diff --git a/web-service/server/src/public/css/index.css b/web-service/server/public/css/index.css similarity index 100% rename from web-service/server/src/public/css/index.css rename to web-service/server/public/css/index.css diff --git a/web-service/server/src/public/index.html b/web-service/server/public/index.html similarity index 84% rename from web-service/server/src/public/index.html rename to web-service/server/public/index.html index 8456f778f6a5e5c05f191244eb23d714cbf12334..9d16873a7528571c02664fa1a8ce1d24f4ca240d 100644 --- a/web-service/server/src/public/index.html +++ b/web-service/server/public/index.html @@ -10,6 +10,6 @@ </body> <script src="./js/lib/libde265.min.js"></script> <script src="./js/lib/msgpack5.min.js"></script> - <script type="application/javascript" src="./../peer.js"></script> + <script src="./js/lib/bundle.js"></script> <script src="./js/index.js"></script> </html> \ No newline at end of file diff --git a/web-service/server/src/public/js/index.js b/web-service/server/public/js/index.js similarity index 100% rename from web-service/server/src/public/js/index.js rename to web-service/server/public/js/index.js diff --git a/web-service/server/src/public/js/lib/Peer.js b/web-service/server/public/js/lib/Peer.js similarity index 100% rename from web-service/server/src/public/js/lib/Peer.js rename to web-service/server/public/js/lib/Peer.js diff --git a/web-service/server/public/js/lib/bundle.js b/web-service/server/public/js/lib/bundle.js new file mode 100644 index 0000000000000000000000000000000000000000..bf76f475fbce5034d69044abee05f247058a5235 --- /dev/null +++ b/web-service/server/public/js/lib/bundle.js @@ -0,0 +1,8558 @@ +(function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){ +'use strict' +var DuplexStream = require('readable-stream').Duplex + , util = require('util') + , Buffer = require('safe-buffer').Buffer + +function BufferList (callback) { + if (!(this instanceof BufferList)) + return new BufferList(callback) + + this._bufs = [] + this.length = 0 + + if (typeof callback == 'function') { + this._callback = callback + + var piper = function piper (err) { + if (this._callback) { + this._callback(err) + this._callback = null + } + }.bind(this) + + this.on('pipe', function onPipe (src) { + src.on('error', piper) + }) + this.on('unpipe', function onUnpipe (src) { + src.removeListener('error', piper) + }) + } else { + this.append(callback) + } + + DuplexStream.call(this) +} + + +util.inherits(BufferList, DuplexStream) + + +BufferList.prototype._offset = function _offset (offset) { + var tot = 0, i = 0, _t + if (offset === 0) return [ 0, 0 ] + for (; i < this._bufs.length; i++) { + _t = tot + this._bufs[i].length + if (offset < _t || i == this._bufs.length - 1) { + return [ i, offset - tot ] + } + tot = _t + } +} + +BufferList.prototype._reverseOffset = function (blOffset) { + var bufferId = blOffset[0] + var offset = blOffset[1] + for (var i = 0; i < bufferId; i++) { + offset += this._bufs[i].length + } + return offset +} + +BufferList.prototype.append = function append (buf) { + var i = 0 + + if (Buffer.isBuffer(buf)) { + this._appendBuffer(buf) + } else if (Array.isArray(buf)) { + for (; i < buf.length; i++) + this.append(buf[i]) + } else if (buf instanceof BufferList) { + // unwrap argument into individual BufferLists + for (; i < buf._bufs.length; i++) + this.append(buf._bufs[i]) + } else if (buf != null) { + // coerce number arguments to strings, since Buffer(number) does + // uninitialized memory allocation + if (typeof buf == 'number') + buf = buf.toString() + + this._appendBuffer(Buffer.from(buf)) + } + + return this +} + + +BufferList.prototype._appendBuffer = function appendBuffer (buf) { + this._bufs.push(buf) + this.length += buf.length +} + + +BufferList.prototype._write = function _write (buf, encoding, callback) { + this._appendBuffer(buf) + + if (typeof callback == 'function') + callback() +} + + +BufferList.prototype._read = function _read (size) { + if (!this.length) + return this.push(null) + + size = Math.min(size, this.length) + this.push(this.slice(0, size)) + this.consume(size) +} + + +BufferList.prototype.end = function end (chunk) { + DuplexStream.prototype.end.call(this, chunk) + + if (this._callback) { + this._callback(null, this.slice()) + this._callback = null + } +} + + +BufferList.prototype.get = function get (index) { + if (index > this.length || index < 0) { + return undefined + } + var offset = this._offset(index) + return this._bufs[offset[0]][offset[1]] +} + + +BufferList.prototype.slice = function slice (start, end) { + if (typeof start == 'number' && start < 0) + start += this.length + if (typeof end == 'number' && end < 0) + end += this.length + return this.copy(null, 0, start, end) +} + + +BufferList.prototype.copy = function copy (dst, dstStart, srcStart, srcEnd) { + if (typeof srcStart != 'number' || srcStart < 0) + srcStart = 0 + if (typeof srcEnd != 'number' || srcEnd > this.length) + srcEnd = this.length + if (srcStart >= this.length) + return dst || Buffer.alloc(0) + if (srcEnd <= 0) + return dst || Buffer.alloc(0) + + var copy = !!dst + , off = this._offset(srcStart) + , len = srcEnd - srcStart + , bytes = len + , bufoff = (copy && dstStart) || 0 + , start = off[1] + , l + , i + + // copy/slice everything + if (srcStart === 0 && srcEnd == this.length) { + if (!copy) { // slice, but full concat if multiple buffers + return this._bufs.length === 1 + ? this._bufs[0] + : Buffer.concat(this._bufs, this.length) + } + + // copy, need to copy individual buffers + for (i = 0; i < this._bufs.length; i++) { + this._bufs[i].copy(dst, bufoff) + bufoff += this._bufs[i].length + } + + return dst + } + + // easy, cheap case where it's a subset of one of the buffers + if (bytes <= this._bufs[off[0]].length - start) { + return copy + ? this._bufs[off[0]].copy(dst, dstStart, start, start + bytes) + : this._bufs[off[0]].slice(start, start + bytes) + } + + if (!copy) // a slice, we need something to copy in to + dst = Buffer.allocUnsafe(len) + + for (i = off[0]; i < this._bufs.length; i++) { + l = this._bufs[i].length - start + + if (bytes > l) { + this._bufs[i].copy(dst, bufoff, start) + } else { + this._bufs[i].copy(dst, bufoff, start, start + bytes) + break + } + + bufoff += l + bytes -= l + + if (start) + start = 0 + } + + return dst +} + +BufferList.prototype.shallowSlice = function shallowSlice (start, end) { + start = start || 0 + end = typeof end !== 'number' ? this.length : end + + if (start < 0) + start += this.length + if (end < 0) + end += this.length + + if (start === end) { + return new BufferList() + } + var startOffset = this._offset(start) + , endOffset = this._offset(end) + , buffers = this._bufs.slice(startOffset[0], endOffset[0] + 1) + + if (endOffset[1] == 0) + buffers.pop() + else + buffers[buffers.length-1] = buffers[buffers.length-1].slice(0, endOffset[1]) + + if (startOffset[1] != 0) + buffers[0] = buffers[0].slice(startOffset[1]) + + return new BufferList(buffers) +} + +BufferList.prototype.toString = function toString (encoding, start, end) { + return this.slice(start, end).toString(encoding) +} + +BufferList.prototype.consume = function consume (bytes) { + while (this._bufs.length) { + if (bytes >= this._bufs[0].length) { + bytes -= this._bufs[0].length + this.length -= this._bufs[0].length + this._bufs.shift() + } else { + this._bufs[0] = this._bufs[0].slice(bytes) + this.length -= bytes + break + } + } + return this +} + + +BufferList.prototype.duplicate = function duplicate () { + var i = 0 + , copy = new BufferList() + + for (; i < this._bufs.length; i++) + copy.append(this._bufs[i]) + + return copy +} + + +BufferList.prototype.destroy = function destroy () { + this._bufs.length = 0 + this.length = 0 + this.push(null) +} + + +BufferList.prototype.indexOf = function (search, offset, encoding) { + if (encoding === undefined && typeof offset === 'string') { + encoding = offset + offset = undefined + } + if (typeof search === 'function' || Array.isArray(search)) { + throw new TypeError('The "value" argument must be one of type string, Buffer, BufferList, or Uint8Array.') + } else if (typeof search === 'number') { + search = Buffer.from([search]) + } else if (typeof search === 'string') { + search = Buffer.from(search, encoding) + } else if (search instanceof BufferList) { + search = search.slice() + } else if (!Buffer.isBuffer(search)) { + search = Buffer.from(search) + } + + offset = Number(offset || 0) + if (isNaN(offset)) { + offset = 0 + } + + if (offset < 0) { + offset = this.length + offset + } + + if (offset < 0) { + offset = 0 + } + + if (search.length === 0) { + return offset > this.length ? this.length : offset + } + + var blOffset = this._offset(offset) + var blIndex = blOffset[0] // index of which internal buffer we're working on + var buffOffset = blOffset[1] // offset of the internal buffer we're working on + + // scan over each buffer + for (blIndex; blIndex < this._bufs.length; blIndex++) { + var buff = this._bufs[blIndex] + while(buffOffset < buff.length) { + var availableWindow = buff.length - buffOffset + if (availableWindow >= search.length) { + var nativeSearchResult = buff.indexOf(search, buffOffset) + if (nativeSearchResult !== -1) { + return this._reverseOffset([blIndex, nativeSearchResult]) + } + buffOffset = buff.length - search.length + 1 // end of native search window + } else { + var revOffset = this._reverseOffset([blIndex, buffOffset]) + if (this._match(revOffset, search)) { + return revOffset + } + buffOffset++ + } + } + buffOffset = 0 + } + return -1 +} + +BufferList.prototype._match = function(offset, search) { + if (this.length - offset < search.length) { + return false + } + for (var searchOffset = 0; searchOffset < search.length ; searchOffset++) { + if(this.get(offset + searchOffset) !== search[searchOffset]){ + return false + } + } + return true +} + + +;(function () { + var methods = { + 'readDoubleBE' : 8 + , 'readDoubleLE' : 8 + , 'readFloatBE' : 4 + , 'readFloatLE' : 4 + , 'readInt32BE' : 4 + , 'readInt32LE' : 4 + , 'readUInt32BE' : 4 + , 'readUInt32LE' : 4 + , 'readInt16BE' : 2 + , 'readInt16LE' : 2 + , 'readUInt16BE' : 2 + , 'readUInt16LE' : 2 + , 'readInt8' : 1 + , 'readUInt8' : 1 + , 'readIntBE' : null + , 'readIntLE' : null + , 'readUIntBE' : null + , 'readUIntLE' : null + } + + for (var m in methods) { + (function (m) { + if (methods[m] === null) { + BufferList.prototype[m] = function (offset, byteLength) { + return this.slice(offset, offset + byteLength)[m](0, byteLength) + } + } + else { + BufferList.prototype[m] = function (offset) { + return this.slice(offset, offset + methods[m])[m](0) + } + } + }(m)) + } +}()) + + +module.exports = BufferList + +},{"readable-stream":18,"safe-buffer":19,"util":38}],2:[function(require,module,exports){ +(function (Buffer){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// NOTE: These type checking functions intentionally don't use `instanceof` +// because it is fragile and can be easily faked with `Object.create()`. + +function isArray(arg) { + if (Array.isArray) { + return Array.isArray(arg); + } + return objectToString(arg) === '[object Array]'; +} +exports.isArray = isArray; + +function isBoolean(arg) { + return typeof arg === 'boolean'; +} +exports.isBoolean = isBoolean; + +function isNull(arg) { + return arg === null; +} +exports.isNull = isNull; + +function isNullOrUndefined(arg) { + return arg == null; +} +exports.isNullOrUndefined = isNullOrUndefined; + +function isNumber(arg) { + return typeof arg === 'number'; +} +exports.isNumber = isNumber; + +function isString(arg) { + return typeof arg === 'string'; +} +exports.isString = isString; + +function isSymbol(arg) { + return typeof arg === 'symbol'; +} +exports.isSymbol = isSymbol; + +function isUndefined(arg) { + return arg === void 0; +} +exports.isUndefined = isUndefined; + +function isRegExp(re) { + return objectToString(re) === '[object RegExp]'; +} +exports.isRegExp = isRegExp; + +function isObject(arg) { + return typeof arg === 'object' && arg !