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##### G1: Clarify technical feasibility of tele-immersive video in our lab setting for S1-S5
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* **O1.1:** Generate a live 3D reconstruction of two remote labs and all of their occupants by October 2019.
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* **O1.2:** Provide an estimate of maximum achievable real-time level-of-detail (LOD) for the 3D reconstruction on the existing hardware platform by November 2019.
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* **O1.3:** Report on the performance, quality and usability of real-time scene rendering in a web browser by October 2019. Specifically detail the achievable browser level-of-detail, the latency of the live feed and the latency of interactions to control the scene view point and minimum/maximum bandwidth requirements.
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* **O1.3:** Report on the performance, quality and usability of real-time scene rendering in a web browser by October 2019. Specifically detail:
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* **O1.3.1:** The achievable browser level-of-detail.
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* **O1.3.2:** The latency of the live feed.
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* **O1.3.3:** The latency of interactions to control the scene view point.
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* **O1.3.4:** The minimum/maximum bandwidth requirements.
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* **O1.4:** Generate a hardware and software specification for a full FT-Lab remote presence implementation by the end of the project.
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##### G2: Provide a demonstration platform for potential external partners or funding bodies.
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##### G3: Act as a starting point for new research directions into remote presence.
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* **O3.1:** Train individuals to obtain expertise in adaptive bitrate media streaming of live materials and for highly optimised CUDA and CPU programming.
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* **O3.2:** Produce publications in some if not all of the following areas:
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** **O3.2.1:** Real-time stereo matching algorithms.
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** **O3.2.2:** Point cloud of 3D scene compression and streaming.
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** **O3.2.3:** Architecture of tele-immersive systems.
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** **O3.2.4:** Intelligent scene framing in 3D tele-immersive systems.
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* **O3.2.1:** Real-time stereo matching algorithms.
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* **O3.2.2:** Point cloud of 3D scene compression and streaming.
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* **O3.2.3:** Architecture of tele-immersive systems.
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* **O3.2.4:** Intelligent scene framing in 3D tele-immersive systems.
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##### G4: To be a platform for conducting novel small scale participant research studies.
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