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#include <ftl/net.hpp>
#include <ftl/net/socket.hpp>
#include <ftl/net/listener.hpp>
#include <memory>
#ifndef WIN32
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <arpa/inet.h>
#define INVALID_SOCKET -1
#define SOCKET_ERROR -1
#endif
#ifdef WIN32
#include <windows.h>
#include <winsock.h>
typedef int socklen_t;
#define MSG_WAITALL 0
#endif
// ---- MOCK Server Code -------------------------------------------------------
static bool server = false;
static bool running = false;
static int csock = INVALID_SOCKET;
static int ssock = INVALID_SOCKET;
static fd_set sfdread;
static fd_set sfderror;
static sockaddr_in slocalAddr;
using ftl::net::Socket;
using std::shared_ptr;
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void fin_server() {
if (!server) return;
//int t = 1;
//setsockopt(ssock,SOL_SOCKET,SO_REUSEADDR,&t,sizeof(int));
#ifndef WIN32
if (csock != INVALID_SOCKET) close(csock);
if (ssock != INVALID_SOCKET) close(ssock);
#else
if (csock != INVALID_SOCKET) closesocket(csock);
if (ssock != INVALID_SOCKET) closesocket(ssock);
#endif
csock = INVALID_SOCKET;
ssock = INVALID_SOCKET;
server = false;
}
void init_server() {
fin_server();
int port = 7077;
#ifdef WIN32
WSAData wsaData;
//If Win32 then load winsock
if (WSAStartup(MAKEWORD(1,1), &wsaData) != 0) {
std::cerr << "Socket error\n";
return;
}
#endif
ssock = socket(AF_INET, SOCK_STREAM, 0);
if (ssock == INVALID_SOCKET) {
std::cerr << "Socket error 1\n";
return;
}
int enable = 1;
if (setsockopt(ssock, SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(int)) < 0)
std::cerr << "setsockopt(SO_REUSEADDR) failed" << std::endl;
//Specify listen port and address
//memset(&s_localAddr, 0, sizeof(s_localAddr));
slocalAddr.sin_family = AF_INET;
slocalAddr.sin_addr.s_addr = htonl(INADDR_ANY);
slocalAddr.sin_port = htons(port);
int rc = bind(ssock, (struct sockaddr*)&slocalAddr, sizeof(slocalAddr));
if (rc == SOCKET_ERROR) {
std::cerr << "Socket error 2\n";
#ifndef WIN32
close(ssock);
#else
closesocket(ssock);
#endif
csock = INVALID_SOCKET;
ssock = INVALID_SOCKET;
return;
}
//Attempt to start listening for connection requests.
rc = ::listen(ssock, 1);
if (rc == SOCKET_ERROR) {
std::cerr << "Socket error 3\n";
#ifndef WIN32
close(ssock);
#else
closesocket(ssock);
#endif
csock = INVALID_SOCKET;
ssock = INVALID_SOCKET;
return;
}
running = true;
server = true;
}
void send_json(int service, const char *json) {
int flen = strlen(json) + 2 * sizeof(int);
char *buf = new char[flen];
int *idat = (int*)buf;
idat[0] = strlen(json)+sizeof(int);
idat[1] = service;
strcpy((char*)&idat[2], json);
std::cerr << "SENDING " << flen << std::endl;
::send(csock, buf, flen, MSG_DONTWAIT);
//delete buf;
}
int setDescriptors() {
//Reset all file descriptors
FD_ZERO(&sfdread);
FD_ZERO(&sfderror);
int n = 0;
//Set file descriptor for the listening socket.
if (ssock != INVALID_SOCKET) {
FD_SET(ssock, &sfdread);
FD_SET(ssock, &sfderror);
n = ssock;
}
//Set the file descriptors for each client
if (csock != INVALID_SOCKET) {
FD_SET(csock, &sfdread);
FD_SET(csock, &sfderror);
n = csock;
}
return n;
}
void mocksend(int sd, uint32_t service, const std::string &data) {
//std::cout << "HEX SEND: " << hexStr(data) << std::endl;
char buf[8+data.size()];
ftl::net::Header *h = (ftl::net::Header*)&buf;
h->size = data.size()+4;
h->service = service;
std::memcpy(&buf[8],data.data(),data.size());
//std::cout << "HEX SEND2: " << hexStr(fakedata[sd]) << std::endl;
::send(sd, buf, 8+data.size(), 0);
}
void accept_connection() {
int n = setDescriptors();
//Wait for a network event or timeout in 3 seconds
timeval block;
block.tv_sec = 1;
block.tv_usec = 0;
int selres = select(n+1, &sfdread, 0, &sfderror, &block);
if (selres > 0 && FD_ISSET(ssock, &sfdread)) {
int rsize = sizeof(sockaddr_storage);
sockaddr_storage addr;
std::cout << "Accepted connection!" << std::endl;
//Finally accept this client connection.
csock = accept(ssock, (sockaddr*)&addr, (socklen_t*)&rsize);
ftl::net::Handshake hs1;
hs1.magic = ftl::net::MAGIC;
hs1.version = ftl::net::version();
mocksend(csock, FTL_PROTOCOL_HS1, std::string((char*)&hs1, sizeof(hs1)));
} else {
}
}
// ---- END MOCK ---------------------------------------------------------------
TEST_CASE("net::connect()", "[net]") {
init_server();
REQUIRE(ssock != INVALID_SOCKET);
shared_ptr<Socket> sock = nullptr;
sock = ftl::net::connect("tcp://127.0.0.1:7077");
REQUIRE(sock != nullptr);
REQUIRE(sock->isValid());
accept_connection();
}
SECTION("valid tcp connection using hostname") {
sock = ftl::net::connect("tcp://localhost:7077");
REQUIRE(sock->isValid());
accept_connection();
}
SECTION("invalid protocol") {
sock = ftl::net::connect("http://127.0.0.1:7077");
REQUIRE(!sock->isValid());
sock = ftl::net::connect("");
REQUIRE(!sock->isValid());
sock = ftl::net::connect(NULL);
REQUIRE(!sock->isValid());
}
// Disabled due to long timeout
/*SECTION("incorrect ipv4 address") {
sock = ftl::net::raw::connect("tcp://192.0.1.1:7077");
REQUIRE(sock != NULL);
REQUIRE(sock->isConnected() == false);
sock = NULL;
}*/
SECTION("incorrect dns address") {
sock = ftl::net::connect("tcp://xryyrrgrtgddgr.com:7077");
REQUIRE(!sock->isValid());
if (sock && sock->isValid()) {
ftl::net::wait();
//sock->data();
REQUIRE(sock->isConnected());
REQUIRE(csock != INVALID_SOCKET);
sock->close();
}
fin_server();
}
TEST_CASE("net::listen()", "[net]") {
SECTION("tcp any interface") {
REQUIRE( ftl::net::listen("tcp://*:7078")->isListening() );
auto sock = ftl::net::connect("tcp://127.0.0.1:7078");
REQUIRE(sock->isValid());
ftl::net::wait(); // Handshake 1
ftl::net::wait(); // Handshake 2
REQUIRE(sock->isConnected());
// TODO Need way of knowing about connection
}
SECTION("on connection event") {
auto l = ftl::net::listen("tcp://*:7078");
REQUIRE( l->isListening() );
bool connected = false;
l->onConnection([&](shared_ptr<Socket> s) {
ftl::net::wait(); // Wait for handshake
connected = true;
});
auto sock = ftl::net::connect("tcp://127.0.0.1:7078");
ftl::net::wait();
REQUIRE( connected );
ftl::net::stop();
}