Newer
Older
#include <vector>
#include <optional>
#include <thread>
#include <chrono>
using ftl::rgbd::detail::StreamSource;
using ftl::rgbd::detail::StreamClient;
using ftl::rgbd::detail::ABRController;
using ftl::codecs::definition_t;
using ftl::codecs::device_t;
using ftl::net::Universe;
using std::string;
using std::list;
using std::map;
using std::optional;
using std::vector;
using std::this_thread::sleep_for;
using std::chrono::milliseconds;
using std::tuple;
using std::make_tuple;
static const ftl::codecs::preset_t kQualityThreshold = ftl::codecs::kPresetLQThreshold;
Streamer::Streamer(nlohmann::json &config, Universe *net)
: ftl::Configurable(config), late_(false) {
mspf_ = ftl::timer::getInterval(); //1000 / value("fps", 20);
//last_dropped_ = 0;
//drop_count_ = 0;
encode_mode_ = ftl::rgbd::kEncodeVideo;
hq_devices_ = (value("disable_hardware_encode", false)) ? device_t::Software : device_t::Any;
//group_.setFPS(value("fps", 20));
net->bind("find_stream", [this](const std::string &uri) -> optional<UUID> {
if (sources_.find(uri) != sources_.end()) {
LOG(INFO) << "Valid source request received: " << uri;
return net_->id();
} else return {};
});
net->bind("list_streams", [this]() -> vector<string> {
vector<string> streams;
for (auto &i : sources_) {
streams.push_back(i.first);
}
return streams;
});
net->bind("set_pose", [this](const std::string &uri, const std::vector<unsigned char> &buf) {
memcpy(pose.data(), buf.data(), buf.size());
sources_[uri]->src->setPose(pose);
}
});
net->bind("get_pose", [this](const std::string &uri) -> std::vector<unsigned char> {
SHARED_LOCK(mutex_,slk);
if (sources_.find(uri) != sources_.end()) {
Eigen::Matrix4d pose = sources_[uri]->src->getPose();
vector<unsigned char> vec((unsigned char*)pose.data(), (unsigned char*)(pose.data()+(pose.size())));
return vec;
} else {
LOG(WARNING) << "Requested pose not found: " << uri;
return {};
}
});
// Allow remote users to access camera calibration matrix
net->bind("source_details", [this](const std::string &uri, ftl::rgbd::channel_t chan) -> tuple<unsigned int,vector<unsigned char>> {
if (sources_.find(uri) != sources_.end()) {
LOG(INFO) << "Calib buf size = " << buf.size();
auto params = sources_[uri]->src->parameters(chan);
memcpy(buf.data(), ¶ms, buf.size());
return make_tuple(sources_[uri]->src->getCapabilities(), buf);
} else {
return make_tuple(0u,buf);
}
});
net->bind("get_stream", [this](const string &source, int N, int rate, const UUID &peer, const string &dest) {
_addClient(source, N, rate, peer, dest);
});
net->bind("set_channel", [this](const string &uri, unsigned int chan) {
SHARED_LOCK(mutex_,slk);
if (sources_.find(uri) != sources_.end()) {
sources_[uri]->src->setChannel((ftl::rgbd::channel_t)chan);
}
});
//net->bind("sync_streams", [this](unsigned long long time) {
//net->bind("ping_streamer", [this](unsigned long long time) -> unsigned long long {
// return time;
//});
net_->unbind("find_stream");
net_->unbind("list_streams");
net_->unbind("source_calibration");
net_->unbind("get_stream");
net_->unbind("sync_streams");
net_->unbind("ping_streamer");
{
UNIQUE_LOCK(mutex_,ulk);
for (auto &s : sources_) {
StreamSource *src = s.second;
src->clientCount = 0;
}
}
_cleanUp();
{
UNIQUE_LOCK(mutex_,ulk);
sources_.clear();
}
{
UNIQUE_LOCK(mutex_,ulk);
if (sources_.find(src->getID()) != sources_.end()) return;
StreamSource *s = new StreamSource;
s->src = src;
//s->prev_depth = cv::Mat(cv::Size(src->parameters().width, src->parameters().height), CV_16SC1, 0);
s->jobs = 0;
s->frame = 0;
s->hq_count = 0;
s->lq_count = 0;
net_->broadcast("add_stream", src->getID());
}
void Streamer::_addClient(const string &source, int N, int rate, const ftl::UUID &peer, const string &dest) {
UNIQUE_LOCK(mutex_,slk);
if (sources_.find(source) == sources_.end()) return;
if (rate < 0 || rate >= 10) return;
if (N < 0 || N > ftl::rgbd::kMaxFrames) return;
//DLOG(INFO) << "Adding Stream Peer: " << peer.to_string() << " rate=" << rate << " N=" << N;
// Set a time peer for clock sync
if (time_peer_ == ftl::UUID(0)) {
time_peer_ = peer;
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
// Do a time sync whenever the CPU is idle for 10ms or more.