== null; +} +exports.isObject = isObject; + +function isDate(d) { + return objectToString(d) === '[object Date]'; +} +exports.isDate = isDate; + +function isError(e) { + return (objectToString(e) === '[object Error]' || e instanceof Error); +} +exports.isError = isError; + +function isFunction(arg) { + return typeof arg === 'function'; +} +exports.isFunction = isFunction; + +function isPrimitive(arg) { + return arg === null || + typeof arg === 'boolean' || + typeof arg === 'number' || + typeof arg === 'string' || + typeof arg === 'symbol' || // ES6 symbol + typeof arg === 'undefined'; +} +exports.isPrimitive = isPrimitive; + +exports.isBuffer = Buffer.isBuffer; + +function objectToString(o) { + return Object.prototype.toString.call(o); +} + +}).call(this,{"isBuffer":require("../../../../../../../../../../../usr/lib/node_modules/browserify/node_modules/is-buffer/index.js")}) +},{"../../../../../../../../../../../usr/lib/node_modules/browserify/node_modules/is-buffer/index.js":32}],3:[function(require,module,exports){ +if (typeof Object.create === 'function') { + // implementation from standard node.js 'util' module + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + ctor.prototype = Object.create(superCtor.prototype, { + constructor: { + value: ctor, + enumerable: false, + writable: true, + configurable: true + } + }); + }; +} else { + // old school shim for old browsers + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + var TempCtor = function () {} + TempCtor.prototype = superCtor.prototype + ctor.prototype = new TempCtor() + ctor.prototype.constructor = ctor + } +} + +},{}],4:[function(require,module,exports){ +var toString = {}.toString; + +module.exports = Array.isArray || function (arr) { + return toString.call(arr) == '[object Array]'; +}; + +},{}],5:[function(require,module,exports){ +'use strict' + +var Buffer = require('safe-buffer').Buffer +var assert = require('assert') +var bl = require('bl') +var streams = require('./lib/streams') +var buildDecode = require('./lib/decoder') +var buildEncode = require('./lib/encoder') + +function msgpack (options) { + var encodingTypes = [] + var decodingTypes = [] + + options = options || { + forceFloat64: false, + compatibilityMode: false, + disableTimestampEncoding: false // if true, skips encoding Dates using the msgpack timestamp ext format (-1) + } + + function registerEncoder (check, encode) { + assert(check, 'must have an encode function') + assert(encode, 'must have an encode function') + + encodingTypes.push({ + check: check, encode: encode + }) + + return this + } + + function registerDecoder (type, decode) { + assert(type >= 0, 'must have a non-negative type') + assert(decode, 'must have a decode function') + + decodingTypes.push({ + type: type, decode: decode + }) + + return this + } + + function register (type, constructor, encode, decode) { + assert(constructor, 'must have a constructor') + assert(encode, 'must have an encode function') + assert(type >= 0, 'must have a non-negative type') + assert(decode, 'must have a decode function') + + function check (obj) { + return (obj instanceof constructor) + } + + function reEncode (obj) { + var buf = bl() + var header = Buffer.allocUnsafe(1) + + header.writeInt8(type, 0) + + buf.append(header) + buf.append(encode(obj)) + + return buf + } + + this.registerEncoder(check, reEncode) + this.registerDecoder(type, decode) + + return this + } + + return { + encode: buildEncode(encodingTypes, options.forceFloat64, options.compatibilityMode, options.disableTimestampEncoding), + decode: buildDecode(decodingTypes), + register: register, + registerEncoder: registerEncoder, + registerDecoder: registerDecoder, + encoder: streams.encoder, + decoder: streams.decoder, + // needed for levelup support + buffer: true, + type: 'msgpack5', + IncompleteBufferError: buildDecode.IncompleteBufferError + } +} + +module.exports = msgpack + +},{"./lib/decoder":6,"./lib/encoder":7,"./lib/streams":8,"assert":23,"bl":1,"safe-buffer":19}],6:[function(require,module,exports){ +'use strict' + +var bl = require('bl') +var util = require('util') + +function IncompleteBufferError (message) { + Error.call(this) // super constructor + if (Error.captureStackTrace) { + Error.captureStackTrace(this, this.constructor) // super helper method to include stack trace in error object + } + this.name = this.constructor.name + this.message = message || 'unable to decode' +} + +util.inherits(IncompleteBufferError, Error) + +module.exports = function buildDecode (decodingTypes) { + return decode + + function getSize (first) { + switch (first) { + case 0xc4: + return 2 + case 0xc5: + return 3 + case 0xc6: + return 5 + case 0xc7: + return 3 + case 0xc8: + return 4 + case 0xc9: + return 6 + case 0xca: + return 5 + case 0xcb: + return 9 + case 0xcc: + return 2 + case 0xcd: + return 3 + case 0xce: + return 5 + case 0xcf: + return 9 + case 0xd0: + return 2 + case 0xd1: + return 3 + case 0xd2: + return 5 + case 0xd3: + return 9 + case 0xd4: + return 3 + case 0xd5: + return 4 + case 0xd6: + return 6 + case 0xd7: + return 10 + case 0xd8: + return 18 + case 0xd9: + return 2 + case 0xda: + return 3 + case 0xdb: + return 5 + case 0xde: + return 3 + default: + return -1 + } + } + + function hasMinBufferSize (first, length) { + var size = getSize(first) + + if (size !== -1 && length < size) { + return false + } else { + return true + } + } + + function isValidDataSize (dataLength, bufLength, headerLength) { + return bufLength >= headerLength + dataLength + } + + function buildDecodeResult (value, bytesConsumed) { + return { + value: value, + bytesConsumed: bytesConsumed + } + } + + function decode (buf) { + if (!(buf instanceof bl)) { + buf = bl().append(buf) + } + + var result = tryDecode(buf) + if (result) { + buf.consume(result.bytesConsumed) + return result.value + } else { + throw new IncompleteBufferError() + } + } + + function tryDecode (buf, offset) { + offset = offset === undefined ? 0 : offset + var bufLength = buf.length - offset + if (bufLength <= 0) { + return null + } + + var first = buf.readUInt8(offset) + var length + var result = 0 + var type + var bytePos + + if (!hasMinBufferSize(first, bufLength)) { + return null + } + + switch (first) { + case 0xc0: + return buildDecodeResult(null, 1) + case 0xc2: + return buildDecodeResult(false, 1) + case 0xc3: + return buildDecodeResult(true, 1) + case 0xcc: + // 1-byte unsigned int + result = buf.readUInt8(offset + 1) + return buildDecodeResult(result, 2) + case 0xcd: + // 2-bytes BE unsigned int + result = buf.readUInt16BE(offset + 1) + return buildDecodeResult(result, 3) + case 0xce: + // 4-bytes BE unsigned int + result = buf.readUInt32BE(offset + 1) + return buildDecodeResult(result, 5) + case 0xcf: + // 8-bytes BE unsigned int + // Read long byte by byte, big-endian + for (bytePos = 7; bytePos >= 0; bytePos--) { + result += (buf.readUInt8(offset + bytePos + 1) * Math.pow(2, (8 * (7 - bytePos)))) + } + return buildDecodeResult(result, 9) + case 0xd0: + // 1-byte signed int + result = buf.readInt8(offset + 1) + return buildDecodeResult(result, 2) + case 0xd1: + // 2-bytes signed int + result = buf.readInt16BE(offset + 1) + return buildDecodeResult(result, 3) + case 0xd2: + // 4-bytes signed int + result = buf.readInt32BE(offset + 1) + return buildDecodeResult(result, 5) + case 0xd3: + result = readInt64BE(buf.slice(offset + 1, offset + 9), 0) + return buildDecodeResult(result, 9) + case 0xca: + // 4-bytes float + result = buf.readFloatBE(offset + 1) + return buildDecodeResult(result, 5) + case 0xcb: + // 8-bytes double + result = buf.readDoubleBE(offset + 1) + return buildDecodeResult(result, 9) + case 0xd9: + // strings up to 2^8 - 1 bytes + length = buf.readUInt8(offset + 1) + if (!isValidDataSize(length, bufLength, 2)) { + return null + } + result = buf.toString('utf8', offset + 2, offset + 2 + length) + return buildDecodeResult(result, 2 + length) + case 0xda: + // strings up to 2^16 - 2 bytes + length = buf.readUInt16BE(offset + 1) + if (!isValidDataSize(length, bufLength, 3)) { + return null + } + result = buf.toString('utf8', offset + 3, offset + 3 + length) + return buildDecodeResult(result, 3 + length) + case 0xdb: + // strings up to 2^32 - 4 bytes + length = buf.readUInt32BE(offset + 1) + if (!isValidDataSize(length, bufLength, 5)) { + return null + } + result = buf.toString('utf8', offset + 5, offset + 5 + length) + return buildDecodeResult(result, 5 + length) + case 0xc4: + // buffers up to 2^8 - 1 bytes + length = buf.readUInt8(offset + 1) + if (!isValidDataSize(length, bufLength, 2)) { + return null + } + result = buf.slice(offset + 2, offset + 2 + length) + return buildDecodeResult(result, 2 + length) + case 0xc5: + // buffers up to 2^16 - 1 bytes + length = buf.readUInt16BE(offset + 1) + if (!isValidDataSize(length, bufLength, 3)) { + return null + } + result = buf.slice(offset + 3, offset + 3 + length) + return buildDecodeResult(result, 3 + length) + case 0xc6: + // buffers up to 2^32 - 1 bytes + length = buf.readUInt32BE(offset + 1) + if (!isValidDataSize(length, bufLength, 5)) { + return null + } + result = buf.slice(offset + 5, offset + 5 + length) + return buildDecodeResult(result, 5 + length) + case 0xdc: + // array up to 2^16 elements - 2 bytes + if (bufLength < 3) { + return null + } + + length = buf.readUInt16BE(offset + 1) + return decodeArray(buf, offset, length, 3) + case 0xdd: + // array up to 2^32 elements - 4 bytes + if (bufLength < 5) { + return null + } + + length = buf.readUInt32BE(offset + 1) + return decodeArray(buf, offset, length, 5) + case 0xde: + // maps up to 2^16 elements - 2 bytes + length = buf.readUInt16BE(offset + 1) + return decodeMap(buf, offset, length, 3) + case 0xdf: + length = buf.readUInt32BE(offset + 1) + return decodeMap(buf, offset, length, 5) + case 0xd4: + return decodeFixExt(buf, offset, 1) + case 0xd5: + return decodeFixExt(buf, offset, 2) + case 0xd6: + return decodeFixExt(buf, offset, 4) + case 0xd7: + return decodeFixExt(buf, offset, 8) + case 0xd8: + return decodeFixExt(buf, offset, 16) + case 0xc7: + // ext up to 2^8 - 1 bytes + length = buf.readUInt8(offset + 1) + type = buf.readUInt8(offset + 2) + if (!isValidDataSize(length, bufLength, 3)) { + return null + } + return decodeExt(buf, offset, type, length, 3) + case 0xc8: + // ext up to 2^16 - 1 bytes + length = buf.readUInt16BE(offset + 1) + type = buf.readUInt8(offset + 3) + if (!isValidDataSize(length, bufLength, 4)) { + return null + } + return decodeExt(buf, offset, type, length, 4) + case 0xc9: + // ext up to 2^32 - 1 bytes + length = buf.readUInt32BE(offset + 1) + type = buf.readUInt8(offset + 5) + if (!isValidDataSize(length, bufLength, 6)) { + return null + } + return decodeExt(buf, offset, type, length, 6) + } + + if ((first & 0xf0) === 0x90) { + // we have an array with less than 15 elements + length = first & 0x0f + return decodeArray(buf, offset, length, 1) + } else if ((first & 0xf0) === 0x80) { + // we have a map with less than 15 elements + length = first & 0x0f + return decodeMap(buf, offset, length, 1) + } else if ((first & 0xe0) === 0xa0) { + // fixstr up to 31 bytes + length = first & 0x1f + if (isValidDataSize(length, bufLength, 1)) { + result = buf.toString('utf8', offset + 1, offset + length + 1) + return buildDecodeResult(result, length + 1) + } else { + return null + } + } else if (first >= 0xe0) { + // 5 bits negative ints + result = first - 0x100 + return buildDecodeResult(result, 1) + } else if (first < 0x80) { + // 7-bits positive ints + return buildDecodeResult(first, 1) + } else { + throw new Error('not implemented yet') + } + } + + function readInt64BE (buf, offset) { + var negate = (buf[offset] & 0x80) == 0x80 // eslint-disable-line + + if (negate) { + var carry = 1 + for (var i = offset + 7; i >= offset; i--) { + var v = (buf[i] ^ 0xff) + carry + buf[i] = v & 0xff + carry = v >> 8 + } + } + + var hi = buf.readUInt32BE(offset + 0) + var lo = buf.readUInt32BE(offset + 4) + return (hi * 4294967296 + lo) * (negate ? -1 : +1) + } + + function decodeArray (buf, offset, length, headerLength) { + var result = [] + var i + var totalBytesConsumed = 0 + + offset += headerLength + for (i = 0; i < length; i++) { + var decodeResult = tryDecode(buf, offset) + if (decodeResult) { + result.push(decodeResult.value) + offset += decodeResult.bytesConsumed + totalBytesConsumed += decodeResult.bytesConsumed + } else { + return null + } + } + return buildDecodeResult(result, headerLength + totalBytesConsumed) + } + + function decodeMap (buf, offset, length, headerLength) { + var result = {} + var key + var i + var totalBytesConsumed = 0 + + offset += headerLength + for (i = 0; i < length; i++) { + var keyResult = tryDecode(buf, offset) + if (keyResult) { + offset += keyResult.bytesConsumed + var valueResult = tryDecode(buf, offset) + if (valueResult) { + key = keyResult.value + result[key] = valueResult.value + offset += valueResult.bytesConsumed + totalBytesConsumed += (keyResult.bytesConsumed + valueResult.bytesConsumed) + } else { + return null + } + } else { + return null + } + } + return buildDecodeResult(result, headerLength + totalBytesConsumed) + } + + function decodeFixExt (buf, offset, size) { + var type = buf.readInt8(offset + 1) // Signed + return decodeExt(buf, offset, type, size, 2) + } + + function decodeTimestamp (buf, size, headerSize) { + var seconds + var nanoseconds = 0 + + switch (size) { + case 4: + // timestamp 32 stores the number of seconds that have elapsed since 1970-01-01 00:00:00 UTC in an 32-bit unsigned integer + seconds = buf.readUInt32BE(0) + break + + case 8: + // Timestamp 64 stores the number of seconds and nanoseconds that have elapsed + // since 1970-01-01 00:00:00 UTC in 32-bit unsigned integers, split 30/34 bits + var upper = buf.readUInt32BE(0) + var lower = buf.readUInt32BE(4) + nanoseconds = upper / 4 + seconds = ((upper & 0x03) * Math.pow(2, 32)) + lower // If we use bitwise operators, we get truncated to 32bits + break + + case 12: + throw new Error('timestamp 96 is not yet implemented') + } + + var millis = (seconds * 1000) + Math.round(nanoseconds / 1E6) + return buildDecodeResult(new Date(millis), size + headerSize) + } + + function decodeExt (buf, offset, type, size, headerSize) { + var i, + toDecode + + offset += headerSize + + // Pre-defined + if (type < 0) { // Reserved for future extensions + switch (type) { + case -1: // Tiemstamp https://github.com/msgpack/msgpack/blob/master/spec.md#timestamp-extension-type + toDecode = buf.slice(offset, offset + size) + return decodeTimestamp(toDecode, size, headerSize) + } + } + + for (i = 0; i < decodingTypes.length; i++) { + if (type === decodingTypes[i].type) { + toDecode = buf.slice(offset, offset + size) + var value = decodingTypes[i].decode(toDecode) + return buildDecodeResult(value, headerSize + size) + } + } + + throw new Error('unable to find ext type ' + type) + } +} + +module.exports.IncompleteBufferError = IncompleteBufferError + +},{"bl":1,"util":38}],7:[function(require,module,exports){ +'use strict' + +var Buffer = require('safe-buffer').Buffer +var bl = require('bl') + +module.exports = function buildEncode (encodingTypes, forceFloat64, compatibilityMode, disableTimestampEncoding) { + function encode (obj, avoidSlice) { + var buf + var len + + if (obj === undefined) { + throw new Error('undefined is not encodable in msgpack!') + } else if (isNaN(obj)) { + throw new Error('NaN is not encodable in msgpack!') + } else if (obj === null) { + buf = Buffer.allocUnsafe(1) + buf[0] = 0xc0 + } else if (obj === true) { + buf = Buffer.allocUnsafe(1) + buf[0] = 0xc3 + } else if (obj === false) { + buf = Buffer.allocUnsafe(1) + buf[0] = 0xc2 + } else if (typeof obj === 'string') { + len = Buffer.byteLength(obj) + if (len < 32) { + buf = Buffer.allocUnsafe(1 + len) + buf[0] = 0xa0 | len + if (len > 0) { + buf.write(obj, 1) + } + } else if (len <= 0xff && !compatibilityMode) { + // str8, but only when not in compatibility mode + buf = Buffer.allocUnsafe(2 + len) + buf[0] = 0xd9 + buf[1] = len + buf.write(obj, 2) + } else if (len <= 0xffff) { + buf = Buffer.allocUnsafe(3 + len) + buf[0] = 0xda + buf.writeUInt16BE(len, 1) + buf.write(obj, 3) + } else { + buf = Buffer.allocUnsafe(5 + len) + buf[0] = 0xdb + buf.writeUInt32BE(len, 1) + buf.write(obj, 5) + } + } else if (obj && (obj.readUInt32LE || obj instanceof Uint8Array)) { + if (obj instanceof Uint8Array) { + obj = Buffer.from(obj) + } + // weird hack to support Buffer + // and Buffer-like objects + if (obj.length <= 0xff) { + buf = Buffer.allocUnsafe(2) + buf[0] = 0xc4 + buf[1] = obj.length + } else if (obj.length <= 0xffff) { + buf = Buffer.allocUnsafe(3) + buf[0] = 0xc5 + buf.writeUInt16BE(obj.length, 1) + } else { + buf = Buffer.allocUnsafe(5) + buf[0] = 0xc6 + buf.writeUInt32BE(obj.length, 1) + } + + buf = bl([buf, obj]) + } else if (Array.isArray(obj)) { + if (obj.length < 16) { + buf = Buffer.allocUnsafe(1) + buf[0] = 0x90 | obj.length + } else if (obj.length < 65536) { + buf = Buffer.allocUnsafe(3) + buf[0] = 0xdc + buf.writeUInt16BE(obj.length, 1) + } else { + buf = Buffer.allocUnsafe(5) + buf[0] = 0xdd + buf.writeUInt32BE(obj.length, 1) + } + + buf = obj.reduce(function (acc, obj) { + acc.append(encode(obj, true)) + return acc + }, bl().append(buf)) + } else if (!disableTimestampEncoding && typeof obj.getDate === 'function') { + return encodeDate(obj) + } else if (typeof obj === 'object') { + buf = encodeExt(obj) || encodeObject(obj) + } else if (typeof obj === 'number') { + if (isFloat(obj)) { + return encodeFloat(obj, forceFloat64) + } else if (obj >= 0) { + if (obj < 128) { + buf = Buffer.allocUnsafe(1) + buf[0] = obj + } else if (obj < 256) { + buf = Buffer.allocUnsafe(2) + buf[0] = 0xcc + buf[1] = obj + } else if (obj < 65536) { + buf = Buffer.allocUnsafe(3) + buf[0] = 0xcd + buf.writeUInt16BE(obj, 1) + } else if (obj <= 0xffffffff) { + buf = Buffer.allocUnsafe(5) + buf[0] = 0xce + buf.writeUInt32BE(obj, 1) + } else if (obj <= 9007199254740991) { + buf = Buffer.allocUnsafe(9) + buf[0] = 0xcf + write64BitUint(buf, obj) + } else { + return encodeFloat(obj, true) + } + } else { + if (obj >= -32) { + buf = Buffer.allocUnsafe(1) + buf[0] = 0x100 + obj + } else if (obj >= -128) { + buf = Buffer.allocUnsafe(2) + buf[0] = 0xd0 + buf.writeInt8(obj, 1) + } else if (obj >= -32768) { + buf = Buffer.allocUnsafe(3) + buf[0] = 0xd1 + buf.writeInt16BE(obj, 1) + } else if (obj > -214748365) { + buf = Buffer.allocUnsafe(5) + buf[0] = 0xd2 + buf.writeInt32BE(obj, 1) + } else if (obj >= -9007199254740991) { + buf = Buffer.allocUnsafe(9) + buf[0] = 0xd3 + write64BitInt(buf, 1, obj) + } else { + return encodeFloat(obj, true) + } + } + } + + if (!buf) { + throw new Error('not implemented yet') + } + + if (avoidSlice) { + return buf + } else { + return buf.slice() + } + } + + function encodeDate (dt) { + var encoded + var millis = dt * 1 + var seconds = Math.floor(millis / 1000) + var nanos = (millis - (seconds * 1000)) * 1E6 + + if (nanos || seconds > 0xFFFFFFFF) { + // Timestamp64 + encoded = Buffer.allocUnsafe(10) + encoded[0] = 0xd7 + encoded[1] = -1 + + var upperNanos = ((nanos * 4)) + var upperSeconds = seconds / Math.pow(2, 32) + var upper = (upperNanos + upperSeconds) & 0xFFFFFFFF + var lower = seconds & 0xFFFFFFFF + + encoded.writeInt32BE(upper, 2) + encoded.writeInt32BE(lower, 6) + } else { + // Timestamp32 + encoded = Buffer.allocUnsafe(6) + encoded[0] = 0xd6 + encoded[1] = -1 + encoded.writeUInt32BE(Math.floor(millis / 1000), 2) + } + return bl().append(encoded) + } + + function encodeExt (obj) { + var i + var encoded + var length = -1 + var headers = [] + + for (i = 0; i < encodingTypes.length; i++) { + if (encodingTypes[i].check(obj)) { + encoded = encodingTypes[i].encode(obj) + break + } + } + + if (!encoded) { + return null + } + + // we subtract 1 because the length does not + // include the type + length = encoded.length - 1 + + if (length === 1) { + headers.push(0xd4) + } else if (length === 2) { + headers.push(0xd5) + } else if (length === 4) { + headers.push(0xd6) + } else if (length === 8) { + headers.push(0xd7) + } else if (length === 16) { + headers.push(0xd8) + } else if (length < 256) { + headers.push(0xc7) + headers.push(length) + } else if (length < 0x10000) { + headers.push(0xc8) + headers.push(length >> 8) + headers.push(length & 0x00ff) + } else { + headers.push(0xc9) + headers.push(length >> 24) + headers.push((length >> 16) & 0x000000ff) + headers.push((length >> 8) & 0x000000ff) + headers.push(length & 0x000000ff) + } + + return bl().append(Buffer.from(headers)).append(encoded) + } + + function encodeObject (obj) { + var acc = [] + var length = 0 + var key + var header + + for (key in obj) { + if (obj.hasOwnProperty(key) && + obj[key] !== undefined && + typeof obj[key] !== 'function') { + ++length + acc.push(encode(key, true)) + acc.push(encode(obj[key], true)) + } + } + + if (length < 16) { + header = Buffer.allocUnsafe(1) + header[0] = 0x80 | length + } else if (length < 0xFFFF) { + header = Buffer.allocUnsafe(3) + header[0] = 0xde + header.writeUInt16BE(length, 1) + } else { + header = Buffer.allocUnsafe(5) + header[0] = 0xdf + header.writeUInt32BE(length, 1) + } + + acc.unshift(header) + + var result = acc.reduce(function (list, buf) { + return list.append(buf) + }, bl()) + + return result + } + + return encode +} + +function write64BitUint (buf, obj) { + // Write long byte by byte, in big-endian order + for (var currByte = 7; currByte >= 0; currByte--) { + buf[currByte + 1] = (obj & 0xff) + obj = obj / 256 + } +} + +function write64BitInt (buf, offset, num) { + var negate = num < 0 + + if (negate) { + num = Math.abs(num) + } + + var lo = num % 4294967296 + var hi = num / 4294967296 + buf.writeUInt32BE(Math.floor(hi), offset + 0) + buf.writeUInt32BE(lo, offset + 4) + + if (negate) { + var carry = 1 + for (var i = offset + 7; i >= offset; i--) { + var v = (buf[i] ^ 0xff) + carry + buf[i] = v & 0xff + carry = v >> 8 + } + } +} + +function isFloat (n) { + return n % 1 !== 0 +} + +function isNaN (n) { + /* eslint-disable no-self-compare */ + return n !== n && typeof n === 'number' + /* eslint-enable no-self-compare */ +} + +function encodeFloat (obj, forceFloat64) { + var useDoublePrecision = true + + // If `fround` is supported, we can check if a float + // is double or single precision by rounding the object + // to single precision and comparing the difference. + // If it's not supported, it's safer to use a 64 bit + // float so we don't lose precision without meaning to. + if (Math.fround) { + useDoublePrecision = Math.fround(obj) !== obj + } + + if (forceFloat64) { + useDoublePrecision = true + } + + var buf + + if (useDoublePrecision) { + buf = Buffer.allocUnsafe(9) + buf[0] = 0xcb + buf.writeDoubleBE(obj, 1) + } else { + buf = Buffer.allocUnsafe(5) + buf[0] = 0xca + buf.writeFloatBE(obj, 1) + } + + return buf +} + +},{"bl":1,"safe-buffer":19}],8:[function(require,module,exports){ +'use strict' + +var Transform = require('readable-stream').Transform +var inherits = require('inherits') +var bl = require('bl') + +function Base (opts) { + opts = opts || {} + + opts.objectMode = true + opts.highWaterMark = 16 + + Transform.call(this, opts) + + this._msgpack = opts.msgpack +} + +inherits(Base, Transform) + +function Encoder (opts) { + if (!(this instanceof Encoder)) { + opts = opts || {} + opts.msgpack = this + return new Encoder(opts) + } + + Base.call(this, opts) + this._wrap = ('wrap' in opts) && opts.wrap +} + +inherits(Encoder, Base) + +Encoder.prototype._transform = function (obj, enc, done) { + var buf = null + + try { + buf = this._msgpack.encode(this._wrap ? obj.value : obj).slice(0) + } catch (err) { + this.emit('error', err) + return done() + } + + this.push(buf) + done() +} + +function Decoder (opts) { + if (!(this instanceof Decoder)) { + opts = opts || {} + opts.msgpack = this + return new Decoder(opts) + } + + Base.call(this, opts) + + this._chunks = bl() + this._wrap = ('wrap' in opts) && opts.wrap +} + +inherits(Decoder, Base) + +Decoder.prototype._transform = function (buf, enc, done) { + if (buf) { + this._chunks.append(buf) + } + + try { + var result = this._msgpack.decode(this._chunks) + if (this._wrap) { + result = {value: result} + } + this.push(result) + } catch (err) { + if (err instanceof this._msgpack.IncompleteBufferError) { + done() + } else { + this.emit('error', err) + } + return + } + + if (this._chunks.length > 0) { + this._transform(null, enc, done) + } else { + done() + } +} + +module.exports.decoder = Decoder +module.exports.encoder = Encoder + +},{"bl":1,"inherits":3,"readable-stream":18}],9:[function(require,module,exports){ +(function (process){ +'use strict'; + +if (typeof process === 'undefined' || + !process.version || + process.version.indexOf('v0.') === 0 || + process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) { + module.exports = { nextTick: nextTick }; +} else { + module.exports = process +} + +function nextTick(fn, arg1, arg2, arg3) { + if (typeof fn !== 'function') { + throw new TypeError('"callback" argument must be a function'); + } + var len = arguments.length; + var args, i; + switch (len) { + case 0: + case 1: + return process.nextTick(fn); + case 2: + return process.nextTick(function afterTickOne() { + fn.call(null, arg1); + }); + case 3: + return process.nextTick(function afterTickTwo() { + fn.call(null, arg1, arg2); + }); + case 4: + return process.nextTick(function afterTickThree() { + fn.call(null, arg1, arg2, arg3); + }); + default: + args = new Array(len - 1); + i = 0; + while (i < args.length) { + args[i++] = arguments[i]; + } + return process.nextTick(function afterTick() { + fn.apply(null, args); + }); + } +} + + +}).call(this,require('_process')) +},{"_process":34}],10:[function(require,module,exports){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// a duplex stream is just a stream that is both readable and writable. +// Since JS doesn't have multiple prototypal inheritance, this class +// prototypally inherits from Readable, and then parasitically from +// Writable. + +'use strict'; + +/*<replacement>*/ + +var pna = require('process-nextick-args'); +/*</replacement>*/ + +/*<replacement>*/ +var objectKeys = Object.keys || function (obj) { + var keys = []; + for (var key in obj) { + keys.push(key); + }return keys; +}; +/*</replacement>*/ + +module.exports = Duplex; + +/*<replacement>*/ +var util = require('core-util-is'); +util.inherits = require('inherits'); +/*</replacement>*/ + +var Readable = require('./_stream_readable'); +var Writable = require('./_stream_writable'); + +util.inherits(Duplex, Readable); + +{ + // avoid scope creep, the keys array can then be collected + var keys = objectKeys(Writable.prototype); + for (var v = 0; v < keys.length; v++) { + var method = keys[v]; + if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]; + } +} + +function Duplex(options) { + if (!(this instanceof Duplex)) return new Duplex(options); + + Readable.call(this, options); + Writable.call(this, options); + + if (options && options.readable === false) this.readable = false; + + if (options && options.writable === false) this.writable = false; + + this.allowHalfOpen = true; + if (options && options.allowHalfOpen === false) this.allowHalfOpen = false; + + this.once('end', onend); +} + +Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function () { + return this._writableState.highWaterMark; + } +}); + +// the no-half-open enforcer +function onend() { + // if we allow half-open state, or if the writable side ended, + // then we're ok. + if (this.allowHalfOpen || this._writableState.ended) return; + + // no more data can be written. + // But allow more writes to happen in this tick. + pna.nextTick(onEndNT, this); +} + +function onEndNT(self) { + self.end(); +} + +Object.defineProperty(Duplex.prototype, 'destroyed', { + get: function () { + if (this._readableState === undefined || this._writableState === undefined) { + return false; + } + return this._readableState.destroyed && this._writableState.destroyed; + }, + set: function (value) { + // we ignore the value if the stream + // has not been initialized yet + if (this._readableState === undefined || this._writableState === undefined) { + return; + } + + // backward compatibility, the user is explicitly + // managing destroyed + this._readableState.destroyed = value; + this._writableState.destroyed = value; + } +}); + +Duplex.prototype._destroy = function (err, cb) { + this.push(null); + this.end(); + + pna.nextTick(cb, err); +}; +},{"./_stream_readable":12,"./_stream_writable":14,"core-util-is":2,"inherits":3,"process-nextick-args":9}],11:[function(require,module,exports){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// a passthrough stream. +// basically just the most minimal sort of Transform stream. +// Every written chunk gets output as-is. + +'use strict'; + +module.exports = PassThrough; + +var Transform = require('./_stream_transform'); + +/*<replacement>*/ +var util = require('core-util-is'); +util.inherits = require('inherits'); +/*</replacement>*/ + +util.inherits(PassThrough, Transform); + +function PassThrough(options) { + if (!