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main.cpp 8.72 KiB
/*
* Copyright 2019 Nicolas Pope. All rights reserved.
*
* See LICENSE.
*/
#define LOGURU_WITH_STREAMS 1
#include <loguru.hpp>
#include <ftl/configuration.hpp>
#include <ctpl_stl.h>
#include <string>
#include <map>
#include <vector>
#include <fstream>
#include <thread>
#include <opencv2/opencv.hpp>
#include <ftl/rgbd.hpp>
#include <ftl/data/framepool.hpp>
#include <ftl/streams/builder.hpp>
//#include <ftl/middlebury.hpp>
#include <ftl/net/universe.hpp>
#include <ftl/master.hpp>
#include <nlohmann/json.hpp>
#include <ftl/operators/disparity.hpp>
#include <ftl/operators/detectandtrack.hpp>
#include <ftl/streams/netstream.hpp>
#include <ftl/streams/sender.hpp>
#include <ftl/streams/receiver.hpp>
#include <ftl/audio/source.hpp>
#include "opencv2/imgproc.hpp"
#include "opencv2/imgcodecs.hpp"
#include "opencv2/highgui.hpp"
#include "opencv2/core/utility.hpp"
#ifdef HAVE_PYLON
#include <pylon/PylonIncludes.h>
#endif
#ifdef WIN32
#pragma comment(lib, "Rpcrt4.lib")
#endif
using ftl::rgbd::Source;
using ftl::rgbd::Camera;
using ftl::codecs::Channel;
using ftl::net::Universe;
using std::string;
using std::vector;
using std::map;
using std::condition_variable;
using std::this_thread::sleep_for;
using std::chrono::milliseconds;
using cv::Mat;
using json = nlohmann::json;
static bool quiet = false;
static void run(ftl::Configurable *root) {
Universe *net = ftl::create<Universe>(root, "net");
ftl::timer::setHighPrecision(true);
if (root->value("time_master", false)) {
net->bind("time_master", [net]() {
return net->id();
});
LOG(INFO) << "Becoming a time master";
}
if (root->get<string>("time_peer")) {
if (!net->connect(*root->get<string>("time_peer"))->waitConnection()) {
LOG(ERROR) << "Could not connect to time master";
} else {
LOG(INFO) << "Connected to time master";
}
}
auto opt_time_master = net->findOne<ftl::UUID>(string("time_master"));
ftl::UUID time_peer(0);
if (opt_time_master) {
time_peer = *opt_time_master;
LOG(INFO) << "Found a time master: " << time_peer.to_string();
}
int sync_counter = 0;
ftl::ctrl::Master ctrl(root, net);
// Sync clocks!
auto timer = ftl::timer::add(ftl::timer::kTimerMain, [&time_peer,&sync_counter,net](int64_t ts) {
if (sync_counter-- <= 0 && time_peer != ftl::UUID(0) ) {
sync_counter = 20;
auto start = std::chrono::high_resolution_clock::now();
try {
net->asyncCall<int64_t>(time_peer, "__ping__", [start](const int64_t &mastertime) {
auto elapsed = std::chrono::high_resolution_clock::now() - start;
int64_t latency = std::chrono::duration_cast<std::chrono::microseconds>(elapsed).count();
auto clock_adjust = mastertime + ((latency+500)/2000) - ftl::timer::get_time();
//LOG(INFO) << "LATENCY: " << float(latency)/1000.0f << "ms";
if (clock_adjust != 0) {
LOG(INFO) << "Clock adjustment: " << clock_adjust << ", latency=" << float(latency)/1000.0f << "ms";
ftl::timer::setClockAdjustment(clock_adjust);
}
});
} catch (const std::exception &e) {
LOG(ERROR) << "Ping failed, could not time sync: " << e.what();
return true;
}
}
return true;
});
auto paths = root->get<vector<string>>("paths");
string file = "";
for (auto &x : *paths) {
if (x != "") {
ftl::URI uri(x);
if (uri.isValid()) {
switch (uri.getScheme()) {
case ftl::URI::SCHEME_WS :
case ftl::URI::SCHEME_TCP : net->connect(x)->waitConnection(); break;
case ftl::URI::SCHEME_DEVICE :
case ftl::URI::SCHEME_FILE : file = x; break;
default: break;
}
}
}
}
if (file != "") {
ftl::URI uri(file);
uri.to_json(root->getConfig()["source"]);
}
Source *source = nullptr;
source = ftl::create<Source>(root, "source");
ftl::stream::Sender *sender = ftl::create<ftl::stream::Sender>(root, "sender");
ftl::stream::Net *outstream = ftl::create<ftl::stream::Net>(root, "stream", net);
outstream->set("uri", root->value("uri", outstream->getID()));
outstream->begin();
sender->setStream(outstream);
ftl::audio::Source *audioSrc = ftl::create<ftl::audio::Source>(root, "audio_test");
ftl::data::Pool pool(root->value("mempool_min", 2),root->value("mempool_max", 5));
auto *creator = new ftl::streams::IntervalSourceBuilder(&pool, 0, {source, audioSrc});
std::shared_ptr<ftl::streams::BaseBuilder> creatorptr(creator);