// FIXME: Could be starved
timer_job_ = ftl::timer::add(ftl::timer::kTimerIdle10, [peer,this](int id) {
auto start = std::chrono::high_resolution_clock::now();
int64_t mastertime;
try {
mastertime = net_->call<int64_t>(peer, "__ping__");
} catch (...) {
// Reset time peer and remove timer
time_peer_ = ftl::UUID(0);
return false;
}
auto elapsed = std::chrono::high_resolution_clock::now() - start;
int64_t latency = std::chrono::duration_cast<std::chrono::milliseconds>(elapsed).count();
auto clock_adjust = mastertime - (ftl::timer::get_time() + (latency/2));
if (clock_adjust > 0) {
LOG(INFO) << "Clock adjustment: " << clock_adjust;
//LOG(INFO) << "Latency: " << (latency / 2);
//LOG(INFO) << "Local: " << std::chrono::time_point_cast<std::chrono::milliseconds>(start).time_since_epoch().count() << ", master: " << mastertime;
ftl::timer::setClockAdjustment(clock_adjust);
}
return true;
});
// If already listening, just update chunk counters
if (client.peerid == peer) {
// Possible switch from high quality to low quality encoding or vice versa
if (client.preset < kQualityThreshold && rate >= kQualityThreshold) {
s->hq_count--;
s->lq_count++;
if (s->lq_encoder_c1) s->lq_encoder_c1->reset();
if (s->lq_encoder_c2) s->lq_encoder_c2->reset();
} else if (client.preset >= kQualityThreshold && rate < kQualityThreshold) {
s->hq_count++;
s->lq_count--;
if (s->hq_encoder_c1) s->hq_encoder_c1->reset();
if (s->hq_encoder_c2) s->hq_encoder_c2->reset();
}
client.preset = rate;
StreamClient &c = s->clients.emplace_back();
c.peerid = peer;
c.uri = dest;
c.txcount = 0;
c.txmax = N;
c.preset = rate;
if (rate >= kQualityThreshold) {
if (s->lq_encoder_c1) s->lq_encoder_c1->reset();
if (s->lq_encoder_c2) s->lq_encoder_c2->reset();
s->lq_count++;
} else {
if (s->hq_encoder_c1) s->hq_encoder_c1->reset();
if (s->hq_encoder_c2) s->hq_encoder_c2->reset();
s->hq_count++;
}
}
void Streamer::remove(const std::string &) {
}
void Streamer::stop() {
void Streamer::run(bool block) {
if (block) {
} else {
// Create thread job for frame ticking
void Streamer::_cleanUp() {
for (auto &s : sources_) {
StreamSource *src = s.second;
auto i = src->clients.begin();
while (i != src->clients.end()) {
// Client request completed so remove from list
if ((*i).txcount >= (*i).txmax) {
// If peer was clock sync master, the remove that...
if ((*i).peerid == time_peer_) {
timer_job_.cancel();
time_peer_ = ftl::UUID(0);
LOG(INFO) << "Remove client: " << (*i).uri;
if ((*i).preset < kQualityThreshold) {
src->hq_count--;
} else {
src->lq_count--;
}
i = src->clients.erase(i);
--src->clientCount;
} else {
i++;
if (src->hq_count == 0) {
if (src->hq_encoder_c1) ftl::codecs::free(src->hq_encoder_c1);
if (src->hq_encoder_c2) ftl::codecs::free(src->hq_encoder_c2);
}
if (src->lq_count == 0) {
if (src->lq_encoder_c1) ftl::codecs::free(src->lq_encoder_c1);
if (src->lq_encoder_c2) ftl::codecs::free(src->lq_encoder_c2);
}
if (src->clientCount == 0) {
}
void Streamer::_process(ftl::rgbd::FrameSet &fs) {
// Prevent new clients during processing.
