Uses shaders and OpenGL to do all rendering from depth maps to virtual view. It is inefficient and slower than CUDA currently, but can be enhanced in the future. CUDA remains default renderer.
We would like to note that the CI/CD services provided by the university Gitlab servers are intended for CI/CD use only (ie. delivering new versions of your software to your production servers, etc).They are not intended for data analysis or -production use.
As a general guideline; if your jobs take more than 15 minutes, you might be running something that is better suited for a dedicated system or a virtual server - in this case, please contact the IT-services for a solution to your needs.
Uses shaders and OpenGL to do all rendering from depth maps to virtual view. It is inefficient and slower than CUDA currently, but can be enhanced in the future. CUDA remains default renderer.