(function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){ 'use strict' var DuplexStream = require('readable-stream').Duplex , util = require('util') , Buffer = require('safe-buffer').Buffer function BufferList (callback) { if (!(this instanceof BufferList)) return new BufferList(callback) this._bufs = [] this.length = 0 if (typeof callback == 'function') { this._callback = callback var piper = function piper (err) { if (this._callback) { this._callback(err) this._callback = null } }.bind(this) this.on('pipe', function onPipe (src) { src.on('error', piper) }) this.on('unpipe', function onUnpipe (src) { src.removeListener('error', piper) }) } else { this.append(callback) } DuplexStream.call(this) } util.inherits(BufferList, DuplexStream) BufferList.prototype._offset = function _offset (offset) { var tot = 0, i = 0, _t if (offset === 0) return [ 0, 0 ] for (; i < this._bufs.length; i++) { _t = tot + this._bufs[i].length if (offset < _t || i == this._bufs.length - 1) { return [ i, offset - tot ] } tot = _t } } BufferList.prototype._reverseOffset = function (blOffset) { var bufferId = blOffset[0] var offset = blOffset[1] for (var i = 0; i < bufferId; i++) { offset += this._bufs[i].length } return offset } BufferList.prototype.append = function append (buf) { var i = 0 if (Buffer.isBuffer(buf)) { this._appendBuffer(buf) } else if (Array.isArray(buf)) { for (; i < buf.length; i++) this.append(buf[i]) } else if (buf instanceof BufferList) { // unwrap argument into individual BufferLists for (; i < buf._bufs.length; i++) this.append(buf._bufs[i]) } else if (buf != null) { // coerce number arguments to strings, since Buffer(number) does // uninitialized memory allocation if (typeof buf == 'number') buf = buf.toString() this._appendBuffer(Buffer.from(buf)) } return this } BufferList.prototype._appendBuffer = function appendBuffer (buf) { this._bufs.push(buf) this.length += buf.length } BufferList.prototype._write = function _write (buf, encoding, callback) { this._appendBuffer(buf) if (typeof callback == 'function') callback() } BufferList.prototype._read = function _read (size) { if (!this.length) return this.push(null) size = Math.min(size, this.length) this.push(this.slice(0, size)) this.consume(size) } BufferList.prototype.end = function end (chunk) { DuplexStream.prototype.end.call(this, chunk) if (this._callback) { this._callback(null, this.slice()) this._callback = null } } BufferList.prototype.get = function get (index) { if (index > this.length || index < 0) { return undefined } var offset = this._offset(index) return this._bufs[offset[0]][offset[1]] } BufferList.prototype.slice = function slice (start, end) { if (typeof start == 'number' && start < 0) start += this.length if (typeof end == 'number' && end < 0) end += this.length return this.copy(null, 0, start, end) } BufferList.prototype.copy = function copy (dst, dstStart, srcStart, srcEnd) { if (typeof srcStart != 'number' || srcStart < 0) srcStart = 0 if (typeof srcEnd != 'number' || srcEnd > this.length) srcEnd = this.length if (srcStart >= this.length) return dst || Buffer.alloc(0) if (srcEnd <= 0) return dst || Buffer.alloc(0) var copy = !!dst , off = this._offset(srcStart) , len = srcEnd - srcStart , bytes = len , bufoff = (copy && dstStart) || 0 , start = off[1] , l , i // copy/slice everything if (srcStart === 0 && srcEnd == this.length) { if (!copy) { // slice, but full concat if multiple buffers return this._bufs.length === 1 ? this._bufs[0] : Buffer.concat(this._bufs, this.length) } // copy, need to copy individual buffers for (i = 0; i < this._bufs.length; i++) { this._bufs[i].copy(dst, bufoff) bufoff += this._bufs[i].length } return dst } // easy, cheap case where it's a subset of one of the buffers if (bytes <= this._bufs[off[0]].length - start) { return copy ? this._bufs[off[0]].copy(dst, dstStart, start, start + bytes) : this._bufs[off[0]].slice(start, start + bytes) } if (!copy) // a slice, we need something to copy in to dst = Buffer.allocUnsafe(len) for (i = off[0]; i < this._bufs.length; i++) { l = this._bufs[i].length - start if (bytes > l) { this._bufs[i].copy(dst, bufoff, start) } else { this._bufs[i].copy(dst, bufoff, start, start + bytes) break } bufoff += l bytes -= l if (start) start = 0 } return dst } BufferList.prototype.shallowSlice = function shallowSlice (start, end) { start = start || 0 end = typeof end !== 'number' ? this.length : end if (start < 0) start += this.length if (end < 0) end += this.length if (start === end) { return new BufferList() } var startOffset = this._offset(start) , endOffset = this._offset(end) , buffers = this._bufs.slice(startOffset[0], endOffset[0] + 1) if (endOffset[1] == 0) buffers.pop() else buffers[buffers.length-1] = buffers[buffers.length-1].slice(0, endOffset[1]) if (startOffset[1] != 0) buffers[0] = buffers[0].slice(startOffset[1]) return new BufferList(buffers) } BufferList.prototype.toString = function toString (encoding, start, end) { return this.slice(start, end).toString(encoding) } BufferList.prototype.consume = function consume (bytes) { while (this._bufs.length) { if (bytes >= this._bufs[0].length) { bytes -= this._bufs[0].length this.length -= this._bufs[0].length this._bufs.shift() } else { this._bufs[0] = this._bufs[0].slice(bytes) this.length -= bytes break } } return this } BufferList.prototype.duplicate = function duplicate () { var i = 0 , copy = new BufferList() for (; i < this._bufs.length; i++) copy.append(this._bufs[i]) return copy } BufferList.prototype.destroy = function destroy () { this._bufs.length = 0 this.length = 0 this.push(null) } BufferList.prototype.indexOf = function (search, offset, encoding) { if (encoding === undefined && typeof offset === 'string') { encoding = offset offset = undefined } if (typeof search === 'function' || Array.isArray(search)) { throw new TypeError('The "value" argument must be one of type string, Buffer, BufferList, or Uint8Array.') } else if (typeof search === 'number') { search = Buffer.from([search]) } else if (typeof search === 'string') { search = Buffer.from(search, encoding) } else if (search instanceof BufferList) { search = search.slice() } else if (!Buffer.isBuffer(search)) { search = Buffer.from(search) } offset = Number(offset || 0) if (isNaN(offset)) { offset = 0 } if (offset < 0) { offset = this.length + offset } if (offset < 0) { offset = 0 } if (search.length === 0) { return offset > this.length ? this.length : offset } var blOffset = this._offset(offset) var blIndex = blOffset[0] // index of which internal buffer we're working on var buffOffset = blOffset[1] // offset of the internal buffer we're working on // scan over each buffer for (blIndex; blIndex < this._bufs.length; blIndex++) { var buff = this._bufs[blIndex] while(buffOffset < buff.length) { var availableWindow = buff.length - buffOffset if (availableWindow >= search.length) { var nativeSearchResult = buff.indexOf(search, buffOffset) if (nativeSearchResult !== -1) { return this._reverseOffset([blIndex, nativeSearchResult]) } buffOffset = buff.length - search.length + 1 // end of native search window } else { var revOffset = this._reverseOffset([blIndex, buffOffset]) if (this._match(revOffset, search)) { return revOffset } buffOffset++ } } buffOffset = 0 } return -1 } BufferList.prototype._match = function(offset, search) { if (this.length - offset < search.length) { return false } for (var searchOffset = 0; searchOffset < search.length ; searchOffset++) { if(this.get(offset + searchOffset) !== search[searchOffset]){ return false } } return true } ;(function () { var methods = { 'readDoubleBE' : 8 , 'readDoubleLE' : 8 , 'readFloatBE' : 4 , 'readFloatLE' : 4 , 'readInt32BE' : 4 , 'readInt32LE' : 4 , 'readUInt32BE' : 4 , 'readUInt32LE' : 4 , 'readInt16BE' : 2 , 'readInt16LE' : 2 , 'readUInt16BE' : 2 , 'readUInt16LE' : 2 , 'readInt8' : 1 , 'readUInt8' : 1 , 'readIntBE' : null , 'readIntLE' : null , 'readUIntBE' : null , 'readUIntLE' : null } for (var m in methods) { (function (m) { if (methods[m] === null) { BufferList.prototype[m] = function (offset, byteLength) { return this.slice(offset, offset + byteLength)[m](0, byteLength) } } else { BufferList.prototype[m] = function (offset) { return this.slice(offset, offset + methods[m])[m](0) } } }(m)) } }()) module.exports = BufferList },{"readable-stream":18,"safe-buffer":19,"util":39}],2:[function(require,module,exports){ (function (Buffer){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // NOTE: These type checking functions intentionally don't use `instanceof` // because it is fragile and can be easily faked with `Object.create()`. function isArray(arg) { if (Array.isArray) { return Array.isArray(arg); } return objectToString(arg) === '[object Array]'; } exports.isArray = isArray; function isBoolean(arg) { return typeof arg === 'boolean'; } exports.isBoolean = isBoolean; function isNull(arg) { return arg === null; } exports.isNull = isNull; function isNullOrUndefined(arg) { return arg == null; } exports.isNullOrUndefined = isNullOrUndefined; function isNumber(arg) { return typeof arg === 'number'; } exports.isNumber = isNumber; function isString(arg) { return typeof arg === 'string'; } exports.isString = isString; function isSymbol(arg) { return typeof arg === 'symbol'; } exports.isSymbol = isSymbol; function isUndefined(arg) { return arg === void 0; } exports.isUndefined = isUndefined; function isRegExp(re) { return objectToString(re) === '[object RegExp]'; } exports.isRegExp = isRegExp; function isObject(arg) { return typeof arg === 'object' && arg !== null; } exports.isObject = isObject; function isDate(d) { return objectToString(d) === '[object Date]'; } exports.isDate = isDate; function isError(e) { return (objectToString(e) === '[object Error]' || e instanceof Error); } exports.isError = isError; function isFunction(arg) { return typeof arg === 'function'; } exports.isFunction = isFunction; function isPrimitive(arg) { return arg === null || typeof arg === 'boolean' || typeof arg === 'number' || typeof arg === 'string' || typeof arg === 'symbol' || // ES6 symbol typeof arg === 'undefined'; } exports.isPrimitive = isPrimitive; exports.isBuffer = Buffer.isBuffer; function objectToString(o) { return Object.prototype.toString.call(o); } }).call(this,{"isBuffer":require("../../../../../../../../../../../usr/lib/node_modules/watchify/node_modules/is-buffer/index.js")}) },{"../../../../../../../../../../../usr/lib/node_modules/watchify/node_modules/is-buffer/index.js":33}],3:[function(require,module,exports){ if (typeof Object.create === 'function') { // implementation from standard node.js 'util' module module.exports = function inherits(ctor, superCtor) { ctor.super_ = superCtor ctor.prototype = Object.create(superCtor.prototype, { constructor: { value: ctor, enumerable: false, writable: true, configurable: true } }); }; } else { // old school shim for old browsers module.exports = function inherits(ctor, superCtor) { ctor.super_ = superCtor var TempCtor = function () {} TempCtor.prototype = superCtor.prototype ctor.prototype = new TempCtor() ctor.prototype.constructor = ctor } } },{}],4:[function(require,module,exports){ var toString = {}.toString; module.exports = Array.isArray || function (arr) { return toString.call(arr) == '[object Array]'; }; },{}],5:[function(require,module,exports){ 'use strict' var Buffer = require('safe-buffer').Buffer var assert = require('assert') var bl = require('bl') var streams = require('./lib/streams') var buildDecode = require('./lib/decoder') var buildEncode = require('./lib/encoder') function msgpack (options) { var encodingTypes = [] var decodingTypes = [] options = options || { forceFloat64: false, compatibilityMode: false, disableTimestampEncoding: false // if true, skips encoding Dates using the msgpack timestamp ext format (-1) } function registerEncoder (check, encode) { assert(check, 'must have an encode function') assert(encode, 'must have an encode function') encodingTypes.push({ check: check, encode: encode }) return this } function registerDecoder (type, decode) { assert(type >= 0, 'must have a non-negative type') assert(decode, 'must have a decode function') decodingTypes.push({ type: type, decode: decode }) return this } function register (type, constructor, encode, decode) { assert(constructor, 'must have a constructor') assert(encode, 'must have an encode function') assert(type >= 0, 'must have a non-negative type') assert(decode, 'must have a decode function') function check (obj) { return (obj instanceof constructor) } function reEncode (obj) { var buf = bl() var header = Buffer.allocUnsafe(1) header.writeInt8(type, 0) buf.append(header) buf.append(encode(obj)) return buf } this.registerEncoder(check, reEncode) this.registerDecoder(type, decode) return this } return { encode: buildEncode(encodingTypes, options.forceFloat64, options.compatibilityMode, options.disableTimestampEncoding), decode: buildDecode(decodingTypes), register: register, registerEncoder: registerEncoder, registerDecoder: registerDecoder, encoder: streams.encoder, decoder: streams.decoder, // needed for levelup support buffer: true, type: 'msgpack5', IncompleteBufferError: buildDecode.IncompleteBufferError } } module.exports = msgpack },{"./lib/decoder":6,"./lib/encoder":7,"./lib/streams":8,"assert":24,"bl":1,"safe-buffer":19}],6:[function(require,module,exports){ 'use strict' var bl = require('bl') var util = require('util') function IncompleteBufferError (message) { Error.call(this) // super constructor if (Error.captureStackTrace) { Error.captureStackTrace(this, this.constructor) // super helper method to include stack trace in error object } this.name = this.constructor.name this.message = message || 'unable to decode' } util.inherits(IncompleteBufferError, Error) module.exports = function buildDecode (decodingTypes) { return decode function getSize (first) { switch (first) { case 0xc4: return 2 case 0xc5: return 3 case 0xc6: return 5 case 0xc7: return 3 case 0xc8: return 4 case 0xc9: return 6 case 0xca: return 5 case 0xcb: return 9 case 0xcc: return 2 case 0xcd: return 3 case 0xce: return 5 case 0xcf: return 9 case 0xd0: return 2 case 0xd1: return 3 case 0xd2: return 5 case 0xd3: return 9 case 0xd4: return 3 case 0xd5: return 4 case 0xd6: return 6 case 0xd7: return 10 case 0xd8: return 18 case 0xd9: return 2 case 0xda: return 3 case 0xdb: return 5 case 0xde: return 3 default: return -1 } } function hasMinBufferSize (first, length) { var size = getSize(first) if (size !== -1 && length < size) { return false } else { return true } } function isValidDataSize (dataLength, bufLength, headerLength) { return bufLength >= headerLength + dataLength } function buildDecodeResult (value, bytesConsumed) { return { value: value, bytesConsumed: bytesConsumed } } function decode (buf) { if (!(buf instanceof bl)) { buf = bl().append(buf) } var result = tryDecode(buf) if (result) { buf.consume(result.bytesConsumed) return result.value } else { throw new IncompleteBufferError() } } function tryDecode (buf, offset) { offset = offset === undefined ? 0 : offset var bufLength = buf.length - offset if (bufLength <= 0) { return null } var first = buf.readUInt8(offset) var length var result = 0 var type var bytePos if (!hasMinBufferSize(first, bufLength)) { return null } switch (first) { case 0xc0: return buildDecodeResult(null, 1) case 0xc2: return buildDecodeResult(false, 1) case 0xc3: return buildDecodeResult(true, 1) case 0xcc: // 1-byte unsigned int result = buf.readUInt8(offset + 1) return buildDecodeResult(result, 2) case 0xcd: // 2-bytes BE unsigned int result = buf.readUInt16BE(offset + 1) return buildDecodeResult(result, 3) case 0xce: // 4-bytes BE unsigned int result = buf.readUInt32BE(offset + 1) return buildDecodeResult(result, 5) case 0xcf: // 8-bytes BE unsigned int // Read long byte by byte, big-endian for (bytePos = 7; bytePos >= 0; bytePos--) { result += (buf.readUInt8(offset + bytePos + 1) * Math.pow(2, (8 * (7 - bytePos)))) } return buildDecodeResult(result, 9) case 0xd0: // 1-byte signed int result = buf.readInt8(offset + 1) return buildDecodeResult(result, 2) case 0xd1: // 2-bytes signed int result = buf.readInt16BE(offset + 1) return buildDecodeResult(result, 3) case 0xd2: // 4-bytes signed int result = buf.readInt32BE(offset + 1) return buildDecodeResult(result, 5) case 0xd3: result = readInt64BE(buf.slice(offset + 1, offset + 9), 0) return buildDecodeResult(result, 9) case 0xca: // 4-bytes float result = buf.readFloatBE(offset + 1) return buildDecodeResult(result, 5) case 0xcb: // 8-bytes double result = buf.readDoubleBE(offset + 1) return buildDecodeResult(result, 9) case 0xd9: // strings up to 2^8 - 1 bytes length = buf.readUInt8(offset + 1) if (!isValidDataSize(length, bufLength, 2)) { return null } result = buf.toString('utf8', offset + 2, offset + 2 + length) return buildDecodeResult(result, 2 + length) case 0xda: // strings up to 2^16 - 2 bytes length = buf.readUInt16BE(offset + 1) if (!isValidDataSize(length, bufLength, 3)) { return null } result = buf.toString('utf8', offset + 3, offset + 3 + length) return buildDecodeResult(result, 3 + length) case 0xdb: // strings up to 2^32 - 4 bytes length = buf.readUInt32BE(offset + 1) if (!isValidDataSize(length, bufLength, 5)) { return null } result = buf.toString('utf8', offset + 5, offset + 5 + length) return buildDecodeResult(result, 5 + length) case 0xc4: // buffers up to 2^8 - 1 bytes length = buf.readUInt8(offset + 1) if (!isValidDataSize(length, bufLength, 2)) { return null } result = buf.slice(offset + 2, offset + 2 + length) return buildDecodeResult(result, 2 + length) case 0xc5: // buffers up to 2^16 - 1 bytes length = buf.readUInt16BE(offset + 1) if (!isValidDataSize(length, bufLength, 3)) { return null } result = buf.slice(offset + 3, offset + 3 + length) return buildDecodeResult(result, 3 + length) case 0xc6: // buffers up to 2^32 - 1 bytes length = buf.readUInt32BE(offset + 1) if (!isValidDataSize(length, bufLength, 5)) { return null } result = buf.slice(offset + 5, offset + 5 + length) return buildDecodeResult(result, 5 + length) case 0xdc: // array up to 2^16 elements - 2 bytes if (bufLength < 3) { return null } length = buf.readUInt16BE(offset + 1) return decodeArray(buf, offset, length, 3) case 0xdd: // array up to 2^32 elements - 4 bytes if (bufLength < 5) { return null } length = buf.readUInt32BE(offset + 1) return decodeArray(buf, offset, length, 5) case 0xde: // maps up to 2^16 elements - 2 bytes length = buf.readUInt16BE(offset + 1) return decodeMap(buf, offset, length, 3) case 0xdf: length = buf.readUInt32BE(offset + 1) return decodeMap(buf, offset, length, 5) case 0xd4: return decodeFixExt(buf, offset, 1) case 0xd5: return decodeFixExt(buf, offset, 2) case 0xd6: return decodeFixExt(buf, offset, 4) case 0xd7: return decodeFixExt(buf, offset, 8) case 0xd8: return decodeFixExt(buf, offset, 16) case 0xc7: // ext up to 2^8 - 1 bytes length = buf.readUInt8(offset + 1) type = buf.readUInt8(offset + 2) if (!isValidDataSize(length, bufLength, 3)) { return null } return decodeExt(buf, offset, type, length, 3) case 0xc8: // ext up to 2^16 - 1 bytes length = buf.readUInt16BE(offset + 1) type = buf.readUInt8(offset + 3) if (!isValidDataSize(length, bufLength, 4)) { return null } return decodeExt(buf, offset, type, length, 4) case 0xc9: // ext up to 2^32 - 1 bytes length = buf.readUInt32BE(offset + 1) type = buf.readUInt8(offset + 5) if (!isValidDataSize(length, bufLength, 6)) { return null } return decodeExt(buf, offset, type, length, 6) } if ((first & 0xf0) === 0x90) { // we have an array with less than 15 elements length = first & 0x0f return decodeArray(buf, offset, length, 1) } else if ((first & 0xf0) === 0x80) { // we have a map with less than 15 elements length = first & 0x0f return decodeMap(buf, offset, length, 1) } else if ((first & 0xe0) === 0xa0) { // fixstr up to 31 bytes length = first & 0x1f if (isValidDataSize(length, bufLength, 1)) { result = buf.toString('utf8', offset + 1, offset + length + 1) return buildDecodeResult(result, length + 1) } else { return null } } else if (first >= 0xe0) { // 5 bits negative ints result = first - 0x100 return buildDecodeResult(result, 1) } else if (first < 0x80) { // 7-bits positive ints return buildDecodeResult(first, 1) } else { throw new Error('not implemented yet') } } function readInt64BE (buf, offset) { var negate = (buf[offset] & 0x80) == 0x80 // eslint-disable-line if (negate) { var carry = 1 for (var i = offset + 7; i >= offset; i--) { var v = (buf[i] ^ 0xff) + carry buf[i] = v & 0xff carry = v >> 8 } } var hi = buf.readUInt32BE(offset + 0) var lo = buf.readUInt32BE(offset + 4) return (hi * 4294967296 + lo) * (negate ? -1 : +1) } function decodeArray (buf, offset, length, headerLength) { var result = [] var i var totalBytesConsumed = 0 offset += headerLength for (i = 0; i < length; i++) { var decodeResult = tryDecode(buf, offset) if (decodeResult) { result.push(decodeResult.value) offset += decodeResult.bytesConsumed totalBytesConsumed += decodeResult.bytesConsumed } else { return null } } return buildDecodeResult(result, headerLength + totalBytesConsumed) } function decodeMap (buf, offset, length, headerLength) { var result = {} var key var i var totalBytesConsumed = 0 offset += headerLength for (i = 0; i < length; i++) { var keyResult = tryDecode(buf, offset) if (keyResult) { offset += keyResult.bytesConsumed var valueResult = tryDecode(buf, offset) if (valueResult) { key = keyResult.value result[key] = valueResult.value offset += valueResult.bytesConsumed totalBytesConsumed += (keyResult.bytesConsumed + valueResult.bytesConsumed) } else { return null } } else { return null } } return buildDecodeResult(result, headerLength + totalBytesConsumed) } function decodeFixExt (buf, offset, size) { var type = buf.readInt8(offset + 1) // Signed return decodeExt(buf, offset, type, size, 2) } function decodeTimestamp (buf, size, headerSize) { var seconds var nanoseconds = 0 switch (size) { case 4: // timestamp 32 stores the number of seconds that have elapsed since 1970-01-01 00:00:00 UTC in an 32-bit unsigned integer seconds = buf.readUInt32BE(0) break case 8: // Timestamp 64 stores the number of seconds and nanoseconds that have elapsed // since 1970-01-01 00:00:00 UTC in 32-bit unsigned integers, split 30/34 bits var upper = buf.readUInt32BE(0) var lower = buf.readUInt32BE(4) nanoseconds = upper / 4 seconds = ((upper & 0x03) * Math.pow(2, 32)) + lower // If we use bitwise operators, we get truncated to 32bits break case 12: throw new Error('timestamp 96 is not yet implemented') } var millis = (seconds * 1000) + Math.round(nanoseconds / 1E6) return buildDecodeResult(new Date(millis), size + headerSize) } function decodeExt (buf, offset, type, size, headerSize) { var i, toDecode offset += headerSize // Pre-defined if (type < 0) { // Reserved for future extensions switch (type) { case -1: // Tiemstamp https://github.com/msgpack/msgpack/blob/master/spec.md#timestamp-extension-type toDecode = buf.slice(offset, offset + size) return decodeTimestamp(toDecode, size, headerSize) } } for (i = 0; i < decodingTypes.length; i++) { if (type === decodingTypes[i].type) { toDecode = buf.slice(offset, offset + size) var value = decodingTypes[i].decode(toDecode) return buildDecodeResult(value, headerSize + size) } } throw new Error('unable to find ext type ' + type) } } module.exports.IncompleteBufferError = IncompleteBufferError },{"bl":1,"util":39}],7:[function(require,module,exports){ 'use strict' var Buffer = require('safe-buffer').Buffer var bl = require('bl') module.exports = function buildEncode (encodingTypes, forceFloat64, compatibilityMode, disableTimestampEncoding) { function encode (obj, avoidSlice) { var buf var len if (obj === undefined) { throw new Error('undefined is not encodable in msgpack!') } else if (isNaN(obj)) { throw new Error('NaN is not encodable in msgpack!') } else if (obj === null) { buf = Buffer.allocUnsafe(1) buf[0] = 0xc0 } else if (obj === true) { buf = Buffer.allocUnsafe(1) buf[0] = 0xc3 } else if (obj === false) { buf = Buffer.allocUnsafe(1) buf[0] = 0xc2 } else if (typeof obj === 'string') { len = Buffer.byteLength(obj) if (len < 32) { buf = Buffer.allocUnsafe(1 + len) buf[0] = 0xa0 | len if (len > 0) { buf.write(obj, 1) } } else if (len <= 0xff && !compatibilityMode) { // str8, but only when not in compatibility mode buf = Buffer.allocUnsafe(2 + len) buf[0] = 0xd9 buf[1] = len buf.write(obj, 2) } else if (len <= 0xffff) { buf = Buffer.allocUnsafe(3 + len) buf[0] = 0xda buf.writeUInt16BE(len, 1) buf.write(obj, 3) } else { buf = Buffer.allocUnsafe(5 + len) buf[0] = 0xdb buf.writeUInt32BE(len, 1) buf.write(obj, 5) } } else if (obj && (obj.readUInt32LE || obj instanceof Uint8Array)) { if (obj instanceof Uint8Array) { obj = Buffer.from(obj) } // weird hack to support Buffer // and Buffer-like objects if (obj.length <= 0xff) { buf = Buffer.allocUnsafe(2) buf[0] = 0xc4 buf[1] = obj.length } else if (obj.length <= 0xffff) { buf = Buffer.allocUnsafe(3) buf[0] = 0xc5 buf.writeUInt16BE(obj.length, 1) } else { buf = Buffer.allocUnsafe(5) buf[0] = 0xc6 buf.writeUInt32BE(obj.length, 1) } buf = bl([buf, obj]) } else if (Array.isArray(obj)) { if (obj.length < 16) { buf = Buffer.allocUnsafe(1) buf[0] = 0x90 | obj.length } else if (obj.length < 65536) { buf = Buffer.allocUnsafe(3) buf[0] = 0xdc buf.writeUInt16BE(obj.length, 1) } else { buf = Buffer.allocUnsafe(5) buf[0] = 0xdd buf.writeUInt32BE(obj.length, 1) } buf = obj.reduce(function (acc, obj) { acc.append(encode(obj, true)) return acc }, bl().append(buf)) } else if (!disableTimestampEncoding && typeof obj.getDate === 'function') { return encodeDate(obj) } else if (typeof obj === 'object') { buf = encodeExt(obj) || encodeObject(obj) } else if (typeof obj === 'number') { if (isFloat(obj)) { return encodeFloat(obj, forceFloat64) } else if (obj >= 0) { if (obj < 128) { buf = Buffer.allocUnsafe(1) buf[0] = obj } else if (obj < 256) { buf = Buffer.allocUnsafe(2) buf[0] = 0xcc buf[1] = obj } else if (obj < 65536) { buf = Buffer.allocUnsafe(3) buf[0] = 0xcd buf.writeUInt16BE(obj, 1) } else if (obj <= 0xffffffff) { buf = Buffer.allocUnsafe(5) buf[0] = 0xce buf.writeUInt32BE(obj, 1) } else if (obj <= 9007199254740991) { buf = Buffer.allocUnsafe(9) buf[0] = 0xcf write64BitUint(buf, obj) } else { return encodeFloat(obj, true) } } else { if (obj >= -32) { buf = Buffer.allocUnsafe(1) buf[0] = 0x100 + obj } else if (obj >= -128) { buf = Buffer.allocUnsafe(2) buf[0] = 0xd0 buf.writeInt8(obj, 1) } else if (obj >= -32768) { buf = Buffer.allocUnsafe(3) buf[0] = 0xd1 buf.writeInt16BE(obj, 1) } else if (obj > -214748365) { buf = Buffer.allocUnsafe(5) buf[0] = 0xd2 buf.writeInt32BE(obj, 1) } else if (obj >= -9007199254740991) { buf = Buffer.allocUnsafe(9) buf[0] = 0xd3 write64BitInt(buf, 1, obj) } else { return encodeFloat(obj, true) } } } if (!buf) { throw new Error('not implemented yet') } if (avoidSlice) { return buf } else { return buf.slice() } } function encodeDate (dt) { var encoded var millis = dt * 1 var seconds = Math.floor(millis / 1000) var nanos = (millis - (seconds * 1000)) * 1E6 if (nanos || seconds > 0xFFFFFFFF) { // Timestamp64 encoded = Buffer.allocUnsafe(10) encoded[0] = 0xd7 encoded[1] = -1 var upperNanos = ((nanos * 4)) var upperSeconds = seconds / Math.pow(2, 32) var upper = (upperNanos + upperSeconds) & 0xFFFFFFFF var lower = seconds & 0xFFFFFFFF encoded.writeInt32BE(upper, 2) encoded.writeInt32BE(lower, 6) } else { // Timestamp32 encoded = Buffer.allocUnsafe(6) encoded[0] = 0xd6 encoded[1] = -1 encoded.writeUInt32BE(Math.floor(millis / 1000), 2) } return bl().append(encoded) } function encodeExt (obj) { var i var encoded var length = -1 var headers = [] for (i = 0; i < encodingTypes.length; i++) { if (encodingTypes[i].check(obj)) { encoded = encodingTypes[i].encode(obj) break } } if (!encoded) { return null } // we subtract 1 because the length does not // include the type length = encoded.length - 1 if (length === 1) { headers.push(0xd4) } else if (length === 2) { headers.push(0xd5) } else if (length === 4) { headers.push(0xd6) } else if (length === 8) { headers.push(0xd7) } else if (length === 16) { headers.push(0xd8) } else if (length < 256) { headers.push(0xc7) headers.push(length) } else if (length < 0x10000) { headers.push(0xc8) headers.push(length >> 8) headers.push(length & 0x00ff) } else { headers.push(0xc9) headers.push(length >> 24) headers.push((length >> 16) & 0x000000ff) headers.push((length >> 8) & 0x000000ff) headers.push(length & 0x000000ff) } return bl().append(Buffer.from(headers)).append(encoded) } function encodeObject (obj) { var acc = [] var length = 0 var key var header for (key in obj) { if (obj.hasOwnProperty(key) && obj[key] !