Skip to content
Snippets Groups Projects

Resolves #274 compression filtering

Merged Nicolas Pope requested to merge feature/274/bilatdecompress into master
99 files
+ 27073
95
Compare changes
  • Side-by-side
  • Inline
Files
99
@@ -10,9 +10,16 @@ void depth_to_vuya(const cv::cuda::PtrStepSz<float> &depth, const cv::cuda::PtrS
void vuya_to_depth(const cv::cuda::PtrStepSz<float> &depth, const cv::cuda::PtrStepSz<ushort4> &rgba, float maxdepth, cv::cuda::Stream &stream);
void vuya_to_depth(const cv::cuda::PtrStepSz<float> &depth, const cv::cuda::PtrStepSz<ushort> &luminance, const cv::cuda::PtrStepSz<ushort> &chroma, float maxdepth, cv::cuda::Stream &stream);
void smooth_y(const cv::cuda::PtrStepSz<ushort4> &rgba, cv::cuda::Stream &stream);
void nv12_to_float(const uint8_t* src, uint32_t srcPitch, float* dst, uint32_t dstPitch, uint32_t width, uint32_t height, cudaStream_t s);
}
}
template <class COLOR32>
void Nv12ToColor32(uint8_t *dpNv12, int nNv12Pitch, uint8_t *dpBgra, int nBgraPitch, int nWidth, int nHeight, int iMatrix = 0, cudaStream_t s=0);
#endif // _FTL_CODECS_DEPTH_CONVERT_HPP_
Loading