SHARED_LOCK(mutex_,slk);
if (fs.sources.size() != sources_.size()) {
LOG(ERROR) << "Incorrect number of sources in frameset: " << fs.sources.size() << " vs " << sources_.size();
return;
for (int j=0; j<fs.sources.size(); ++j) {
StreamSource *src = sources_[fs.sources[j]->getID()];
// Don't do any work in the following cases
if (!src) continue;
if (!fs.sources[j]->isReady()) continue;
if (src->clientCount == 0) continue;
if (fs.channel1[j].empty() || (fs.sources[j]->getChannel() != ftl::rgbd::kChanNone && fs.channel2[j].empty())) continue;
bool hasChan2 = fs.sources[j]->getChannel() != ftl::rgbd::kChanNone;
// Do we need to do high quality encoding?
if (src->hq_count > 0) {
if (!src->hq_encoder_c1) src->hq_encoder_c1 = ftl::codecs::allocateEncoder(
definition_t::HD1080, hq_devices_);
if (!src->hq_encoder_c2 && hasChan2) src->hq_encoder_c2 = ftl::codecs::allocateEncoder(
definition_t::HD1080, hq_devices_);
// Do we have the resources to do a HQ encoding?
if (src->hq_encoder_c1 && (!hasChan2 || src->hq_encoder_c2)) {
auto *enc1 = src->hq_encoder_c1;
auto *enc2 = src->hq_encoder_c2;
// Important to send channel 2 first if needed...
// Receiver only waits for channel 1 by default
// TODO: Each encode could be done in own thread
if (hasChan2) {
enc2->encode(fs.channel2[j], src->hq_bitrate, [this,src,hasChan2](const ftl::codecs::Packet &blk){
_transmitPacket(src, blk, 1, hasChan2, true);
});
} else {
if (enc2) enc2->reset();
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
enc1->encode(fs.channel1[j], src->hq_bitrate, [this,src,hasChan2](const ftl::codecs::Packet &blk){
_transmitPacket(src, blk, 0, hasChan2, true);
});
}
}
// Do we need to do low quality encoding?
if (src->lq_count > 0) {
if (!src->lq_encoder_c1) src->lq_encoder_c1 = ftl::codecs::allocateEncoder(
definition_t::SD480, device_t::Software);
if (!src->lq_encoder_c2 && hasChan2) src->lq_encoder_c2 = ftl::codecs::allocateEncoder(
definition_t::SD480, device_t::Software);
// Do we have the resources to do a LQ encoding?
if (src->lq_encoder_c1 && (!hasChan2 || src->lq_encoder_c2)) {
auto *enc1 = src->lq_encoder_c1;
auto *enc2 = src->lq_encoder_c2;
// Important to send channel 2 first if needed...
// Receiver only waits for channel 1 by default
if (hasChan2) {
enc2->encode(fs.channel2[j], src->lq_bitrate, [this,src,hasChan2](const ftl::codecs::Packet &blk){
_transmitPacket(src, blk, 1, hasChan2, false);
});
} else {
if (enc2) enc2->reset();
}
enc1->encode(fs.channel1[j], src->lq_bitrate, [this,src,hasChan2](const ftl::codecs::Packet &blk){
_transmitPacket(src, blk, 0, hasChan2, false);
});
}
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
// Do we need to do low quality encoding?