== undefined && typeof obj[key] !== 'function') { ++length acc.push(encode(key, true)) acc.push(encode(obj[key], true)) } } if (length < 16) { header = Buffer.allocUnsafe(1) header[0] = 0x80 | length } else if (length < 0xFFFF) { header = Buffer.allocUnsafe(3) header[0] = 0xde header.writeUInt16BE(length, 1) } else { header = Buffer.allocUnsafe(5) header[0] = 0xdf header.writeUInt32BE(length, 1) } acc.unshift(header) var result = acc.reduce(function (list, buf) { return list.append(buf) }, bl()) return result } return encode } function write64BitUint (buf, obj) { // Write long byte by byte, in big-endian order for (var currByte = 7; currByte >= 0; currByte--) { buf[currByte + 1] = (obj & 0xff) obj = obj / 256 } } function write64BitInt (buf, offset, num) { var negate = num < 0 if (negate) { num = Math.abs(num) } var lo = num % 4294967296 var hi = num / 4294967296 buf.writeUInt32BE(Math.floor(hi), offset + 0) buf.writeUInt32BE(lo, offset + 4) if (negate) { var carry = 1 for (var i = offset + 7; i >= offset; i--) { var v = (buf[i] ^ 0xff) + carry buf[i] = v & 0xff carry = v >> 8 } } } function isFloat (n) { return n % 1 !== 0 } function isNaN (n) { /* eslint-disable no-self-compare */ return n !== n && typeof n === 'number' /* eslint-enable no-self-compare */ } function encodeFloat (obj, forceFloat64) { var useDoublePrecision = true // If `fround` is supported, we can check if a float // is double or single precision by rounding the object // to single precision and comparing the difference. // If it's not supported, it's safer to use a 64 bit // float so we don't lose precision without meaning to. if (Math.fround) { useDoublePrecision = Math.fround(obj) !== obj } if (forceFloat64) { useDoublePrecision = true } var buf if (useDoublePrecision) { buf = Buffer.allocUnsafe(9) buf[0] = 0xcb buf.writeDoubleBE(obj, 1) } else { buf = Buffer.allocUnsafe(5) buf[0] = 0xca buf.writeFloatBE(obj, 1) } return buf } },{"bl":1,"safe-buffer":19}],8:[function(require,module,exports){ 'use strict' var Transform = require('readable-stream').Transform var inherits = require('inherits') var bl = require('bl') function Base (opts) { opts = opts || {} opts.objectMode = true opts.highWaterMark = 16 Transform.call(this, opts) this._msgpack = opts.msgpack } inherits(Base, Transform) function Encoder (opts) { if (!(this instanceof Encoder)) { opts = opts || {} opts.msgpack = this return new Encoder(opts) } Base.call(this, opts) this._wrap = ('wrap' in opts) && opts.wrap } inherits(Encoder, Base) Encoder.prototype._transform = function (obj, enc, done) { var buf = null try { buf = this._msgpack.encode(this._wrap ? obj.value : obj).slice(0) } catch (err) { this.emit('error', err) return done() } this.push(buf) done() } function Decoder (opts) { if (!(this instanceof Decoder)) { opts = opts || {} opts.msgpack = this return new Decoder(opts) } Base.call(this, opts) this._chunks = bl() this._wrap = ('wrap' in opts) && opts.wrap } inherits(Decoder, Base) Decoder.prototype._transform = function (buf, enc, done) { if (buf) { this._chunks.append(buf) } try { var result = this._msgpack.decode(this._chunks) if (this._wrap) { result = {value: result} } this.push(result) } catch (err) { if (err instanceof this._msgpack.IncompleteBufferError) { done() } else { this.emit('error', err) } return } if (this._chunks.length > 0) { this._transform(null, enc, done) } else { done() } } module.exports.decoder = Decoder module.exports.encoder = Encoder },{"bl":1,"inherits":3,"readable-stream":18}],9:[function(require,module,exports){ (function (process){ 'use strict'; if (typeof process === 'undefined' || !process.version || process.version.indexOf('v0.') === 0 || process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) { module.exports = { nextTick: nextTick }; } else { module.exports = process } function nextTick(fn, arg1, arg2, arg3) { if (typeof fn !== 'function') { throw new TypeError('"callback" argument must be a function'); } var len = arguments.length; var args, i; switch (len) { case 0: case 1: return process.nextTick(fn); case 2: return process.nextTick(function afterTickOne() { fn.call(null, arg1); }); case 3: return process.nextTick(function afterTickTwo() { fn.call(null, arg1, arg2); }); case 4: return process.nextTick(function afterTickThree() { fn.call(null, arg1, arg2, arg3); }); default: args = new Array(len - 1); i = 0; while (i < args.length) { args[i++] = arguments[i]; } return process.nextTick(function afterTick() { fn.apply(null, args); }); } } }).call(this,require('_process')) },{"_process":35}],10:[function(require,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // a duplex stream is just a stream that is both readable and writable. // Since JS doesn't have multiple prototypal inheritance, this class // prototypally inherits from Readable, and then parasitically from // Writable. 'use strict'; /*<replacement>*/ var pna = require('process-nextick-args'); /*</replacement>*/ /*<replacement>*/ var objectKeys = Object.keys || function (obj) { var keys = []; for (var key in obj) { keys.push(key); }return keys; }; /*</replacement>*/ module.exports = Duplex; /*<replacement>*/ var util = require('core-util-is'); util.inherits = require('inherits'); /*</replacement>*/ var Readable = require('./_stream_readable'); var Writable = require('./_stream_writable'); util.inherits(Duplex, Readable); { // avoid scope creep, the keys array can then be collected var keys = objectKeys(Writable.prototype); for (var v = 0; v < keys.length; v++) { var method = keys[v]; if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]; } } function Duplex(options) { if (!(this instanceof Duplex)) return new Duplex(options); Readable.call(this, options); Writable.call(this, options); if (options && options.readable === false) this.readable = false; if (options && options.writable === false) this.writable = false; this.allowHalfOpen = true; if (options && options.allowHalfOpen === false) this.allowHalfOpen = false; this.once('end', onend); } Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function () { return this._writableState.highWaterMark; } }); // the no-half-open enforcer function onend() { // if we allow half-open state, or if the writable side ended, // then we're ok. if (this.allowHalfOpen || this._writableState.ended) return; // no more data can be written. // But allow more writes to happen in this tick. pna.nextTick(onEndNT, this); } function onEndNT(self) { self.end(); } Object.defineProperty(Duplex.prototype, 'destroyed', { get: function () { if (this._readableState === undefined || this._writableState === undefined) { return false; } return this._readableState.destroyed && this._writableState.destroyed; }, set: function (value) { // we ignore the value if the stream // has not been initialized yet if (this._readableState === undefined || this._writableState === undefined) { return; } // backward compatibility, the user is explicitly // managing destroyed this._readableState.destroyed = value; this._writableState.destroyed = value; } }); Duplex.prototype._destroy = function (err, cb) { this.push(null); this.end(); pna.nextTick(cb, err); }; },{"./_stream_readable":12,"./_stream_writable":14,"core-util-is":2,"inherits":3,"process-nextick-args":9}],11:[function(require,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // a passthrough stream. // basically just the most minimal sort of Transform stream. // Every written chunk gets output as-is. 'use strict'; module.exports = PassThrough; var Transform = require('./_stream_transform'); /*<replacement>*/ var util = require('core-util-is'); util.inherits = require('inherits'); /*</replacement>*/ util.inherits(PassThrough, Transform); function PassThrough(options) { if (!(this instanceof PassThrough)) return new PassThrough(options); Transform.call(this, options); } PassThrough.prototype._transform = function (chunk, encoding, cb) { cb(null, chunk); }; },{"./_stream_transform":13,"core-util-is":2,"inherits":3}],12:[function(require,module,exports){ (function (process,global){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. 'use strict'; /*<replacement>*/ var pna = require('process-nextick-args'); /*</replacement>*/ module.exports = Readable; /*<replacement>*/ var isArray = require('isarray'); /*</replacement>*/ /*<replacement>*/ var Duplex; /*</replacement>*/ Readable.ReadableState = ReadableState; /*<replacement>*/ var EE = require('events').EventEmitter; var EElistenerCount = function (emitter, type) { return emitter.listeners(type).length; }; /*</replacement>*/ /*<replacement>*/ var Stream = require('./internal/streams/stream'); /*</replacement>*/ /*<replacement>*/ var Buffer = require('safe-buffer').Buffer; var OurUint8Array = global.Uint8Array || function () {}; function _uint8ArrayToBuffer(chunk) { return Buffer.from(chunk); } function _isUint8Array(obj) { return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; } /*</replacement>*/ /*<replacement>*/ var util = require('core-util-is'); util.inherits = require('inherits'); /*</replacement>*/ /*<replacement>*/ var debugUtil = require('util'); var debug = void 0; if (debugUtil && debugUtil.debuglog) { debug = debugUtil.debuglog('stream'); } else { debug = function () {}; } /*</replacement>*/ var BufferList = require('./internal/streams/BufferList'); var destroyImpl = require('./internal/streams/destroy'); var StringDecoder; util.inherits(Readable, Stream); var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume']; function prependListener(emitter, event, fn) { // Sadly this is not cacheable as some libraries bundle their own // event emitter implementation with them. if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); // This is a hack to make sure that our error handler is attached before any // userland ones. NEVER DO THIS. This is here only because this code needs // to continue to work with older versions of Node.js that do not include // the prependListener() method. The goal is to eventually remove this hack. if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]]; } function ReadableState(options, stream) { Duplex = Duplex || require('./_stream_duplex'); options = options || {}; // Duplex streams are both readable and writable, but share // the same options object. // However, some cases require setting options to different // values for the readable and the writable sides of the duplex stream. // These options can be provided separately as readableXXX and writableXXX. var isDuplex = stream instanceof Duplex; // object stream flag. Used to make read(n) ignore n and to // make all the buffer merging and length checks go away this.objectMode = !!options.objectMode; if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; // the point at which it stops calling _read() to fill the buffer // Note: 0 is a valid value, means "don't call _read preemptively ever" var hwm = options.highWaterMark; var readableHwm = options.readableHighWaterMark; var defaultHwm = this.objectMode ? 16 : 16 * 1024; if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm; // cast to ints. this.highWaterMark = Math.floor(this.highWaterMark); // A linked list is used to store data chunks instead of an array because the // linked list can remove elements from the beginning faster than // array.shift() this.buffer = new BufferList(); this.length = 0; this.pipes = null; this.pipesCount = 0; this.flowing = null; this.ended = false; this.endEmitted = false; this.reading = false; // a flag to be able to tell if the event 'readable'/'data' is emitted // immediately, or on a later tick. We set this to true at first, because // any actions that shouldn't happen until "later" should generally also // not happen before the first read call. this.sync = true; // whenever we return null, then we set a flag to say // that we're awaiting a 'readable' event emission. this.needReadable = false; this.emittedReadable = false; this.readableListening = false; this.resumeScheduled = false; // has it been destroyed this.destroyed = false; // Crypto is kind of old and crusty. Historically, its default string // encoding is 'binary' so we have to make this configurable. // Everything else in the universe uses 'utf8', though. this.defaultEncoding = options.defaultEncoding || 'utf8'; // the number of writers that are awaiting a drain event in .pipe()s this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled this.readingMore = false; this.decoder = null; this.encoding = null; if (options.encoding) { if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder; this.decoder = new StringDecoder(options.encoding); this.encoding = options.encoding; } } function Readable(options) { Duplex = Duplex || require('./_stream_duplex'); if (!(this instanceof Readable)) return new Readable(options); this._readableState = new ReadableState(options, this); // legacy this.readable = true; if (options) { if (typeof options.read === 'function') this._read = options.read; if (typeof options.destroy === 'function') this._destroy = options.destroy; } Stream.call(this); } Object.defineProperty(Readable.prototype, 'destroyed', { get: function () { if (this._readableState === undefined) { return false; } return this._readableState.destroyed; }, set: function (value) { // we ignore the value if the stream // has not been initialized yet if (!this._readableState) { return; } // backward compatibility, the user is explicitly // managing destroyed this._readableState.destroyed = value; } }); Readable.prototype.destroy = destroyImpl.destroy; Readable.prototype._undestroy = destroyImpl.undestroy; Readable.prototype._destroy = function (err, cb) { this.push(null); cb(err); }; // Manually shove something into the read() buffer. // This returns true if the highWaterMark has not been hit yet, // similar to how Writable.write() returns true if you should // write() some more. Readable.prototype.push = function (chunk, encoding) { var state = this._readableState; var skipChunkCheck; if (!state.objectMode) { if (typeof chunk === 'string') { encoding = encoding || state.defaultEncoding; if (encoding !== state.encoding) { chunk = Buffer.from(chunk, encoding); encoding = ''; } skipChunkCheck = true; } } else { skipChunkCheck = true; } return readableAddChunk(this, chunk, encoding, false, skipChunkCheck); }; // Unshift should *always* be something directly out of read() Readable.prototype.unshift = function (chunk) { return readableAddChunk(this, chunk, null, true, false); }; function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) { var state = stream._readableState; if (chunk === null) { state.reading = false; onEofChunk(stream, state); } else { var er; if (!skipChunkCheck) er = chunkInvalid(state, chunk); if (er) { stream.emit('error', er); } else if (state.objectMode || chunk && chunk.length > 0) { if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) { chunk = _uint8ArrayToBuffer(chunk); } if (addToFront) { if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true); } else if (state.ended) { stream.emit('error', new Error('stream.push() after EOF')); } else { state.reading = false; if (state.decoder && !encoding) { chunk = state.decoder.write(chunk); if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state); } else { addChunk(stream, state, chunk, false); } } } else if (!addToFront) { state.reading = false; } } return needMoreData(state); } function addChunk(stream, state, chunk, addToFront) { if (state.flowing && state.length === 0 && !state.sync) { stream.emit('data', chunk); stream.read(0); } else { // update the buffer info. state.length += state.objectMode ? 1 : chunk.length; if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk); if (state.needReadable) emitReadable(stream); } maybeReadMore(stream, state); } function chunkInvalid(state, chunk) { var er; if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { er = new TypeError('Invalid non-string/buffer chunk'); } return er; } // if it's past the high water mark, we can push in some more. // Also, if we have no data yet, we can stand some // more bytes. This is to work around cases where hwm=0, // such as the repl. Also, if the push() triggered a // readable event, and the user called read(largeNumber) such that // needReadable was set, then we ought to push more, so that another // 'readable' event will be triggered. function needMoreData(state) { return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0); } Readable.prototype.isPaused = function () { return this._readableState.flowing === false; }; // backwards compatibility. Readable.prototype.setEncoding = function (enc) { if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder; this._readableState.decoder = new StringDecoder(enc); this._readableState.encoding = enc; return this; }; // Don't raise the hwm > 8MB var MAX_HWM = 0x800000; function computeNewHighWaterMark(n) { if (n >= MAX_HWM) { n = MAX_HWM; } else { // Get the next highest power of 2 to prevent increasing hwm excessively in // tiny amounts n--; n |= n >>> 1; n |= n >>> 2; n |= n >>> 4; n |= n >>> 8; n |= n >>> 16; n++; } return n; } // This function is designed to be inlinable, so please take care when making // changes to the function body. function howMuchToRead(n, state) { if (n <= 0 || state.length === 0 && state.ended) return 0; if (state.objectMode) return 1; if (n !== n) { // Only flow one buffer at a time if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length; } // If we're asking for more than the current hwm, then raise the hwm. if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); if (n <= state.length) return n; // Don't have enough if (!state.ended) { state.needReadable = true; return 0; } return state.length; } // you can override either this method, or the async _read(n) below. Readable.prototype.read = function (n) { debug('read', n); n = parseInt(n, 10); var state = this._readableState; var nOrig = n; if (n !== 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we // already have a bunch of data in the buffer, then just trigger // the 'readable' event and move on. if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) { debug('read: emitReadable', state.length, state.ended); if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this); return null; } n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up. if (n === 0 && state.ended) { if (state.length === 0) endReadable(this); return null; } // All the actual chunk generation logic needs to be // *below* the call to _read. The reason is that in certain // synthetic stream cases, such as passthrough streams, _read // may be a completely synchronous operation which may change // the state of the read buffer, providing enough data when // before there was *not* enough. // // So, the steps are: // 1. Figure out what the state of things will be after we do // a read from the buffer. // // 2. If that resulting state will trigger a _read, then call _read. // Note that this may be asynchronous, or synchronous. Yes, it is // deeply ugly to write APIs this way, but that still doesn't mean // that the Readable class should behave improperly, as streams are // designed to be sync/async agnostic. // Take note if the _read call is sync or async (ie, if the read call // has returned yet), so that we know whether or not it's safe to emit // 'readable' etc. // // 3. Actually pull the requested chunks out of the buffer and return. // if we need a readable event, then we need to do some reading. var doRead = state.needReadable; debug('need readable', doRead); // if we currently have less than the highWaterMark, then also read some if (state.length === 0 || state.length - n < state.highWaterMark) { doRead = true; debug('length less than watermark', doRead); } // however, if we've ended, then there's no point, and if we're already // reading, then it's unnecessary. if (state.ended || state.reading) { doRead = false; debug('reading or ended', doRead); } else if (doRead) { debug('do read'); state.reading = true; state.sync = true; // if the length is currently zero, then we *need* a readable event. if (state.length === 0) state.needReadable = true; // call internal read method this._read(state.highWaterMark); state.sync = false; // If _read pushed data synchronously, then `reading` will be false, // and we need to re-evaluate how much data we can return to the user. if (!state.reading) n = howMuchToRead(nOrig, state); } var ret; if (n > 0) ret = fromList(n, state);else ret = null; if (ret === null) { state.needReadable = true; n = 0; } else { state.length -= n; } if (state.length === 0) { // If we have nothing in the buffer, then we want to know // as soon as we *do* get something into the buffer. if (!state.ended) state.needReadable = true; // If we tried to read() past the EOF, then emit end on the next tick. if (nOrig !== n && state.ended) endReadable(this); } if (ret !== null) this.emit('data', ret); return ret; }; function onEofChunk(stream, state) { if (state.ended) return; if (state.decoder) { var chunk = state.decoder.end(); if (chunk && chunk.length) { state.buffer.push(chunk); state.length += state.objectMode ? 