Skip to content
Snippets Groups Projects

Implements #216 triangle renderer

Merged Nicolas Pope requested to merge feature/216/triangles into master
1 file
+ 3
0
Compare changes
  • Side-by-side
  • Inline
@@ -28,6 +28,9 @@ __device__ inline float length2(int dx, int dy) { return dx*dx + dy*dy; }
@@ -28,6 +28,9 @@ __device__ inline float length2(int dx, int dy) { return dx*dx + dy*dy; }
d[1] = depth_in.tex2D(x+1,y);
d[1] = depth_in.tex2D(x+1,y);
d[2] = depth_in.tex2D(x,y+1);
d[2] = depth_in.tex2D(x,y+1);
 
// Is this triangle valid
 
if (fabs(d[0] - d[1]) > 0.04f || fabs(d[0] - d[2]) > 0.04f) return;
 
short2 s[3];
short2 s[3];
s[0] = screen.tex2D(x,y);
s[0] = screen.tex2D(x,y);
s[1] = screen.tex2D(x+1,y);
s[1] = screen.tex2D(x+1,y);
Loading