/*if (src->lq_count > 0) {
if (!src->lq_encoder_c1) src->lq_encoder_c1 = ftl::codecs::allocateLQEncoder();
if (!src->lq_encoder_c2) src->lq_encoder_c2 = ftl::codecs::allocateLQEncoder();
// Do we have the resources to do a LQ encoding?
if (src->lq_encoder_c1 && src->lq_encoder_c2) {
const auto *enc1 = src->lq_encoder_c1;
const auto *enc2 = src->lq_encoder_c2;
// Do entire frame as single step
if (!enc1->useBlocks() || !enc2->useBlocks()) {
ftl::pool.push([this,&fs,j,src](int id) {
_encodeLQAndTransmit(src, fs.channel1[j], fs.channel2[j], -1);
std::unique_lock<std::mutex> lk(job_mtx_);
--jobs_;
if (jobs_ == 0) job_cv_.notify_one();
});
jobs_++;
// Or divide frame into blocks and encode each
} else {
// Create jobs for each chunk
for (int i=0; i<chunk_count_; ++i) {
// Add chunk job to thread pool
ftl::pool.push([this,&fs,j,i,src](int id) {
int chunk = i;
try {
_encodeLQAndTransmit(src, fs.channel1[j], fs.channel2[j], chunk);
} catch(...) {
LOG(ERROR) << "Encode Exception: " << chunk;
}
//src->jobs--;
std::unique_lock<std::mutex> lk(job_mtx_);
--jobs_;
if (jobs_ == 0) job_cv_.notify_one();
});
}
jobs_ += chunk_count_;
}
}
}*/
/*std::unique_lock<std::mutex> lk(job_mtx_);
job_cv_.wait_for(lk, std::chrono::seconds(20), [this]{ return jobs_ == 0; });
if (jobs_ != 0) {
LOG(FATAL) << "Deadlock detected";
// Go to sleep if no clients instead of spinning the cpu
if (totalclients == 0 || sources_.size() == 0) {
// Make sure to unlock so clients can connect!
slk.unlock();
sleep_for(milliseconds(50));
} else _cleanUp();
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
void Streamer::_transmitPacket(StreamSource *src, const ftl::codecs::Packet &pkt, int chan, bool hasChan2, bool hqonly) {
ftl::codecs::StreamPacket spkt = {
frame_no_,
static_cast<uint8_t>((chan & 0x1) | ((hasChan2) ? 0x2 : 0x0))
};
// Lock to prevent clients being added / removed
//SHARED_LOCK(src->mutex,lk);
auto c = src->clients.begin();
while (c != src->clients.end()) {
const ftl::codecs::preset_t b = (*c).preset;
if ((hqonly && b >= kQualityThreshold) || (!hqonly && b < kQualityThreshold)) {
++c;
continue;
}
try {
// TODO:(Nick) Send pose
short pre_transmit_latency = short(ftl::timer::get_time() - spkt.timestamp);
if (!net_->send((*c).peerid,
(*c).uri,
pre_transmit_latency, // Time since timestamp for tx
spkt,
pkt)) {
// Send failed so mark as client stream completed
(*c).txcount = (*c).txmax;
} else {
// Count frame as completed only if last block and channel is 0
if (pkt.block_number == pkt.block_total - 1 && chan == 0) ++(*c).txcount;
}
} catch(...) {
(*c).txcount = (*c).txmax;
}
++c;
}
}
/*void Streamer::_encodeHQAndTransmit(StreamSource *src, const cv::Mat &c1, const cv::Mat &c2, int block) {
bool hasChan2 = (!c2.empty() && src->src->getChannel() != ftl::rgbd::kChanNone);
LOG(INFO) << "Encode HQ: " << block;
vector<unsigned char> c1buff;
vector<unsigned char> c2buff;
if (block == -1) {
src->hq_encoder_c1->encode(c1, c1buff, src->hq_bitrate, false);
if (hasChan2) src->hq_encoder_c2->encode(c2, c2buff, src->hq_bitrate, false);
} else {
//bool delta = (chunk+src->frame) % 8 > 0; // Do XOR or not
int chunk_width = c1.cols / chunk_dim_;
int chunk_height = c1.rows / chunk_dim_;
// Build chunk heads
int cx = (block % chunk_dim_) * chunk_width;
int cy = (block / chunk_dim_) * chunk_height;
cv::Rect roi(cx,cy,chunk_width,chunk_height);
//vector<unsigned char> rgb_buf;
cv::Mat chunkRGB = c1(roi);
src->hq_encoder_c1->encode(chunkRGB, c1buff, src->hq_bitrate, false);
if (hasChan2) {
cv::Mat chunkDepth = c2(roi);