1 : chunk.length; } } state.ended = true; // emit 'readable' now to make sure it gets picked up. emitReadable(stream); } // Don't emit readable right away in sync mode, because this can trigger // another read() call => stack overflow. This way, it might trigger // a nextTick recursion warning, but that's not so bad. function emitReadable(stream) { var state = stream._readableState; state.needReadable = false; if (!state.emittedReadable) { debug('emitReadable', state.flowing); state.emittedReadable = true; if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream); } } function emitReadable_(stream) { debug('emit readable'); stream.emit('readable'); flow(stream); } // at this point, the user has presumably seen the 'readable' event, // and called read() to consume some data. that may have triggered // in turn another _read(n) call, in which case reading = true if // it's in progress. // However, if we're not ended, or reading, and the length < hwm, // then go ahead and try to read some more preemptively. function maybeReadMore(stream, state) { if (!state.readingMore) { state.readingMore = true; pna.nextTick(maybeReadMore_, stream, state); } } function maybeReadMore_(stream, state) { var len = state.length; while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) { debug('maybeReadMore read 0'); stream.read(0); if (len === state.length) // didn't get any data, stop spinning. break;else len = state.length; } state.readingMore = false; } // abstract method. to be overridden in specific implementation classes. // call cb(er, data) where data is <= n in length. // for virtual (non-string, non-buffer) streams, "length" is somewhat // arbitrary, and perhaps not very meaningful. Readable.prototype._read = function (n) { this.emit('error', new Error('_read() is not implemented')); }; Readable.prototype.pipe = function (dest, pipeOpts) { var src = this; var state = this._readableState; switch (state.pipesCount) { case 0: state.pipes = dest; break; case 1: state.pipes = [state.pipes, dest]; break; default: state.pipes.push(dest); break; } state.pipesCount += 1; debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; var endFn = doEnd ? onend : unpipe; if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn); dest.on('unpipe', onunpipe); function onunpipe(readable, unpipeInfo) { debug('onunpipe'); if (readable === src) { if (unpipeInfo && unpipeInfo.hasUnpiped === false) { unpipeInfo.hasUnpiped = true; cleanup(); } } } function onend() { debug('onend'); dest.end(); } // when the dest drains, it reduces the awaitDrain counter // on the source. This would be more elegant with a .once() // handler in flow(), but adding and removing repeatedly is // too slow. var ondrain = pipeOnDrain(src); dest.on('drain', ondrain); var cleanedUp = false; function cleanup() { debug('cleanup'); // cleanup event handlers once the pipe is broken dest.removeListener('close', onclose); dest.removeListener('finish', onfinish); dest.removeListener('drain', ondrain); dest.removeListener('error', onerror); dest.removeListener('unpipe', onunpipe); src.removeListener('end', onend); src.removeListener('end', unpipe); src.removeListener('data', ondata); cleanedUp = true; // if the reader is waiting for a drain event from this // specific writer, then it would cause it to never start // flowing again. // So, if this is awaiting a drain, then we just call it now. // If we don't know, then assume that we are waiting for one. if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); } // If the user pushes more data while we're writing to dest then we'll end up // in ondata again. However, we only want to increase awaitDrain once because // dest will only emit one 'drain' event for the multiple writes. // => Introduce a guard on increasing awaitDrain. var increasedAwaitDrain = false; src.on('data', ondata); function ondata(chunk) { debug('ondata'); increasedAwaitDrain = false; var ret = dest.write(chunk); if (false === ret && !increasedAwaitDrain) { // If the user unpiped during `dest.write()`, it is possible // to get stuck in a permanently paused state if that write // also returned false. // => Check whether `dest` is still a piping destination. if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) { debug('false write response, pause', src._readableState.awaitDrain); src._readableState.awaitDrain++; increasedAwaitDrain = true; } src.pause(); } } // if the dest has an error, then stop piping into it. // however, don't suppress the throwing behavior for this. function onerror(er) { debug('onerror', er); unpipe(); dest.removeListener('error', onerror); if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er); } // Make sure our error handler is attached before userland ones. prependListener(dest, 'error', onerror); // Both close and finish should trigger unpipe, but only once. function onclose() { dest.removeListener('finish', onfinish); unpipe(); } dest.once('close', onclose); function onfinish() { debug('onfinish'); dest.removeListener('close', onclose); unpipe(); } dest.once('finish', onfinish); function unpipe() { debug('unpipe'); src.unpipe(dest); } // tell the dest that it's being piped to dest.emit('pipe', src); // start the flow if it hasn't been started already. if (!state.flowing) { debug('pipe resume'); src.resume(); } return dest; }; function pipeOnDrain(src) { return function () { var state = src._readableState; debug('pipeOnDrain', state.awaitDrain); if (state.awaitDrain) state.awaitDrain--; if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) { state.flowing = true; flow(src); } }; } Readable.prototype.unpipe = function (dest) { var state = this._readableState; var unpipeInfo = { hasUnpiped: false }; // if we're not piping anywhere, then do nothing. if (state.pipesCount === 0) return this; // just one destination. most common case. if (state.pipesCount === 1) { // passed in one, but it's not the right one. if (dest && dest !== state.pipes) return this; if (!dest) dest = state.pipes; // got a match. state.pipes = null; state.pipesCount = 0; state.flowing = false; if (dest) dest.emit('unpipe', this, unpipeInfo); return this; } // slow case. multiple pipe destinations. if (!dest) { // remove all. var dests = state.pipes; var len = state.pipesCount; state.pipes = null; state.pipesCount = 0; state.flowing = false; for (var i = 0; i < len; i++) { dests[i].emit('unpipe', this, unpipeInfo); }return this; } // try to find the right one. var index = indexOf(state.pipes, dest); if (index === -1) return this; state.pipes.splice(index, 1); state.pipesCount -= 1; if (state.pipesCount === 1) state.pipes = state.pipes[0]; dest.emit('unpipe', this, unpipeInfo); return this; }; // set up data events if they are asked for // Ensure readable listeners eventually get something Readable.prototype.on = function (ev, fn) { var res = Stream.prototype.on.call(this, ev, fn); if (ev === 'data') { // Start flowing on next tick if stream isn't explicitly paused if (this._readableState.flowing !== false) this.resume(); } else if (ev === 'readable') { var state = this._readableState; if (!state.endEmitted && !state.readableListening) { state.readableListening = state.needReadable = true; state.emittedReadable = false; if (!state.reading) { pna.nextTick(nReadingNextTick, this); } else if (state.length) { emitReadable(this); } } } return res; }; Readable.prototype.addListener = Readable.prototype.on; function nReadingNextTick(self) { debug('readable nexttick read 0'); self.read(0); } // pause() and resume() are remnants of the legacy readable stream API // If the user uses them, then switch into old mode. Readable.prototype.resume = function () { var state = this._readableState; if (!state.flowing) { debug('resume'); state.flowing = true; resume(this, state); } return this; }; function resume(stream, state) { if (!state.resumeScheduled) { state.resumeScheduled = true; pna.nextTick(resume_, stream, state); } } function resume_(stream, state) { if (!state.reading) { debug('resume read 0'); stream.read(0); } state.resumeScheduled = false; state.awaitDrain = 0; stream.emit('resume'); flow(stream); if (state.flowing && !state.reading) stream.read(0); } Readable.prototype.pause = function () { debug('call pause flowing=%j', this._readableState.flowing); if (false !== this._readableState.flowing) { debug('pause'); this._readableState.flowing = false; this.emit('pause'); } return this; }; function flow(stream) { var state = stream._readableState; debug('flow', state.flowing); while (state.flowing && stream.read() !== null) {} } // wrap an old-style stream as the async data source. // This is *not* part of the readable stream interface. // It is an ugly unfortunate mess of history. Readable.prototype.wrap = function (stream) { var _this = this; var state = this._readableState; var paused = false; stream.on('end', function () { debug('wrapped end'); if (state.decoder && !state.ended) { var chunk = state.decoder.end(); if (chunk && chunk.length) _this.push(chunk); } _this.push(null); }); stream.on('data', function (chunk) { debug('wrapped data'); if (state.decoder) chunk = state.decoder.write(chunk); // don't skip over falsy values in objectMode if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return; var ret = _this.push(chunk); if (!ret) { paused = true; stream.pause(); } }); // proxy all the other methods. // important when wrapping filters and duplexes. for (var i in stream) { if (this[i] === undefined && typeof stream[i] === 'function') { this[i] = function (method) { return function () { return stream[method].apply(stream, arguments); }; }(i); } } // proxy certain important events. for (var n = 0; n < kProxyEvents.length; n++) { stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n])); } // when we try to consume some more bytes, simply unpause the // underlying stream. this._read = function (n) { debug('wrapped _read', n); if (paused) { paused = false; stream.resume(); } }; return this; }; Object.defineProperty(Readable.prototype, 'readableHighWaterMark', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function () { return this._readableState.highWaterMark; } }); // exposed for testing purposes only. Readable._fromList = fromList; // Pluck off n bytes from an array of buffers. // Length is the combined lengths of all the buffers in the list. // This function is designed to be inlinable, so please take care when making // changes to the function body. function fromList(n, state) { // nothing buffered if (state.length === 0) return null; var ret; if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) { // read it all, truncate the list if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length); state.buffer.clear(); } else { // read part of list ret = fromListPartial(n, state.buffer, state.decoder); } return ret; } // Extracts only enough buffered data to satisfy the amount requested. // This function is designed to be inlinable, so please take care when making // changes to the function body. function fromListPartial(n, list, hasStrings) { var ret; if (n < list.head.data.length) { // slice is the same for buffers and strings ret = list.head.data.slice(0, n); list.head.data = list.head.data.slice(n); } else if (n === list.head.data.length) { // first chunk is a perfect match ret = list.shift(); } else { // result spans more than one buffer ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list); } return ret; } // Copies a specified amount of characters from the list of buffered data // chunks. // This function is designed to be inlinable, so please take care when making // changes to the function body. function copyFromBufferString(n, list) { var p = list.head; var c = 1; var ret = p.data; n -= ret.length; while (p = p.next) { var str = p.data; var nb = n > str.length ? str.length : n; if (nb === str.length) ret += str;else ret += str.slice(0, n); n -= nb; if (n === 0) { if (nb === str.length) { ++c; if (p.next) list.head = p.next;else list.head = list.tail = null; } else { list.head = p; p.data = str.slice(nb); } break; } ++c; } list.length -= c; return ret; } // Copies a specified amount of bytes from the list of buffered data chunks. // This function is designed to be inlinable, so please take care when making // changes to the function body. function copyFromBuffer(n, list) { var ret = Buffer.allocUnsafe(n); var p = list.head; var c = 1; p.data.copy(ret); n -= p.data.length; while (p = p.next) { var buf = p.data; var nb = n > buf.length ? buf.length : n; buf.copy(ret, ret.length - n, 0, nb); n -= nb; if (n === 0) { if (nb === buf.length) { ++c; if (p.next) list.head = p.next;else list.head = list.tail = null; } else { list.head = p; p.data = buf.slice(nb); } break; } ++c; } list.length -= c; return ret; } function endReadable(stream) { var state = stream._readableState; // If we get here before consuming all the bytes, then that is a // bug in node. Should never happen. if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream'); if (!state.endEmitted) { state.ended = true; pna.nextTick(endReadableNT, state, stream); } } function endReadableNT(state, stream) { // Check that we didn't get one last unshift. if (!state.endEmitted && state.length === 0) { state.endEmitted = true; stream.readable = false; stream.emit('end'); } } function indexOf(xs, x) { for (var i = 0, l = xs.length; i < l; i++) { if (xs[i] === x) return i; } return -1; } }).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"./_stream_duplex":10,"./internal/streams/BufferList":15,"./internal/streams/destroy":16,"./internal/streams/stream":17,"_process":35,"core-util-is":2,"events":31,"inherits":3,"isarray":4,"process-nextick-args":9,"safe-buffer":19,"string_decoder/":20,"util":29}],13:[function(require,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // a transform stream is a readable/writable stream where you do // something with the data. Sometimes it's called a "filter", // but that's not a great name for it, since that implies a thing where // some bits pass through, and others are simply ignored. (That would // be a valid example of a transform, of course.) // // While the output is causally related to the input, it's not a // necessarily symmetric or synchronous transformation. For example, // a zlib stream might take multiple plain-text writes(), and then // emit a single compressed chunk some time in the future. // // Here's how this works: // // The Transform stream has all the aspects of the readable and writable // stream classes. When you write(chunk), that calls _write(chunk,cb) // internally, and returns false if there's a lot of pending writes // buffered up. When you call read(), that calls _read(n) until // there's enough pending readable data buffered up. // // In a transform stream, the written data is placed in a buffer. When // _read(n) is called, it transforms the queued up data, calling the // buffered _write cb's as it consumes chunks. If consuming a single // written chunk would result in multiple output chunks, then the first // outputted bit calls the readcb, and subsequent chunks just go into // the read buffer, and will cause it to emit 'readable' if necessary. // // This way, back-pressure is actually determined by the reading side, // since _read has to be called to start processing a new chunk. However, // a pathological inflate type of transform can cause excessive buffering // here. For example, imagine a stream where every byte of input is // interpreted as an integer from 0-255, and then results in that many // bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in // 1kb of data being output. In this case, you could write a very small // amount of input, and end up with a very large amount of output. In // such a pathological inflating mechanism, there'd be no way to tell // the system to stop doing the transform. A single 4MB write could // cause the system to run out of memory. // // However, even in such a pathological case, only a single written chunk // would be consumed, and then the rest would wait (un-transformed) until // the results of the previous transformed chunk were consumed. 'use strict'; module.exports = Transform; var Duplex = require('./_stream_duplex'); /*<replacement>*/ var util = require('core-util-is'); util.inherits = require('inherits'); /*</replacement>*/ util.inherits(Transform, Duplex); function afterTransform(er, data) { var ts = this._transformState; ts.transforming = false; var cb = ts.writecb; if (!cb) { return this.emit('error', new Error('write callback called multiple times')); } ts.writechunk = null; ts.writecb = null; if (data != null) // single equals check for both `null` and `undefined` this.push(data); cb(er); var rs = this._readableState; rs.reading = false; if (rs.needReadable || rs.length < rs.highWaterMark) { this._read(rs.highWaterMark); } } function Transform(options) { if (!(this instanceof Transform)) return new Transform(options); Duplex.call(this, options); this._transformState = { afterTransform: afterTransform.bind(this), needTransform: false, transforming: false, writecb: null, writechunk: null, writeencoding: null }; // start out asking for a readable event once data is transformed. this._readableState.needReadable = true; // we have implemented the _read method, and done the other things // that Readable wants before the first _read call, so unset the // sync guard flag. this._readableState.sync = false; if (options) { if (typeof options.transform === 'function') this._transform = options.transform; if (typeof options.flush === 'function') this._flush = options.flush; } // When the writable side finishes, then flush out anything remaining. this.on('prefinish', prefinish); } function prefinish() { var _this = this; if (typeof this._flush === 'function') { this._flush(function (er, data) { done(_this, er, data); }); } else { done(this, null, null); } } Transform.prototype.push = function (chunk, encoding) { this._transformState.needTransform = false; return Duplex.prototype.push.call(this, chunk, encoding); }; // This is the part where you do stuff! // override this function in implementation classes. // 'chunk' is an input chunk. // // Call `push(newChunk)` to pass along transformed output // to the readable side. You may call 'push' zero or more times. // // Call `cb(err)` when you are done with this chunk. If you pass // an error, then that'll put the hurt on the whole operation. If you // never call cb(), then you'll never get another chunk. Transform.prototype._transform = function (chunk, encoding, cb) { throw new Error('_transform() is not implemented'); }; Transform.prototype._write = function (chunk, encoding, cb) { var ts = this._transformState; ts.writecb = cb; ts.writechunk = chunk; ts.writeencoding = encoding; if (!ts.transforming) { var rs = this._readableState; if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); } }; // Doesn't matter what the args are here. // _transform does all the work. // That we got here means that the readable side wants more data. Transform.prototype._read = function (n) { var ts = this._transformState; if (ts.writechunk !== null && ts.writecb && !ts.transforming) { ts.transforming = true; this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); } else { // mark that we need a transform, so that any data that comes in // will get processed, now that we've asked for it. ts.needTransform = true; } }; Transform.prototype._destroy = function (err, cb) { var _this2 = this; Duplex.prototype._destroy.call(this, err, function (err2) { cb(err2); _this2.emit('close'); }); }; function done(stream, er, data) { if (er) return stream.emit('error', er); if (data != null) // single equals check for both `null` and `undefined` stream.push(data); // if there's nothing in the write buffer, then that means // that nothing more will ever be provided if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0'); if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming'); return stream.push(null); } },{"./_stream_duplex":10,"core-util-is":2,"inherits":3}],14:[function(require,module,exports){ (function (process,global,setImmediate){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // A bit simpler than readable streams. // Implement an async ._write(chunk, encoding, cb), and it'll handle all // the drain event emission and buffering. 'use strict'; /*<replacement>*/ var pna = require('process-nextick-args'); /*</replacement>*/ module.exports = Writable; /* <replacement> */ function WriteReq(chunk, encoding, cb) { this.chunk = chunk; this.encoding = encoding; this.callback = cb; this.next = null; } // It seems a linked list but it is not // there will be only 2 of these for each stream function CorkedRequest(state) { var _this = this; this.next = null; this.entry = null; this.finish = function () { onCorkedFinish(_this, state); }; } /* </replacement> */ /*<replacement>*/ var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick; /*</replacement>*/ /*<replacement>*/ var Duplex; /*</replacement>*/ Writable.WritableState = WritableState; /*<replacement>*/ var util = require('core-util-is'); util.inherits = require('inherits'); /*</replacement>*/ /*<replacement>*/ var internalUtil = { deprecate: require('util-deprecate') }; /*</replacement>*/ /*<replacement>*/ var Stream = require('./internal/streams/stream'); /*</replacement>*/ /*<replacement>*/ var Buffer = require('safe-buffer').Buffer; var OurUint8Array = global.Uint8Array || function () {}; function _uint8ArrayToBuffer(chunk) { return Buffer.from(chunk); } function _isUint8Array(obj) { return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; } /*</replacement>*/ var destroyImpl = require('./internal/streams/destroy'); util.inherits(Writable, Stream); function nop() {} function WritableState(options, stream) { Duplex = Duplex || require('./_stream_duplex'); options = options || {}; // Duplex streams are both readable and writable, but share // the same options object. // However, some cases require setting options to different // values for the readable and the writable sides of the duplex stream. // These options can be provided separately as readableXXX and writableXXX. var isDuplex = stream instanceof Duplex; // object stream flag to indicate whether or not this stream // contains buffers or objects. this.objectMode = !!options.objectMode; if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; // the point at which write() starts returning false // Note: 0 is a valid value, means that we always return false if // the entire buffer is not flushed immediately on write() var hwm = options.highWaterMark; var writableHwm = options.writableHighWaterMark; var defaultHwm = this.objectMode ? 16 : 16 * 1024; if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm; // cast to ints. this.highWaterMark = Math.floor(this.highWaterMark); // if _final has been called this.finalCalled = false; // drain event flag. this.needDrain = false; // at the start of calling end() this.ending = false; // when end() has been called, and returned this.ended = false; // when 'finish' is emitted this.finished = false; // has it been destroyed this.destroyed = false; // should we decode strings into buffers before passing to _write? // this is here so that some node-core streams can optimize string // handling at a lower level. var noDecode = options.decodeStrings === false; this.decodeStrings = !noDecode; // Crypto is kind of old and crusty. Historically, its default string // encoding is 'binary' so we have to make this configurable. // Everything else in the universe uses 'utf8', though. this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement // of how much we're waiting to get pushed to some underlying // socket or file. this.length = 0; // a flag to see when we're in the middle of a write. this.writing = false; // when true all writes will be buffered until .uncork() call this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately, // or on a later tick. We set this to true at first, because any // actions that shouldn't happen until "later" should generally also // not happen before the first write call. this.sync = true; // a flag to know if we're processing previously buffered items, which // may call the _write() callback in the same tick, so that we don't // end up in an overlapped onwrite situation. this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb) this.onwrite = function (er) { onwrite(stream, er); }; // the callback that the user supplies to write(chunk,encoding,cb) this.writecb = null; // the amount that is being written when _write is called. this.writelen = 0; this.bufferedRequest = null; this.lastBufferedRequest = null; // number of pending user-supplied write callbacks // this must be 0 before 'finish' can be emitted this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs // This is relevant for synchronous Transform streams this.prefinished = false; // True if the error was already emitted and should not be thrown again this.errorEmitted = false; // count buffered requests this.bufferedRequestCount = 0; // allocate the first CorkedRequest, there is always // one allocated and free to use, and we maintain at most two this.corkedRequestsFree = new CorkedRequest(this); } WritableState.prototype.getBuffer = function getBuffer() { var current = this.bufferedRequest; var out = []; while (current) { out.push(current); current = current.next; } return out; }; (function () { try { Object.defineProperty(WritableState.prototype, 'buffer', { get: internalUtil.deprecate(function () { return this.getBuffer(); }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003') }); } catch (_) {} })(); // Test _writableState for inheritance to account for Duplex streams, // whose prototype chain only points to Readable. var realHasInstance; if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') { realHasInstance = Function.prototype[Symbol.hasInstance]; Object.defineProperty(Writable, Symbol.hasInstance, { value: function (object) { if (realHasInstance.call(this, object)) return true; if (this !== Writable) return false; return object && object._writableState instanceof WritableState; } }); } else { realHasInstance = function (object) { return object instanceof this; }; } function Writable(options) { Duplex = Duplex || require('./_stream_duplex'); // Writable ctor is applied to Duplexes, too. // `realHasInstance` is necessary because using plain `instanceof` // would return false, as no `_writableState` property is attached. // Trying to use the custom `instanceof` for Writable here will also break the // Node.js LazyTransform implementation, which has a non-trivial getter for // `_writableState` that would lead to infinite recursion. if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) { return new Writable(options); } this._writableState = new WritableState(options, this); // legacy. this.writable = true; if (options) { if (typeof options.write === 'function') this._write = options.write; if (typeof options.writev === 'function') this._writev = options.writev; if (typeof options.destroy === 'function') this._destroy = options.destroy; if (typeof options.final === 'function') this._final = options.final; } Stream.call(this); } // Otherwise people can pipe Writable streams, which is just wrong. Writable.prototype.pipe = function () { this.emit('error', new Error('Cannot pipe, not readable')); }; function writeAfterEnd(stream, cb) { var er = new Error('write after end'); // TODO: defer error events consistently everywhere, not just the cb stream.emit('error', er); pna.nextTick(cb, er); } // Checks that a user-supplied chunk is valid, especially for the particular // mode the stream is in. Currently this means that `null` is never accepted // and undefined/non-string values are only allowed in object mode. function validChunk(stream, state, chunk, cb) { var valid = true; var er = false; if (chunk === null) { er = new TypeError('May not write null values to stream'); } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { er = new TypeError('Invalid non-string/buffer chunk'); } if (er) { stream.emit('error', er); pna.nextTick(cb, er); valid = false; } return valid; } Writable.prototype.write = function (chunk, encoding, cb) { var state = this._writableState; var ret = false; var isBuf = !state.objectMode && _isUint8Array(chunk); if (isBuf && !Buffer.isBuffer(chunk)) { chunk = _uint8ArrayToBuffer(chunk); } if (typeof encoding === 'function') { cb = encoding; encoding = null; } if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; if (typeof cb !