Use normals in MLS, partial #141
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- applications/gui/src/camera.cpp 6 additions, 0 deletionsapplications/gui/src/camera.cpp
- applications/gui/src/media_panel.cpp 37 additions, 1 deletionapplications/gui/src/media_panel.cpp
- applications/reconstruct/src/depth_camera.cpp 8 additions, 7 deletionsapplications/reconstruct/src/depth_camera.cpp
- applications/reconstruct/src/depth_camera.cu 32 additions, 26 deletionsapplications/reconstruct/src/depth_camera.cu
- applications/reconstruct/src/depth_camera_cuda.hpp 2 additions, 2 deletionsapplications/reconstruct/src/depth_camera_cuda.hpp
- applications/reconstruct/src/voxel_scene.cpp 2 additions, 2 deletionsapplications/reconstruct/src/voxel_scene.cpp
- components/rgbd-sources/include/ftl/rgbd/detail/source.hpp 11 additions, 1 deletioncomponents/rgbd-sources/include/ftl/rgbd/detail/source.hpp
- components/rgbd-sources/src/net.cpp 2 additions, 2 deletionscomponents/rgbd-sources/src/net.cpp
- components/rgbd-sources/src/streamer.cpp 2 additions, 2 deletionscomponents/rgbd-sources/src/streamer.cpp
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