diff --git a/applications/gui/src/camera.cpp b/applications/gui/src/camera.cpp
index c0691c563943c50821ed95c5de3cc3f6e892a00f..de1518695bb7b96d8871f64c180c702e822062bb 100644
--- a/applications/gui/src/camera.cpp
+++ b/applications/gui/src/camera.cpp
@@ -268,7 +268,7 @@ void ftl::gui::Camera::_draw(ftl::rgbd::FrameSet &fs) {
 			pos /= pos[3];
 
 			auto name = fs.frames[i].get<std::string>("name");
-			ftl::overlay::drawCamera(state_.getLeft(), im1_, over_depth, fs.frames[i].getLeftCamera(), pose, cv::Scalar(0,0,255,255), 0.2);
+			ftl::overlay::drawCamera(state_.getLeft(), im1_, over_depth, fs.frames[i].getLeftCamera(), pose, cv::Scalar(0,0,255,255), 0.2,screen_->root()->value("show_frustrum", false));
 			if (name) ftl::overlay::drawText(state_.getLeft(), im1_, over_depth, *name, pos, 0.5, cv::Scalar(0,0,255,255));
 		}
 	}
diff --git a/applications/gui/src/overlay.cpp b/applications/gui/src/overlay.cpp
index ce92c3579bc5fa4af3cccff06fd7a37160d3294e..f5460febc689584dcdca6dc24c5c12a3f9383081 100644
--- a/applications/gui/src/overlay.cpp
+++ b/applications/gui/src/overlay.cpp
@@ -117,7 +117,7 @@ void ftl::overlay::drawCamera(
         const ftl::rgbd::Camera &camera,
         const Eigen::Matrix4d &pose,
         const cv::Scalar &linecolour,
-        double scale) {
+        double scale, bool frustrum) {
 
     //double size2 = size;
 
@@ -155,6 +155,23 @@ void ftl::overlay::drawCamera(
     draw3DLine(vcam, colour, depth, p100, p110, linecolour);
 
     draw3DLine(vcam, colour, depth, p110, origin, linecolour);
+
+    if (frustrum) {
+        const double fscale = 16.0;
+        Eigen::Vector4d f110 = pose.inverse() * Eigen::Vector4d(-width2*fscale,-height2*fscale,scale*fscale,1);
+        Eigen::Vector4d f100 = pose.inverse() * Eigen::Vector4d(-width2*fscale,height2*fscale,scale*fscale,1);
+        Eigen::Vector4d f010 = pose.inverse() * Eigen::Vector4d(width2*fscale,-height2*fscale,scale*fscale,1);
+        Eigen::Vector4d f000 = pose.inverse() * Eigen::Vector4d(width2*fscale,height2*fscale,scale*fscale,1);
+        draw3DLine(vcam, colour, depth, f000, p000, cv::Scalar(0,255,0,0));
+        draw3DLine(vcam, colour, depth, f010, p010, cv::Scalar(0,255,0,0));
+        draw3DLine(vcam, colour, depth, f100, p100, cv::Scalar(0,255,0,0));
+        draw3DLine(vcam, colour, depth, f110, p110, cv::Scalar(0,255,0,0));
+
+        draw3DLine(vcam, colour, depth, f000, f010, cv::Scalar(0,255,0,0));
+        draw3DLine(vcam, colour, depth, f000, f100, cv::Scalar(0,255,0,0));
+        draw3DLine(vcam, colour, depth, f010, f110, cv::Scalar(0,255,0,0));
+        draw3DLine(vcam, colour, depth, f100, f110, cv::Scalar(0,255,0,0));
+    }
 }
 
 void ftl::overlay::drawText(
diff --git a/applications/gui/src/overlay.hpp b/applications/gui/src/overlay.hpp
index 78a02bf514f1de0cf83f6fd2d70208047f6682ed..d9ce665724bbf94c9382bfe4b5b7e12c3307a093 100644
--- a/applications/gui/src/overlay.hpp
+++ b/applications/gui/src/overlay.hpp
@@ -51,7 +51,8 @@ void drawCamera(
     const ftl::rgbd::Camera &camera,
     const Eigen::Matrix4d &pose,
     const cv::Scalar &linecolour,
-    double scale);
+    double scale=1.0,
+    bool frustrum=false);
 
 }
 }