== 'function') cb = nop; if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) { state.pendingcb++; ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb); } return ret; }; Writable.prototype.cork = function () { var state = this._writableState; state.corked++; }; Writable.prototype.uncork = function () { var state = this._writableState; if (state.corked) { state.corked--; if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); } }; Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { // node::ParseEncoding() requires lower case. if (typeof encoding === 'string') encoding = encoding.toLowerCase(); if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding); this._writableState.defaultEncoding = encoding; return this; }; function decodeChunk(state, chunk, encoding) { if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { chunk = Buffer.from(chunk, encoding); } return chunk; } Object.defineProperty(Writable.prototype, 'writableHighWaterMark', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function () { return this._writableState.highWaterMark; } }); // if we're already writing something, then just put this // in the queue, and wait our turn. Otherwise, call _write // If we return false, then we need a drain event, so set that flag. function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) { if (!isBuf) { var newChunk = decodeChunk(state, chunk, encoding); if (chunk !== newChunk) { isBuf = true; encoding = 'buffer'; chunk = newChunk; } } var len = state.objectMode ? 1 : chunk.length; state.length += len; var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false. if (!ret) state.needDrain = true; if (state.writing || state.corked) { var last = state.lastBufferedRequest; state.lastBufferedRequest = { chunk: chunk, encoding: encoding, isBuf: isBuf, callback: cb, next: null }; if (last) { last.next = state.lastBufferedRequest; } else { state.bufferedRequest = state.lastBufferedRequest; } state.bufferedRequestCount += 1; } else { doWrite(stream, state, false, len, chunk, encoding, cb); } return ret; } function doWrite(stream, state, writev, len, chunk, encoding, cb) { state.writelen = len; state.writecb = cb; state.writing = true; state.sync = true; if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); state.sync = false; } function onwriteError(stream, state, sync, er, cb) { --state.pendingcb; if (sync) { // defer the callback if we are being called synchronously // to avoid piling up things on the stack pna.nextTick(cb, er); // this can emit finish, and it will always happen // after error pna.nextTick(finishMaybe, stream, state); stream._writableState.errorEmitted = true; stream.emit('error', er); } else { // the caller expect this to happen before if // it is async cb(er); stream._writableState.errorEmitted = true; stream.emit('error', er); // this can emit finish, but finish must // always follow error finishMaybe(stream, state); } } function onwriteStateUpdate(state) { state.writing = false; state.writecb = null; state.length -= state.writelen; state.writelen = 0; } function onwrite(stream, er) { var state = stream._writableState; var sync = state.sync; var cb = state.writecb; onwriteStateUpdate(state); if (er) onwriteError(stream, state, sync, er, cb);else { // Check if we're actually ready to finish, but don't emit yet var finished = needFinish(state); if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { clearBuffer(stream, state); } if (sync) { /*<replacement>*/ asyncWrite(afterWrite, stream, state, finished, cb); /*</replacement>*/ } else { afterWrite(stream, state, finished, cb); } } } function afterWrite(stream, state, finished, cb) { if (!finished) onwriteDrain(stream, state); state.pendingcb--; cb(); finishMaybe(stream, state); } // Must force callback to be called on nextTick, so that we don't // emit 'drain' before the write() consumer gets the 'false' return // value, and has a chance to attach a 'drain' listener. function onwriteDrain(stream, state) { if (state.length === 0 && state.needDrain) { state.needDrain = false; stream.emit('drain'); } } // if there's something in the buffer waiting, then process it function clearBuffer(stream, state) { state.bufferProcessing = true; var entry = state.bufferedRequest; if (stream._writev && entry && entry.next) { // Fast case, write everything using _writev() var l = state.bufferedRequestCount; var buffer = new Array(l); var holder = state.corkedRequestsFree; holder.entry = entry; var count = 0; var allBuffers = true; while (entry) { buffer[count] = entry; if (!entry.isBuf) allBuffers = false; entry = entry.next; count += 1; } buffer.allBuffers = allBuffers; doWrite(stream, state, true, state.length, buffer, '', holder.finish); // doWrite is almost always async, defer these to save a bit of time // as the hot path ends with doWrite state.pendingcb++; state.lastBufferedRequest = null; if (holder.next) { state.corkedRequestsFree = holder.next; holder.next = null; } else { state.corkedRequestsFree = new CorkedRequest(state); } state.bufferedRequestCount = 0; } else { // Slow case, write chunks one-by-one while (entry) { var chunk = entry.chunk; var encoding = entry.encoding; var cb = entry.callback; var len = state.objectMode ? 1 : chunk.length; doWrite(stream, state, false, len, chunk, encoding, cb); entry = entry.next; state.bufferedRequestCount--; // if we didn't call the onwrite immediately, then // it means that we need to wait until it does. // also, that means that the chunk and cb are currently // being processed, so move the buffer counter past them. if (state.writing) { break; } } if (entry === null) state.lastBufferedRequest = null; } state.bufferedRequest = entry; state.bufferProcessing = false; } Writable.prototype._write = function (chunk, encoding, cb) { cb(new Error('_write() is not implemented')); }; Writable.prototype._writev = null; Writable.prototype.end = function (chunk, encoding, cb) { var state = this._writableState; if (typeof chunk === 'function') { cb = chunk; chunk = null; encoding = null; } else if (typeof encoding === 'function') { cb = encoding; encoding = null; } if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks if (state.corked) { state.corked = 1; this.uncork(); } // ignore unnecessary end() calls. if (!state.ending && !state.finished) endWritable(this, state, cb); }; function needFinish(state) { return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; } function callFinal(stream, state) { stream._final(function (err) { state.pendingcb--; if (err) { stream.emit('error', err); } state.prefinished = true; stream.emit('prefinish'); finishMaybe(stream, state); }); } function prefinish(stream, state) { if (!state.prefinished && !state.finalCalled) { if (typeof stream._final === 'function') { state.pendingcb++; state.finalCalled = true; pna.nextTick(callFinal, stream, state); } else { state.prefinished = true; stream.emit('prefinish'); } } } function finishMaybe(stream, state) { var need = needFinish(state); if (need) { prefinish(stream, state); if (state.pendingcb === 0) { state.finished = true; stream.emit('finish'); } } return need; } function endWritable(stream, state, cb) { state.ending = true; finishMaybe(stream, state); if (cb) { if (state.finished) pna.nextTick(cb);else stream.once('finish', cb); } state.ended = true; stream.writable = false; } function onCorkedFinish(corkReq, state, err) { var entry = corkReq.entry; corkReq.entry = null; while (entry) { var cb = entry.callback; state.pendingcb--; cb(err); entry = entry.next; } if (state.corkedRequestsFree) { state.corkedRequestsFree.next = corkReq; } else { state.corkedRequestsFree = corkReq; } } Object.defineProperty(Writable.prototype, 'destroyed', { get: function () { if (this._writableState === undefined) { return false; } return this._writableState.destroyed; }, set: function (value) { // we ignore the value if the stream // has not been initialized yet if (!this._writableState) { return; } // backward compatibility, the user is explicitly // managing destroyed this._writableState.destroyed = value; } }); Writable.prototype.destroy = destroyImpl.destroy; Writable.prototype._undestroy = destroyImpl.undestroy; Writable.prototype._destroy = function (err, cb) { this.end(); cb(err); }; }).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},require("timers").setImmediate) },{"./_stream_duplex":10,"./internal/streams/destroy":16,"./internal/streams/stream":17,"_process":35,"core-util-is":2,"inherits":3,"process-nextick-args":9,"safe-buffer":19,"timers":36,"util-deprecate":21}],15:[function(require,module,exports){ 'use strict'; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } var Buffer = require('safe-buffer').Buffer; var util = require('util'); function copyBuffer(src, target, offset) { src.copy(target, offset); } module.exports = function () { function BufferList() { _classCallCheck(this, BufferList); this.head = null; this.tail = null; this.length = 0; } BufferList.prototype.push = function push(v) { var entry = { data: v, next: null }; if (this.length > 0) this.tail.next = entry;else this.head = entry; this.tail = entry; ++this.length; }; BufferList.prototype.unshift = function unshift(v) { var entry = { data: v, next: this.head }; if (this.length === 0) this.tail = entry; this.head = entry; ++this.length; }; BufferList.prototype.shift = function shift() { if (this.length === 0) return; var ret = this.head.data; if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next; --this.length; return ret; }; BufferList.prototype.clear = function clear() { this.head = this.tail = null; this.length = 0; }; BufferList.prototype.join = function join(s) { if (this.length === 0) return ''; var p = this.head; var ret = '' + p.data; while (p = p.next) { ret += s + p.data; }return ret; }; BufferList.prototype.concat = function concat(n) { if (this.length === 0) return Buffer.alloc(0); if (this.length === 1) return this.head.data; var ret = Buffer.allocUnsafe(n >>> 0); var p = this.head; var i = 0; while (p) { copyBuffer(p.data, ret, i); i += p.data.length; p = p.next; } return ret; }; return BufferList; }(); if (util && util.inspect && util.inspect.custom) { module.exports.prototype[util.inspect.custom] = function () { var obj = util.inspect({ length: this.length }); return this.constructor.name + ' ' + obj; }; } },{"safe-buffer":19,"util":29}],16:[function(require,module,exports){ 'use strict'; /*<replacement>*/ var pna = require('process-nextick-args'); /*</replacement>*/ // undocumented cb() API, needed for core, not for public API function destroy(err, cb) { var _this = this; var readableDestroyed = this._readableState && this._readableState.destroyed; var writableDestroyed = this._writableState && this._writableState.destroyed; if (readableDestroyed || writableDestroyed) { if (cb) { cb(err); } else if (err && (!this._writableState || !this._writableState.errorEmitted)) { pna.nextTick(emitErrorNT, this, err); } return this; } // we set destroyed to true before firing error callbacks in order // to make it re-entrance safe in case destroy() is called within callbacks if (this._readableState) { this._readableState.destroyed = true; } // if this is a duplex stream mark the writable part as destroyed as well if (this._writableState) { this._writableState.destroyed = true; } this._destroy(err || null, function (err) { if (!cb && err) { pna.nextTick(emitErrorNT, _this, err); if (_this._writableState) { _this._writableState.errorEmitted = true; } } else if (cb) { cb(err); } }); return this; } function undestroy() { if (this._readableState) { this._readableState.destroyed = false; this._readableState.reading = false; this._readableState.ended = false; this._readableState.endEmitted = false; } if (this._writableState) { this._writableState.destroyed = false; this._writableState.ended = false; this._writableState.ending = false; this._writableState.finished = false; this._writableState.errorEmitted = false; } } function emitErrorNT(self, err) { self.emit('error', err); } module.exports = { destroy: destroy, undestroy: undestroy }; },{"process-nextick-args":9}],17:[function(require,module,exports){ module.exports = require('events').EventEmitter; },{"events":31}],18:[function(require,module,exports){ exports = module.exports = require('./lib/_stream_readable.js'); exports.Stream = exports; exports.Readable = exports; exports.Writable = require('./lib/_stream_writable.js'); exports.Duplex = require('./lib/_stream_duplex.js'); exports.Transform = require('./lib/_stream_transform.js'); exports.PassThrough = require('./lib/_stream_passthrough.js'); },{"./lib/_stream_duplex.js":10,"./lib/_stream_passthrough.js":11,"./lib/_stream_readable.js":12,"./lib/_stream_transform.js":13,"./lib/_stream_writable.js":14}],19:[function(require,module,exports){ /* eslint-disable node/no-deprecated-api */ var buffer = require('buffer') var Buffer = buffer.Buffer // alternative to using Object.keys for old browsers function copyProps (src, dst) { for (var key in src) { dst[key] = src[key] } } if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) { module.exports = buffer } else { // Copy properties from require('buffer') copyProps(buffer, exports) exports.Buffer = SafeBuffer } function SafeBuffer (arg, encodingOrOffset, length) { return Buffer(arg, encodingOrOffset, length) } // Copy static methods from Buffer copyProps(Buffer, SafeBuffer) SafeBuffer.from = function (arg, encodingOrOffset, length) { if (typeof arg === 'number') { throw new TypeError('Argument must not be a number') } return Buffer(arg, encodingOrOffset, length) } SafeBuffer.alloc = function (size, fill, encoding) { if (typeof size !== 'number') { throw new TypeError('Argument must be a number') } var buf = Buffer(size) if (fill !== undefined) { if (typeof encoding === 'string') { buf.fill(fill, encoding) } else { buf.fill(fill) } } else { buf.fill(0) } return buf } SafeBuffer.allocUnsafe = function (size) { if (typeof size !== 'number') { throw new TypeError('Argument must be a number') } return Buffer(size) } SafeBuffer.allocUnsafeSlow = function (size) { if (typeof size !== 'number') { throw new TypeError('Argument must be a number') } return buffer.SlowBuffer(size) } },{"buffer":30}],20:[function(require,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. 'use strict'; /*<replacement>*/ var Buffer = require('safe-buffer').Buffer; /*</replacement>*/ var isEncoding = Buffer.isEncoding || function (encoding) { encoding = '' + encoding; switch (encoding && encoding.toLowerCase()) { case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw': return true; default: return false; } }; function _normalizeEncoding(enc) { if (!enc) return 'utf8'; var retried; while (true) { switch (enc) { case 'utf8': case 'utf-8': return 'utf8'; case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return 'utf16le'; case 'latin1': case 'binary': return 'latin1'; case 'base64': case 'ascii': case 'hex': return enc; default: if (retried) return; // undefined enc = ('' + enc).toLowerCase(); retried = true; } } }; // Do not cache `Buffer.isEncoding` when checking encoding names as some // modules monkey-patch it to support additional encodings function normalizeEncoding(enc) { var nenc = _normalizeEncoding(enc); if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc); return nenc || enc; } // StringDecoder provides an interface for efficiently splitting a series of // buffers into a series of JS strings without breaking apart multi-byte // characters. exports.StringDecoder = StringDecoder; function StringDecoder(encoding) { this.encoding = normalizeEncoding(encoding); var nb; switch (this.encoding) { case 'utf16le': this.text = utf16Text; this.end = utf16End; nb = 4; break; case 'utf8': this.fillLast = utf8FillLast; nb = 4; break; case 'base64': this.text = base64Text; this.end = base64End; nb = 3; break; default: this.write = simpleWrite; this.end = simpleEnd; return; } this.lastNeed = 0; this.lastTotal = 0; this.lastChar = Buffer.allocUnsafe(nb); } StringDecoder.prototype.write = function (buf) { if (buf.length === 0) return ''; var r; var i; if (this.lastNeed) { r = this.fillLast(buf); if (r === undefined) return ''; i = this.lastNeed; this.lastNeed = 0; } else { i = 0; } if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i); return r || ''; }; StringDecoder.prototype.end = utf8End; // Returns only complete characters in a Buffer StringDecoder.prototype.text = utf8Text; // Attempts to complete a partial non-UTF-8 character using bytes from a Buffer StringDecoder.prototype.fillLast = function (buf) { if (this.lastNeed <= buf.length) { buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed); return this.lastChar.toString(this.encoding, 0, this.lastTotal); } buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length); this.lastNeed -= buf.length; }; // Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a // continuation byte. If an invalid byte is detected, -2 is returned. function utf8CheckByte(byte) { if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4; return byte >> 6 === 0x02 ? -1 : -2; } // Checks at most 3 bytes at the end of a Buffer in order to detect an // incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4) // needed to complete the UTF-8 character (if applicable) are returned. function utf8CheckIncomplete(self, buf, i) { var j = buf.length - 1; if (j < i) return 0; var nb = utf8CheckByte(buf[j]); if (nb >= 0) { if (nb > 0) self.lastNeed = nb - 1; return nb; } if (--j < i || nb === -2) return 0; nb = utf8CheckByte(buf[j]); if (nb >= 0) { if (nb > 0) self.lastNeed = nb - 2; return nb; } if (--j < i || nb === -2) return 0; nb = utf8CheckByte(buf[j]); if (nb >= 0) { if (nb > 0) { if (nb === 2) nb = 0;else self.lastNeed = nb - 3; } return nb; } return 0; } // Validates as many continuation bytes for a multi-byte UTF-8 character as // needed or are available. If we see a non-continuation byte where we expect // one, we "replace" the validated continuation bytes we've seen so far with // a single UTF-8 replacement character ('\ufffd'), to match v8's UTF-8 decoding // behavior. The continuation byte check is included three times in the case // where all of the continuation bytes for a character exist in the same buffer. // It is also done this way as a slight performance increase instead of using a // loop. function utf8CheckExtraBytes(self, buf, p) { if ((buf[0] & 0xC0) !== 0x80) { self.lastNeed = 0; return '\ufffd'; } if (self.lastNeed > 1 && buf.length > 1) { if ((buf[1] & 0xC0) !== 0x80) { self.lastNeed = 1; return '\ufffd'; } if (self.lastNeed > 2 && buf.length > 2) { if ((buf[2] & 0xC0) !== 0x80) { self.lastNeed = 2; return '\ufffd'; } } } } // Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer. function utf8FillLast(buf) { var p = this.lastTotal - this.lastNeed; var r = utf8CheckExtraBytes(this, buf, p); if (r !== undefined) return r; if (this.lastNeed <= buf.length) { buf.copy(this.lastChar, p, 0, this.lastNeed); return this.lastChar.toString(this.encoding, 0, this.lastTotal); } buf.copy(this.lastChar, p, 0, buf.length); this.lastNeed -= buf.length; } // Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a // partial character, the character's bytes are buffered until the required // number of bytes are available. function utf8Text(buf, i) { var total = utf8CheckIncomplete(this, buf, i); if (!this.lastNeed) return buf.toString('utf8', i); this.lastTotal = total; var end = buf.length - (total - this.lastNeed); buf.copy(this.lastChar, 0, end); return buf.toString('utf8', i, end); } // For UTF-8, a replacement character is added when ending on a partial // character. function utf8End(buf) { var r = buf && buf.length ? this.write(buf) : ''; if (this.lastNeed) return r + '\ufffd'; return r; } // UTF-16LE typically needs two bytes per character, but even if we have an even // number of bytes available, we need to check if we end on a leading/high // surrogate. In that case, we need to wait for the next two bytes in order to // decode the last character properly. function utf16Text(buf, i) { if ((buf.length - i) % 2 === 0) { var r = buf.toString('utf16le', i); if (r) { var c = r.charCodeAt(r.length - 1); if (c >= 0xD800 && c <= 0xDBFF) { this.lastNeed = 2; this.lastTotal = 4; this.lastChar[0] = buf[buf.length - 2]; this.lastChar[1] = buf[buf.length - 1]; return r.slice(0, -1); } } return r; } this.lastNeed = 1; this.lastTotal = 2; this.lastChar[0] = buf[buf.length - 1]; return buf.toString('utf16le', i, buf.length - 1); } // For UTF-16LE we do not explicitly append special replacement characters if we // end on a partial character, we simply let v8 handle that. function utf16End(buf) { var r = buf && buf.length ? this.write(buf) : ''; if (this.lastNeed) { var end = this.lastTotal - this.lastNeed; return r + this.lastChar.toString('utf16le', 0, end); } return r; } function base64Text(buf, i) { var n = (buf.length - i) % 3; if (n === 0) return buf.toString('base64', i); this.lastNeed = 3 - n; this.lastTotal = 3; if (n === 1) { this.lastChar[0] = buf[buf.length - 1]; } else { this.lastChar[0] = buf[buf.length - 2]; this.lastChar[1] = buf[buf.length - 1]; } return buf.toString('base64', i, buf.length - n); } function base64End(buf) { var r = buf && buf.length ? this.write(buf) : ''; if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed); return r; } // Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex) function simpleWrite(buf) { return buf.toString(this.encoding); } function simpleEnd(buf) { return buf && buf.length ? this.write(buf) : ''; } },{"safe-buffer":19}],21:[function(require,module,exports){ (function (global){ /** * Module exports. */ module.exports = deprecate; /** * Mark that a method should not be used. * Returns a modified function which warns once by default. * * If `localStorage.noDeprecation = true` is set, then it is a no-op. * * If `localStorage.throwDeprecation = true` is set, then deprecated functions * will throw an Error when invoked. * * If `localStorage.traceDeprecation = true` is set, then deprecated functions * will invoke `console.trace()` instead of `console.error()`. * * @param {Function} fn - the function to deprecate * @param {String} msg - the string to print to the console when `fn` is invoked * @returns {Function} a new "deprecated" version of `fn` * @api public */ function deprecate (fn, msg) { if (config('noDeprecation')) { return fn; } var warned = false; function deprecated() { if (!warned) { if (config('throwDeprecation')) { throw new Error(msg); } else if (config('traceDeprecation')) { console.trace(msg); } else { console.warn(msg); } warned = true; } return fn.apply(this, arguments); } return deprecated; } /** * Checks `localStorage` for boolean values for the given `name`. * * @param {String} name * @returns {Boolean} * @api private */ function config (name) { // accessing global.localStorage can trigger a DOMException in sandboxed iframes try { if (!global.localStorage) return false; } catch (_) { return false; } var val = global.localStorage[name]; if (null == val) return false; return String(val).toLowerCase() === 'true'; } }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{}],22:[function(require,module,exports){ (function (Buffer){ const msgpack = require('msgpack5')() , encode = msgpack.encode , decode = msgpack.decode; const kConnecting = 1; const kConnected = 2; const kDisconnected = 3; // Generate a unique id for this webservice let my_uuid = new Uint8Array(16); my_uuid[0] = 44; my_uuid = Buffer.from(my_uuid); const kMagic = 0x0009340053640912; const kVersion = 0; /** * Wrap a web socket with a MsgPack RCP protocol that works with our C++ version. * @param {websocket} ws Websocket object */ function Peer(ws) { this.sock = ws; this.status = kConnecting; this.id = null; this.string_id = ""; this.bindings = {}; this.proxies = {}; this.events = {}; this.callbacks = {}; this.cbid = 0; this.uri = "unknown"; this.name = "unknown"; this.master = false; let message = (raw) => { console.log(raw) let msg = decode(raw); console.log("MSG", msg) if (this.status == kConnecting) { if (msg[1] != "__handshake__") { console.log("Bad handshake"); this.close(); } } //console.log("MSG", msg); if (msg[0] == 0) { // Notification if (msg.length == 3) { this._dispatchNotification(msg[1], msg[2]); // Call } else { this._dispatchCall(msg[2], msg[1], msg[3]); } } else if (msg[0] == 1) { this._dispatchResponse(msg[1], msg[3]); } } let close = () => { console.log("connection closed") this.status = kDisconnected; this._notify("disconnect", this); } let error = () => { console.error("Socket error"); this.sock.close(); this.status = kDisconnected; } //if undefined, client is using peer if(this.sock.on === undefined){ this.sock.onopen = (event) => { this.sock.send(encode([0, '__handshake__'])); console.log("socket was opened") } //Server is using peer }else{ this.sock.on("message", message); this.sock.on("close", close); this.sock.on("error", error); } this.bind("__handshake__", (magic, version, id) => { if (magic == kMagic) { console.log("Handshake received"); this.status = kConnected; this.id = id.buffer; this.string_id = id.toString('hex'); this._notify("connect", this); } else { console.log("Magic does not match"); this.close(); } }); this.send("__handshake__", kMagic, kVersion, [my_uuid]); } Peer.uuid = my_uuid; /** * @private */ Peer.prototype._dispatchNotification = function(name, args) { if (this.bindings.hasOwnProperty(name)) { //console.log("Notification for: ", name); this.bindings[name].apply(this, args); } else { console.log("Missing handler for: ", name); } } /** * @private */ Peer.prototype._dispatchCall = function(name, id, args) { if (this.bindings.hasOwnProperty(name)) { //console.log("Call for:", name, id); try { let res = this.bindings[name].apply(this, args); this.sock.send(encode([1,id,name,res])); } catch(e) { console.error("Could to dispatch or return call"); this.close(); } } else if (this.proxies.hasOwnProperty(name)) { //console.log("Proxy for:", name, id); args.unshift((res) => { try { this.sock.send(encode([1,id,name,res])); } catch(e) { this.close(); } }); this.proxies[name].apply(this, args); } else { console.log("Missing handler for: ", name); } } /** * @private */ Peer.prototype._dispatchResponse = function(id, res) { if (this.callbacks.hasOwnProperty(id)) { this.callbacks[id].call(this, res); delete this.callbacks[id]; } else { console.log("Missing callback"); } } /** * Register an RPC handler that will be called from a remote machine. Remotely * passed arguments are provided to the given function as normal arguments, and * if the function returns a value, it will be returned over the network also. * * @param {string} name The name of the function * @param {function} f A function or lambda to be callable remotely */ Peer.prototype.bind = function(name, f) { if (this.bindings.hasOwnProperty(name)) { //console.error("Duplicate bind to same procedure"); this.bindings[name] = f; } else { this.bindings[name] = f; } } /** * Allow an RPC call to pass through to another machine with minimal local * processing. */ Peer.prototype.proxy = function(name, f) { if (this.proxies.hasOwnProperty(name)) { //console.error("Duplicate proxy to same procedure"); this.proxies[name] = f; } else { this.proxies[name] = f; } } /** * Call a procedure on a remote machine. * * @param {string} name Name of the procedure * @param {function} cb Callback to receive return value as argument * @param {...