (!hasChan2 || src->hq_encoder_c2)) {
auto *enc1 = src->hq_encoder_c1;
auto *enc2 = src->hq_encoder_c2;
// Important to send channel 2 first if needed...
// Receiver only waits for channel 1 by default
// TODO: Each encode could be done in own thread
if (hasChan2) {
enc2->encode(fs.frames[j].get<cv::Mat>(fs.sources[j]->getChannel()), src->hq_bitrate, [this,src,hasChan2](const ftl::codecs::Packet &blk){
_transmitPacket(src, blk, 1, hasChan2, Quality::High);
});
} else {
if (enc2) enc2->reset();
if (fs.timestamp % (10*ftl::timer::getInterval()) == 0) enc1->reset();
enc1->encode(fs.frames[j].get<cv::Mat>(Channel::Colour), src->hq_bitrate, [this,src,hasChan2](const ftl::codecs::Packet &blk){
_transmitPacket(src, blk, 0, hasChan2, Quality::High);
});
}
}
// Do we need to do low quality encoding?
if (src->lq_count > 0) {
if (!src->lq_encoder_c1) src->lq_encoder_c1 = ftl::codecs::allocateEncoder(
definition_t::SD480, device_t::Software);
if (!src->lq_encoder_c2 && hasChan2) src->lq_encoder_c2 = ftl::codecs::allocateEncoder(
definition_t::SD480, device_t::Software);
// Do we have the resources to do a LQ encoding?
if (src->lq_encoder_c1 && (!hasChan2 || src->lq_encoder_c2)) {
auto *enc1 = src->lq_encoder_c1;
auto *enc2 = src->lq_encoder_c2;
// Important to send channel 2 first if needed...
// Receiver only waits for channel 1 by default
if (hasChan2) {
enc2->encode(fs.frames[j].get<cv::Mat>(fs.sources[j]->getChannel()), src->lq_bitrate, [this,src,hasChan2](const ftl::codecs::Packet &blk){
_transmitPacket(src, blk, 1, hasChan2, Quality::Low);
});
} else {
if (enc2) enc2->reset();
}
enc1->encode(fs.frames[j].get<cv::Mat>(Channel::Colour), src->lq_bitrate, [this,src,hasChan2](const ftl::codecs::Packet &blk){
_transmitPacket(src, blk, 0, hasChan2, Quality::Low);
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// Do we need to do low quality encoding?
/*if (src->lq_count > 0) {
if (!src->lq_encoder_c1) src->lq_encoder_c1 = ftl::codecs::allocateLQEncoder();
if (!src->lq_encoder_c2) src->lq_encoder_c2 = ftl::codecs::allocateLQEncoder();
// Do we have the resources to do a LQ encoding?
if (src->lq_encoder_c1 && src->lq_encoder_c2) {
const auto *enc1 = src->lq_encoder_c1;
const auto *enc2 = src->lq_encoder_c2;
// Do entire frame as single step
if (!enc1->useBlocks() || !enc2->useBlocks()) {
ftl::pool.push([this,&fs,j,src](int id) {
_encodeLQAndTransmit(src, fs.channel1[j], fs.channel2[j], -1);
std::unique_lock<std::mutex> lk(job_mtx_);
--jobs_;
if (jobs_ == 0) job_cv_.notify_one();
});
jobs_++;
// Or divide frame into blocks and encode each
} else {
// Create jobs for each chunk
for (int i=0; i<chunk_count_; ++i) {
// Add chunk job to thread pool
ftl::pool.push([this,&fs,j,i,src](int id) {
int chunk = i;
try {
_encodeLQAndTransmit(src, fs.channel1[j], fs.channel2[j], chunk);
} catch(...) {
LOG(ERROR) << "Encode Exception: " << chunk;
}
//src->jobs--;
std::unique_lock<std::mutex> lk(job_mtx_);
--jobs_;
if (jobs_ == 0) job_cv_.notify_one();
});
}
jobs_ += chunk_count_;
}
}
}*/
/*std::unique_lock<std::mutex> lk(job_mtx_);
job_cv_.wait_for(lk, std::chrono::seconds(20), [this]{ return jobs_ == 0; });
if (jobs_ != 0) {
LOG(FATAL) << "Deadlock detected";
// Go to sleep if no clients instead of spinning the cpu
if (totalclients == 0 || sources_.size() == 0) {
// Make sure to unlock so clients can connect!
slk.unlock();
sleep_for(milliseconds(50));
} else _cleanUp();
void Streamer::_transmitPacket(StreamSource *src, const ftl::codecs::Packet &pkt, int chan, bool hasChan2, Quality q) {
ftl::codecs::StreamPacket spkt = {
frame_no_,
static_cast<uint8_t>((chan & 0x1) | ((hasChan2) ? 0x2 : 0x0))
};
_transmitPacket(src, spkt, pkt, q);
}
void Streamer::_transmitPacket(StreamSource *src, const ftl::codecs::StreamPacket &spkt, const ftl::codecs::Packet &pkt, Quality q) {
// Lock to prevent clients being added / removed
//SHARED_LOCK(src->mutex,lk);
auto c = src->clients.begin();
while (c != src->clients.end()) {
const ftl::codecs::preset_t b = (*c).preset;
if ((q == Quality::High && b >= kQualityThreshold) || (q == Quality::Low && b < kQualityThreshold)) {
continue;
}
try {
// TODO:(Nick) Send pose
short pre_transmit_latency = short(ftl::timer::get_time() - spkt.timestamp);
if (!net_->send((*c).peerid,
(*c).uri,
pre_transmit_latency, // Time since timestamp for tx
spkt,
pkt)) {
// Send failed so mark as client stream completed
(*c).txcount = (*c).txmax;
} else {
// Count frame as completed only if last block and channel is 0
if (pkt.block_number == pkt.block_total - 1 && spkt.channel & 0x1 == 0) ++(*c).txcount;
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}
} catch(...) {
(*c).txcount = (*c).txmax;
}
++c;
}
}
/*void Streamer::_encodeHQAndTransmit(StreamSource *src, const cv::Mat &c1, const cv::Mat &c2, int block) {
bool hasChan2 = (!c2.empty() && src->src->getChannel() != ftl::rgbd::kChanNone);
LOG(INFO) << "Encode HQ: " << block;
vector<unsigned char> c1buff;
vector<unsigned char> c2buff;
if (block == -1) {
src->hq_encoder_c1->encode(c1, c1buff, src->hq_bitrate, false);
if (hasChan2) src->hq_encoder_c2->encode(c2, c2buff, src->hq_bitrate, false);
} else {
//bool delta = (chunk+src->frame) % 8 > 0; // Do XOR or not
int chunk_width = c1.cols / chunk_dim_;
int chunk_height = c1.rows / chunk_dim_;
// Build chunk heads
int cx = (block % chunk_dim_) * chunk_width;
int cy = (block / chunk_dim_) * chunk_height;
cv::Rect roi(cx,cy,chunk_width,chunk_height);
//vector<unsigned char> rgb_buf;
cv::Mat chunkRGB = c1(roi);
src->hq_encoder_c1->encode(chunkRGB, c1buff, src->hq_bitrate, false);
if (hasChan2) {
cv::Mat chunkDepth = c2(roi);
src->hq_encoder_c2->encode(chunkDepth, c2buff, src->hq_bitrate, false);
}
}
// Lock to prevent clients being added / removed
SHARED_LOCK(src->mutex,lk);
auto c = src->clients.begin();
while (c != src->clients.end()) {
const int b = (*c).bitrate;
if (b >= kQualityThreshold) continue; // Not a HQ request
try {
// TODO:(Nick) Send pose
short pre_transmit_latency = short(ftl::timer::get_time() - frame_no_);
if (!net_->send((*c).peerid, (*c).uri, frame_no_, pre_transmit_latency, uint8_t(src->hq_bitrate), block, c1buff, c2buff)) {
// Send failed so mark as client stream completed
(*c).txcount = (*c).txmax;
} else {
++(*c).txcount;