(this instanceof PassThrough)) return new PassThrough(options); + + Transform.call(this, options); +} + +PassThrough.prototype._transform = function (chunk, encoding, cb) { + cb(null, chunk); +}; +},{"./_stream_transform":13,"core-util-is":2,"inherits":3}],12:[function(require,module,exports){ +(function (process,global){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +'use strict'; + +/*<replacement>*/ + +var pna = require('process-nextick-args'); +/*</replacement>*/ + +module.exports = Readable; + +/*<replacement>*/ +var isArray = require('isarray'); +/*</replacement>*/ + +/*<replacement>*/ +var Duplex; +/*</replacement>*/ + +Readable.ReadableState = ReadableState; + +/*<replacement>*/ +var EE = require('events').EventEmitter; + +var EElistenerCount = function (emitter, type) { + return emitter.listeners(type).length; +}; +/*</replacement>*/ + +/*<replacement>*/ +var Stream = require('./internal/streams/stream'); +/*</replacement>*/ + +/*<replacement>*/ + +var Buffer = require('safe-buffer').Buffer; +var OurUint8Array = global.Uint8Array || function () {}; +function _uint8ArrayToBuffer(chunk) { + return Buffer.from(chunk); +} +function _isUint8Array(obj) { + return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; +} + +/*</replacement>*/ + +/*<replacement>*/ +var util = require('core-util-is'); +util.inherits = require('inherits'); +/*</replacement>*/ + +/*<replacement>*/ +var debugUtil = require('util'); +var debug = void 0; +if (debugUtil && debugUtil.debuglog) { + debug = debugUtil.debuglog('stream'); +} else { + debug = function () {}; +} +/*</replacement>*/ + +var BufferList = require('./internal/streams/BufferList'); +var destroyImpl = require('./internal/streams/destroy'); +var StringDecoder; + +util.inherits(Readable, Stream); + +var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume']; + +function prependListener(emitter, event, fn) { + // Sadly this is not cacheable as some libraries bundle their own + // event emitter implementation with them. + if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); + + // This is a hack to make sure that our error handler is attached before any + // userland ones. NEVER DO THIS. This is here only because this code needs + // to continue to work with older versions of Node.js that do not include + // the prependListener() method. The goal is to eventually remove this hack. + if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]]; +} + +function ReadableState(options, stream) { + Duplex = Duplex || require('./_stream_duplex'); + + options = options || {}; + + // Duplex streams are both readable and writable, but share + // the same options object. + // However, some cases require setting options to different + // values for the readable and the writable sides of the duplex stream. + // These options can be provided separately as readableXXX and writableXXX. + var isDuplex = stream instanceof Duplex; + + // object stream flag. Used to make read(n) ignore n and to + // make all the buffer merging and length checks go away + this.objectMode = !!options.objectMode; + + if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; + + // the point at which it stops calling _read() to fill the buffer + // Note: 0 is a valid value, means "don't call _read preemptively ever" + var hwm = options.highWaterMark; + var readableHwm = options.readableHighWaterMark; + var defaultHwm = this.objectMode ? 16 : 16 * 1024; + + if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm; + + // cast to ints. + this.highWaterMark = Math.floor(this.highWaterMark); + + // A linked list is used to store data chunks instead of an array because the + // linked list can remove elements from the beginning faster than + // array.shift() + this.buffer = new BufferList(); + this.length = 0; + this.pipes = null; + this.pipesCount = 0; + this.flowing = null; + this.ended = false; + this.endEmitted = false; + this.reading = false; + + // a flag to be able to tell if the event 'readable'/'data' is emitted + // immediately, or on a later tick. We set this to true at first, because + // any actions that shouldn't happen until "later" should generally also + // not happen before the first read call. + this.sync = true; + + // whenever we return null, then we set a flag to say + // that we're awaiting a 'readable' event emission. + this.needReadable = false; + this.emittedReadable = false; + this.readableListening = false; + this.resumeScheduled = false; + + // has it been destroyed + this.destroyed = false; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // the number of writers that are awaiting a drain event in .pipe()s + this.awaitDrain = 0; + + // if true, a maybeReadMore has been scheduled + this.readingMore = false; + + this.decoder = null; + this.encoding = null; + if (options.encoding) { + if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder; + this.decoder = new StringDecoder(options.encoding); + this.encoding = options.encoding; + } +} + +function Readable(options) { + Duplex = Duplex || require('./_stream_duplex'); + + if (!(this instanceof Readable)) return new Readable(options); + + this._readableState = new ReadableState(options, this); + + // legacy + this.readable = true; + + if (options) { + if (typeof options.read === 'function') this._read = options.read; + + if (typeof options.destroy === 'function') this._destroy = options.destroy; + } + + Stream.call(this); +} + +Object.defineProperty(Readable.prototype, 'destroyed', { + get: function () { + if (this._readableState === undefined) { + return false; + } + return this._readableState.destroyed; + }, + set: function (value) { + // we ignore the value if the stream + // has not been initialized yet + if (!this._readableState) { + return; + } + + // backward compatibility, the user is explicitly + // managing destroyed + this._readableState.destroyed = value; + } +}); + +Readable.prototype.destroy = destroyImpl.destroy; +Readable.prototype._undestroy = destroyImpl.undestroy; +Readable.prototype._destroy = function (err, cb) { + this.push(null); + cb(err); +}; + +// Manually shove something into the read() buffer. +// This returns true if the highWaterMark has not been hit yet, +// similar to how Writable.write() returns true if you should +// write() some more. +Readable.prototype.push = function (chunk, encoding) { + var state = this._readableState; + var skipChunkCheck; + + if (!state.objectMode) { + if (typeof chunk === 'string') { + encoding = encoding || state.defaultEncoding; + if (encoding !== state.encoding) { + chunk = Buffer.from(chunk, encoding); + encoding = ''; + } + skipChunkCheck = true; + } + } else { + skipChunkCheck = true; + } + + return readableAddChunk(this, chunk, encoding, false, skipChunkCheck); +}; + +// Unshift should *always* be something directly out of read() +Readable.prototype.unshift = function (chunk) { + return readableAddChunk(this, chunk, null, true, false); +}; + +function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) { + var state = stream._readableState; + if (chunk === null) { + state.reading = false; + onEofChunk(stream, state); + } else { + var er; + if (!skipChunkCheck) er = chunkInvalid(state, chunk); + if (er) { + stream.emit('error', er); + } else if (state.objectMode || chunk && chunk.length > 0) { + if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) { + chunk = _uint8ArrayToBuffer(chunk); + } + + if (addToFront) { + if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true); + } else if (state.ended) { + stream.emit('error', new Error('stream.push() after EOF')); + } else { + state.reading = false; + if (state.decoder && !encoding) { + chunk = state.decoder.write(chunk); + if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state); + } else { + addChunk(stream, state, chunk, false); + } + } + } else if (!addToFront) { + state.reading = false; + } + } + + return needMoreData(state); +} + +function addChunk(stream, state, chunk, addToFront) { + if (state.flowing && state.length === 0 && !state.sync) { + stream.emit('data', chunk); + stream.read(0); + } else { + // update the buffer info. + state.length += state.objectMode ? 1 : chunk.length; + if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk); + + if (state.needReadable) emitReadable(stream); + } + maybeReadMore(stream, state); +} + +function chunkInvalid(state, chunk) { + var er; + if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + return er; +} + +// if it's past the high water mark, we can push in some more. +// Also, if we have no data yet, we can stand some +// more bytes. This is to work around cases where hwm=0, +// such as the repl. Also, if the push() triggered a +// readable event, and the user called read(largeNumber) such that +// needReadable was set, then we ought to push more, so that another +// 'readable' event will be triggered. +function needMoreData(state) { + return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0); +} + +Readable.prototype.isPaused = function () { + return this._readableState.flowing === false; +}; + +// backwards compatibility. +Readable.prototype.setEncoding = function (enc) { + if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder; + this._readableState.decoder = new StringDecoder(enc); + this._readableState.encoding = enc; + return this; +}; + +// Don't raise the hwm > 8MB +var MAX_HWM = 0x800000; +function computeNewHighWaterMark(n) { + if (n >= MAX_HWM) { + n = MAX_HWM; + } else { + // Get the next highest power of 2 to prevent increasing hwm excessively in + // tiny amounts + n--; + n |= n >>> 1; + n |= n >>> 2; + n |= n >>> 4; + n |= n >>> 8; + n |= n >>> 16; + n++; + } + return n; +} + +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function howMuchToRead(n, state) { + if (n <= 0 || state.length === 0 && state.ended) return 0; + if (state.objectMode) return 1; + if (n !== n) { + // Only flow one buffer at a time + if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length; + } + // If we're asking for more than the current hwm, then raise the hwm. + if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); + if (n <= state.length) return n; + // Don't have enough + if (!state.ended) { + state.needReadable = true; + return 0; + } + return state.length; +} + +// you can override either this method, or the async _read(n) below. +Readable.prototype.read = function (n) { + debug('read', n); + n = parseInt(n, 10); + var state = this._readableState; + var nOrig = n; + + if (n !== 0) state.emittedReadable = false; + + // if we're doing read(0) to trigger a readable event, but we + // already have a bunch of data in the buffer, then just trigger + // the 'readable' event and move on. + if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) { + debug('read: emitReadable', state.length, state.ended); + if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this); + return null; + } + + n = howMuchToRead(n, state); + + // if we've ended, and we're now clear, then finish it up. + if (n === 0 && state.ended) { + if (state.length === 0) endReadable(this); + return null; + } + + // All the actual chunk generation logic needs to be + // *below* the call to _read. The reason is that in certain + // synthetic stream cases, such as passthrough streams, _read + // may be a completely synchronous operation which may change + // the state of the read buffer, providing enough data when + // before there was *not* enough. + // + // So, the steps are: + // 1. Figure out what the state of things will be after we do + // a read from the buffer. + // + // 2. If that resulting state will trigger a _read, then call _read. + // Note that this may be asynchronous, or synchronous. Yes, it is + // deeply ugly to write APIs this way, but that still doesn't mean + // that the Readable class should behave improperly, as streams are + // designed to be sync/async agnostic. + // Take note if the _read call is sync or async (ie, if the read call + // has returned yet), so that we know whether or not it's safe to emit + // 'readable' etc. + // + // 3. Actually pull the requested chunks out of the buffer and return. + + // if we need a readable event, then we need to do some reading. + var doRead = state.needReadable; + debug('need readable', doRead); + + // if we currently have less than the highWaterMark, then also read some + if (state.length === 0 || state.length - n < state.highWaterMark) { + doRead = true; + debug('length less than watermark', doRead); + } + + // however, if we've ended, then there's no point, and if we're already + // reading, then it's unnecessary. + if (state.ended || state.reading) { + doRead = false; + debug('reading or ended', doRead); + } else if (doRead) { + debug('do read'); + state.reading = true; + state.sync = true; + // if the length is currently zero, then we *need* a readable event. + if (state.length === 0) state.needReadable = true; + // call internal read method + this._read(state.highWaterMark); + state.sync = false; + // If _read pushed data synchronously, then `reading` will be false, + // and we need to re-evaluate how much data we can return to the user. + if (!state.reading) n = howMuchToRead(nOrig, state); + } + + var ret; + if (n > 0) ret = fromList(n, state);else ret = null; + + if (ret === null) { + state.needReadable = true; + n = 0; + } else { + state.length -= n; + } + + if (state.length === 0) { + // If we have nothing in the buffer, then we want to know + // as soon as we *do* get something into the buffer. + if (!state.ended) state.needReadable = true; + + // If we tried to read() past the EOF, then emit end on the next tick. + if (nOrig !== n && state.ended) endReadable(this); + } + + if (ret !== null) this.emit('data', ret); + + return ret; +}; + +function onEofChunk(stream, state) { + if (state.ended) return; + if (state.decoder) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) { + state.buffer.push(chunk); + state.length += state.objectMode ? 