From 051a8bdc1dbfe4abe85db6e432fffcb49f43b9b9 Mon Sep 17 00:00:00 2001
From: Nicolas Pope <nwpope@utu.fi>
Date: Thu, 17 Oct 2019 21:33:39 +0300
Subject: [PATCH] Fix for right channel

---
 components/renderers/cpp/src/splat_render.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/components/renderers/cpp/src/splat_render.cpp b/components/renderers/cpp/src/splat_render.cpp
index 4b94e29c3..bf259a940 100644
--- a/components/renderers/cpp/src/splat_render.cpp
+++ b/components/renderers/cpp/src/splat_render.cpp
@@ -467,7 +467,7 @@ bool Splatter::render(ftl::rgbd::VirtualSource *src, ftl::rgbd::Frame &out) {
 		out.get<GpuMat>(Channel::Right).setTo(background_, cvstream);
 
 		_dibr(stream_); // Need to re-dibr due to pose change
-		_renderChannel(out, Channel::Right, Channel::Right, stream_);
+		_renderChannel(out, Channel::Left, Channel::Right, stream_);
 	} else if (chan != Channel::None) {
 		if (ftl::codecs::isFloatChannel(chan)) {
 			out.create<GpuMat>(chan, Format<float>(camera.width, camera.height));
-- 
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