} args Any number of arguments to also pass to remote procedure */ Peer.prototype.rpc = function(name, cb, ...args) { let id = this.cbid++; this.callbacks[id] = cb; try { this.sock.send(encode([0, id, name, args])); } catch(e) { this.close(); } } Peer.prototype.sendB = function(name, args) { try { this.sock.send(encode([0, name, args])); } catch(e) { this.close(); } } /** * Call a remote procedure but with no return value expected. * * @param {string} name Name of the procedure * @param {...} args Any number of arguments to also pass to remote procedure */ Peer.prototype.send = function(name, ...args) { try { this.sock.send(encode([0, name, args])); } catch(e) { this.close(); } } Peer.prototype.close = function() { this.sock.close = close; this.status = kDisconnected; } /** * @private */ Peer.prototype._notify = function(evt, ...args) { if (this.events.hasOwnProperty(evt)) { for (let i=0; i<this.events[evt].length; i++) { let f = this.events[evt][i]; f.apply(this, args); } } } /** * Register a callback for socket events. Events include: 'connect', * 'disconnect' and 'error'. * * @param {string} evt Event name * @param {function} f Callback on event */ Peer.prototype.on = function(evt, f) { if (!this.events.hasOwnProperty(evt)) { this.events[evt] = []; } this.events[evt].push(f); } module.exports = Peer; }).call(this,require("buffer").Buffer) },{"buffer":30,"msgpack5":5}],23:[function(require,module,exports){ const Peer = require('../../peer') let current_data = {}; let peer; checkIfLoggedIn = async () => { // const token = window.localStorage.getItem('token') // console.log(token) // if(!token){ // console.log("You need to login") // renderLogin() // }else{ // //Check if the token is valid // const response = await fetch('http://localhost:8080/auth/validation', { // method: 'POST', // headers: {'Authorization': token} // }) // console.log('RESPONSE', response) // //Token is valid, show available streams // if(response.status === 200){ // console.log("SUCCESS") renderThumbnails() // } // } } //Redirects the user to google authentication handleLogin = () => { window.location.href="/google"; } /** * Returns a list of available streams */ getAvailableStreams = async () => { const streamsInJson = await fetch('http://localhost:8080/streams'); const streams = await streamsInJson.json(); console.log('AVAILABLE', streams) return streams; } videoPlayer = () => { const containerDiv = document.getElementById('container') containerDiv.innerHTML = `<h1>Stream ${current_data.uri} is live right here!</h1><br><button onclick="renderThumbnails()">Go back</button><br> <canvas id="ftlab-stream-video" width="0" height="0"></canvas>`; containerDiv.innerHTML += '<br>' containerDiv.innerHTML += '' let decoder = new libde265.Decoder(); console.log(decoder) } /** * Creates thumbnail (image) for all available streams and adds them to div class='container' */ renderThumbnails = async () => { const thumbnails = await getAvailableStreams(); // console.log('THUMBNAILS', thumbnails) const containerDiv = document.getElementById('container') containerDiv.innerHTML = ''; // console.log(containerDiv) for(var i=0; i<thumbnails.length; i++){ const encodedURI = encodeURIComponent(thumbnails[i]) current_data.uri = encodedURI console.log("THUMBNAIL[i]", thumbnails[i]) try{ const someData = await fetch(`http://localhost:8080/stream/rgb?uri=${encodedURI}`) console.log('SOME DATA', someData) if(!someData.ok){ throw new Error('Image not found') } const myBlob = await someData.blob(); console.log('BLOB', myBlob) const objectURL = URL.createObjectURL(myBlob); // containerDiv.innerHTML += createCard() containerDiv.innerHTML += createCard(objectURL, i+4) }catch(err){ console.log("Couldn't create thumbnail"); console.log(err) } } } // //FOR LAPTOP // const renderThumbnails = async () => { // const containerDiv = document.getElementById('container') // containerDiv.innerHTML = ''; // for(var i=0; i<2; i++){ // containerDiv.innerHTML += createCard() // } // } /** * Renders button that will redirect to google login */ renderLogin = () => { const containerDiv = document.getElementById('container'); containerDiv.innerHTML = `<div id='Login'> <h2>Welcome to Future Technology Lab</h2> <h3>Please login!</h3> <a className="button" onClick="handleLogin()"> <div> <span class="svgIcon t-popup-svg"> <svg class="svgIcon-use" width="25" height="37" viewBox="0 0 25 25"> <g fill="none" fill-rule="evenodd"> <path d="M20.66 12.693c0-.603-.054-1.182-.155-1.738H12.5v3.287h4.575a3.91 3.91 0 0 1-1.697 2.566v2.133h2.747c1.608-1.48 2.535-3.65 2.535-6.24z" fill="#4285F4"/> <path d="M12.5 21c2.295 0 4.22-.76 5.625-2.06l-2.747-2.132c-.76.51-1.734.81-2.878.81-2.214 0-4.088-1.494-4.756-3.503h-2.84v2.202A8.498 8.498 0 0 0 12.5 21z" fill="#34A853"/> <path d="M7.744 14.115c-.17-.51-.267-1.055-.267-1.615s.097-1.105.267-1.615V8.683h-2.84A8.488 8.488 0 0 0 4 12.5c0 1.372.328 2.67.904 3.817l2.84-2.202z" fill="#FBBC05"/> <path d="M12.5 7.38c1.248 0 2.368.43 3.25 1.272l2.437-2.438C16.715 4.842 14.79 4 12.5 4a8.497 8.497 0 0 0-7.596 4.683l2.84 2.202c.668-2.01 2.542-3.504 4.756-3.504z" fill="#EA4335"/> </g> </svg> </span> <span class="button-label">Sign in with Google</span> </div> </a> </div>` } //FOR DESKTOP createCard = (url, viewers) => { return `<div class='ftlab-card-component' > <img src='${url}' class="thumbnail-img" alt="Hups" width="250px"></img> <p>Viewers: ${viewers}</p> <button onclick="videoPlayer()">button</button> </div>` } //FOR LAPTOP // const createCard = () => { // return `<div class='ftlab-card-component'> // <img src='https://via.placeholder.com/250x150' class="thumbnail-img" width="250px" alt="Hups"></img> // <p>Viewers: yes</p> // <button onclick="window.location.href='/stream?uri'">button</button> // </div>` // } connectToStream = () => { const ws = new WebSocket('ws://localhost:8080/') current_data.peer = new Peer(ws); return console.log('successfully connected to stream') //setTimeout 1s, ask for the amount of frames user has selected } const cardLogic = () => { const cards = document.getElementsByClassName('ftlab-card-component'); } },{"../../peer":22}],24:[function(require,module,exports){ (function (global){ 'use strict'; var objectAssign = require('object-assign'); // compare and isBuffer taken from https://github.com/feross/buffer/blob/680e9e5e488f22aac27599a57dc844a6315928dd/index.js // original notice: /*! * The buffer module from node.js, for the browser. * * @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org> * @license MIT */ function compare(a, b) { if (a === b) { return 0; } var x = a.length; var y = b.length; for (var i = 0, len = Math.min(x, y); i < len; ++i) { if (a[i] !== b[i]) { x = a[i]; y = b[i]; break; } } if (x < y) { return -1; } if (y < x) { return 1; } return 0; } function isBuffer(b) { if (global.Buffer && typeof global.Buffer.isBuffer === 'function') { return global.Buffer.isBuffer(b); } return !!(b != null && b._isBuffer); } // based on node assert, original notice: // NB: The URL to the CommonJS spec is kept just for tradition. // node-assert has evolved a lot since then, both in API and behavior. // http://wiki.commonjs.org/wiki/Unit_Testing/1.0 // // THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8! // // Originally from narwhal.js (http://narwhaljs.org) // Copyright (c) 2009 Thomas Robinson <280north.com> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the 'Software'), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. var util = require('util/'); var hasOwn = Object.prototype.hasOwnProperty; var pSlice = Array.prototype.slice; var functionsHaveNames = (function () { return function foo() {}.name === 'foo'; }()); function pToString (obj) { return Object.prototype.toString.call(obj); } function isView(arrbuf) { if (isBuffer(arrbuf)) { return false; } if (typeof global.ArrayBuffer !== 'function') { return false; } if (typeof ArrayBuffer.isView === 'function') { return ArrayBuffer.isView(arrbuf); } if (!arrbuf) { return false; } if (arrbuf instanceof DataView) { return true; } if (arrbuf.buffer && arrbuf.buffer instanceof ArrayBuffer) { return true; } return false; } // 1. The assert module provides functions that throw // AssertionError's when particular conditions are not met. The // assert module must conform to the following interface. var assert = module.exports = ok; // 2. The AssertionError is defined in assert. // new assert.AssertionError({ message: message, // actual: actual, // expected: expected }) var regex = /\s*function\s+([^\(\s]*)\s*/; // based on https://github.com/ljharb/function.prototype.name/blob/adeeeec8bfcc6068b187d7d9fb3d5bb1d3a30899/implementation.js function getName(func) { if (!util.isFunction(func)) { return; } if (functionsHaveNames) { return func.name; } var str = func.toString(); var match = str.match(regex); return match && match[1]; } assert.AssertionError = function AssertionError(options) { this.name = 'AssertionError'; this.actual = options.actual; this.expected = options.expected; this.operator = options.operator; if (options.message) { this.message = options.message; this.generatedMessage = false; } else { this.message = getMessage(this); this.generatedMessage = true; } var stackStartFunction = options.stackStartFunction || fail; if (Error.captureStackTrace) { Error.captureStackTrace(this, stackStartFunction); } else { // non v8 browsers so we can have a stacktrace var err = new Error(); if (err.stack) { var out = err.stack; // try to strip useless frames var fn_name = getName(stackStartFunction); var idx = out.indexOf('\n' + fn_name); if (idx >= 0) { // once we have located the function frame // we need to strip out everything before it (and its line) var next_line = out.indexOf('\n', idx + 1); out = out.substring(next_line + 1); } this.stack = out; } } }; // assert.AssertionError instanceof Error util.inherits(assert.AssertionError, Error); function truncate(s, n) { if (typeof s === 'string') { return s.length < n ? s : s.slice(0, n); } else { return s; } } function inspect(something) { if (functionsHaveNames || !util.isFunction(something)) { return util.inspect(something); } var rawname = getName(something); var name = rawname ? ': ' + rawname : ''; return '[Function' + name + ']'; } function getMessage(self) { return truncate(inspect(self.actual), 128) + ' ' + self.operator + ' ' + truncate(inspect(self.expected), 128); } // At present only the three keys mentioned above are used and // understood by the spec. Implementations or sub modules can pass // other keys to the AssertionError's constructor - they will be // ignored. // 3. All of the following functions must throw an AssertionError // when a corresponding condition is not met, with a message that // may be undefined if not provided. All assertion methods provide // both the actual and expected values to the assertion error for // display purposes. function fail(actual, expected, message, operator, stackStartFunction) { throw new assert.AssertionError({ message: message, actual: actual, expected: expected, operator: operator, stackStartFunction: stackStartFunction }); } // EXTENSION! allows for well behaved errors defined elsewhere. assert.fail = fail; // 4. Pure assertion tests whether a value is truthy, as determined // by !!guard. // assert.ok(guard, message_opt); // This statement is equivalent to assert.equal(true, !!guard, // message_opt);. To test strictly for the value true, use // assert.strictEqual(true, guard, message_opt);. function ok(value, message) { if (!value) fail(value, true, message, '==', assert.ok); } assert.ok = ok; // 5. The equality assertion tests shallow, coercive equality with // ==. // assert.equal(actual, expected, message_opt); assert.equal = function equal(actual, expected, message) { if (actual != expected) fail(actual, expected, message, '==', assert.equal); }; // 6. The non-equality assertion tests for whether two objects are not equal // with != assert.notEqual(actual, expected, message_opt); assert.notEqual = function notEqual(actual, expected, message) { if (actual == expected) { fail(actual, expected, message, '!=', assert.notEqual); } }; // 7. The equivalence assertion tests a deep equality relation. // assert.deepEqual(actual, expected, message_opt); assert.deepEqual = function deepEqual(actual, expected, message) { if (!_deepEqual(actual, expected, false)) { fail(actual, expected, message, 'deepEqual', assert.deepEqual); } }; assert.deepStrictEqual = function deepStrictEqual(actual, expected, message) { if (!_deepEqual(actual, expected, true)) { fail(actual, expected, message, 'deepStrictEqual', assert.deepStrictEqual); } }; function _deepEqual(actual, expected, strict, memos) { // 7.1. All identical values are equivalent, as determined by ===. if (actual === expected) { return true; } else if (isBuffer(actual) && isBuffer(expected)) { return compare(actual, expected) === 0; // 7.2. If the expected value is a Date object, the actual value is // equivalent if it is also a Date object that refers to the same time. } else if (util.isDate(actual) && util.isDate(expected)) { return actual.getTime() === expected.getTime(); // 7.3 If the expected value is a RegExp object, the actual value is // equivalent if it is also a RegExp object with the same source and // properties (`global`, `multiline`, `lastIndex`, `ignoreCase`). } else if (util.isRegExp(actual) && util.isRegExp(expected)) { return actual.source === expected.source && actual.global === expected.global && actual.multiline === expected.multiline && actual.lastIndex === expected.lastIndex && actual.ignoreCase === expected.ignoreCase; // 7.4. Other pairs that do not both pass typeof value == 'object', // equivalence is determined by ==. } else if ((actual === null || typeof actual !== 'object') && (expected === null || typeof expected !== 'object')) { return strict ? actual === expected : actual == expected; // If both values are instances of typed arrays, wrap their underlying // ArrayBuffers in a Buffer each to increase performance // This optimization requires the arrays to have the same type as checked by // Object.prototype.toString (aka pToString). Never perform binary // comparisons for Float*Arrays, though, since e.g. +0 === -0 but their // bit patterns are not identical. } else if (isView(actual) && isView(expected) && pToString(actual) === pToString(expected) && !(actual instanceof Float32Array || actual instanceof Float64Array)) { return compare(new Uint8Array(actual.buffer), new Uint8Array(expected.buffer)) === 0; // 7.5 For all other Object pairs, including Array objects, equivalence is // determined by having the same number of owned properties (as verified // with Object.prototype.hasOwnProperty.call), the same set of keys // (although not necessarily the same order), equivalent values for every // corresponding key, and an identical 'prototype' property. Note: this // accounts for both named and indexed properties on Arrays. } else if (isBuffer(actual) !== isBuffer(expected)) { return false; } else { memos = memos || {actual: [], expected: []}; var actualIndex = memos.actual.indexOf(actual); if (actualIndex !== -1) { if (actualIndex === memos.expected.indexOf(expected)) { return true; } } memos.actual.push(actual); memos.expected.push(expected); return objEquiv(actual, expected, strict, memos); } } function isArguments(object) { return Object.prototype.toString.call(object) == '[object Arguments]'; } function objEquiv(a, b, strict, actualVisitedObjects) { if (a === null || a === undefined || b === null || b === undefined) return false; // if one is a primitive, the other must be same if (util.isPrimitive(a) || util.isPrimitive(b)) return a === b; if (strict && Object.getPrototypeOf(a) !== Object.getPrototypeOf(b)) return false; var aIsArgs = isArguments(a); var bIsArgs = isArguments(b); if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs)) return false; if (aIsArgs) { a = pSlice.call(a); b = pSlice.call(b); return _deepEqual(a, b, strict); } var ka = objectKeys(a); var kb = objectKeys(b); var key, i; // having the same number of owned properties (keys incorporates // hasOwnProperty) if (ka.length !== kb.length) return false; //the same set of keys (although not necessarily the same order), ka.sort(); kb.sort(); //~~~cheap key test for (i = ka.length - 1; i >= 0; i--) { if (ka[i] !== kb[i]) return false; } //equivalent values for every corresponding key, and //~~~possibly expensive deep test for (i = ka.length - 1; i >= 0; i--) { key = ka[i]; if (!_deepEqual(a[key], b[key], strict, actualVisitedObjects)) return false; } return true; } // 8. The non-equivalence assertion tests for any deep inequality. // assert.notDeepEqual(actual, expected, message_opt); assert.notDeepEqual = function notDeepEqual(actual, expected, message) { if (_deepEqual(actual, expected, false)) { fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual); } }; assert.notDeepStrictEqual = notDeepStrictEqual; function notDeepStrictEqual(actual, expected, message) { if (_deepEqual(actual, expected, true)) { fail(actual, expected, message, 'notDeepStrictEqual', notDeepStrictEqual); } } // 9. The strict equality assertion tests strict equality, as determined by ===. // assert.strictEqual(actual, expected, message_opt); assert.strictEqual = function strictEqual(actual, expected, message) { if (actual !== expected) { fail(actual, expected, message, '===', assert.strictEqual); } }; // 10. The strict non-equality assertion tests for strict inequality, as // determined by !==. assert.notStrictEqual(actual, expected, message_opt); assert.notStrictEqual = function notStrictEqual(actual, expected, message) { if (actual === expected) { fail(actual, expected, message, '!==', assert.notStrictEqual); } }; function expectedException(actual, expected) { if (!actual || !expected) { return false; } if (Object.prototype.toString.call(expected) == '[object RegExp]') { return expected.test(actual); } try { if (actual instanceof expected) { return true; } } catch (e) { // Ignore. The instanceof check doesn't work for arrow functions. } if (Error.isPrototypeOf(expected)) { return false; } return expected.call({}, actual) === true; } function _tryBlock(block) { var error; try { block(); } catch (e) { error = e; } return error; } function _throws(shouldThrow, block, expected, message) { var actual; if (typeof block !== 'function') { throw new TypeError('"block" argument must be a function'); } if (typeof expected === 'string') { message = expected; expected = null; } actual = _tryBlock(block); message = (expected && expected.name ? ' (' + expected.name + ').' : '.') + (message ? ' ' + message : '.'); if (shouldThrow && !actual) { fail(actual, expected, 'Missing expected exception' + message); } var userProvidedMessage = typeof message === 'string'; var isUnwantedException = !shouldThrow && util.isError(actual); var isUnexpectedException = !shouldThrow && actual && !expected; if ((isUnwantedException && userProvidedMessage && expectedException(actual, expected)) || isUnexpectedException) { fail(actual, expected, 'Got unwanted exception' + message); } if ((shouldThrow && actual && expected && !expectedException(actual, expected)) || (!shouldThrow && actual)) { throw actual; } } // 11. Expected to throw an error: // assert.throws(block, Error_opt, message_opt); assert.throws = function(block, /*optional*/error, /*optional*/message) { _throws(true, block, error, message); }; // EXTENSION! This is annoying to write outside this module. assert.doesNotThrow = function(block, /*optional*/error, /*optional*/message) { _throws(false, block, error, message); }; assert.ifError = function(err) { if (err) throw err; }; // Expose a strict only variant of assert function strict(value, message) { if (!value) fail(value, true, message, '==', strict); } assert.strict = objectAssign(strict, assert, { equal: assert.strictEqual, deepEqual: assert.deepStrictEqual, notEqual: assert.notStrictEqual, notDeepEqual: assert.notDeepStrictEqual }); assert.strict.strict = assert.strict; var objectKeys = Object.keys || function (obj) { var keys = []; for (var key in obj) { if (hasOwn.call(obj, key)) keys.push(key); } return keys; }; }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"object-assign":34,"util/":27}],25:[function(require,module,exports){ arguments[4][3][0].apply(exports,arguments) },{"dup":3}],26:[function(require,module,exports){ module.exports = function isBuffer(arg) { return arg && typeof arg === 'object' && typeof arg.copy === 'function' && typeof arg.fill === 'function' && typeof arg.readUInt8 === 'function'; } },{}],27:[function(require,module,exports){ (function (process,global){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. var formatRegExp = /%[sdj%]/g; exports.format = function(f) { if (!isString(f)) { var objects = []; for (var i = 0; i < arguments.length; i++) { objects.push(inspect(arguments[i])); } return objects.join(' '); } var i = 1; var args = arguments; var len = args.length; var str = String(f).replace(formatRegExp, function(x) { if (x === '%%') return '%'; if (i >= len) return x; switch (x) { case '%s': return String(args[i++]); case '%d': return Number(args[i++]); case '%j': try { return JSON.stringify(args[i++]); } catch (_) { return '[Circular]'; } default: return x; } }); for (var x = args[i]; i < len; x = args[++i]) { if (isNull(x) || !isObject(x)) { str += ' ' + x; } else { str += ' ' + inspect(x); } } return str; }; // Mark that a method should not be used. // Returns a modified function which warns once by default. // If --no-deprecation is set, then it is a no-op. exports.deprecate = function(fn, msg) { // Allow for deprecating things in the process of starting up. if (isUndefined(global.process)) { return function() { return exports.deprecate(fn, msg).apply(this, arguments); }; } if (process.noDeprecation === true) { return fn; } var warned = false; function deprecated() { if (!warned) { if (process.throwDeprecation) { throw new Error(msg); } else if (process.traceDeprecation) { console.trace(msg); } else { console.error(msg); } warned = true; } return fn.apply(this, arguments); } return deprecated; }; var debugs = {}; var debugEnviron; exports.debuglog = function(set) { if (isUndefined(debugEnviron)) debugEnviron = process.env.NODE_DEBUG || ''; set = set.toUpperCase(); if (!debugs[set]) { if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) { var pid = process.pid; debugs[set] = function() { var msg = exports.format.apply(exports, arguments); console.error('%s %d: %s', set, pid, msg); }; } else { debugs[set] = function() {}; } } return debugs[set]; }; /** * Echos the value of a value. Trys to print the value out * in the best way possible given the different types. * * @param {Object} obj The object to print out. * @param {Object} opts Optional options object that alters the output. */ /* legacy: obj, showHidden, depth, colors*/ function inspect(obj, opts) { // default options var ctx = { seen: [], stylize: stylizeNoColor }; // legacy... if (arguments.length >= 3) ctx.depth = arguments[2]; if (arguments.length >= 4) ctx.colors = arguments[3]; if (isBoolean(opts)) { // legacy... ctx.showHidden = opts; } else if (opts) { // got an "options" object exports._extend(ctx, opts); } // set default options if (isUndefined(ctx.showHidden)) ctx.showHidden = false; if (isUndefined(ctx.depth)) ctx.depth = 2; if (isUndefined(ctx.colors)) ctx.colors = false; if (isUndefined(ctx.customInspect)) ctx.customInspect = true; if (ctx.colors) ctx.stylize = stylizeWithColor; return formatValue(ctx, obj, ctx.depth); } exports.inspect = inspect; // http://en.wikipedia.org/wiki/ANSI_escape_code#graphics inspect.colors = { 'bold' : [1, 22], 'italic' : [3, 23], 'underline' : [4, 24], 'inverse' : [7, 27], 'white' : [37, 39], 'grey' : [90, 39], 'black' : [30, 39], 'blue' : [34, 39], 'cyan' : [36, 39], 'green' : [32, 39], 'magenta' : [35, 39], 'red' : [31, 39], 'yellow' : [33, 39] }; // Don't use 'blue' not visible on cmd.exe inspect.styles = { 'special': 'cyan', 'number': 'yellow', 'boolean': 'yellow', 'undefined': 'grey', 'null': 'bold', 'string': 'green', 'date': 'magenta', // "name": intentionally not styling 'regexp': 'red' }; function stylizeWithColor(str, styleType) { var style = inspect.styles[styleType]; if (style) { return '\u001b[' + inspect.colors[style][0] + 'm' + str + '\u001b[' + inspect.colors[style][1] + 'm'; } else { return str; } } function stylizeNoColor(str, styleType) { return str; } function arrayToHash(array) { var hash = {}; array.forEach(function(val, idx) { hash[val] = true; }); return hash; } function formatValue(ctx, value, recurseTimes) { // Provide a hook for user-specified inspect functions. // Check that value is an object with an inspect function on it if (ctx.customInspect && value && isFunction(value.inspect) && // Filter out the util module, it's inspect function is special value.inspect !