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Nicolas Pope
ftl
Graph
d7c74a9298e6d52329daad0ba84e79c2812a3761
Select Git revision
Branches
20
bug/335/nettimeadjust
bug/feedrecord
bug/mlsdestruct2
bug/optflow-disparity
calibration
censuseval
cherry-pick-75b9f6b3
chromatest
enhancement/235
exp/327/colourcor
exp/candidatemask
exp/labcolours
exp/multires-sgm
exp/triangleperf-2
exp/triangleperf3
feature/134/usegroup-nb
feature/231/segment
feature/274/lossyfilter
feature/329/dualoptflow-doffs
feature/330/audiocompress
Tags
6
v0.0.6
v0.0.5
v0.0.4
v0.0.3
v0.0.2
v0.0.1
26 results
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Created with Raphaël 2.2.0
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Colour confidence
Revert to best cost
Minor change
Improve confidence render
Fix visualise confidence
Tidy code
Inline cost functions
Selection of cost functions
Mess with confidence channel
Allow disable of filling
Attempt at hole fill
Remove old energy vector
Add mask channel and mask wrapper
Random experiment with motion contribs
Pass params to move points
range adjustment
Minor change to default values and cost function
Move depth and generate points after
Use depth instead of points
Ray step version
Initial no warp
Alternate cost
different resolutions
matrix conversions corrected
scale/pad/crop if non-standard format
Merge branch 'master' into feature/121/vr
Add colour confidence only option
Change the motion properties
WIP improve depth ray correspondence
Initial depth ray attempt
Method to get pinhole camera matrix from OpenVR
Allow for frame buffer full problems
Merge branch 'master' into feature/121/vr
Merge branch 'feature/184/weightcol' into 'master'
Implements #184 weight colours by normal
Merge branch 'feature/188/shading' into 'master'
Implements #188 normal shading
Merge branch 'feature/182/splats' into 'master'
Implements #182 splatting
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