Implements #312 improved depth thresholds
Adapts smoothing and thresholds to consider depth resolution decrease as depth increases. Also resolves normal rendering in GUI and the generation of discontinuity masks (now 8bit) along with a noise mask.
Adapts smoothing and thresholds to consider depth resolution decrease as depth increases. Also resolves normal rendering in GUI and the generation of discontinuity masks (now 8bit) along with a noise mask.