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Commit 051a8bdc authored by Nicolas Pope's avatar Nicolas Pope
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Fix for right channel

parent 2f678e72
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Pipeline #15741 passed
......@@ -467,7 +467,7 @@ bool Splatter::render(ftl::rgbd::VirtualSource *src, ftl::rgbd::Frame &out) {
out.get<GpuMat>(Channel::Right).setTo(background_, cvstream);
_dibr(stream_); // Need to re-dibr due to pose change
_renderChannel(out, Channel::Right, Channel::Right, stream_);
_renderChannel(out, Channel::Left, Channel::Right, stream_);
} else if (chan != Channel::None) {
if (ftl::codecs::isFloatChannel(chan)) {
out.create<GpuMat>(chan, Format<float>(camera.width, camera.height));
......
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