Skip to content
GitLab
Explore
Sign in
Open
0
Merged
358
Closed
5
All
363
Merge trains
Recent searches
Loading
{{ formattedKey }}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
{{title}}
Created date
Implements #189 using density to estimate radius
!123
· created
Oct 08, 2019
by
Nicolas Pope
Merged
updated
Oct 08, 2019
Implements #183 depth ray correspondences
!122
· created
Oct 06, 2019
by
Nicolas Pope
Merged
updated
Oct 07, 2019
Implements #184 weight colours by normal
!121
· created
Oct 04, 2019
by
Nicolas Pope
Merged
updated
Oct 04, 2019
Implements #188 normal shading
!120
· created
Oct 03, 2019
by
Nicolas Pope
Merged
updated
Oct 03, 2019
Implements #182 splatting
!119
· created
Oct 03, 2019
by
Nicolas Pope
Merged
updated
Oct 03, 2019
Resolves #186 broken debug build
!118
· created
Oct 03, 2019
by
Nicolas Pope
Merged
updated
Oct 03, 2019
Implements #181 back facing cull
!117
· created
Oct 02, 2019
by
Nicolas Pope
Merged
updated
Oct 02, 2019
Implements #133 point alignment
!116
· created
Oct 02, 2019
by
Nicolas Pope
Merged
updated
Oct 02, 2019
Implements #141 normals
!115
· created
Oct 02, 2019
by
Nicolas Pope
Merged
updated
Oct 02, 2019
Ongoing #133 improvements
!114
· created
Oct 01, 2019
by
Nicolas Pope
Merged
updated
Oct 01, 2019
Support non-axis aligned clipping
!113
· created
Sep 29, 2019
by
Nicolas Pope
Merged
updated
Sep 29, 2019
Allow for float attributes
!112
· created
Sep 26, 2019
by
Nicolas Pope
Merged
updated
Sep 26, 2019
Use single block for small thumbnails
!111
· created
Sep 26, 2019
by
Nicolas Pope
Merged
updated
Sep 26, 2019
Feature/121/vr
!110
· created
Sep 26, 2019
by
Sebastian Hahta
Merged
updated
Sep 26, 2019
Resolves #173 remove voxel code
!109
· created
Sep 20, 2019
by
Nicolas Pope
Merged
updated
Sep 20, 2019
fix reference camera selection
!108
· created
Sep 20, 2019
by
Sebastian Hahta
Merged
updated
Sep 20, 2019
feature/resolution
!107
· created
Sep 19, 2019
by
Sebastian Hahta
Merged
updated
Sep 20, 2019
Refactor channels and frame class
!106
· created
Sep 16, 2019
by
Nicolas Pope
Merged
updated
Sep 16, 2019
CUDA optical flow smoothing
!105
· created
Sep 13, 2019
by
Sebastian Hahta
Merged
updated
Sep 16, 2019
Implements #174 to use new Frame class
!104
· created
Sep 12, 2019
by
Nicolas Pope
Merged
updated
Sep 12, 2019
Prev
1
…
9
10
11
12
13
14
15
16
17
…
19
Next