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Start switch to fixed point depth
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This commit is part of merge request !354. Comments created here will be created in the context of that merge request.
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- components/operators/include/ftl/cuda/fixed.hpp 1 addition, 1 deletioncomponents/operators/include/ftl/cuda/fixed.hpp
- components/renderers/cpp/include/ftl/render/CUDARender.hpp 4 additions, 4 deletionscomponents/renderers/cpp/include/ftl/render/CUDARender.hpp
- components/renderers/cpp/src/CUDARender.cpp 10 additions, 10 deletionscomponents/renderers/cpp/src/CUDARender.cpp
- components/renderers/cpp/src/screen.cu 51 additions, 38 deletionscomponents/renderers/cpp/src/screen.cu
- components/renderers/cpp/src/splatter_cuda.hpp 8 additions, 8 deletionscomponents/renderers/cpp/src/splatter_cuda.hpp
- components/renderers/cpp/src/triangle_render.cu 35 additions, 25 deletionscomponents/renderers/cpp/src/triangle_render.cu
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