Project 'nicolas.pope/ftl' was moved to 'nicolaspope/ftl'. Please update any links and bookmarks that may still have the old path.
Implements #183 depth ray correspondences
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@@ -376,6 +376,11 @@ const GLTexture &ftl::gui::Camera::captureFrame() {
@@ -398,7 +403,6 @@ const GLTexture &ftl::gui::Camera::captureFrame() {