== exports.inspect && // Also filter out any prototype objects using the circular check. !(value.constructor && value.constructor.prototype === value)) { var ret = value.inspect(recurseTimes, ctx); if (!isString(ret)) { ret = formatValue(ctx, ret, recurseTimes); } return ret; } // Primitive types cannot have properties var primitive = formatPrimitive(ctx, value); if (primitive) { return primitive; } // Look up the keys of the object. var keys = Object.keys(value); var visibleKeys = arrayToHash(keys); if (ctx.showHidden) { keys = Object.getOwnPropertyNames(value); } // IE doesn't make error fields non-enumerable // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx if (isError(value) && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) { return formatError(value); } // Some type of object without properties can be shortcutted. if (keys.length === 0) { if (isFunction(value)) { var name = value.name ? ': ' + value.name : ''; return ctx.stylize('[Function' + name + ']', 'special'); } if (isRegExp(value)) { return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); } if (isDate(value)) { return ctx.stylize(Date.prototype.toString.call(value), 'date'); } if (isError(value)) { return formatError(value); } } var base = '', array = false, braces = ['{', '}']; // Make Array say that they are Array if (isArray(value)) { array = true; braces = ['[', ']']; } // Make functions say that they are functions if (isFunction(value)) { var n = value.name ? ': ' + value.name : ''; base = ' [Function' + n + ']'; } // Make RegExps say that they are RegExps if (isRegExp(value)) { base = ' ' + RegExp.prototype.toString.call(value); } // Make dates with properties first say the date if (isDate(value)) { base = ' ' + Date.prototype.toUTCString.call(value); } // Make error with message first say the error if (isError(value)) { base = ' ' + formatError(value); } if (keys.length === 0 && (!array || value.length == 0)) { return braces[0] + base + braces[1]; } if (recurseTimes < 0) { if (isRegExp(value)) { return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); } else { return ctx.stylize('[Object]', 'special'); } } ctx.seen.push(value); var output; if (array) { output = formatArray(ctx, value, recurseTimes, visibleKeys, keys); } else { output = keys.map(function(key) { return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array); }); } ctx.seen.pop(); return reduceToSingleString(output, base, braces); } function formatPrimitive(ctx, value) { if (isUndefined(value)) return ctx.stylize('undefined', 'undefined'); if (isString(value)) { var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '') .replace(/'/g, "\\'") .replace(/\\"/g, '"') + '\''; return ctx.stylize(simple, 'string'); } if (isNumber(value)) return ctx.stylize('' + value, 'number'); if (isBoolean(value)) return ctx.stylize('' + value, 'boolean'); // For some reason typeof null is "object", so special case here. if (isNull(value)) return ctx.stylize('null', 'null'); } function formatError(value) { return '[' + Error.prototype.toString.call(value) + ']'; } function formatArray(ctx, value, recurseTimes, visibleKeys, keys) { var output = []; for (var i = 0, l = value.length; i < l; ++i) { if (hasOwnProperty(value, String(i))) { output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, String(i), true)); } else { output.push(''); } } keys.forEach(function(key) { if (!key.match(/^\d+$/)) { output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, key, true)); } }); return output; } function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) { var name, str, desc; desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] }; if (desc.get) { if (desc.set) { str = ctx.stylize('[Getter/Setter]', 'special'); } else { str = ctx.stylize('[Getter]', 'special'); } } else { if (desc.set) { str = ctx.stylize('[Setter]', 'special'); } } if (!hasOwnProperty(visibleKeys, key)) { name = '[' + key + ']'; } if (!str) { if (ctx.seen.indexOf(desc.value) < 0) { if (isNull(recurseTimes)) { str = formatValue(ctx, desc.value, null); } else { str = formatValue(ctx, desc.value, recurseTimes - 1); } if (str.indexOf('\n') > -1) { if (array) { str = str.split('\n').map(function(line) { return ' ' + line; }).join('\n').substr(2); } else { str = '\n' + str.split('\n').map(function(line) { return ' ' + line; }).join('\n'); } } } else { str = ctx.stylize('[Circular]', 'special'); } } if (isUndefined(name)) { if (array && key.match(/^\d+$/)) { return str; } name = JSON.stringify('' + key); if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) { name = name.substr(1, name.length - 2); name = ctx.stylize(name, 'name'); } else { name = name.replace(/'/g, "\\'") .replace(/\\"/g, '"') .replace(/(^"|"$)/g, "'"); name = ctx.stylize(name, 'string'); } } return name + ': ' + str; } function reduceToSingleString(output, base, braces) { var numLinesEst = 0; var length = output.reduce(function(prev, cur) { numLinesEst++; if (cur.indexOf('\n') >= 0) numLinesEst++; return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1; }, 0); if (length > 60) { return braces[0] + (base === '' ? '' : base + '\n ') + ' ' + output.join(',\n ') + ' ' + braces[1]; } return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1]; } // NOTE: These type checking functions intentionally don't use `instanceof` // because it is fragile and can be easily faked with `Object.create()`. function isArray(ar) { return Array.isArray(ar); } exports.isArray = isArray; function isBoolean(arg) { return typeof arg === 'boolean'; } exports.isBoolean = isBoolean; function isNull(arg) { return arg === null; } exports.isNull = isNull; function isNullOrUndefined(arg) { return arg == null; } exports.isNullOrUndefined = isNullOrUndefined; function isNumber(arg) { return typeof arg === 'number'; } exports.isNumber = isNumber; function isString(arg) { return typeof arg === 'string'; } exports.isString = isString; function isSymbol(arg) { return typeof arg === 'symbol'; } exports.isSymbol = isSymbol; function isUndefined(arg) { return arg === void 0; } exports.isUndefined = isUndefined; function isRegExp(re) { return isObject(re) && objectToString(re) === '[object RegExp]'; } exports.isRegExp = isRegExp; function isObject(arg) { return typeof arg === 'object' && arg !== null; } exports.isObject = isObject; function isDate(d) { return isObject(d) && objectToString(d) === '[object Date]'; } exports.isDate = isDate; function isError(e) { return isObject(e) && (objectToString(e) === '[object Error]' || e instanceof Error); } exports.isError = isError; function isFunction(arg) { return typeof arg === 'function'; } exports.isFunction = isFunction; function isPrimitive(arg) { return arg === null || typeof arg === 'boolean' || typeof arg === 'number' || typeof arg === 'string' || typeof arg === 'symbol' || // ES6 symbol typeof arg === 'undefined'; } exports.isPrimitive = isPrimitive; exports.isBuffer = require('./support/isBuffer'); function objectToString(o) { return Object.prototype.toString.call(o); } function pad(n) { return n < 10 ? '0' + n.toString(10) : n.toString(10); } var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', 'Oct', 'Nov', 'Dec']; // 26 Feb 16:19:34 function timestamp() { var d = new Date(); var time = [pad(d.getHours()), pad(d.getMinutes()), pad(d.getSeconds())].join(':'); return [d.getDate(), months[d.getMonth()], time].join(' '); } // log is just a thin wrapper to console.log that prepends a timestamp exports.log = function() { console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments)); }; /** * Inherit the prototype methods from one constructor into another. * * The Function.prototype.inherits from lang.js rewritten as a standalone * function (not on Function.prototype). NOTE: If this file is to be loaded * during bootstrapping this function needs to be rewritten using some native * functions as prototype setup using normal JavaScript does not work as * expected during bootstrapping (see mirror.js in r114903). * * @param {function} ctor Constructor function which needs to inherit the * prototype. * @param {function} superCtor Constructor function to inherit prototype from. */ exports.inherits = require('inherits'); exports._extend = function(origin, add) { // Don't do anything if add isn't an object if (!add || !isObject(add)) return origin; var keys = Object.keys(add); var i = keys.length; while (i--) { origin[keys[i]] = add[keys[i]]; } return origin; }; function hasOwnProperty(obj, prop) { return Object.prototype.hasOwnProperty.call(obj, prop); } }).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"./support/isBuffer":26,"_process":35,"inherits":25}],28:[function(require,module,exports){ 'use strict' exports.byteLength = byteLength exports.toByteArray = toByteArray exports.fromByteArray = fromByteArray var lookup = [] var revLookup = [] var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' for (var i = 0, len = code.length; i < len; ++i) { lookup[i] = code[i] revLookup[code.charCodeAt(i)] = i } // Support decoding URL-safe base64 strings, as Node.js does. // See: https://en.wikipedia.org/wiki/Base64#URL_applications revLookup['-'.charCodeAt(0)] = 62 revLookup['_'.charCodeAt(0)] = 63 function getLens (b64) { var len = b64.length if (len % 4 > 0) { throw new Error('Invalid string. Length must be a multiple of 4') } // Trim off extra bytes after placeholder bytes are found // See: https://github.com/beatgammit/base64-js/issues/42 var validLen = b64.indexOf('=') if (validLen === -1) validLen = len var placeHoldersLen = validLen === len ? 0 : 4 - (validLen % 4) return [validLen, placeHoldersLen] } // base64 is 4/3 + up to two characters of the original data function byteLength (b64) { var lens = getLens(b64) var validLen = lens[0] var placeHoldersLen = lens[1] return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen } function _byteLength (b64, validLen, placeHoldersLen) { return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen } function toByteArray (b64) { var tmp var lens = getLens(b64) var validLen = lens[0] var placeHoldersLen = lens[1] var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen)) var curByte = 0 // if there are placeholders, only get up to the last complete 4 chars var len = placeHoldersLen > 0 ? validLen - 4 : validLen var i for (i = 0; i < len; i += 4) { tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)] arr[curByte++] = (tmp >> 16) & 0xFF arr[curByte++] = (tmp >> 8) & 0xFF arr[curByte++] = tmp & 0xFF } if (placeHoldersLen === 2) { tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4) arr[curByte++] = tmp & 0xFF } if (placeHoldersLen === 1) { tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2) arr[curByte++] = (tmp >> 8) & 0xFF arr[curByte++] = tmp & 0xFF } return arr } function tripletToBase64 (num) { return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] } function encodeChunk (uint8, start, end) { var tmp var output = [] for (var i = start; i < end; i += 3) { tmp = ((uint8[i] << 16) & 0xFF0000) + ((uint8[i + 1] << 8) & 0xFF00) + (uint8[i + 2] & 0xFF) output.push(tripletToBase64(tmp)) } return output.join('') } function fromByteArray (uint8) { var tmp var len = uint8.length var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes var parts = [] var maxChunkLength = 16383 // must be multiple of 3 // go through the array every three bytes, we'll deal with trailing stuff later for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { parts.push(encodeChunk( uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength) )) } // pad the end with zeros, but make sure to not forget the extra bytes if (extraBytes === 1) { tmp = uint8[len - 1] parts.push( lookup[tmp >> 2] + lookup[(tmp << 4) & 0x3F] + '==' ) } else if (extraBytes === 2) { tmp = (uint8[len - 2] << 8) + uint8[len - 1] parts.push( lookup[tmp >> 10] + lookup[(tmp >> 4) & 0x3F] + lookup[(tmp << 2) & 0x3F] + '=' ) } return parts.join('') } },{}],29:[function(require,module,exports){ },{}],30:[function(require,module,exports){ (function (Buffer){ /*! * The buffer module from node.js, for the browser. * * @author Feross Aboukhadijeh <https://feross.org> * @license MIT */ /* eslint-disable no-proto */ 'use strict' var base64 = require('base64-js') var ieee754 = require('ieee754') var customInspectSymbol = (typeof Symbol === 'function' && typeof Symbol.for === 'function') ? Symbol.for('nodejs.util.inspect.custom') : null exports.Buffer = Buffer exports.SlowBuffer = SlowBuffer exports.INSPECT_MAX_BYTES = 50 var K_MAX_LENGTH = 0x7fffffff exports.kMaxLength = K_MAX_LENGTH /** * If `Buffer.TYPED_ARRAY_SUPPORT`: * === true Use Uint8Array implementation (fastest) * === false Print warning and recommend using `buffer` v4.x which has an Object * implementation (most compatible, even IE6) * * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, * Opera 11.6+, iOS 4.2+. * * We report that the browser does not support typed arrays if the are not subclassable * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array` * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support * for __proto__ and has a buggy typed array implementation. */ Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport() if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' && typeof console.error === 'function') { console.error( 'This browser lacks typed array (Uint8Array) support which is required by ' + '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.' ) } function typedArraySupport () { // Can typed array instances can be augmented? try { var arr = new Uint8Array(1) var proto = { foo: function () { return 42 } } Object.setPrototypeOf(proto, Uint8Array.prototype) Object.setPrototypeOf(arr, proto) return arr.foo() === 42 } catch (e) { return false } } Object.defineProperty(Buffer.prototype, 'parent', { enumerable: true, get: function () { if (!Buffer.isBuffer(this)) return undefined return this.buffer } }) Object.defineProperty(Buffer.prototype, 'offset', { enumerable: true, get: function () { if (!Buffer.isBuffer(this)) return undefined return this.byteOffset } }) function createBuffer (length) { if (length > K_MAX_LENGTH) { throw new RangeError('The value "' + length + '" is invalid for option "size"') } // Return an augmented `Uint8Array` instance var buf = new Uint8Array(length) Object.setPrototypeOf(buf, Buffer.prototype) return buf } /** * The Buffer constructor returns instances of `Uint8Array` that have their * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of * `Uint8Array`, so the returned instances will have all the node `Buffer` methods * and the `Uint8Array` methods. Square bracket notation works as expected -- it * returns a single octet. * * The `Uint8Array` prototype remains unmodified. */ function Buffer (arg, encodingOrOffset, length) { // Common case. if (typeof arg === 'number') { if (typeof encodingOrOffset === 'string') { throw new TypeError( 'The "string" argument must be of type string. Received type number' ) } return allocUnsafe(arg) } return from(arg, encodingOrOffset, length) } // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 if (typeof Symbol !== 'undefined' && Symbol.species != null && Buffer[Symbol.species] === Buffer) { Object.defineProperty(Buffer, Symbol.species, { value: null, configurable: true, enumerable: false, writable: false }) } Buffer.poolSize = 8192 // not used by this implementation function from (value, encodingOrOffset, length) { if (typeof value === 'string') { return fromString(value, encodingOrOffset) } if (ArrayBuffer.isView(value)) { return fromArrayLike(value) } if (value == null) { throw new TypeError( 'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' + 'or Array-like Object. Received type ' + (typeof value) ) } if (isInstance(value, ArrayBuffer) || (value && isInstance(value.buffer, ArrayBuffer))) { return fromArrayBuffer(value, encodingOrOffset, length) } if (typeof value === 'number') { throw new TypeError( 'The "value" argument must not be of type number. Received type number' ) } var valueOf = value.valueOf && value.valueOf() if (valueOf != null && valueOf !== value) { return Buffer.from(valueOf, encodingOrOffset, length) } var b = fromObject(value) if (b) return b if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null && typeof value[Symbol.toPrimitive] === 'function') { return Buffer.from( value[Symbol.toPrimitive]('string'), encodingOrOffset, length ) } throw new TypeError( 'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' + 'or Array-like Object. Received type ' + (typeof value) ) } /** * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError * if value is a number. * Buffer.from(str[, encoding]) * Buffer.from(array) * Buffer.from(buffer) * Buffer.from(arrayBuffer[, byteOffset[, length]]) **/ Buffer.from = function (value, encodingOrOffset, length) { return from(value, encodingOrOffset, length) } // Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug: // https://github.com/feross/buffer/pull/148 Object.setPrototypeOf(Buffer.prototype, Uint8Array.prototype) Object.setPrototypeOf(Buffer, Uint8Array) function assertSize (size) { if (typeof size !== 'number') { throw new TypeError('"size" argument must be of type number') } else if (size < 0) { throw new RangeError('The value "' + size + '" is invalid for option "size"') } } function alloc (size, fill, encoding) { assertSize(size) if (size <= 0) { return createBuffer(size) } if (fill !== undefined) { // Only pay attention to encoding if it's a string. This // prevents accidentally sending in a number that would // be interpretted as a start offset. return typeof encoding === 'string' ? createBuffer(size).fill(fill, encoding) : createBuffer(size).fill(fill) } return createBuffer(size) } /** * Creates a new filled Buffer instance. * alloc(size[, fill[, encoding]]) **/ Buffer.alloc = function (size, fill, encoding) { return alloc(size, fill, encoding) } function allocUnsafe (size) { assertSize(size) return createBuffer(size < 0 ? 0 : checked(size) | 0) } /** * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. * */ Buffer.allocUnsafe = function (size) { return allocUnsafe(size) } /** * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. */ Buffer.allocUnsafeSlow = function (size) { return allocUnsafe(size) } function fromString (string, encoding) { if (typeof encoding !== 'string' || encoding === '') { encoding = 'utf8' } if (!Buffer.isEncoding(encoding)) { throw new TypeError('Unknown encoding: ' + encoding) } var length = byteLength(string, encoding) | 0 var buf = createBuffer(length) var actual = buf.write(string, encoding) if (actual !== length) { // Writing a hex string, for example, that contains invalid characters will // cause everything after the first invalid character to be ignored. (e.g. // 'abxxcd' will be treated as 'ab') buf = buf.slice(0, actual) } return buf } function fromArrayLike (array) { var length = array.length < 0 ? 0 : checked(array.length) | 0 var buf = createBuffer(length) for (var i = 0; i < length; i += 1) { buf[i] = array[i] & 255 } return buf } function fromArrayBuffer (array, byteOffset, length) { if (byteOffset < 0 || array.byteLength < byteOffset) { throw new RangeError('"offset" is outside of buffer bounds') } if (array.byteLength < byteOffset + (length || 0)) { throw new RangeError('"length" is outside of buffer bounds') } var buf if (byteOffset === undefined && length === undefined) { buf = new Uint8Array(array) } else if (length === undefined) { buf = new Uint8Array(array, byteOffset) } else { buf = new Uint8Array(array, byteOffset, length) } // Return an augmented `Uint8Array` instance Object.setPrototypeOf(buf, Buffer.prototype) return buf } function fromObject (obj) { if (Buffer.isBuffer(obj)) { var len = checked(obj.length) | 0 var buf = createBuffer(len) if (buf.length === 0) { return buf } obj.copy(buf, 0, 0, len) return buf } if (obj.length !== undefined) { if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) { return createBuffer(0) } return fromArrayLike(obj) } if (obj.type === 'Buffer' && Array.isArray(obj.data)) { return fromArrayLike(obj.data) } } function checked (length) { // Note: cannot use `length < K_MAX_LENGTH` here because that fails when // length is NaN (which is otherwise coerced to zero.) if (length >= K_MAX_LENGTH) { throw new RangeError('Attempt to allocate Buffer larger than maximum ' + 'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes') } return length | 0 } function SlowBuffer (length) { if (+length != length) { // eslint-disable-line eqeqeq length = 0 } return Buffer.alloc(+length) } Buffer.isBuffer = function isBuffer (b) { return b != null && b._isBuffer === true && b !== Buffer.prototype // so Buffer.isBuffer(Buffer.prototype) will be false } Buffer.compare = function compare (a, b) { if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength) if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength) if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { throw new TypeError( 'The "buf1", "buf2" arguments must be one of type Buffer or Uint8Array' ) } if (a === b) return 0 var x = a.length var y = b.length for (var i = 0, len = Math.min(x, y); i < len; ++i) { if (a[i] !== b[i]) { x = a[i] y = b[i] break } } if (x < y) return -1 if (y < x) return 1 return 0 } Buffer.isEncoding = function isEncoding (encoding) { switch (String(encoding).toLowerCase()) { case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'latin1': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return true default: return false } } Buffer.concat = function concat (list, length) { if (!Array.isArray(list)) { throw new TypeError('"list" argument must be an Array of Buffers') } if (list.length === 0) { return Buffer.alloc(0) } var i if (length === undefined) { length = 0 for (i = 0; i < list.length; ++i) { length += list[i].length } } var buffer = Buffer.allocUnsafe(length) var pos = 0 for (i = 0; i < list.length; ++i) { var buf = list[i] if (isInstance(buf, Uint8Array)) { buf = Buffer.from(buf) } if (!Buffer.isBuffer(buf)) { throw new TypeError('"list" argument must be an Array of Buffers') } buf.copy(buffer, pos) pos += buf.length } return buffer } function byteLength (string, encoding) { if (Buffer.isBuffer(string)) { return string.length } if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) { return string.byteLength } if (typeof string !== 'string') { throw new TypeError( 'The "string" argument must be one of type string, Buffer, or ArrayBuffer. ' + 'Received type ' + typeof string ) } var len = string.length var mustMatch = (arguments.length > 2 && arguments[2] === true) if (!mustMatch && len === 0) return 0 // Use a for loop to avoid recursion var loweredCase = false for (;;) { switch (encoding) { case 'ascii': case 'latin1': case 'binary': return len case 'utf8': case 'utf-8': return utf8ToBytes(string).length case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return len * 2 case 'hex': return len >>> 1 case 'base64': return base64ToBytes(string).length default: if (loweredCase) { return mustMatch ? -1 : utf8ToBytes(string).length // assume utf8 } encoding = ('' + encoding).toLowerCase() loweredCase = true } } } Buffer.byteLength = byteLength function slowToString (encoding, start, end) { var loweredCase = false // No need to verify that "this.length <= MAX_UINT32" since it's a read-only // property of a typed array. // This behaves neither like String nor Uint8Array in that we set start/end // to their upper/lower bounds if the value passed is out of range. // undefined is handled specially as per ECMA-262 6th Edition, // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. if (start === undefined || start < 0) { start = 0 } // Return early if start > this.length. Done here to prevent potential uint32 // coercion fail below. if (start > this.length) { return '' } if (end === undefined || end > this.length) { end = this.length } if (end <= 0) { return '' } // Force coersion to uint32. This will also coerce falsey/NaN values to 0. end >>>= 0 start >>>= 0 if (end <= start) { return '' } if (!encoding) encoding = 'utf8' while (true) { switch (encoding) { case 'hex': return hexSlice(this, start, end) case 'utf8': case 'utf-8': return utf8Slice(this, start, end) case 'ascii': return asciiSlice(this, start, end) case 'latin1': case 'binary': return latin1Slice(this, start, end) case 'base64': return base64Slice(this, start, end) case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return utf16leSlice(this, start, end) default: if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) encoding = (encoding + '').toLowerCase() loweredCase = true } } } // This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package) // to detect a Buffer instance. It's not possible to use `instanceof Buffer` // reliably in a browserify context because there could be multiple different // copies of the 'buffer' package in use. This method works even for Buffer // instances that were created from another copy of the `buffer` package. // See: https://github.com/feross/buffer/issues/154 Buffer.prototype._isBuffer = true function swap (b, n, m) { var i = b[n] b[n] = b[m] b[m] = i } Buffer.prototype.swap16 = function swap16 () { var len = this.length if (len % 2 !