Implements #146 upsampling option
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- Nicolas Pope authored
+ 29
− 14
@@ -383,20 +383,16 @@ __global__ void OLD_dibr_visibility_kernel(TextureObject<int> depth, int cam, Sp
@@ -431,9 +427,7 @@ __device__ inline float warpMin(float energy) {
@@ -442,17 +436,38 @@ __device__ inline float warpMin(float energy) {