1 : chunk.length; + } + } + state.ended = true; + + // emit 'readable' now to make sure it gets picked up. + emitReadable(stream); +} + +// Don't emit readable right away in sync mode, because this can trigger +// another read() call => stack overflow. This way, it might trigger +// a nextTick recursion warning, but that's not so bad. +function emitReadable(stream) { + var state = stream._readableState; + state.needReadable = false; + if (!state.emittedReadable) { + debug('emitReadable', state.flowing); + state.emittedReadable = true; + if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream); + } +} + +function emitReadable_(stream) { + debug('emit readable'); + stream.emit('readable'); + flow(stream); +} + +// at this point, the user has presumably seen the 'readable' event, +// and called read() to consume some data. that may have triggered +// in turn another _read(n) call, in which case reading = true if +// it's in progress. +// However, if we're not ended, or reading, and the length < hwm, +// then go ahead and try to read some more preemptively. +function maybeReadMore(stream, state) { + if (!state.readingMore) { + state.readingMore = true; + pna.nextTick(maybeReadMore_, stream, state); + } +} + +function maybeReadMore_(stream, state) { + var len = state.length; + while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) { + debug('maybeReadMore read 0'); + stream.read(0); + if (len === state.length) + // didn't get any data, stop spinning. + break;else len = state.length; + } + state.readingMore = false; +} + +// abstract method. to be overridden in specific implementation classes. +// call cb(er, data) where data is <= n in length. +// for virtual (non-string, non-buffer) streams, "length" is somewhat +// arbitrary, and perhaps not very meaningful. +Readable.prototype._read = function (n) { + this.emit('error', new Error('_read() is not implemented')); +}; + +Readable.prototype.pipe = function (dest, pipeOpts) { + var src = this; + var state = this._readableState; + + switch (state.pipesCount) { + case 0: + state.pipes = dest; + break; + case 1: + state.pipes = [state.pipes, dest]; + break; + default: + state.pipes.push(dest); + break; + } + state.pipesCount += 1; + debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); + + var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; + + var endFn = doEnd ? onend : unpipe; + if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn); + + dest.on('unpipe', onunpipe); + function onunpipe(readable, unpipeInfo) { + debug('onunpipe'); + if (readable === src) { + if (unpipeInfo && unpipeInfo.hasUnpiped === false) { + unpipeInfo.hasUnpiped = true; + cleanup(); + } + } + } + + function onend() { + debug('onend'); + dest.end(); + } + + // when the dest drains, it reduces the awaitDrain counter + // on the source. This would be more elegant with a .once() + // handler in flow(), but adding and removing repeatedly is + // too slow. + var ondrain = pipeOnDrain(src); + dest.on('drain', ondrain); + + var cleanedUp = false; + function cleanup() { + debug('cleanup'); + // cleanup event handlers once the pipe is broken + dest.removeListener('close', onclose); + dest.removeListener('finish', onfinish); + dest.removeListener('drain', ondrain); + dest.removeListener('error', onerror); + dest.removeListener('unpipe', onunpipe); + src.removeListener('end', onend); + src.removeListener('end', unpipe); + src.removeListener('data', ondata); + + cleanedUp = true; + + // if the reader is waiting for a drain event from this + // specific writer, then it would cause it to never start + // flowing again. + // So, if this is awaiting a drain, then we just call it now. + // If we don't know, then assume that we are waiting for one. + if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); + } + + // If the user pushes more data while we're writing to dest then we'll end up + // in ondata again. However, we only want to increase awaitDrain once because + // dest will only emit one 'drain' event for the multiple writes. + // => Introduce a guard on increasing awaitDrain. + var increasedAwaitDrain = false; + src.on('data', ondata); + function ondata(chunk) { + debug('ondata'); + increasedAwaitDrain = false; + var ret = dest.write(chunk); + if (false === ret && !increasedAwaitDrain) { + // If the user unpiped during `dest.write()`, it is possible + // to get stuck in a permanently paused state if that write + // also returned false. + // => Check whether `dest` is still a piping destination. + if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) { + debug('false write response, pause', src._readableState.awaitDrain); + src._readableState.awaitDrain++; + increasedAwaitDrain = true; + } + src.pause(); + } + } + + // if the dest has an error, then stop piping into it. + // however, don't suppress the throwing behavior for this. + function onerror(er) { + debug('onerror', er); + unpipe(); + dest.removeListener('error', onerror); + if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er); + } + + // Make sure our error handler is attached before userland ones. + prependListener(dest, 'error', onerror); + + // Both close and finish should trigger unpipe, but only once. + function onclose() { + dest.removeListener('finish', onfinish); + unpipe(); + } + dest.once('close', onclose); + function onfinish() { + debug('onfinish'); + dest.removeListener('close', onclose); + unpipe(); + } + dest.once('finish', onfinish); + + function unpipe() { + debug('unpipe'); + src.unpipe(dest); + } + + // tell the dest that it's being piped to + dest.emit('pipe', src); + + // start the flow if it hasn't been started already. + if (!state.flowing) { + debug('pipe resume'); + src.resume(); + } + + return dest; +}; + +function pipeOnDrain(src) { + return function () { + var state = src._readableState; + debug('pipeOnDrain', state.awaitDrain); + if (state.awaitDrain) state.awaitDrain--; + if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) { + state.flowing = true; + flow(src); + } + }; +} + +Readable.prototype.unpipe = function (dest) { + var state = this._readableState; + var unpipeInfo = { hasUnpiped: false }; + + // if we're not piping anywhere, then do nothing. + if (state.pipesCount === 0) return this; + + // just one destination. most common case. + if (state.pipesCount === 1) { + // passed in one, but it's not the right one. + if (dest && dest !== state.pipes) return this; + + if (!dest) dest = state.pipes; + + // got a match. + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + if (dest) dest.emit('unpipe', this, unpipeInfo); + return this; + } + + // slow case. multiple pipe destinations. + + if (!dest) { + // remove all. + var dests = state.pipes; + var len = state.pipesCount; + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + + for (var i = 0; i < len; i++) { + dests[i].emit('unpipe', this, unpipeInfo); + }return this; + } + + // try to find the right one. + var index = indexOf(state.pipes, dest); + if (index === -1) return this; + + state.pipes.splice(index, 1); + state.pipesCount -= 1; + if (state.pipesCount === 1) state.pipes = state.pipes[0]; + + dest.emit('unpipe', this, unpipeInfo); + + return this; +}; + +// set up data events if they are asked for +// Ensure readable listeners eventually get something +Readable.prototype.on = function (ev, fn) { + var res = Stream.prototype.on.call(this, ev, fn); + + if (ev === 'data') { + // Start flowing on next tick if stream isn't explicitly paused + if (this._readableState.flowing !== false) this.resume(); + } else if (ev === 'readable') { + var state = this._readableState; + if (!state.endEmitted && !state.readableListening) { + state.readableListening = state.needReadable = true; + state.emittedReadable = false; + if (!state.reading) { + pna.nextTick(nReadingNextTick, this); + } else if (state.length) { + emitReadable(this); + } + } + } + + return res; +}; +Readable.prototype.addListener = Readable.prototype.on; + +function nReadingNextTick(self) { + debug('readable nexttick read 0'); + self.read(0); +} + +// pause() and resume() are remnants of the legacy readable stream API +// If the user uses them, then switch into old mode. +Readable.prototype.resume = function () { + var state = this._readableState; + if (!state.flowing) { + debug('resume'); + state.flowing = true; + resume(this, state); + } + return this; +}; + +function resume(stream, state) { + if (!state.resumeScheduled) { + state.resumeScheduled = true; + pna.nextTick(resume_, stream, state); + } +} + +function resume_(stream, state) { + if (!state.reading) { + debug('resume read 0'); + stream.read(0); + } + + state.resumeScheduled = false; + state.awaitDrain = 0; + stream.emit('resume'); + flow(stream); + if (state.flowing && !state.reading) stream.read(0); +} + +Readable.prototype.pause = function () { + debug('call pause flowing=%j', this._readableState.flowing); + if (false !== this._readableState.flowing) { + debug('pause'); + this._readableState.flowing = false; + this.emit('pause'); + } + return this; +}; + +function flow(stream) { + var state = stream._readableState; + debug('flow', state.flowing); + while (state.flowing && stream.read() !== null) {} +} + +// wrap an old-style stream as the async data source. +// This is *not* part of the readable stream interface. +// It is an ugly unfortunate mess of history. +Readable.prototype.wrap = function (stream) { + var _this = this; + + var state = this._readableState; + var paused = false; + + stream.on('end', function () { + debug('wrapped end'); + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) _this.push(chunk); + } + + _this.push(null); + }); + + stream.on('data', function (chunk) { + debug('wrapped data'); + if (state.decoder) chunk = state.decoder.write(chunk); + + // don't skip over falsy values in objectMode + if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return; + + var ret = _this.push(chunk); + if (!ret) { + paused = true; + stream.pause(); + } + }); + + // proxy all the other methods. + // important when wrapping filters and duplexes. + for (var i in stream) { + if (this[i] === undefined && typeof stream[i] === 'function') { + this[i] = function (method) { + return function () { + return stream[method].apply(stream, arguments); + }; + }(i); + } + } + + // proxy certain important events. + for (var n = 0; n < kProxyEvents.length; n++) { + stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n])); + } + + // when we try to consume some more bytes, simply unpause the + // underlying stream. + this._read = function (n) { + debug('wrapped _read', n); + if (paused) { + paused = false; + stream.resume(); + } + }; + + return this; +}; + +Object.defineProperty(Readable.prototype, 'readableHighWaterMark', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function () { + return this._readableState.highWaterMark; + } +}); + +// exposed for testing purposes only. +Readable._fromList = fromList; + +// Pluck off n bytes from an array of buffers. +// Length is the combined lengths of all the buffers in the list. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function fromList(n, state) { + // nothing buffered + if (state.length === 0) return null; + + var ret; + if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) { + // read it all, truncate the list + if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length); + state.buffer.clear(); + } else { + // read part of list + ret = fromListPartial(n, state.buffer, state.decoder); + } + + return ret; +} + +// Extracts only enough buffered data to satisfy the amount requested. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function fromListPartial(n, list, hasStrings) { + var ret; + if (n < list.head.data.length) { + // slice is the same for buffers and strings + ret = list.head.data.slice(0, n); + list.head.data = list.head.data.slice(n); + } else if (n === list.head.data.length) { + // first chunk is a perfect match + ret = list.shift(); + } else { + // result spans more than one buffer + ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list); + } + return ret; +} + +// Copies a specified amount of characters from the list of buffered data +// chunks. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function copyFromBufferString(n, list) { + var p = list.head; + var c = 1; + var ret = p.data; + n -= ret.length; + while (p = p.next) { + var str = p.data; + var nb = n > str.length ? str.length : n; + if (nb === str.length) ret += str;else ret += str.slice(0, n); + n -= nb; + if (n === 0) { + if (nb === str.length) { + ++c; + if (p.next) list.head = p.next;else list.head = list.tail = null; + } else { + list.head = p; + p.data = str.slice(nb); + } + break; + } + ++c; + } + list.length -= c; + return ret; +} + +// Copies a specified amount of bytes from the list of buffered data chunks. