Update Frames authored by Nicolas Pope's avatar Nicolas Pope
......@@ -134,6 +134,11 @@ Data is synchronised and organised into discrete frames that are represented by
* **5.4** The pool should be maintained at a minimal size.
* **5.5** The pool may expand or contract as necessary but infrequently.
### 6. Concurrency
* **6.1** A `Frame` only supports currency during stream receiving of data, but exposes a mutex.
* **6.2** During receive, new channels may be added and changed in a thread-safe manner.
* **6.3** The `store` operation and modification of persistent data must be thread-safe during the public lifetime of the `Frame`.
## Design
### Channel Status
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