== 0) { throw new RangeError('Buffer size must be a multiple of 16-bits') } for (var i = 0; i < len; i += 2) { swap(this, i, i + 1) } return this } Buffer.prototype.swap32 = function swap32 () { var len = this.length if (len % 4 !== 0) { throw new RangeError('Buffer size must be a multiple of 32-bits') } for (var i = 0; i < len; i += 4) { swap(this, i, i + 3) swap(this, i + 1, i + 2) } return this } Buffer.prototype.swap64 = function swap64 () { var len = this.length if (len % 8 !== 0) { throw new RangeError('Buffer size must be a multiple of 64-bits') } for (var i = 0; i < len; i += 8) { swap(this, i, i + 7) swap(this, i + 1, i + 6) swap(this, i + 2, i + 5) swap(this, i + 3, i + 4) } return this } Buffer.prototype.toString = function toString () { var length = this.length if (length === 0) return '' if (arguments.length === 0) return utf8Slice(this, 0, length) return slowToString.apply(this, arguments) } Buffer.prototype.toLocaleString = Buffer.prototype.toString Buffer.prototype.equals = function equals (b) { if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') if (this === b) return true return Buffer.compare(this, b) === 0 } Buffer.prototype.inspect = function inspect () { var str = '' var max = exports.INSPECT_MAX_BYTES str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim() if (this.length > max) str += ' ... ' return '<Buffer ' + str + '>' } if (customInspectSymbol) { Buffer.prototype[customInspectSymbol] = Buffer.prototype.inspect } Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { if (isInstance(target, Uint8Array)) { target = Buffer.from(target, target.offset, target.byteLength) } if (!Buffer.isBuffer(target)) { throw new TypeError( 'The "target" argument must be one of type Buffer or Uint8Array. ' + 'Received type ' + (typeof target) ) } if (start === undefined) { start = 0 } if (end === undefined) { end = target ? target.length : 0 } if (thisStart === undefined) { thisStart = 0 } if (thisEnd === undefined) { thisEnd = this.length } if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { throw new RangeError('out of range index') } if (thisStart >= thisEnd && start >= end) { return 0 } if (thisStart >= thisEnd) { return -1 } if (start >= end) { return 1 } start >>>= 0 end >>>= 0 thisStart >>>= 0 thisEnd >>>= 0 if (this === target) return 0 var x = thisEnd - thisStart var y = end - start var len = Math.min(x, y) var thisCopy = this.slice(thisStart, thisEnd) var targetCopy = target.slice(start, end) for (var i = 0; i < len; ++i) { if (thisCopy[i] !== targetCopy[i]) { x = thisCopy[i] y = targetCopy[i] break } } if (x < y) return -1 if (y < x) return 1 return 0 } // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, // OR the last index of `val` in `buffer` at offset <= `byteOffset`. // // Arguments: // - buffer - a Buffer to search // - val - a string, Buffer, or number // - byteOffset - an index into `buffer`; will be clamped to an int32 // - encoding - an optional encoding, relevant is val is a string // - dir - true for indexOf, false for lastIndexOf function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { // Empty buffer means no match if (buffer.length === 0) return -1 // Normalize byteOffset if (typeof byteOffset === 'string') { encoding = byteOffset byteOffset = 0 } else if (byteOffset > 0x7fffffff) { byteOffset = 0x7fffffff } else if (byteOffset < -0x80000000) { byteOffset = -0x80000000 } byteOffset = +byteOffset // Coerce to Number. if (numberIsNaN(byteOffset)) { // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer byteOffset = dir ? 0 : (buffer.length - 1) } // Normalize byteOffset: negative offsets start from the end of the buffer if (byteOffset < 0) byteOffset = buffer.length + byteOffset if (byteOffset >= buffer.length) { if (dir) return -1 else byteOffset = buffer.length - 1 } else if (byteOffset < 0) { if (dir) byteOffset = 0 else return -1 } // Normalize val if (typeof val === 'string') { val = Buffer.from(val, encoding) } // Finally, search either indexOf (if dir is true) or lastIndexOf if (Buffer.isBuffer(val)) { // Special case: looking for empty string/buffer always fails if (val.length === 0) { return -1 } return arrayIndexOf(buffer, val, byteOffset, encoding, dir) } else if (typeof val === 'number') { val = val & 0xFF // Search for a byte value [0-255] if (typeof Uint8Array.prototype.indexOf === 'function') { if (dir) { return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) } else { return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) } } return arrayIndexOf(buffer, [val], byteOffset, encoding, dir) } throw new TypeError('val must be string, number or Buffer') } function arrayIndexOf (arr, val, byteOffset, encoding, dir) { var indexSize = 1 var arrLength = arr.length var valLength = val.length if (encoding !== undefined) { encoding = String(encoding).toLowerCase() if (encoding === 'ucs2' || encoding === 'ucs-2' || encoding === 'utf16le' || encoding === 'utf-16le') { if (arr.length < 2 || val.length < 2) { return -1 } indexSize = 2 arrLength /= 2 valLength /= 2 byteOffset /= 2 } } function read (buf, i) { if (indexSize === 1) { return buf[i] } else { return buf.readUInt16BE(i * indexSize) } } var i if (dir) { var foundIndex = -1 for (i = byteOffset; i < arrLength; i++) { if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { if (foundIndex === -1) foundIndex = i if (i - foundIndex + 1 === valLength) return foundIndex * indexSize } else { if (foundIndex !== -1) i -= i - foundIndex foundIndex = -1 } } } else { if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength for (i = byteOffset; i >= 0; i--) { var found = true for (var j = 0; j < valLength; j++) { if (read(arr, i + j) !== read(val, j)) { found = false break } } if (found) return i } } return -1 } Buffer.prototype.includes = function includes (val, byteOffset, encoding) { return this.indexOf(val, byteOffset, encoding) !== -1 } Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { return bidirectionalIndexOf(this, val, byteOffset, encoding, true) } Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { return bidirectionalIndexOf(this, val, byteOffset, encoding, false) } function hexWrite (buf, string, offset, length) { offset = Number(offset) || 0 var remaining = buf.length - offset if (!length) { length = remaining } else { length = Number(length) if (length > remaining) { length = remaining } } var strLen = string.length if (length > strLen / 2) { length = strLen / 2 } for (var i = 0; i < length; ++i) { var parsed = parseInt(string.substr(i * 2, 2), 16) if (numberIsNaN(parsed)) return i buf[offset + i] = parsed } return i } function utf8Write (buf, string, offset, length) { return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) } function asciiWrite (buf, string, offset, length) { return blitBuffer(asciiToBytes(string), buf, offset, length) } function latin1Write (buf, string, offset, length) { return asciiWrite(buf, string, offset, length) } function base64Write (buf, string, offset, length) { return blitBuffer(base64ToBytes(string), buf, offset, length) } function ucs2Write (buf, string, offset, length) { return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) } Buffer.prototype.write = function write (string, offset, length, encoding) { // Buffer#write(string) if (offset === undefined) { encoding = 'utf8' length = this.length offset = 0 // Buffer#write(string, encoding) } else if (length === undefined && typeof offset === 'string') { encoding = offset length = this.length offset = 0 // Buffer#write(string, offset[, length][, encoding]) } else if (isFinite(offset)) { offset = offset >>> 0 if (isFinite(length)) { length = length >>> 0 if (encoding === undefined) encoding = 'utf8' } else { encoding = length length = undefined } } else { throw new Error( 'Buffer.write(string, encoding, offset[, length]) is no longer supported' ) } var remaining = this.length - offset if (length === undefined || length > remaining) length = remaining if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { throw new RangeError('Attempt to write outside buffer bounds') } if (!encoding) encoding = 'utf8' var loweredCase = false for (;;) { switch (encoding) { case 'hex': return hexWrite(this, string, offset, length) case 'utf8': case 'utf-8': return utf8Write(this, string, offset, length) case 'ascii': return asciiWrite(this, string, offset, length) case 'latin1': case 'binary': return latin1Write(this, string, offset, length) case 'base64': // Warning: maxLength not taken into account in base64Write return base64Write(this, string, offset, length) case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return ucs2Write(this, string, offset, length) default: if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) encoding = ('' + encoding).toLowerCase() loweredCase = true } } } Buffer.prototype.toJSON = function toJSON () { return { type: 'Buffer', data: Array.prototype.slice.call(this._arr || this, 0) } } function base64Slice (buf, start, end) { if (start === 0 && end === buf.length) { return base64.fromByteArray(buf) } else { return base64.fromByteArray(buf.slice(start, end)) } } function utf8Slice (buf, start, end) { end = Math.min(buf.length, end) var res = [] var i = start while (i < end) { var firstByte = buf[i] var codePoint = null var bytesPerSequence = (firstByte > 0xEF) ? 4 : (firstByte > 0xDF) ? 3 : (firstByte > 0xBF) ? 2 : 1 if (i + bytesPerSequence <= end) { var secondByte, thirdByte, fourthByte, tempCodePoint switch (bytesPerSequence) { case 1: if (firstByte < 0x80) { codePoint = firstByte } break case 2: secondByte = buf[i + 1] if ((secondByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F) if (tempCodePoint > 0x7F) { codePoint = tempCodePoint } } break case 3: secondByte = buf[i + 1] thirdByte = buf[i + 2] if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F) if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { codePoint = tempCodePoint } } break case 4: secondByte = buf[i + 1] thirdByte = buf[i + 2] fourthByte = buf[i + 3] if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F) if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { codePoint = tempCodePoint } } } } if (codePoint === null) { // we did not generate a valid codePoint so insert a // replacement char (U+FFFD) and advance only 1 byte codePoint = 0xFFFD bytesPerSequence = 1 } else if (codePoint > 0xFFFF) { // encode to utf16 (surrogate pair dance) codePoint -= 0x10000 res.push(codePoint >>> 10 & 0x3FF | 0xD800) codePoint = 0xDC00 | codePoint & 0x3FF } res.push(codePoint) i += bytesPerSequence } return decodeCodePointsArray(res) } // Based on http://stackoverflow.com/a/22747272/680742, the browser with // the lowest limit is Chrome, with 0x10000 args. // We go 1 magnitude less, for safety var MAX_ARGUMENTS_LENGTH = 0x1000 function decodeCodePointsArray (codePoints) { var len = codePoints.length if (len <= MAX_ARGUMENTS_LENGTH) { return String.fromCharCode.apply(String, codePoints) // avoid extra slice() } // Decode in chunks to avoid "call stack size exceeded". var res = '' var i = 0 while (i < len) { res += String.fromCharCode.apply( String, codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) ) } return res } function asciiSlice (buf, start, end) { var ret = '' end = Math.min(buf.length, end) for (var i = start; i < end; ++i) { ret += String.fromCharCode(buf[i] & 0x7F) } return ret } function latin1Slice (buf, start, end) { var ret = '' end = Math.min(buf.length, end) for (var i = start; i < end; ++i) { ret += String.fromCharCode(buf[i]) } return ret } function hexSlice (buf, start, end) { var len = buf.length if (!start || start < 0) start = 0 if (!end || end < 0 || end > len) end = len var out = '' for (var i = start; i < end; ++i) { out += hexSliceLookupTable[buf[i]] } return out } function utf16leSlice (buf, start, end) { var bytes = buf.slice(start, end) var res = '' for (var i = 0; i < bytes.length; i += 2) { res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256)) } return res } Buffer.prototype.slice = function slice (start, end) { var len = this.length start = ~~start end = end === undefined ? len : ~~end if (start < 0) { start += len if (start < 0) start = 0 } else if (start > len) { start = len } if (end < 0) { end += len if (end < 0) end = 0 } else if (end > len) { end = len } if (end < start) end = start var newBuf = this.subarray(start, end) // Return an augmented `Uint8Array` instance Object.setPrototypeOf(newBuf, Buffer.prototype) return newBuf } /* * Need to make sure that buffer isn't trying to write out of bounds. */ function checkOffset (offset, ext, length) { if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') } Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { offset = offset >>> 0 byteLength = byteLength >>> 0 if (!noAssert) checkOffset(offset, byteLength, this.length) var val = this[offset] var mul = 1 var i = 0 while (++i < byteLength && (mul *= 0x100)) { val += this[offset + i] * mul } return val } Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { offset = offset >>> 0 byteLength = byteLength >>> 0 if (!noAssert) { checkOffset(offset, byteLength, this.length) } var val = this[offset + --byteLength] var mul = 1 while (byteLength > 0 && (mul *= 0x100)) { val += this[offset + --byteLength] * mul } return val } Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { offset = offset >>> 0 if (!noAssert) checkOffset(offset, 1, this.length) return this[offset] } Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { offset = offset >>> 0 if (!noAssert) checkOffset(offset, 2, this.length) return this[offset] | (this[offset + 1] << 8) } Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { offset = offset >>> 0 if (!noAssert) checkOffset(offset, 2, this.length) return (this[offset] << 8) | this[offset + 1] } Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { offset = offset >>> 0 if (!noAssert) checkOffset(offset, 4, this.length) return ((this[offset]) | (this[offset + 1] << 8) | (this[offset + 2] << 16)) + (this[offset + 3] * 0x1000000) } Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { offset = offset >>> 0 if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset] * 0x1000000) + ((this[offset + 1] << 16) | (this[offset + 2] << 8) | this[offset + 3]) } Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { offset = offset >>> 0 byteLength = byteLength >>> 0 if (!noAssert) checkOffset(offset, byteLength, this.length) var val = this[offset] var mul = 1 var i = 0 while (++i < byteLength && (mul *= 0x100)) { val += this[offset + i] * mul } mul *= 0x80 if (val >= mul) val -= Math.pow(2, 8 * byteLength) return val } Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { offset = offset >>> 0 byteLength = byteLength >>> 0 if (!noAssert) checkOffset(offset, byteLength, this.length) var i = byteLength var mul = 1 var val = this[offset + --i] while (i > 0 && (mul *= 0x100)) { val += this[offset + --i] * mul } mul *= 0x80 if (val >= mul) val -= Math.pow(2, 8 * byteLength) return val } Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { offset = offset >>> 0 if (!noAssert) checkOffset(offset, 1, this.length) if (!(this[offset] & 0x80)) return (this[offset]) return ((0xff - this[offset] + 1) * -1) } Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { offset = offset >>> 0 if (!noAssert) checkOffset(offset, 2, this.length) var val = this[offset] | (this[offset + 1] << 8) return (val & 0x8000) ? val | 0xFFFF0000 : val } Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { offset = offset >>> 0 if (!noAssert) checkOffset(offset, 2, this.length) var val = this[offset + 1] | (this[offset] << 8) return (val & 0x8000) ? val | 0xFFFF0000 : val } Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { offset = offset >>> 0 if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset]) | (this[offset + 1] << 8) | (this[offset + 2] << 16) | (this[offset + 3] << 24) } Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { offset = offset >>> 0 if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset] << 24) | (this[offset + 1] << 16) | (this[offset + 2] << 8) | (this[offset + 3]) } Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { offset = offset >>> 0 if (!noAssert) checkOffset(offset, 4, this.length) return ieee754.read(this, offset, true, 23, 4) } Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { offset = offset >>> 0 if (!noAssert) checkOffset(offset, 4, this.length) return ieee754.read(this, offset, false, 23, 4) } Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { offset = offset >>> 0 if (!noAssert) checkOffset(offset, 8, this.length) return ieee754.read(this, offset, true, 52, 8) } Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { offset = offset >>> 0 if (!noAssert) checkOffset(offset, 8, this.length) return ieee754.read(this, offset, false, 52, 8) } function checkInt (buf, value, offset, ext, max, min) { if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance') if (value > max || value < min) throw new RangeError('"value" argument is out of bounds') if (offset + ext > buf.length) throw new RangeError('Index out of range') } Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { value = +value offset = offset >>> 0 byteLength = byteLength >>> 0 if (!noAssert) { var maxBytes = Math.pow(2, 8 * byteLength) - 1 checkInt(this, value, offset, byteLength, maxBytes, 0) } var mul = 1 var i = 0 this[offset] = value & 0xFF while (++i < byteLength && (mul *= 0x100)) { this[offset + i] = (value / mul) & 0xFF } return offset + byteLength } Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { value = +value offset = offset >>> 0 byteLength = byteLength >>> 0 if (!noAssert) { var maxBytes = Math.pow(2, 8 * byteLength) - 1 checkInt(this, value, offset, byteLength, maxBytes, 0) } var i = byteLength - 1 var mul = 1 this[offset + i] = value & 0xFF while (--i >= 0 && (mul *= 0x100)) { this[offset + i] = (value / mul) & 0xFF } return offset + byteLength } Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) this[offset] = (value & 0xff) return offset + 1 } Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) this[offset] = (value & 0xff) this[offset + 1] = (value >>> 8) return offset + 2 } Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) this[offset] = (value >>> 8) this[offset + 1] = (value & 0xff) return offset + 2 } Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) this[offset + 3] = (value >>> 24) this[offset + 2] = (value >>> 16) this[offset + 1] = (value >>> 8) this[offset] = (value & 0xff) return offset + 4 } Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) this[offset] = (value >>> 24) this[offset + 1] = (value >>> 16) this[offset + 2] = (value >>> 8) this[offset + 3] = (value & 0xff) return offset + 4 } Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) { var limit = Math.pow(2, (8 * byteLength) - 1) checkInt(this, value, offset, byteLength, limit - 1, -limit) } var i = 0 var mul = 1 var sub = 0 this[offset] = value & 0xFF while (++i < byteLength && (mul *= 0x100)) { if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { sub = 1 } this[offset + i] = ((value / mul) >> 0) - sub & 0xFF } return offset + byteLength } Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) { var limit = Math.pow(2, (8 * byteLength) - 1) checkInt(this, value, offset, byteLength, limit - 1, -limit) } var i = byteLength - 1 var mul = 1 var sub = 0 this[offset + i] = value & 0xFF while (--i >= 0 && (mul *= 0x100)) { if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { sub = 1 } this[offset + i] = ((value / mul) >> 0) - sub & 0xFF } return offset + byteLength } Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) if (value < 0) value = 0xff + value + 1 this[offset] = (value & 0xff) return offset + 1 } Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) this[offset] = (value & 0xff) this[offset + 1] = (value >>> 8) return offset + 2 } Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) this[offset] = (value >>> 8) this[offset + 1] = (value & 0xff) return offset + 2 } Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) this[offset] = (value & 0xff) this[offset + 1] = (value >>> 8) this[offset + 2] = (value >>> 16) this[offset + 3] = (value >>> 24) return offset + 4 } Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) if (value < 0) value = 0xffffffff + value + 1 this[offset] = (value >>> 24) this[offset + 1] = (value >>> 16) this[offset + 2] = (value >>> 8) this[offset + 3] = (value & 0xff) return offset + 4 } function checkIEEE754 (buf, value, offset, ext, max, min) { if (offset + ext > buf.length) throw new RangeError('Index out of range') if (offset < 0) throw new RangeError('Index out of range') } function writeFloat (buf, value, offset, littleEndian, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) { checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) } ieee754.write(buf, value, offset, littleEndian, 23, 4) return offset + 4 } Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { return writeFloat(this, value, offset, true, noAssert) } Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { return writeFloat(this, value, offset, false, noAssert) } function writeDouble (buf, value, offset, littleEndian, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) { checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) } ieee754.write(buf, value, offset, littleEndian, 52, 8) return offset + 8 } Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { return writeDouble(this, value, offset, true, noAssert) } Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { return writeDouble(this, value, offset, false, noAssert) } // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) Buffer.prototype.copy = function copy (target, targetStart, start, end) { if (!Buffer.isBuffer(target)) throw new TypeError('argument should be a Buffer') if (!start) start = 0 if (!end && end !== 0) end = this.length if (targetStart >= target.length) targetStart = target.length if (!targetStart) targetStart = 0 if (end > 0 && end < start) end = start // Copy 0 bytes; we're done if (end === start) return 0 if (target.length === 0 || this.length === 0) return 0 // Fatal error conditions if (targetStart < 0) { throw new RangeError('targetStart out of bounds') } if (start < 0 || start >= this.length) throw new RangeError('Index out of range') if (end < 0) throw new RangeError('sourceEnd out of bounds') // Are we oob? if (end > this.length) end = this.length if (target.length - targetStart < end - start) { end = target.length - targetStart + start } var len = end - start if (this === target && typeof Uint8Array.prototype.copyWithin === 'function') { // Use built-in when available, missing from IE11 this.copyWithin(targetStart, start, end) } else if (this === target && start < targetStart && targetStart < end) { // descending copy from end for (var i = len - 1; i >= 0; --i) { target[i + targetStart] = this[i + start] } } else { Uint8Array.prototype.set.call( target, this.subarray(start, end), targetStart ) } return len } // Usage: // buffer.fill(number[, offset[, end]]) // buffer.fill(buffer[, offset[, end]]) // buffer.fill(string[, offset[, end]][, encoding]) Buffer.prototype.fill = function fill (val, start, end, encoding) { // Handle string cases: if (typeof val === 'string') { if (typeof start === 'string') { encoding = start start = 0 end = this.length } else if (typeof end === 'string') { encoding = end end = this.length } if (encoding !== undefined && typeof encoding !== 'string') { throw new TypeError('encoding must be a string') } if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { throw new TypeError('Unknown encoding: ' + encoding) } if (val.length === 1) { var code = val.charCodeAt(0) if ((encoding === 'utf8' && code < 128) || encoding === 'latin1') { // Fast path: If `val` fits into a single byte, use that numeric value. val = code } } } else if (typeof val === 'number') { val = val & 255 } else if (typeof val === 'boolean') { val = Number(val) } // Invalid ranges are not set to a default, so can range check early. if (start < 0 || this.length < start || this.length < end) { throw new RangeError('Out of range index') } if (end <= start) { return this } start = start >>> 0 end = end === undefined ? this.length : end >>> 0 if (!val) val = 0 var i if (typeof val === 'number') { for (i = start; i < end; ++i) { this[i] = val } } else { var bytes = Buffer.isBuffer(val) ? val : Buffer.from(val, encoding) var len = bytes.length if (len === 0) { throw new TypeError('The value "' + val + '" is invalid for argument "value"') } for (i = 0; i < end - start; ++i) { this[i + start] = bytes[i % len] } } return this } // HELPER FUNCTIONS // ================ var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g function base64clean (str) { // Node takes equal signs as end of the Base64 encoding str = str.split('=')[0] // Node strips out invalid characters like \n and \t from the string, base64-js does not str = str.trim().replace(INVALID_BASE64_RE, '') // Node converts strings with length < 2 to '' if (str.length < 2) return '' // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not while (str.length % 4 !