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function copyFromBuffer(n, list) { + var ret = Buffer.allocUnsafe(n); + var p = list.head; + var c = 1; + p.data.copy(ret); + n -= p.data.length; + while (p = p.next) { + var buf = p.data; + var nb = n > buf.length ? buf.length : n; + buf.copy(ret, ret.length - n, 0, nb); + n -= nb; + if (n === 0) { + if (nb === buf.length) { + ++c; + if (p.next) list.head = p.next;else list.head = list.tail = null; + } else { + list.head = p; + p.data = buf.slice(nb); + } + break; + } + ++c; + } + list.length -= c; + return ret; +} + +function endReadable(stream) { + var state = stream._readableState; + + // If we get here before consuming all the bytes, then that is a + // bug in node. Should never happen. + if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream'); + + if (!state.endEmitted) { + state.ended = true; + pna.nextTick(endReadableNT, state, stream); + } +} + +function endReadableNT(state, stream) { + // Check that we didn't get one last unshift. + if (!state.endEmitted && state.length === 0) { + state.endEmitted = true; + stream.readable = false; + stream.emit('end'); + } +} + +function indexOf(xs, x) { + for (var i = 0, l = xs.length; i < l; i++) { + if (xs[i] === x) return i; + } + return -1; +} +}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) +},{"./_stream_duplex":10,"./internal/streams/BufferList":15,"./internal/streams/destroy":16,"./internal/streams/stream":17,"_process":34,"core-util-is":2,"events":30,"inherits":3,"isarray":4,"process-nextick-args":9,"safe-buffer":19,"string_decoder/":20,"util":28}],13:[function(require,module,exports){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// a transform stream is a readable/writable stream where you do +// something with the data. Sometimes it's called a "filter", +// but that's not a great name for it, since that implies a thing where +// some bits pass through, and others are simply ignored. (That would +// be a valid example of a transform, of course.) +// +// While the output is causally related to the input, it's not a +// necessarily symmetric or synchronous transformation. For example, +// a zlib stream might take multiple plain-text writes(), and then +// emit a single compressed chunk some time in the future. +// +// Here's how this works: +// +// The Transform stream has all the aspects of the readable and writable +// stream classes. When you write(chunk), that calls _write(chunk,cb) +// internally, and returns false if there's a lot of pending writes +// buffered up. When you call read(), that calls _read(n) until +// there's enough pending readable data buffered up. +// +// In a transform stream, the written data is placed in a buffer. When +// _read(n) is called, it transforms the queued up data, calling the +// buffered _write cb's as it consumes chunks. If consuming a single +// written chunk would result in multiple output chunks, then the first +// outputted bit calls the readcb, and subsequent chunks just go into +// the read buffer, and will cause it to emit 'readable' if necessary. +// +// This way, back-pressure is actually determined by the reading side, +// since _read has to be called to start processing a new chunk. However, +// a pathological inflate type of transform can cause excessive buffering +// here. For example, imagine a stream where every byte of input is +// interpreted as an integer from 0-255, and then results in that many +// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in +// 1kb of data being output. In this case, you could write a very small +// amount of input, and end up with a very large amount of output. In +// such a pathological inflating mechanism, there'd be no way to tell +// the system to stop doing the transform. A single 4MB write could +// cause the system to run out of memory. +// +// However, even in such a pathological case, only a single written chunk +// would be consumed, and then the rest would wait (un-transformed) until +// the results of the previous transformed chunk were consumed. + +'use strict'; + +module.exports = Transform; + +var Duplex = require('./_stream_duplex'); + +/*<replacement>*/ +var util = require('core-util-is'); +util.inherits = require('inherits'); +/*</replacement>*/ + +util.inherits(Transform, Duplex); + +function afterTransform(er, data) { + var ts = this._transformState; + ts.transforming = false; + + var cb = ts.writecb; + + if (!cb) { + return this.emit('error', new Error('write callback called multiple times')); + } + + ts.writechunk = null; + ts.writecb = null; + + if (data != null) // single equals check for both `null` and `undefined` + this.push(data); + + cb(er); + + var rs = this._readableState; + rs.reading = false; + if (rs.needReadable || rs.length < rs.highWaterMark) { + this._read(rs.highWaterMark); + } +} + +function Transform(options) { + if (!(this instanceof Transform)) return new Transform(options); + + Duplex.call(this, options); + + this._transformState = { + afterTransform: afterTransform.bind(this), + needTransform: false, + transforming: false, + writecb: null, + writechunk: null, + writeencoding: null + }; + + // start out asking for a readable event once data is transformed. + this._readableState.needReadable = true; + + // we have implemented the _read method, and done the other things + // that Readable wants before the first _read call, so unset the + // sync guard flag. + this._readableState.sync = false; + + if (options) { + if (typeof options.transform === 'function') this._transform = options.transform; + + if (typeof options.flush === 'function') this._flush = options.flush; + } + + // When the writable side finishes, then flush out anything remaining. + this.on('prefinish', prefinish); +} + +function prefinish() { + var _this = this; + + if (typeof this._flush === 'function') { + this._flush(function (er, data) { + done(_this, er, data); + }); + } else { + done(this, null, null); + } +} + +Transform.prototype.push = function (chunk, encoding) { + this._transformState.needTransform = false; + return Duplex.prototype.push.call(this, chunk, encoding); +}; + +// This is the part where you do stuff! +// override this function in implementation classes. +// 'chunk' is an input chunk. +// +// Call `push(newChunk)` to pass along transformed output +// to the readable side. You may call 'push' zero or more times. +// +// Call `cb(err)` when you are done with this chunk. If you pass +// an error, then that'll put the hurt on the whole operation. If you +// never call cb(), then you'll never get another chunk. +Transform.prototype._transform = function (chunk, encoding, cb) { + throw new Error('_transform() is not implemented'); +}; + +Transform.prototype._write = function (chunk, encoding, cb) { + var ts = this._transformState; + ts.writecb = cb; + ts.writechunk = chunk; + ts.writeencoding = encoding; + if (!ts.transforming) { + var rs = this._readableState; + if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); + } +}; + +// Doesn't matter what the args are here. +// _transform does all the work. +// That we got here means that the readable side wants more data. +Transform.prototype._read = function (n) { + var ts = this._transformState; + + if (ts.writechunk !== null && ts.writecb && !ts.transforming) { + ts.transforming = true; + this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); + } else { + // mark that we need a transform, so that any data that comes in + // will get processed, now that we've asked for it. + ts.needTransform = true; + } +}; + +Transform.prototype._destroy = function (err, cb) { + var _this2 = this; + + Duplex.prototype._destroy.call(this, err, function (err2) { + cb(err2); + _this2.emit('close'); + }); +}; + +function done(stream, er, data) { + if (er) return stream.emit('error', er); + + if (data != null) // single equals check for both `null` and `undefined` + stream.push(data); + + // if there's nothing in the write buffer, then that means + // that nothing more will ever be provided + if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0'); + + if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming'); + + return stream.push(null); +} +},{"./_stream_duplex":10,"core-util-is":2,"inherits":3}],14:[function(require,module,exports){ +(function (process,global,setImmediate){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// A bit simpler than readable streams. +// Implement an async ._write(chunk, encoding, cb), and it'll handle all +// the drain event emission and buffering. + +'use strict'; + +/*<replacement>*/ + +var pna = require('process-nextick-args'); +/*</replacement>*/ + +module.exports = Writable; + +/* <replacement> */ +function WriteReq(chunk, encoding, cb) { + this.chunk = chunk; + this.encoding = encoding; + this.callback = cb; + this.next = null; +} + +// It seems a linked list but it is not +// there will be only 2 of these for each stream +function CorkedRequest(state) { + var _this = this; + + this.next = null; + this.entry = null; + this.finish = function () { + onCorkedFinish(_this, state); + }; +} +/* </replacement> */ + +/*<replacement>*/ +var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick; +/*</replacement>*/ + +/*<replacement>*/ +var Duplex; +/*</replacement>*/ + +Writable.WritableState = WritableState; + +/*<replacement>*/ +var util = require('core-util-is'); +util.inherits = require('inherits'); +/*</replacement>*/ + +/*<replacement>*/ +var internalUtil = { + deprecate: require('util-deprecate') +}; +/*</replacement>*/ + +/*<replacement>*/ +var Stream = require('./internal/streams/stream'); +/*</replacement>*/ + +/*<replacement>*/ + +var Buffer = require('safe-buffer').Buffer; +var OurUint8Array = global.Uint8Array || function () {}; +function _uint8ArrayToBuffer(chunk) { + return Buffer.from(chunk); +} +function _isUint8Array(obj) { + return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; +} + +/*</replacement>*/ + +var destroyImpl = require('./internal/streams/destroy'); + +util.inherits(Writable, Stream); + +function nop() {} + +function WritableState(options, stream) { + Duplex = Duplex || require('./_stream_duplex'); + + options = options || {}; + + // Duplex streams are both readable and writable, but share + // the same options object. + // However, some cases require setting options to different + // values for the readable and the writable sides of the duplex stream. + // These options can be provided separately as readableXXX and writableXXX. + var isDuplex = stream instanceof Duplex; + + // object stream flag to indicate whether or not this stream + // contains buffers or objects. + this.objectMode = !!options.objectMode; + + if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; + + // the point at which write() starts returning false + // Note: 0 is a valid value, means that we always return false if + // the entire buffer is not flushed immediately on write() + var hwm = options.highWaterMark; + var writableHwm = options.writableHighWaterMark; + var defaultHwm = this.objectMode ? 16 : 16 * 1024; + + if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm; + + // cast to ints. + this.highWaterMark = Math.floor(this.highWaterMark); + + // if _final has been called + this.finalCalled = false; + + // drain event flag. + this.needDrain = false; + // at the start of calling end() + this.ending = false; + // when end() has been called, and returned + this.ended = false; + // when 'finish' is emitted + this.finished = false; + + // has it been destroyed + this.destroyed = false; + + // should we decode strings into buffers before passing to _write? + // this is here so that some node-core streams can optimize string + // handling at a lower level. + var noDecode = options.decodeStrings === false; + this.decodeStrings = !noDecode; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // not an actual buffer we keep track of, but a measurement + // of how much we're waiting to get pushed to some underlying + // socket or file. + this.length = 0; + + // a flag to see when we're in the middle of a write. + this.writing = false; + + // when true all writes will be buffered until .uncork() call + this.corked = 0; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, because any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // a flag to know if we're processing previously buffered items, which + // may call the _write() callback in the same tick, so that we don't + // end up in an overlapped onwrite situation. + this.bufferProcessing = false; + + // the callback that's passed to _write(chunk,cb) + this.onwrite = function (er) { + onwrite(stream, er); + }; + + // the callback that the user supplies to write(chunk,encoding,cb) + this.writecb = null; + + // the amount that is being written when _write is called. + this.writelen = 0; + + this.bufferedRequest = null; + this.lastBufferedRequest = null; + + // number of pending user-supplied write callbacks + // this must be 0 before 'finish' can be emitted + this.pendingcb = 0; + + // emit prefinish if the only thing we're waiting for is _write cbs + // This is relevant for synchronous Transform streams + this.prefinished = false; + + // True if the error was already emitted and should not be thrown again + this.errorEmitted = false; + + // count buffered requests + this.bufferedRequestCount = 0; + + // allocate the first CorkedRequest, there is always + // one allocated and free to use, and we maintain at most two + this.corkedRequestsFree = new CorkedRequest(this); +} + +WritableState.prototype.getBuffer = function getBuffer() { + var current = this.bufferedRequest; + var out = []; + while (current) { + out.push(current); + current = current.next; + } + return out; +}; + +(function () { + try { + Object.defineProperty(WritableState.prototype, 'buffer', { + get: internalUtil.deprecate(function () { + return this.getBuffer(); + }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003') + }); + } catch (_) {} +})(); + +// Test _writableState for inheritance to account for Duplex streams, +// whose prototype chain only points to Readable. +var realHasInstance; +if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') { + realHasInstance = Function.prototype[Symbol.hasInstance]; + Object.defineProperty(Writable, Symbol.hasInstance, { + value: function (object) { + if (realHasInstance.call(this, object)) return true; + if (this !