//LOG(INFO) << "SENT CHUNK : " << frame_no_ << "-" << chunk;
}
} catch(...) {
(*c).txcount = (*c).txmax;
}
++c;
}
}
void Streamer::_encodeLQAndTransmit(StreamSource *src, const cv::Mat &c1, const cv::Mat &c2, int block) {
bool hasChan2 = (!c2.empty() && src->src->getChannel() != ftl::rgbd::kChanNone);
LOG(INFO) << "Encode LQ: " << block;
vector<unsigned char> c1buff;
vector<unsigned char> c2buff;
if (block == -1) {
src->lq_encoder_c1->encode(c1, c1buff, src->lq_bitrate, false);
if (hasChan2) src->lq_encoder_c2->encode(c2, c2buff, src->lq_bitrate, false);
} else {
//bool delta = (chunk+src->frame) % 8 > 0; // Do XOR or not
int chunk_width = c1.cols / chunk_dim_;
int chunk_height = c1.rows / chunk_dim_;
// Build chunk heads
int cx = (block % chunk_dim_) * chunk_width;
int cy = (block / chunk_dim_) * chunk_height;
cv::Rect roi(cx,cy,chunk_width,chunk_height);
//vector<unsigned char> rgb_buf;
cv::Mat chunkRGB = c1(roi);
//cv::resize(chunkRGB, downrgb, cv::Size(ABRController::getColourWidth(b) / chunk_dim_, ABRController::getColourHeight(b) / chunk_dim_));
src->lq_encoder_c1->encode(chunkRGB, c1buff, src->lq_bitrate, false);
if (hasChan2) {
cv::Mat chunkDepth = c2(roi);
//cv::resize(chunkDepth, tmp, cv::Size(ABRController::getDepthWidth(b) / chunk_dim_, ABRController::getDepthHeight(b) / chunk_dim_), 0, 0, cv::INTER_NEAREST);
src->lq_encoder_c2->encode(chunkDepth, c2buff, src->lq_bitrate, false);
}
}
// Lock to prevent clients being added / removed
SHARED_LOCK(src->mutex,lk);
auto c = src->clients.begin();
while (c != src->clients.end()) {
const int b = (*c).bitrate;
if (b < kQualityThreshold) continue; // Not an LQ request
try {
// TODO:(Nick) Send pose
short pre_transmit_latency = short(ftl::timer::get_time() - frame_no_);
if (!net_->send((*c).peerid, (*c).uri, frame_no_, pre_transmit_latency, uint8_t(src->hq_bitrate), block, c1buff, c2buff)) {
// Send failed so mark as client stream completed
(*c).txcount = (*c).txmax;
} else {
++(*c).txcount;
//LOG(INFO) << "SENT CHUNK : " << frame_no_ << "-" << chunk;
}
} catch(...) {
(*c).txcount = (*c).txmax;
}
++c;
}
}*/
/*void Streamer::_encodeImagesAndTransmit(StreamSource *src, const cv::Mat &rgb, const cv::Mat &depth, int chunk) {
bool hasChan2 = (!depth.empty() && src->src->getChannel() != ftl::rgbd::kChanNone);
//bool delta = (chunk+src->frame) % 8 > 0; // Do XOR or not
int chunk_width = rgb.cols / chunk_dim_;
int chunk_height = rgb.rows / chunk_dim_;
int cx = (chunk % chunk_dim_) * chunk_width;
int cy = (chunk / chunk_dim_) * chunk_height;
cv::Rect roi(cx,cy,chunk_width,chunk_height);
cv::Mat chunkDepth;
//cv::Mat chunkDepthPrev = src->prev_depth(roi);
cv::Mat d2, d3;
if (chunkDepth.type() == CV_32F) chunkDepth.convertTo(d2, CV_16UC1, 1000); // 16*10);
else d2 = chunkDepth;
//if (delta) d3 = (d2 * 2) - chunkDepthPrev;
//else d3 = d2;
//d2.copyTo(chunkDepthPrev);
}
// TODO: Verify these don't allocate memory if not needed.
