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Commit 3e893fb8 authored by Leevi Grönlund's avatar Leevi Grönlund
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Resources changes again

parent a5cd597a
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......@@ -5,15 +5,33 @@ using UnityEngine;
public class BerryBush : Resource
{
private float growthspeed;
public override void checkExistence()
{
}
public override void refreshSprite()
{
}
// Start is called before the first frame update
void Start()
{
resources = Random.Range(50, 200);
growthspeed = 1;
StartCoroutine("Grow");
}
IEnumerator Grow()
{
while (resources < 500)
{
resources++;
yield return new WaitForSeconds(growthspeed);
}
}
// Update is called once per frame
......
......@@ -12,6 +12,11 @@ public class Outcrop : Resource
}
}
public override void refreshSprite()
{
}
// Start is called before the first frame update
void Start()
{
......
......@@ -12,6 +12,12 @@ public class Quarry : Resource
Destroy(gameObject);
}
}
public override void refreshSprite()
{
}
// Start is called before the first frame update
void Start()
{
......
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