== 0) { str = str + '=' } return str } function utf8ToBytes (string, units) { units = units || Infinity var codePoint var length = string.length var leadSurrogate = null var bytes = [] for (var i = 0; i < length; ++i) { codePoint = string.charCodeAt(i) // is surrogate component if (codePoint > 0xD7FF && codePoint < 0xE000) { // last char was a lead if (!leadSurrogate) { // no lead yet if (codePoint > 0xDBFF) { // unexpected trail if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) continue } else if (i + 1 === length) { // unpaired lead if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) continue } // valid lead leadSurrogate = codePoint continue } // 2 leads in a row if (codePoint < 0xDC00) { if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) leadSurrogate = codePoint continue } // valid surrogate pair codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000 } else if (leadSurrogate) { // valid bmp char, but last char was a lead if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) } leadSurrogate = null // encode utf8 if (codePoint < 0x80) { if ((units -= 1) < 0) break bytes.push(codePoint) } else if (codePoint < 0x800) { if ((units -= 2) < 0) break bytes.push( codePoint >> 0x6 | 0xC0, codePoint & 0x3F | 0x80 ) } else if (codePoint < 0x10000) { if ((units -= 3) < 0) break bytes.push( codePoint >> 0xC | 0xE0, codePoint >> 0x6 & 0x3F | 0x80, codePoint & 0x3F | 0x80 ) } else if (codePoint < 0x110000) { if ((units -= 4) < 0) break bytes.push( codePoint >> 0x12 | 0xF0, codePoint >> 0xC & 0x3F | 0x80, codePoint >> 0x6 & 0x3F | 0x80, codePoint & 0x3F | 0x80 ) } else { throw new Error('Invalid code point') } } return bytes } function asciiToBytes (str) { var byteArray = [] for (var i = 0; i < str.length; ++i) { // Node's code seems to be doing this and not & 0x7F.. byteArray.push(str.charCodeAt(i) & 0xFF) } return byteArray } function utf16leToBytes (str, units) { var c, hi, lo var byteArray = [] for (var i = 0; i < str.length; ++i) { if ((units -= 2) < 0) break c = str.charCodeAt(i) hi = c >> 8 lo = c % 256 byteArray.push(lo) byteArray.push(hi) } return byteArray } function base64ToBytes (str) { return base64.toByteArray(base64clean(str)) } function blitBuffer (src, dst, offset, length) { for (var i = 0; i < length; ++i) { if ((i + offset >= dst.length) || (i >= src.length)) break dst[i + offset] = src[i] } return i } // ArrayBuffer or Uint8Array objects from other contexts (i.e. iframes) do not pass // the `instanceof` check but they should be treated as of that type. // See: https://github.com/feross/buffer/issues/166 function isInstance (obj, type) { return obj instanceof type || (obj != null && obj.constructor != null && obj.constructor.name != null && obj.constructor.name === type.name) } function numberIsNaN (obj) { // For IE11 support return obj !== obj // eslint-disable-line no-self-compare } // Create lookup table for `toString('hex')` // See: https://github.com/feross/buffer/issues/219 var hexSliceLookupTable = (function () { var alphabet = '0123456789abcdef' var table = new Array(256) for (var i = 0; i < 16; ++i) { var i16 = i * 16 for (var j = 0; j < 16; ++j) { table[i16 + j] = alphabet[i] + alphabet[j] } } return table })() }).call(this,require("buffer").Buffer) },{"base64-js":28,"buffer":30,"ieee754":32}],31:[function(require,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. var objectCreate = Object.create || objectCreatePolyfill var objectKeys = Object.keys || objectKeysPolyfill var bind = Function.prototype.bind || functionBindPolyfill function EventEmitter() { if (!this._events || !Object.prototype.hasOwnProperty.call(this, '_events')) { this._events = objectCreate(null); this._eventsCount = 0; } this._maxListeners = this._maxListeners || undefined; } module.exports = EventEmitter; // Backwards-compat with node 0.10.x EventEmitter.EventEmitter = EventEmitter; EventEmitter.prototype._events = undefined; EventEmitter.prototype._maxListeners = undefined; // By default EventEmitters will print a warning if more than 10 listeners are // added to it. This is a useful default which helps finding memory leaks. var defaultMaxListeners = 10; var hasDefineProperty; try { var o = {}; if (Object.defineProperty) Object.defineProperty(o, 'x', { value: 0 }); hasDefineProperty = o.x === 0; } catch (err) { hasDefineProperty = false } if (hasDefineProperty) { Object.defineProperty(EventEmitter, 'defaultMaxListeners', { enumerable: true, get: function() { return defaultMaxListeners; }, set: function(arg) { // check whether the input is a positive number (whose value is zero or // greater and not a NaN). if (typeof arg !== 'number' || arg < 0 || arg !== arg) throw new TypeError('"defaultMaxListeners" must be a positive number'); defaultMaxListeners = arg; } }); } else { EventEmitter.defaultMaxListeners = defaultMaxListeners; } // Obviously not all Emitters should be limited to 10. This function allows // that to be increased. Set to zero for unlimited. EventEmitter.prototype.setMaxListeners = function setMaxListeners(n) { if (typeof n !== 'number' || n < 0 || isNaN(n)) throw new TypeError('"n" argument must be a positive number'); this._maxListeners = n; return this; }; function $getMaxListeners(that) { if (that._maxListeners === undefined) return EventEmitter.defaultMaxListeners; return that._maxListeners; } EventEmitter.prototype.getMaxListeners = function getMaxListeners() { return $getMaxListeners(this); }; // These standalone emit* functions are used to optimize calling of event // handlers for fast cases because emit() itself often has a variable number of // arguments and can be deoptimized because of that. These functions always have // the same number of arguments and thus do not get deoptimized, so the code // inside them can execute faster. function emitNone(handler, isFn, self) { if (isFn) handler.call(self); else { var len = handler.length; var listeners = arrayClone(handler, len); for (var i = 0; i < len; ++i) listeners[i].call(self); } } function emitOne(handler, isFn, self, arg1) { if (isFn) handler.call(self, arg1); else { var len = handler.length; var listeners = arrayClone(handler, len); for (var i = 0; i < len; ++i) listeners[i].call(self, arg1); } } function emitTwo(handler, isFn, self, arg1, arg2) { if (isFn) handler.call(self, arg1, arg2); else { var len = handler.length; var listeners = arrayClone(handler, len); for (var i = 0; i < len; ++i) listeners[i].call(self, arg1, arg2); } } function emitThree(handler, isFn, self, arg1, arg2, arg3) { if (isFn) handler.call(self, arg1, arg2, arg3); else { var len = handler.length; var listeners = arrayClone(handler, len); for (var i = 0; i < len; ++i) listeners[i].call(self, arg1, arg2, arg3); } } function emitMany(handler, isFn, self, args) { if (isFn) handler.apply(self, args); else { var len = handler.length; var listeners = arrayClone(handler, len); for (var i = 0; i < len; ++i) listeners[i].apply(self, args); } } EventEmitter.prototype.emit = function emit(type) { var er, handler, len, args, i, events; var doError = (type === 'error'); events = this._events; if (events) doError = (doError && events.error == null); else if (!doError) return false; // If there is no 'error' event listener then throw. if (doError) { if (arguments.length > 1) er = arguments[1]; if (er instanceof Error) { throw er; // Unhandled 'error' event } else { // At least give some kind of context to the user var err = new Error('Unhandled "error" event. (' + er + ')'); err.context = er; throw err; } return false; } handler = events[type]; if (!handler) return false; var isFn = typeof handler === 'function'; len = arguments.length; switch (len) { // fast cases case 1: emitNone(handler, isFn, this); break; case 2: emitOne(handler, isFn, this, arguments[1]); break; case 3: emitTwo(handler, isFn, this, arguments[1], arguments[2]); break; case 4: emitThree(handler, isFn, this, arguments[1], arguments[2], arguments[3]); break; // slower default: args = new Array(len - 1); for (i = 1; i < len; i++) args[i - 1] = arguments[i]; emitMany(handler, isFn, this, args); } return true; }; function _addListener(target, type, listener, prepend) { var m; var events; var existing; if (typeof listener !== 'function') throw new TypeError('"listener" argument must be a function'); events = target._events; if (!events) { events = target._events = objectCreate(null); target._eventsCount = 0; } else { // To avoid recursion in the case that type === "newListener"! Before // adding it to the listeners, first emit "newListener". if (events.newListener) { target.emit('newListener', type, listener.listener ? listener.listener : listener); // Re-assign `events` because a newListener handler could have caused the // this._events to be assigned to a new object events = target._events; } existing = events[type]; } if (!existing) { // Optimize the case of one listener. Don't need the extra array object. existing = events[type] = listener; ++target._eventsCount; } else { if (typeof existing === 'function') { // Adding the second element, need to change to array. existing = events[type] = prepend ? [listener, existing] : [existing, listener]; } else { // If we've already got an array, just append. if (prepend) { existing.unshift(listener); } else { existing.push(listener); } } // Check for listener leak if (!existing.warned) { m = $getMaxListeners(target); if (m && m > 0 && existing.length > m) { existing.warned = true; var w = new Error('Possible EventEmitter memory leak detected. ' + existing.length + ' "' + String(type) + '" listeners ' + 'added. Use emitter.setMaxListeners() to ' + 'increase limit.'); w.name = 'MaxListenersExceededWarning'; w.emitter = target; w.type = type; w.count = existing.length; if (typeof console === 'object' && console.warn) { console.warn('%s: %s', w.name, w.message); } } } } return target; } EventEmitter.prototype.addListener = function addListener(type, listener) { return _addListener(this, type, listener, false); }; EventEmitter.prototype.on = EventEmitter.prototype.addListener; EventEmitter.prototype.prependListener = function prependListener(type, listener) { return _addListener(this, type, listener, true); }; function onceWrapper() { if (!this.fired) { this.target.removeListener(this.type, this.wrapFn); this.fired = true; switch (arguments.length) { case 0: return this.listener.call(this.target); case 1: return this.listener.call(this.target, arguments[0]); case 2: return this.listener.call(this.target, arguments[0], arguments[1]); case 3: return this.listener.call(this.target, arguments[0], arguments[1], arguments[2]); default: var args = new Array(arguments.length); for (var i = 0; i < args.length; ++i) args[i] = arguments[i]; this.listener.apply(this.target, args); } } } function _onceWrap(target, type, listener) { var state = { fired: false, wrapFn: undefined, target: target, type: type, listener: listener }; var wrapped = bind.call(onceWrapper, state); wrapped.listener = listener; state.wrapFn = wrapped; return wrapped; } EventEmitter.prototype.once = function once(type, listener) { if (typeof listener !== 'function') throw new TypeError('"listener" argument must be a function'); this.on(type, _onceWrap(this, type, listener)); return this; }; EventEmitter.prototype.prependOnceListener = function prependOnceListener(type, listener) { if (typeof listener !== 'function') throw new TypeError('"listener" argument must be a function'); this.prependListener(type, _onceWrap(this, type, listener)); return this; }; // Emits a 'removeListener' event if and only if the listener was removed. EventEmitter.prototype.removeListener = function removeListener(type, listener) { var list, events, position, i, originalListener; if (typeof listener !== 'function') throw new TypeError('"listener" argument must be a function'); events = this._events; if (!events) return this; list = events[type]; if (!list) return this; if (list === listener || list.listener === listener) { if (--this._eventsCount === 0) this._events = objectCreate(null); else { delete events[type]; if (events.removeListener) this.emit('removeListener', type, list.listener || listener); } } else if (typeof list !== 'function') { position = -1; for (i = list.length - 1; i >= 0; i--) { if (list[i] === listener || list[i].listener === listener) { originalListener = list[i].listener; position = i; break; } } if (position < 0) return this; if (position === 0) list.shift(); else spliceOne(list, position); if (list.length === 1) events[type] = list[0]; if (events.removeListener) this.emit('removeListener', type, originalListener || listener); } return this; }; EventEmitter.prototype.removeAllListeners = function removeAllListeners(type) { var listeners, events, i; events = this._events; if (!events) return this; // not listening for removeListener, no need to emit if (!events.removeListener) { if (arguments.length === 0) { this._events = objectCreate(null); this._eventsCount = 0; } else if (events[type]) { if (--this._eventsCount === 0) this._events = objectCreate(null); else delete events[type]; } return this; } // emit removeListener for all listeners on all events if (arguments.length === 0) { var keys = objectKeys(events); var key; for (i = 0; i < keys.length; ++i) { key = keys[i]; if (key === 'removeListener') continue; this.removeAllListeners(key); } this.removeAllListeners('removeListener'); this._events = objectCreate(null); this._eventsCount = 0; return this; } listeners = events[type]; if (typeof listeners === 'function') { this.removeListener(type, listeners); } else if (listeners) { // LIFO order for (i = listeners.length - 1; i >= 0; i--) { this.removeListener(type, listeners[i]); } } return this; }; function _listeners(target, type, unwrap) { var events = target._events; if (!events) return []; var evlistener = events[type]; if (!evlistener) return []; if (typeof evlistener === 'function') return unwrap ? [evlistener.listener || evlistener] : [evlistener]; return unwrap ? unwrapListeners(evlistener) : arrayClone(evlistener, evlistener.length); } EventEmitter.prototype.listeners = function listeners(type) { return _listeners(this, type, true); }; EventEmitter.prototype.rawListeners = function rawListeners(type) { return _listeners(this, type, false); }; EventEmitter.listenerCount = function(emitter, type) { if (typeof emitter.listenerCount === 'function') { return emitter.listenerCount(type); } else { return listenerCount.call(emitter, type); } }; EventEmitter.prototype.listenerCount = listenerCount; function listenerCount(type) { var events = this._events; if (events) { var evlistener = events[type]; if (typeof evlistener === 'function') { return 1; } else if (evlistener) { return evlistener.length; } } return 0; } EventEmitter.prototype.eventNames = function eventNames() { return this._eventsCount > 0 ? Reflect.ownKeys(this._events) : []; }; // About 1.5x faster than the two-arg version of Array#splice(). function spliceOne(list, index) { for (var i = index, k = i + 1, n = list.length; k < n; i += 1, k += 1) list[i] = list[k]; list.pop(); } function arrayClone(arr, n) { var copy = new Array(n); for (var i = 0; i < n; ++i) copy[i] = arr[i]; return copy; } function unwrapListeners(arr) { var ret = new Array(arr.length); for (var i = 0; i < ret.length; ++i) { ret[i] = arr[i].listener || arr[i]; } return ret; } function objectCreatePolyfill(proto) { var F = function() {}; F.prototype = proto; return new F; } function objectKeysPolyfill(obj) { var keys = []; for (var k in obj) if (Object.prototype.hasOwnProperty.call(obj, k)) { keys.push(k); } return k; } function functionBindPolyfill(context) { var fn = this; return function () { return fn.apply(context, arguments); }; } },{}],32:[function(require,module,exports){ exports.read = function (buffer, offset, isLE, mLen, nBytes) { var e, m var eLen = (nBytes * 8) - mLen - 1 var eMax = (1 << eLen) - 1 var eBias = eMax >> 1 var nBits = -7 var i = isLE ? (nBytes - 1) : 0 var d = isLE ? -1 : 1 var s = buffer[offset + i] i += d e = s & ((1 << (-nBits)) - 1) s >>= (-nBits) nBits += eLen for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {} m = e & ((1 << (-nBits)) - 1) e >>= (-nBits) nBits += mLen for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {} if (e === 0) { e = 1 - eBias } else if (e === eMax) { return m ? NaN : ((s ? -1 : 1) * Infinity) } else { m = m + Math.pow(2, mLen) e = e - eBias } return (s ? -1 : 1) * m * Math.pow(2, e - mLen) } exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { var e, m, c var eLen = (nBytes * 8) - mLen - 1 var eMax = (1 << eLen) - 1 var eBias = eMax >> 1 var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0) var i = isLE ? 0 : (nBytes - 1) var d = isLE ? 1 : -1 var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0 value = Math.abs(value) if (isNaN(value) || value === Infinity) { m = isNaN(value) ? 1 : 0 e = eMax } else { e = Math.floor(Math.log(value) / Math.LN2) if (value * (c = Math.pow(2, -e)) < 1) { e-- c *= 2 } if (e + eBias >= 1) { value += rt / c } else { value += rt * Math.pow(2, 1 - eBias) } if (value * c >= 2) { e++ c /= 2 } if (e + eBias >= eMax) { m = 0 e = eMax } else if (e + eBias >= 1) { m = ((value * c) - 1) * Math.pow(2, mLen) e = e + eBias } else { m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen) e = 0 } } for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} e = (e << mLen) | m eLen += mLen for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} buffer[offset + i - d] |= s * 128 } },{}],33:[function(require,module,exports){ /*! * Determine if an object is a Buffer * * @author Feross Aboukhadijeh <https://feross.org> * @license MIT */ // The _isBuffer check is for Safari 5-7 support, because it's missing // Object.prototype.constructor. Remove this eventually module.exports = function (obj) { return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer) } function isBuffer (obj) { return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj) } // For Node v0.10 support. Remove this eventually. function isSlowBuffer (obj) { return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0)) } },{}],34:[function(require,module,exports){ /* object-assign (c) Sindre Sorhus @license MIT */ 'use strict'; /* eslint-disable no-unused-vars */ var getOwnPropertySymbols = Object.getOwnPropertySymbols; var hasOwnProperty = Object.prototype.hasOwnProperty; var propIsEnumerable = Object.prototype.propertyIsEnumerable; function toObject(val) { if (val === null || val === undefined) { throw new TypeError('Object.assign cannot be called with null or undefined'); } return Object(val); } function shouldUseNative() { try { if (!Object.assign) { return false; } // Detect buggy property enumeration order in older V8 versions. // https://bugs.chromium.org/p/v8/issues/detail?id=4118 var test1 = new String('abc'); // eslint-disable-line no-new-wrappers test1[5] = 'de'; if (Object.getOwnPropertyNames(test1)[0] === '5') { return false; } // https://bugs.chromium.org/p/v8/issues/detail?id=3056 var test2 = {}; for (var i = 0; i < 10; i++) { test2['_' + String.fromCharCode(i)] = i; } var order2 = Object.getOwnPropertyNames(test2).map(function (n) { return test2[n]; }); if (order2.join('') !== '0123456789') { return false; } // https://bugs.chromium.org/p/v8/issues/detail?id=3056 var test3 = {}; 'abcdefghijklmnopqrst'.split('').forEach(function (letter) { test3[letter] = letter; }); if (Object.keys(Object.assign({}, test3)).join('') !== 'abcdefghijklmnopqrst') { return false; } return true; } catch (err) { // We don't expect any of the above to throw, but better to be safe. return false; } } module.exports = shouldUseNative() ? Object.assign : function (target, source) { var from; var to = toObject(target); var symbols; for (var s = 1; s < arguments.length; s++) { from = Object(arguments[s]); for (var key in from) { if (hasOwnProperty.call(from, key)) { to[key] = from[key]; } } if (getOwnPropertySymbols) { symbols = getOwnPropertySymbols(from); for (var i = 0; i < symbols.length; i++) { if (propIsEnumerable.call(from, symbols[i])) { to[symbols[i]] = from[symbols[i]]; } } } } return to; }; },{}],35:[function(require,module,exports){ // shim for using process in browser var process = module.exports = {}; // cached from whatever global is present so that test runners that stub it // don't break things. But we need to wrap it in a try catch in case it is // wrapped in strict mode code which doesn't define any globals. It's inside a // function because try/catches deoptimize in certain engines. var cachedSetTimeout; var cachedClearTimeout; function defaultSetTimout() { throw new Error('setTimeout has not been defined'); } function defaultClearTimeout () { throw new Error('clearTimeout has not been defined'); } (function () { try { if (typeof setTimeout === 'function') { cachedSetTimeout = setTimeout; } else { cachedSetTimeout = defaultSetTimout; } } catch (e) { cachedSetTimeout = defaultSetTimout; } try { if (typeof clearTimeout === 'function') { cachedClearTimeout = clearTimeout; } else { cachedClearTimeout = defaultClearTimeout; } } catch (e) { cachedClearTimeout = defaultClearTimeout; } } ()) function runTimeout(fun) { if (cachedSetTimeout === setTimeout) { //normal enviroments in sane situations return setTimeout(fun, 0); } // if setTimeout wasn't available but was latter defined if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { cachedSetTimeout = setTimeout; return setTimeout(fun, 0); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedSetTimeout(fun, 0); } catch(e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedSetTimeout.call(null, fun, 0); } catch(e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error return cachedSetTimeout.call(this, fun, 0); } } } function runClearTimeout(marker) { if (cachedClearTimeout === clearTimeout) { //normal enviroments in sane situations return clearTimeout(marker); } // if clearTimeout wasn't available but was latter defined if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { cachedClearTimeout = clearTimeout; return clearTimeout(marker); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedClearTimeout(marker); } catch (e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedClearTimeout.call(null, marker); } catch (e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. // Some versions of I.E. have different rules for clearTimeout vs setTimeout return cachedClearTimeout.call(this, marker); } } } var queue = []; var draining = false; var currentQueue; var queueIndex = -1; function cleanUpNextTick() { if (!draining || !currentQueue) { return; } draining = false; if (currentQueue.length) { queue = currentQueue.concat(queue); } else { queueIndex = -1; } if (queue.length) { drainQueue(); } } function drainQueue() { if (draining) { return; } var timeout = runTimeout(cleanUpNextTick); draining = true; var len = queue.length; while(len) { currentQueue = queue; queue = []; while (++queueIndex < len) { if (currentQueue) { currentQueue[queueIndex].run(); } } queueIndex = -1; len = queue.length; } currentQueue = null; draining = false; runClearTimeout(timeout); } process.nextTick = function (fun) { var args = new Array(arguments.length - 1); if (arguments.length > 1) { for (var i = 1; i < arguments.length; i++) { args[i - 1] = arguments[i]; } } queue.push(new Item(fun, args)); if (queue.length === 1 && !draining) { runTimeout(drainQueue); } }; // v8 likes predictible objects function Item(fun, array) { this.fun = fun; this.array = array; } Item.prototype.run = function () { this.fun.apply(null, this.array); }; process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; process.version = ''; // empty string to avoid regexp issues process.versions = {}; function noop() {} process.on = noop; process.addListener = noop; process.once = noop; process.off = noop; process.removeListener = noop; process.removeAllListeners = noop; process.emit = noop; process.prependListener = noop; process.prependOnceListener = noop; process.listeners = function (name) { return [] } process.binding = function (name) { throw new Error('process.binding is not supported'); }; process.cwd = function () { return '/' }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; process.umask = function() { return 0; }; },{}],36:[function(require,module,exports){ (function (setImmediate,clearImmediate){ var nextTick = require('process/browser.js').nextTick; var apply = Function.prototype.apply; var slice = Array.prototype.slice; var immediateIds = {}; var nextImmediateId = 0; // DOM APIs, for completeness exports.setTimeout = function() { return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout); }; exports.setInterval = function() { return new Timeout(apply.call(setInterval, window, arguments), clearInterval); }; exports.clearTimeout = exports.clearInterval = function(timeout) { timeout.close(); }; function Timeout(id, clearFn) { this._id = id; this._clearFn = clearFn; } Timeout.prototype.unref = Timeout.prototype.ref = function() {}; Timeout.prototype.close = function() { this._clearFn.call(window, this._id); }; // Does not start the time, just sets up the members needed. exports.enroll = function(item, msecs) { clearTimeout(item._idleTimeoutId); item._idleTimeout = msecs; }; exports.unenroll = function(item) { clearTimeout(item._idleTimeoutId); item._idleTimeout = -1; }; exports._unrefActive = exports.active = function(item) { clearTimeout(item._idleTimeoutId); var msecs = item._idleTimeout; if (msecs >= 0) { item._idleTimeoutId = setTimeout(function onTimeout() { if (item._onTimeout) item._onTimeout(); }, msecs); } }; // That's not how node.js implements it but the exposed api is the same. exports.setImmediate = typeof setImmediate === "function" ? setImmediate : function(fn) { var id = nextImmediateId++; var args = arguments.length < 2 ? false : slice.call(arguments, 1); immediateIds[id] = true; nextTick(function onNextTick() { if (immediateIds[id]) { // fn.call() is faster so we optimize for the common use-case // @see http://jsperf.com/call-apply-segu if (args) { fn.apply(null, args); } else { fn.call(null); } // Prevent ids from leaking exports.clearImmediate(id); } }); return id; }; exports.clearImmediate = typeof clearImmediate === "function" ? clearImmediate : function(id) { delete immediateIds[id]; }; }).call(this,require("timers").setImmediate,require("timers").clearImmediate) },{"process/browser.js":35,"timers":36}],37:[function(require,module,exports){ arguments[4][3][0].apply(exports,arguments) },{"dup":3}],38:[function(require,module,exports){ arguments[4][26][0].apply(exports,arguments) },{"dup":26}],39:[function(require,module,exports){ arguments[4][27][0].apply(exports,arguments) },{"./support/isBuffer":38,"_process":35,"dup":27,"inherits":37}]},{},[23]);