Add show bad colour option
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3@@ -441,9 +441,11 @@ __global__ void dibr_normalise_kernel(
@@ -441,9 +441,11 @@ __global__ void dibr_normalise_kernel(
@@ -464,3 +466,39 @@ void ftl::cuda::dibr_normalise(TextureObject<A> &in, TextureObject<B> &out, Text
@@ -464,3 +466,39 @@ void ftl::cuda::dibr_normalise(TextureObject<A> &in, TextureObject<B> &out, Text
template void ftl::cuda::dibr_normalise<float4,uchar4>(TextureObject<float4> &in, TextureObject<uchar4> &out, TextureObject<float> &contribs, cudaStream_t stream);
template void ftl::cuda::dibr_normalise<float,float>(TextureObject<float> &in, TextureObject<float> &out, TextureObject<float> &contribs, cudaStream_t stream);
template void ftl::cuda::dibr_normalise<float4,float4>(TextureObject<float4> &in, TextureObject<float4> &out, TextureObject<float> &contribs, cudaStream_t stream);