Refactor renderer to fix stereo for VR
Needs testing with the VR headset again, still some huge performance issue at least. Can now display any channel whilst also being in left+right stereo mode. Rendering of left+right is entirely in parallel.
Needs testing with the VR headset again, still some huge performance issue at least. Can now display any channel whilst also being in left+right stereo mode. Rendering of left+right is entirely in parallel.