src->hq_encoder_c2->encode(chunkDepth, c2buff, src->hq_bitrate, false);
}
}
// Lock to prevent clients being added / removed
SHARED_LOCK(src->mutex,lk);
auto c = src->clients.begin();
while (c != src->clients.end()) {
const int b = (*c).bitrate;
if (b >= kQualityThreshold) continue; // Not a HQ request
try {
// TODO:(Nick) Send pose
short pre_transmit_latency = short(ftl::timer::get_time() - frame_no_);
if (!net_->send((*c).peerid, (*c).uri, frame_no_, pre_transmit_latency, uint8_t(src->hq_bitrate), block, c1buff, c2buff)) {
// Send failed so mark as client stream completed
(*c).txcount = (*c).txmax;
} else {
++(*c).txcount;
//LOG(INFO) << "SENT CHUNK : " << frame_no_ << "-" << chunk;
}
} catch(...) {
(*c).txcount = (*c).txmax;
}
++c;
}
}
void Streamer::_encodeLQAndTransmit(StreamSource *src, const cv::Mat &c1, const cv::Mat &c2, int block) {
bool hasChan2 = (!c2.empty() && src->src->getChannel() != ftl::rgbd::kChanNone);
LOG(INFO) << "Encode LQ: " << block;
vector<unsigned char> c1buff;
vector<unsigned char> c2buff;
if (block == -1) {
src->lq_encoder_c1->encode(c1, c1buff, src->lq_bitrate, false);
if (hasChan2) src->lq_encoder_c2->encode(c2, c2buff, src->lq_bitrate, false);
} else {
//bool delta = (chunk+src->frame) % 8 > 0; // Do XOR or not
int chunk_width = c1.cols / chunk_dim_;
int chunk_height = c1.rows / chunk_dim_;
// Build chunk heads
int cx = (block % chunk_dim_) * chunk_width;
int cy = (block / chunk_dim_) * chunk_height;
cv::Rect roi(cx,cy,chunk_width,chunk_height);
//vector<unsigned char> rgb_buf;
cv::Mat chunkRGB = c1(roi);
//cv::resize(chunkRGB, downrgb, cv::Size(ABRController::getColourWidth(b) / chunk_dim_, ABRController::getColourHeight(b) / chunk_dim_));
src->lq_encoder_c1->encode(chunkRGB, c1buff, src->lq_bitrate, false);
if (hasChan2) {
cv::Mat chunkDepth = c2(roi);
//cv::resize(chunkDepth, tmp, cv::Size(ABRController::getDepthWidth(b) / chunk_dim_, ABRController::getDepthHeight(b) / chunk_dim_), 0, 0, cv::INTER_NEAREST);
src->lq_encoder_c2->encode(chunkDepth, c2buff, src->lq_bitrate, false);
}
}
// Lock to prevent clients being added / removed
SHARED_LOCK(src->mutex,lk);
auto c = src->clients.begin();
while (c != src->clients.end()) {
const int b = (*c).bitrate;
if (b < kQualityThreshold) continue; // Not an LQ request
try {
// TODO:(Nick) Send pose
short pre_transmit_latency = short(ftl::timer::get_time() - frame_no_);
if (!net_->send((*c).peerid, (*c).uri, frame_no_, pre_transmit_latency, uint8_t(src->hq_bitrate), block, c1buff, c2buff)) {
// Send failed so mark as client stream completed
(*c).txcount = (*c).txmax;
} else {
++(*c).txcount;
//LOG(INFO) << "SENT CHUNK : " << frame_no_ << "-" << chunk;
}
} catch(...) {
(*c).txcount = (*c).txmax;
}
++c;
}
}*/
/*void Streamer::_encodeImagesAndTransmit(StreamSource *src, const cv::Mat &rgb, const cv::Mat &depth, int chunk) {
bool hasChan2 = (!depth.empty() && src->src->getChannel() != ftl::rgbd::kChanNone);
//bool delta = (chunk+src->frame) % 8 > 0; // Do XOR or not
int chunk_width = rgb.cols / chunk_dim_;
int chunk_height = rgb.rows / chunk_dim_;
int cx = (chunk % chunk_dim_) * chunk_width;
int cy = (chunk / chunk_dim_) * chunk_height;
cv::Rect roi(cx,cy,chunk_width,chunk_height);
cv::Mat chunkDepth;
//cv::Mat chunkDepthPrev = src->prev_depth(roi);
cv::Mat d2, d3;
if (chunkDepth.type() == CV_32F) chunkDepth.convertTo(d2, CV_16UC1, 1000); // 16*10);
else d2 = chunkDepth;
//if (delta) d3 = (d2 * 2) - chunkDepthPrev;
//else d3 = d2;
//d2.copyTo(chunkDepthPrev);
}
// TODO: Verify these don't allocate memory if not needed.
