Skip to content
Snippets Groups Projects
Commit 43fc61a7 authored by Sebastian Hahta's avatar Sebastian Hahta
Browse files

fix windows build

parent efe827d1
No related branches found
No related tags found
1 merge request!110Feature/121/vr
Pipeline #14411 passed
......@@ -25,7 +25,7 @@ class Splatter : public ftl::render::Renderer {
//void setOutputDevice(int);
protected:
void renderChannel(SplatParams &params, ftl::rgbd::Frame &out, const ftl::rgbd::Channel &channel, cudaStream_t stream);
void renderChannel(ftl::render::SplatParams &params, ftl::rgbd::Frame &out, const ftl::rgbd::Channel &channel, cudaStream_t stream);
private:
int device_;
......
......@@ -20,7 +20,7 @@ Splatter::~Splatter() {
}
void Splatter::renderChannel(
SplatParams &params, ftl::rgbd::Frame &out,
ftl::render::SplatParams &params, ftl::rgbd::Frame &out,
const Channel &channel, cudaStream_t stream)
{
cv::cuda::Stream cvstream = cv::cuda::StreamAccessor::wrapStream(stream);
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment