Parallel operator pipelines
Allow both GPU and CPU parallel pipelines. Currently multiple GPU streams are used if framesets are given as inputs. However, parallelism could be performed on a single frame to improve GPU utilisation (marginally) and allow CPU processing in parallel.
Current ideas:
- Add a
wait
method to operators - Add a special parallel operator to which other pipelines can be attached, using the
wait
method to merge back
Edited by Nicolas Pope