// TODO: Reuse these buffers to reduce allocations.
vector<unsigned char> brgb[ftl::rgbd::detail::kMaxBitrateLevels];
vector<unsigned char> bdepth[ftl::rgbd::detail::kMaxBitrateLevels];
// Lock to prevent clients being added / removed
SHARED_LOCK(src->mutex,lk);
auto c = src->clients.begin();
while (c != src->clients.end()) {
const int b = (*c).bitrate;
if (brgb[b].empty()) {
// Max bitrate means no changes
if (b == 0) {
_encodeImageChannel1(chunkRGB, brgb[b], b);
if (hasChan2) _encodeImageChannel2(d2, bdepth[b], src->src->getChannel(), b);
// Otherwise must downscale and change compression params
} else {
cv::Mat downrgb, downdepth;
cv::resize(chunkRGB, downrgb, cv::Size(ABRController::getColourWidth(b) / chunk_dim_, ABRController::getColourHeight(b) / chunk_dim_));
if (hasChan2) cv::resize(d2, downdepth, cv::Size(ABRController::getDepthWidth(b) / chunk_dim_, ABRController::getDepthHeight(b) / chunk_dim_), 0, 0, cv::INTER_NEAREST);
_encodeImageChannel1(downrgb, brgb[b], b);
if (hasChan2) _encodeImageChannel2(downdepth, bdepth[b], src->src->getChannel(), b);
}
}
try {
// TODO:(Nick) Send pose
short pre_transmit_latency = short(ftl::timer::get_time() - frame_no_);
if (!net_->send((*c).peerid, (*c).uri, frame_no_, pre_transmit_latency, uint8_t(b), chunk, brgb[b], bdepth[b])) {
// Send failed so mark as client stream completed
(*c).txcount = (*c).txmax;
} else {
++(*c).txcount;
//LOG(INFO) << "SENT CHUNK : " << frame_no_ << "-" << chunk;
}
} catch(...) {
(*c).txcount = (*c).txmax;
}
++c;
}
void Streamer::_encodeImageChannel1(const cv::Mat &in, vector<unsigned char> &out, unsigned int b) {
vector<int> jpgparams = {cv::IMWRITE_JPEG_QUALITY, ABRController::getColourQuality(b)};
cv::imencode(".jpg", in, out, jpgparams);
}
bool Streamer::_encodeImageChannel2(const cv::Mat &in, vector<unsigned char> &out, ftl::rgbd::channel_t c, unsigned int b) {
if (c == ftl::rgbd::kChanNone) return false; // NOTE: Should not happen
if (isFloatChannel(c) && in.type() == CV_16U && in.channels() == 1) {
vector<int> params = {cv::IMWRITE_PNG_COMPRESSION, ABRController::getDepthQuality(b)};
if (!cv::imencode(".png", in, out, params)) {
LOG(ERROR) << "PNG Encoding error";
return false;
}
} else if (!isFloatChannel(c) && in.type() == CV_8UC3) {
vector<int> params = {cv::IMWRITE_JPEG_QUALITY, ABRController::getColourQuality(b)};
cv::imencode(".jpg", in, out, params);
return true;
} else {
LOG(ERROR) << "Bad channel configuration: channel=" << c << " imagetype=" << in.type();
}
return false;
}
Source *Streamer::get(const std::string &uri) {
if (sources_.find(uri) != sources_.end()) return sources_[uri]->src;
else return nullptr;