ftl::stream::Receiver *receiver = ftl::create<ftl::stream::Receiver>(root, "receiver", &pool);
receiver->setStream(outstream);
receiver->registerBuilder(creatorptr);
// Which channels should be encoded
std::unordered_set<Channel> encodable;
// Send channels on flush
auto flushhandle = pool.onFlushSet([sender,&encodable](ftl::data::FrameSet &fs, ftl::codecs::Channel c) {
if ((int)c >= 32) sender->post(fs, c);
else {
if (encodable.count(c)) {
sender->post(fs, c);
} else {
switch (c) {
case Channel::Colour :
case Channel::Colour2 :
case Channel::Depth : sender->post(fs, c, true); break;
default : sender->fakePost(fs, c);
}
}
}
return true;
});
int stats_count = 0;
int frames = 0;
float latency = 0.0f;
int64_t stats_time = 0;
quiet = root->value("quiet", false);
root->on("quiet", [root](const ftl::config::Event &e) {
quiet = root->value("quiet", false);
});
auto *pipeline = ftl::config::create<ftl::operators::Graph>(root, "pipeline");
pipeline->append<ftl::operators::DetectAndTrack>("facedetection")->value("enabled", false);
pipeline->append<ftl::operators::ArUco>("aruco")->value("enabled", false);
pipeline->append<ftl::operators::DepthChannel>("depth"); // Ensure there is a depth channel
bool busy = false;
auto h = creator->onFrameSet([sender,outstream,&stats_count,&latency,&frames,&stats_time,pipeline,&busy,&encodable](const ftl::data::FrameSetPtr &fs) {
if (busy) {
LOG(WARNING) << "Depth pipeline drop: " << fs->timestamp();
return true;
}
busy = true;
encodable.clear();
// Decide what to encode here.
const auto sel = outstream->selectedNoExcept(fs->frameset());
std::vector<Channel> sortedsel(sel.begin(), sel.end());
std::sort(sortedsel.begin(),sortedsel.end());
if (sortedsel.size() > 0) encodable.emplace(sortedsel[0]);
if (sortedsel.size() > 1) encodable.emplace(sortedsel[1]);
// Only allow the two encoders to exist
// This ensures we cleanup other encoders
sender->setActiveEncoders(fs->frameset(), encodable);
// Do all processing in another thread... only if encoding of depth
//if (encodable.find(Channel::Depth) != encodable.end()) {
ftl::pool.push([sender,&stats_count,&latency,&frames,&stats_time,pipeline,&busy,fs](int id) {
// Do pipeline here...
pipeline->apply(*fs, *fs);
// Send any remaining channels...
// Note: Ensures these send now, otherwise waits until destructor
fs->flush(Channel::Depth);
++frames;
latency += float(ftl::timer::get_time() - fs->timestamp());
if (!quiet && --stats_count <= 0) {
latency /= float(frames);
int64_t nowtime = ftl::timer::get_time();
stats_time = nowtime - stats_time;
float fps = float(frames) / (float(stats_time) / 1000.0f);
LOG(INFO) << "Frame rate: " << fps << ", Latency: " << latency;
stats_count = 20;
frames = 0;
latency = 0.0f;
stats_time = nowtime;
}
busy = false;
});
//} else {
//LOG(INFO) << "NOT DOING DEPTH";
// sender->forceAvailable(*fs, Channel::Depth);
// busy = false;
//}
// Lock colour right now to encode in parallel
fs->flush(ftl::codecs::Channel::Colour);
fs->flush(ftl::codecs::Channel::AudioStereo);
return true;
});
// Start the timed generation of frames
creator->start();
// Only now start listening for connections
net->start();
LOG(INFO) << "Running...";
ftl::timer::start(true); // Blocks
LOG(INFO) << "Stopping...";
ctrl.stop();
net->shutdown();
ftl::pool.stop();
delete source;
delete receiver;
delete sender;
delete pipeline;
delete audioSrc;
delete outstream;
delete net;
}
int main(int argc, char **argv) {
#ifdef HAVE_PYLON
Pylon::PylonAutoInitTerm autoInitTerm;
#endif
#ifdef WIN32
SetPriorityClass(GetCurrentProcess(), HIGH_PRIORITY_CLASS);
#endif
std::cout << "FTL Vision Node " << FTL_VERSION_LONG << std::endl;
auto root = ftl::configure(argc, argv, "vision_default", {
"uri",
"fps",
"time_master",
"time_peer",
"quiet"
});
root->value("restart", 0);
// Allow config controlled restart
root->on("restart", [root](const ftl::config::Event &e) {
auto val = root->get<int>("restart");
if (val) {
ftl::exit_code = *val;
ftl::running = false;
}
});
// Use other GPU if available.
//ftl::cuda::setDevice(ftl::cuda::deviceCount()-1);
std::cout << "Loading..." << std::endl;
run(root);
delete root;
ftl::config::cleanup();
LOG(INFO) << "Terminating with code " << ftl::exit_code;
LOG(INFO) << "Branch: " << ftl::branch_name;
return ftl::exit_code;
}