// TODO: Reuse these buffers to reduce allocations.
vector<unsigned char> brgb[ftl::rgbd::detail::kMaxBitrateLevels];
vector<unsigned char> bdepth[ftl::rgbd::detail::kMaxBitrateLevels];
// Lock to prevent clients being added / removed
SHARED_LOCK(src->mutex,lk);
auto c = src->clients.begin();
while (c != src->clients.end()) {
const int b = (*c).bitrate;
if (brgb[b].empty()) {
// Max bitrate means no changes
if (b == 0) {
_encodeImageChannel1(chunkRGB, brgb[b], b);
if (hasChan2) _encodeImageChannel2(d2, bdepth[b], src->src->getChannel(), b);
// Otherwise must downscale and change compression params
} else {
cv::Mat downrgb, downdepth;
cv::resize(chunkRGB, downrgb, cv::Size(ABRController::getColourWidth(b) / chunk_dim_, ABRController::getColourHeight(b) / chunk_dim_));
if (hasChan2) cv::resize(d2, downdepth, cv::Size(ABRController::getDepthWidth(b) / chunk_dim_, ABRController::getDepthHeight(b) / chunk_dim_), 0, 0, cv::INTER_NEAREST);
_encodeImageChannel1(downrgb, brgb[b], b);
if (hasChan2) _encodeImageChannel2(downdepth, bdepth[b], src->src->getChannel(), b);
}
}
try {
// TODO:(Nick) Send pose
short pre_transmit_latency = short(ftl::timer::get_time() - frame_no_);
if (!net_->send((*c).peerid, (*c).uri, frame_no_, pre_transmit_latency, uint8_t(b), chunk, brgb[b], bdepth[b])) {
// Send failed so mark as client stream completed
(*c).txcount = (*c).txmax;
} else {
++(*c).txcount;
//LOG(INFO) << "SENT CHUNK : " << frame_no_ << "-" << chunk;
}
} catch(...) {
(*c).txcount = (*c).txmax;
}
++c;
}
void Streamer::_encodeImageChannel1(const cv::Mat &in, vector<unsigned char> &out, unsigned int b) {
vector<int> jpgparams = {cv::IMWRITE_JPEG_QUALITY, ABRController::getColourQuality(b)};
cv::imencode(".jpg", in, out, jpgparams);
}
bool Streamer::_encodeImageChannel2(const cv::Mat &in, vector<unsigned char> &out, ftl::rgbd::channel_t c, unsigned int b) {
if (c == ftl::rgbd::kChanNone) return false; // NOTE: Should not happen
if (isFloatChannel(c) && in.type() == CV_16U && in.channels() == 1) {
vector<int> params = {cv::IMWRITE_PNG_COMPRESSION, ABRController::getDepthQuality(b)};
if (!cv::imencode(".png", in, out, params)) {
LOG(ERROR) << "PNG Encoding error";
return false;
}
} else if (!isFloatChannel(c) && in.type() == CV_8UC3) {
vector<int> params = {cv::IMWRITE_JPEG_QUALITY, ABRController::getColourQuality(b)};
cv::imencode(".jpg", in, out, params);
return true;
} else {
LOG(ERROR) << "Bad channel configuration: channel=" << c << " imagetype=" << in.type();
}
return false;
}
Source *Streamer::get(const std::string &uri) {
if (sources_.find(uri) != sources_.end()) return sources_[uri]->src;
else return nullptr;