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The RPC system allows for several ways to call a remote procedure. The JavaScript implementation is presently more limited.
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### C++
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* `call` : A normal call that takes arguments and blocks until a return value is received. The call will terminate with a timeout if it takes too long and that throws an exception.
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* `call` [[cpp]](https://gitlab.utu.fi/nicolas.pope/ftl/blob/master/components/net/cpp/include/ftl/net/universe.hpp#L139) : A normal call that takes arguments and blocks until a return value is received. The call will terminate with a timeout if it takes too long and that throws an exception.
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* `asyncCall` : Do a call but use a callback to get the result. It should also but doesn't support futures.
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* `send` : A call that does not expect or wait for a return value.
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* `findOne` : Broadcasts a call to all known machines and returns the first valid result received.
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* `findAll` : Broadcasts a call to all known machines and combines all results into a single vector.
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* `broadcast` : Same as `send`, only it goes to every connected machine.
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* `send` [[cpp]](https://gitlab.utu.fi/nicolas.pope/ftl/blob/master/components/net/cpp/include/ftl/net/universe.hpp#L142) : A call that does not expect or wait for a return value.
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* `findOne` [[cpp]](https://gitlab.utu.fi/nicolas.pope/ftl/blob/master/components/net/cpp/include/ftl/net/universe.hpp#L148) : Broadcasts a call to all known machines and returns the first valid result received.
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* `findAll` [[cpp]](https://gitlab.utu.fi/nicolas.pope/ftl/blob/master/components/net/cpp/include/ftl/net/universe.hpp#L150) : Broadcasts a call to all known machines and combines all results into a single vector.
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* `broadcast` [[cpp]](https://gitlab.utu.fi/nicolas.pope/ftl/blob/master/components/net/cpp/include/ftl/net/universe.hpp#L136) : Same as `send`, only it goes to every connected machine.
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### JavaScript
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* `rpc` : Same as `call` in C++
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