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Erno Lokkila
Game_jam19
Commits
8f234ae7
Commit
8f234ae7
authored
6 years ago
by
Erno Lokkila
Browse files
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Plain Diff
sliced quarry and adjusted sprite depths
parent
59aa1e52
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Changes
2
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2 changed files
Assets/Scripts/GroundGenerator/GroundGenerator.cs
+20
-15
20 additions, 15 deletions
Assets/Scripts/GroundGenerator/GroundGenerator.cs
Assets/Sprites/quarry.png.meta
+236
-0
236 additions, 0 deletions
Assets/Sprites/quarry.png.meta
with
256 additions
and
15 deletions
Assets/Scripts/GroundGenerator/GroundGenerator.cs
+
20
−
15
View file @
8f234ae7
...
...
@@ -20,6 +20,11 @@ public class GroundGenerator : MonoBehaviour
private
int
stone
=
3
;
private
int
wood
=
4
;
private
int
home
=
5
;
private
int
groundDepth
=
1
;
private
int
resourceDepth
=
0
;
private
int
houseDepth
=
-
2
;
private
int
workerDepth
=
-
1
;
/*
0,1,2
3,4,5
...
...
@@ -77,39 +82,39 @@ public class GroundGenerator : MonoBehaviour
if
(
ground
[
i
-
1
,
j
]
==
0
&&
ground
[
i
,
j
-
1
]
==
0
)
{
spawn
(
tiles
[
6
],
i
,
j
);
spawn
(
tiles
[
6
],
i
,
j
,
groundDepth
);
}
else
if
(
ground
[
i
+
1
,
j
]
==
0
&&
ground
[
i
,
j
-
1
]
==
0
)
{
spawn
(
tiles
[
8
],
i
,
j
);
spawn
(
tiles
[
8
],
i
,
j
,
groundDepth
);
}
else
if
(
ground
[
i
+
1
,
j
]
==
0
&&
ground
[
i
,
j
+
1
]
==
0
)
{
spawn
(
tiles
[
2
],
i
,
j
);
spawn
(
tiles
[
2
],
i
,
j
,
groundDepth
);
}
else
if
(
ground
[
i
-
1
,
j
]
==
0
&&
ground
[
i
,
j
+
1
]
==
0
)
{
spawn
(
tiles
[
0
],
i
,
j
);
spawn
(
tiles
[
0
],
i
,
j
,
groundDepth
);
}
else
if
(
ground
[
i
+
1
,
j
]
==
0
)
{
spawn
(
tiles
[
5
],
i
,
j
);
spawn
(
tiles
[
5
],
i
,
j
,
groundDepth
);
}
else
if
(
ground
[
i
-
1
,
j
]
==
0
)
{
spawn
(
tiles
[
3
],
i
,
j
);
spawn
(
tiles
[
3
],
i
,
j
,
groundDepth
);
}
else
if
(
ground
[
i
,
j
+
1
]
==
0
)
{
spawn
(
tiles
[
1
],
i
,
j
);
spawn
(
tiles
[
1
],
i
,
j
,
groundDepth
);
}
else
if
(
ground
[
i
,
j
-
1
]
==
0
)
{
spawn
(
tiles
[
7
],
i
,
j
);
spawn
(
tiles
[
7
],
i
,
j
,
groundDepth
);
}
else
{
spawn
(
tiles
[
4
],
i
,
j
);
spawn
(
tiles
[
4
],
i
,
j
,
groundDepth
);
}
}
}
...
...
@@ -123,15 +128,15 @@ public class GroundGenerator : MonoBehaviour
{
if
(
ground
[
i
,
j
]
==
wood
)
{
spawn
(
resourceGOs
[
0
],
i
,
j
,
-
1
);
spawn
(
resourceGOs
[
0
],
i
,
j
,
resourceDepth
);
}
if
(
ground
[
i
,
j
]
==
stone
)
{
spawn
(
resourceGOs
[
1
],
i
,
j
,
-
1
);
spawn
(
resourceGOs
[
1
],
i
,
j
,
resourceDepth
);
}
if
(
ground
[
i
,
j
]
==
food
)
{
spawn
(
resourceGOs
[
2
],
i
,
j
,
-
1
);
spawn
(
resourceGOs
[
2
],
i
,
j
,
resourceDepth
);
}
}
}
...
...
@@ -139,10 +144,10 @@ public class GroundGenerator : MonoBehaviour
private
void
createHome
()
{
ground
[
ground
.
GetLength
(
0
)
/
2
,
ground
.
GetLength
(
1
)
/
2
]
=
home
;
spawn
(
homeGO
,
ground
.
GetLength
(
0
)
/
2
,
ground
.
GetLength
(
1
)
/
2
,
0
);
spawn
(
workerGO
,
ground
.
GetLength
(
0
)
/
2
,
ground
.
GetLength
(
1
)
/
2
,
-
3
);
spawn
(
homeGO
,
ground
.
GetLength
(
0
)
/
2
,
ground
.
GetLength
(
1
)
/
2
,
houseDepth
);
spawn
(
workerGO
,
ground
.
GetLength
(
0
)
/
2
,
ground
.
GetLength
(
1
)
/
2
,
workerDepth
);
}
private
GameObject
spawn
(
GameObject
go
,
int
x
,
int
y
,
int
z
=
1
)
{
private
GameObject
spawn
(
GameObject
go
,
int
x
,
int
y
,
int
z
)
{
return
Instantiate
<
GameObject
>(
go
,
new
Vector3
(
x
,
y
,
z
),
Quaternion
.
identity
);
}
}
\ No newline at end of file
This diff is collapsed.
Click to expand it.
Assets/Sprites/quarry.png.meta
0 → 100644
+
236
−
0
View file @
8f234ae7
fileFormatVersion: 2
guid: 69185a3ed6e033642b69e02c07c3804c
TextureImporter:
fileIDToRecycleName:
21300000: quarry_0
21300002: quarry_1
21300004: quarry_2
21300006: quarry_3
21300008: quarry_4
21300010: quarry_5
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 128
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: quarry_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 5b21b428a81efa343965a917902c626c
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: quarry_1
rect:
serializedVersion: 2
x: 128
y: 0
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 121dca7da97c6e844b93bc231477bbe7
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: quarry_2
rect:
serializedVersion: 2
x: 256
y: 0
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: c263a526c8022ce47a501fd54a54def4
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: quarry_3
rect:
serializedVersion: 2
x: 384
y: 0
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: d46b9cfa4b70ee7419bc4b6b69a4624a
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: quarry_4
rect:
serializedVersion: 2
x: 512
y: 0
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: e1c4d9d6be834a8449502b5c5563c471
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: quarry_5
rect:
serializedVersion: 2
x: 640
y: 0
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a76034e1a25282847b2c2df920561525
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID: 82d43787e602dd84287500c180be9b8f
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
This diff is collapsed.
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