== Writable) return false; + + return object && object._writableState instanceof WritableState; + } + }); +} else { + realHasInstance = function (object) { + return object instanceof this; + }; +} + +function Writable(options) { + Duplex = Duplex || require('./_stream_duplex'); + + // Writable ctor is applied to Duplexes, too. + // `realHasInstance` is necessary because using plain `instanceof` + // would return false, as no `_writableState` property is attached. + + // Trying to use the custom `instanceof` for Writable here will also break the + // Node.js LazyTransform implementation, which has a non-trivial getter for + // `_writableState` that would lead to infinite recursion. + if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) { + return new Writable(options); + } + + this._writableState = new WritableState(options, this); + + // legacy. + this.writable = true; + + if (options) { + if (typeof options.write === 'function') this._write = options.write; + + if (typeof options.writev === 'function') this._writev = options.writev; + + if (typeof options.destroy === 'function') this._destroy = options.destroy; + + if (typeof options.final === 'function') this._final = options.final; + } + + Stream.call(this); +} + +// Otherwise people can pipe Writable streams, which is just wrong. +Writable.prototype.pipe = function () { + this.emit('error', new Error('Cannot pipe, not readable')); +}; + +function writeAfterEnd(stream, cb) { + var er = new Error('write after end'); + // TODO: defer error events consistently everywhere, not just the cb + stream.emit('error', er); + pna.nextTick(cb, er); +} + +// Checks that a user-supplied chunk is valid, especially for the particular +// mode the stream is in. Currently this means that `null` is never accepted +// and undefined/non-string values are only allowed in object mode. +function validChunk(stream, state, chunk, cb) { + var valid = true; + var er = false; + + if (chunk === null) { + er = new TypeError('May not write null values to stream'); + } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + if (er) { + stream.emit('error', er); + pna.nextTick(cb, er); + valid = false; + } + return valid; +} + +Writable.prototype.write = function (chunk, encoding, cb) { + var state = this._writableState; + var ret = false; + var isBuf = !state.objectMode && _isUint8Array(chunk); + + if (isBuf && !Buffer.isBuffer(chunk)) { + chunk = _uint8ArrayToBuffer(chunk); + } + + if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; + + if (typeof cb !== 'function') cb = nop; + + if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) { + state.pendingcb++; + ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb); + } + + return ret; +}; + +Writable.prototype.cork = function () { + var state = this._writableState; + + state.corked++; +}; + +Writable.prototype.uncork = function () { + var state = this._writableState; + + if (state.corked) { + state.corked--; + + if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); + } +}; + +Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { + // node::ParseEncoding() requires lower case. + if (typeof encoding === 'string') encoding = encoding.toLowerCase(); + if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding); + this._writableState.defaultEncoding = encoding; + return this; +}; + +function decodeChunk(state, chunk, encoding) { + if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { + chunk = Buffer.from(chunk, encoding); + } + return chunk; +} + +Object.defineProperty(Writable.prototype, 'writableHighWaterMark', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function () { + return this._writableState.highWaterMark; + } +}); + +// if we're already writing something, then just put this +// in the queue, and wait our turn. Otherwise, call _write +// If we return false, then we need a drain event, so set that flag. +function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) { + if (!isBuf) { + var newChunk = decodeChunk(state, chunk, encoding); + if (chunk !== newChunk) { + isBuf = true; + encoding = 'buffer'; + chunk = newChunk; + } + } + var len = state.objectMode ? 1 : chunk.length; + + state.length += len; + + var ret = state.length < state.highWaterMark; + // we must ensure that previous needDrain will not be reset to false. + if (!ret) state.needDrain = true; + + if (state.writing || state.corked) { + var last = state.lastBufferedRequest; + state.lastBufferedRequest = { + chunk: chunk, + encoding: encoding, + isBuf: isBuf, + callback: cb, + next: null + }; + if (last) { + last.next = state.lastBufferedRequest; + } else { + state.bufferedRequest = state.lastBufferedRequest; + } + state.bufferedRequestCount += 1; + } else { + doWrite(stream, state, false, len, chunk, encoding, cb); + } + + return ret; +} + +function doWrite(stream, state, writev, len, chunk, encoding, cb) { + state.writelen = len; + state.writecb = cb; + state.writing = true; + state.sync = true; + if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); + state.sync = false; +} + +function onwriteError(stream, state, sync, er, cb) { + --state.pendingcb; + + if (sync) { + // defer the callback if we are being called synchronously + // to avoid piling up things on the stack + pna.nextTick(cb, er); + // this can emit finish, and it will always happen + // after error + pna.nextTick(finishMaybe, stream, state); + stream._writableState.errorEmitted = true; + stream.emit('error', er); + } else { + // the caller expect this to happen before if + // it is async + cb(er); + stream._writableState.errorEmitted = true; + stream.emit('error', er); + // this can emit finish, but finish must + // always follow error + finishMaybe(stream, state); + } +} + +function onwriteStateUpdate(state) { + state.writing = false; + state.writecb = null; + state.length -= state.writelen; + state.writelen = 0; +} + +function onwrite(stream, er) { + var state = stream._writableState; + var sync = state.sync; + var cb = state.writecb; + + onwriteStateUpdate(state); + + if (er) onwriteError(stream, state, sync, er, cb);else { + // Check if we're actually ready to finish, but don't emit yet + var finished = needFinish(state); + + if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { + clearBuffer(stream, state); + } + + if (sync) { + /*<replacement>*/ + asyncWrite(afterWrite, stream, state, finished, cb); + /*</replacement>*/ + } else { + afterWrite(stream, state, finished, cb); + } + } +} + +function afterWrite(stream, state, finished, cb) { + if (!finished) onwriteDrain(stream, state); + state.pendingcb--; + cb(); + finishMaybe(stream, state); +} + +// Must force callback to be called on nextTick, so that we don't +// emit 'drain' before the write() consumer gets the 'false' return +// value, and has a chance to attach a 'drain' listener. +function onwriteDrain(stream, state) { + if (state.length === 0 && state.needDrain) { + state.needDrain = false; + stream.emit('drain'); + } +} + +// if there's something in the buffer waiting, then process it +function clearBuffer(stream, state) { + state.bufferProcessing = true; + var entry = state.bufferedRequest; + + if (stream._writev && entry && entry.next) { + // Fast case, write everything using _writev() + var l = state.bufferedRequestCount; + var buffer = new Array(l); + var holder = state.corkedRequestsFree; + holder.entry = entry; + + var count = 0; + var allBuffers = true; + while (entry) { + buffer[count] = entry; + if (!entry.isBuf) allBuffers = false; + entry = entry.next; + count += 1; + } + buffer.allBuffers = allBuffers; + + doWrite(stream, state, true, state.length, buffer, '', holder.finish); + + // doWrite is almost always async, defer these to save a bit of time + // as the hot path ends with doWrite + state.pendingcb++; + state.lastBufferedRequest = null; + if (holder.next) { + state.corkedRequestsFree = holder.next; + holder.next = null; + } else { + state.corkedRequestsFree = new CorkedRequest(state); + } + state.bufferedRequestCount = 0; + } else { + // Slow case, write chunks one-by-one + while (entry) { + var chunk = entry.chunk; + var encoding = entry.encoding; + var cb = entry.callback; + var len = state.objectMode ? 1 : chunk.length; + + doWrite(stream, state, false, len, chunk, encoding, cb); + entry = entry.next; + state.bufferedRequestCount--; + // if we didn't call the onwrite immediately, then + // it means that we need to wait until it does. + // also, that means that the chunk and cb are currently + // being processed, so move the buffer counter past them. + if (state.writing) { + break; + } + } + + if (entry === null) state.lastBufferedRequest = null; + } + + state.bufferedRequest = entry; + state.bufferProcessing = false; +} + +Writable.prototype._write = function (chunk, encoding, cb) { + cb(new Error('_write() is not implemented')); +}; + +Writable.prototype._writev = null; + +Writable.prototype.end = function (chunk, encoding, cb) { + var state = this._writableState; + + if (typeof chunk === 'function') { + cb = chunk; + chunk = null; + encoding = null; + } else if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); + + // .end() fully uncorks + if (state.corked) { + state.corked = 1; + this.uncork(); + } + + // ignore unnecessary end() calls. + if (!state.ending && !state.finished) endWritable(this, state, cb); +}; + +function needFinish(state) { + return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; +} +function callFinal(stream, state) { + stream._final(function (err) { + state.pendingcb--; + if (err) { + stream.emit('error', err); + } + state.prefinished = true; + stream.emit('prefinish'); + finishMaybe(stream, state); + }); +} +function prefinish(stream, state) { + if (!state.prefinished && !state.finalCalled) { + if (typeof stream._final === 'function') { + state.pendingcb++; + state.finalCalled = true; + pna.nextTick(callFinal, stream, state); + } else { + state.prefinished = true; + stream.emit('prefinish'); + } + } +} + +function finishMaybe(stream, state) { + var need = needFinish(state); + if (need) { + prefinish(stream, state); + if (state.pendingcb === 0) { + state.finished = true; + stream.emit('finish'); + } + } + return need; +} + +function endWritable(stream, state, cb) { + state.ending = true; + finishMaybe(stream, state); + if (cb) { + if (state.finished) pna.nextTick(cb);else stream.once('finish', cb); + } + state.ended = true; + stream.writable = false; +} + +function onCorkedFinish(corkReq, state, err) { + var entry = corkReq.entry; + corkReq.entry = null; + while (entry) { + var cb = entry.callback; + state.pendingcb--; + cb(err); + entry = entry.next; + } + if (state.corkedRequestsFree) { + state.corkedRequestsFree.next = corkReq; + } else { + state.corkedRequestsFree = corkReq; + } +} + +Object.defineProperty(Writable.prototype, 'destroyed', { + get: function () { + if (this._writableState === undefined) { + return false; + } + return this._writableState.destroyed; + }, + set: function (value) { + // we ignore the value if the stream + // has not been initialized yet + if (!this._writableState) { + return; + } + + // backward compatibility, the user is explicitly + // managing destroyed + this._writableState.destroyed = value; + } +}); + +Writable.prototype.destroy = destroyImpl.destroy; +Writable.prototype._undestroy = destroyImpl.undestroy; +Writable.prototype._destroy = function (err, cb) { + this.end(); + cb(err); +}; +}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},require("timers").setImmediate) +},{"./_stream_duplex":10,"./internal/streams/destroy":16,"./internal/streams/stream":17,"_process":34,"core-util-is":2,"inherits":3,"process-nextick-args":9,"safe-buffer":19,"timers":35,"util-deprecate":21}],15:[function(require,module,exports){ +'use strict'; + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +var Buffer = require('safe-buffer').Buffer; +var util = require('util'); + +function copyBuffer(src, target, offset) { + src.copy(target, offset); +} + +module.exports = function () { + function BufferList() { + _classCallCheck(this, BufferList); + + this.head = null; + this.tail = null; + this.length = 0; + } + + BufferList.prototype.push = function push(v) { + var entry = { data: v, next: null }; + if (this.length > 0) this.tail.next = entry;else this.head = entry; + this.tail = entry; + ++this.length; + }; + + BufferList.prototype.unshift = function unshift(v) { + var entry = { data: v, next: this.head }; + if (this.length === 0) this.tail = entry; + this.head = entry; + ++this.length; + }; + + BufferList.prototype.shift = function shift() { + if (this.length === 0) return; + var ret = this.head.data; + if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next; + --this.length; + return ret; + }; + + BufferList.prototype.clear = function clear() { + this.head = this.tail = null; + this.length = 0; + }; + + BufferList.prototype.join = function join(s) { + if (this.length === 0) return ''; + var p = this.head; + var ret = '' + p.data; + while (p = p.next) { + ret += s + p.data; + }return ret; + }; + + BufferList.prototype.concat = function concat(n) { + if (this.length === 0) return Buffer.alloc(0); + if (this.length === 1) return this.head.data; + var ret = Buffer.allocUnsafe(n >>> 0); + var p = this.head; + var i = 0; + while (p) { + copyBuffer(p.data, ret, i); + i += p.data.length; + p = p.next; + } + return ret; + }; + + return BufferList; +}(); + +if (util && util.inspect && util.inspect.custom) { + module.exports.prototype[util.inspect.custom] = function () { + var obj = util.inspect({ length: this.length }); + return this.constructor.name + ' ' + obj; + }; +} +},{"safe-buffer":19,"util":28}],16:[function(require,module,exports){ +'use strict'; + +/*<replacement>*/ + +var pna = require('process-nextick-args'); +/*</replacement>*/ + +// undocumented cb() API, needed for core, not for public API +function destroy(err, cb) { + var _this = this; + + var readableDestroyed = this._readableState && this._readableState.destroyed; + var writableDestroyed = this._writableState && this._writableState.destroyed; + + if (readableDestroyed || writableDestroyed) { + if (cb) { + cb(err); + } else if (err && (!this._writableState || !this._writableState.errorEmitted)) { + pna.nextTick(emitErrorNT, this, err); + } + return this; + } + + // we set destroyed to true before firing error callbacks in order + // to make it re-entrance safe in case destroy() is called within callbacks + + if (this._readableState) { + this._readableState.destroyed = true; + } + + // if this is a duplex stream mark the writable part as destroyed as well + if (this._writableState) { + this._writableState.destroyed = true; + } + + this._destroy(err || null, function (err) { + if (!cb && err) { + pna.nextTick(emitErrorNT, _this, err); + if (_this._writableState) { + _this._writableState.errorEmitted = true; + } + } else if (cb) { + cb(err); + } + }); + + return this; +} + +function undestroy() { + if (this._readableState) { + this._readableState.destroyed = false; + this._readableState.reading = false; + this._readableState.ended = false; + this._readableState.endEmitted = false; + } + + if (this._writableState) { + this._writableState.destroyed = false; + this._writableState.ended = false; + this._writableState.ending = false; + this._writableState.finished = false; + this._writableState.errorEmitted = false; + } +} + +function emitErrorNT(self, err) { + self.emit('error', err); +} + +module.exports = { + destroy: destroy, + undestroy: undestroy +}; +},{"process-nextick-args":9}],17:[function(require,module,exports){ +module.exports = require('events').EventEmitter; + +},{"events":30}],18:[function(require,module,exports){ +exports = module.exports = require('./lib/_stream_readable.js'); +exports.Stream = exports; +exports.Readable = exports; +exports.Writable = require('./lib/_stream_writable.js'); +exports.Duplex = require('./lib/_stream_duplex.js'); +exports.Transform = require('./lib/_stream_transform.js'); +exports.PassThrough = require('./lib/_stream_passthrough.js'); + +},{"./lib/_stream_duplex.js":10,"./lib/_stream_passthrough.js":11,"./lib/_stream_readable.js":12,"./lib/_stream_transform.js":13,"./lib/_stream_writable.js":14}],19:[function(require,module,exports){ +/* eslint-disable node/no-deprecated-api */ +var buffer = require('buffer') +var Buffer = buffer.Buffer + +// alternative to using Object.keys for old browsers +function copyProps (src, dst) { + for (var key in src) { + dst[key] = src[key] + } +} +if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) { + module.exports = buffer +} else { + // Copy properties from require('buffer') + copyProps(buffer, exports) + exports.Buffer = SafeBuffer +} + +function SafeBuffer (arg, encodingOrOffset, length) { + return Buffer(arg, encodingOrOffset, length) +} + +// Copy static methods from Buffer +copyProps(Buffer, SafeBuffer) + +SafeBuffer.from = function (arg, encodingOrOffset, length) { + if (typeof arg === 'number') { + throw new TypeError('Argument must not be a number') + } + return Buffer(arg, encodingOrOffset, length) +} + +SafeBuffer.alloc = function (size, fill, encoding) { + if (typeof size !== 'number') { + throw new TypeError('Argument must be a number') + } + var buf = Buffer(size) + if (fill !== undefined) { + if (typeof encoding === 'string') { + buf.fill(fill, encoding) + } else { + buf.fill(fill) + } + } else { + buf.fill(0) + } + return buf +} + +SafeBuffer.allocUnsafe = function (size) { + if (typeof size !== 'number') { + throw new TypeError('Argument must be a number') + } + return Buffer(size) +} + +SafeBuffer.allocUnsafeSlow = function (size) { + if (typeof size !== 'number') { + throw new TypeError('Argument must be a number') + } + return buffer.SlowBuffer(size) +} + +},{"buffer":29}],20:[function(require,module,exports){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +'use strict'; + +/*<replacement>*/ + +var Buffer = require('safe-buffer').Buffer; +/*</replacement>*/ + +var isEncoding = Buffer.isEncoding || function (encoding) { + encoding = '' + encoding; + switch (encoding && encoding.toLowerCase()) { + case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw': + return true; + default: + return false; + } +}; + +function _normalizeEncoding(enc) { + if (!enc) return 'utf8'; + var retried; + while (true) { + switch (enc) { + case 'utf8': + case 'utf-8': + return 'utf8'; + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return 'utf16le'; + case 'latin1': + case 'binary': + return 'latin1'; + case 'base64': + case 'ascii': + case 'hex': + return enc; + default: + if (retried) return; // undefined + enc = ('' + enc).toLowerCase(); + retried = true; + } + } +}; + +// Do not cache `Buffer.isEncoding` when checking encoding names as some +// modules monkey-patch it to support additional encodings +function normalizeEncoding(enc) { + var nenc = _normalizeEncoding(enc); + if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc); + return nenc || enc; +} + +// StringDecoder provides an interface for efficiently splitting a series of +// buffers into a series of JS strings without breaking apart multi-byte +// characters. +exports.StringDecoder = StringDecoder; +function StringDecoder(encoding) { + this.encoding = normalizeEncoding(encoding); + var nb; + switch (this.encoding) { + case 'utf16le': + this.text = utf16Text; + this.end = utf16End; + nb = 4; + break; + case 'utf8': + this.fillLast = utf8FillLast; + nb = 4; + break; + case 'base64': + this.text = base64Text; + this.end = base64End; + nb = 3; + break; + default: + this.write = simpleWrite; + this.end = simpleEnd; + return; + } + this.lastNeed = 0; + this.lastTotal = 0; + this.lastChar = Buffer.allocUnsafe(nb); +} + +StringDecoder.prototype.write = function (buf) { + if (buf.length === 0) return ''; + var r; + var i; + if (this.lastNeed) { + r = this.fillLast(buf); + if (r === undefined) return ''; + i = this.lastNeed; + this.lastNeed = 0; + } else { + i = 0; + } + if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i); + return r || ''; +}; + +StringDecoder.prototype.end = utf8End; + +// Returns only complete characters in a Buffer +StringDecoder.prototype.text = utf8Text; + +// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer +StringDecoder.prototype.fillLast = function (buf) { + if (this.lastNeed <= buf.length) { + buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed); + return this.lastChar.toString(this.encoding, 0, this.lastTotal); + } + buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length); + this.lastNeed -= buf.length; +}; + +// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a +// continuation byte. If an invalid byte is detected, -2 is returned. +function utf8CheckByte(byte) { + if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4; + return byte >> 6 === 0x02 ? -1 : -2; +} + +// Checks at most 3 bytes at the end of a Buffer in order to detect an +// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4) +// needed to complete the UTF-8 character (if applicable) are returned. +function utf8CheckIncomplete(self, buf, i) { + var j = buf.length - 1; + if (j < i) return 0; + var nb = utf8CheckByte(buf[j]); + if (nb >= 0) { + if (nb > 0) self.lastNeed = nb - 1; + return nb; + } + if (--j < i || nb === -2) return 0; + nb = utf8CheckByte(buf[j]); + if (nb >= 0) { + if (nb > 0) self.lastNeed = nb - 2; + return nb; + } + if (--j < i || nb === -2) return 0; + nb = utf8CheckByte(buf[j]); + if (nb >= 0) { + if (nb > 0) { + if (nb === 2) nb = 0;else self.lastNeed = nb - 3; + } + return nb; + } + return 0; +} + +// Validates as many continuation bytes for a multi-byte UTF-8 character as +// needed or are available. If we see a non-continuation byte where we expect +// one, we "replace" the validated continuation bytes we've seen so far with +// a single UTF-8 replacement character ('\ufffd'), to match v8's UTF-8 decoding +// behavior. The continuation byte check is included three times in the case +// where all of the continuation bytes for a character exist in the same buffer. +// It is also done this way as a slight performance increase instead of using a +// loop. +function utf8CheckExtraBytes(self, buf, p) { + if ((buf[0] & 0xC0) !== 0x80) { + self.lastNeed = 0; + return '\ufffd'; + } + if (self.lastNeed > 1 && buf.length > 1) { + if ((buf[1] & 0xC0) !== 0x80) { + self.lastNeed = 1; + return '\ufffd'; + } + if (self.lastNeed > 2 && buf.length > 2) { + if ((buf[2] & 0xC0) !== 0x80) { + self.lastNeed = 2; + return '\ufffd'; + } + } + } +} + +// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer. +function utf8FillLast(buf) { + var p = this.lastTotal - this.lastNeed; + var r = utf8CheckExtraBytes(this, buf, p); + if (r !== undefined) return r; + if (this.lastNeed <= buf.length) { + buf.copy(this.lastChar, p, 0, this.lastNeed); + return this.lastChar.toString(this.encoding, 0, this.lastTotal); + } + buf.copy(this.lastChar, p, 0, buf.length); + this.lastNeed -= buf.length; +} + +// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a +// partial character, the character's bytes are buffered until the required +// number of bytes are available. +function utf8Text(buf, i) { + var total = utf8CheckIncomplete(this, buf, i); + if (!this.lastNeed) return buf.toString('utf8', i); + this.lastTotal = total; + var end = buf.length - (total - this.lastNeed); + buf.copy(this.lastChar, 0, end); + return buf.toString('utf8', i, end); +} + +// For UTF-8, a replacement character is added when ending on a partial +// character. +function utf8End(buf) { + var r = buf && buf.length ? this.write(buf) : ''; + if (this.lastNeed) return r + '\ufffd'; + return r; +} + +// UTF-16LE typically needs two bytes per character, but even if we have an even +// number of bytes available, we need to check if we end on a leading/high +// surrogate. In that case, we need to wait for the next two bytes in order to +// decode the last character properly. +function utf16Text(buf, i) { + if ((buf.length - i) % 2 === 0) { + var r = buf.toString('utf16le', i); + if (r) { + var c = r.charCodeAt(r.length - 1); + if (c >= 0xD800 && c <= 0xDBFF) { + this.lastNeed = 2; + this.lastTotal = 4; + this.lastChar[0] = buf[buf.length - 2]; + this.lastChar[1] = buf[buf.length - 1]; + return r.slice(0, -1); + } + } + return r; + } + this.lastNeed = 1; + this.lastTotal = 2; + this.lastChar[0] = buf[buf.length - 1]; + return buf.toString('utf16le', i, buf.length - 1); +} + +// For UTF-16LE we do not explicitly append special replacement characters if we +// end on a partial character, we simply let v8 handle that. +function utf16End(buf) { + var r = buf && buf.length ? this.write(buf) : ''; + if (this.lastNeed) { + var end = this.lastTotal - this.lastNeed; + return r + this.lastChar.toString('utf16le', 0, end); + } + return r; +} + +function base64Text(buf, i) { + var n = (buf.length - i) % 3; + if (n === 0) return buf.toString('base64', i); + this.lastNeed = 3 - n; + this.lastTotal = 3; + if (n === 1) { + this.lastChar[0] = buf[buf.length - 1]; + } else { + this.lastChar[0] = buf[buf.length - 2]; + this.lastChar[1] = buf[buf.length - 1]; + } + return buf.toString('base64', i, buf.length - n); +} + +function base64End(buf) { + var r = buf && buf.length ? this.write(buf) : ''; + if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed); + return r; +} + +// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex) +function simpleWrite(buf) { + return buf.toString(this.encoding); +} + +function simpleEnd(buf) { + return buf && buf.length ? this.write(buf) : ''; +} +},{"safe-buffer":19}],21:[function(require,module,exports){ +(function (global){ + +/** + * Module exports. + */ + +module.exports = deprecate; + +/** + * Mark that a method should not be used. + * Returns a modified function which warns once by default. + * + * If `localStorage.noDeprecation = true` is set, then it is a no-op. + * + * If `localStorage.throwDeprecation = true` is set, then deprecated functions + * will throw an Error when invoked. + * + * If `localStorage.traceDeprecation = true` is set, then deprecated functions + * will invoke `console.trace()` instead of `console.error()`. + * + * @param {Function} fn - the function to deprecate + * @param {String} msg - the string to print to the console when `fn` is invoked + * @returns {Function} a new "deprecated" version of `fn` + * @api public + */ + +function deprecate (fn, msg) { + if (config('noDeprecation')) { + return fn; + } + + var warned = false; + function deprecated() { + if (!warned) { + if (config('throwDeprecation')) { + throw new Error(msg); + } else if (config('traceDeprecation')) { + console.trace(msg); + } else { + console.warn(msg); + } + warned = true; + } + return fn.apply(this, arguments); + } + + return deprecated; +} + +/** + * Checks `localStorage` for boolean values for the given `name`. + * + * @param {String} name + * @returns {Boolean} + * @api private + */ + +function config (name) { + // accessing global.localStorage can trigger a DOMException in sandboxed iframes + try { + if (!global.localStorage) return false; + } catch (_) { + return false; + } + var val = global.localStorage[name]; + if (null == val) return false; + return String(val).toLowerCase() === 'true'; +} + +}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) +},{}],22:[function(require,module,exports){ +(function (Buffer){ +const msgpack = require('msgpack5')() + , encode = msgpack.encode + , decode = msgpack.decode; + +const kConnecting = 1; +const kConnected = 2; +const kDisconnected = 3; + +// Generate a unique id for this webservice +let my_uuid = new Uint8Array(16); +my_uuid[0] = 44; +my_uuid = Buffer.from(my_uuid); + +const kMagic = 0x0009340053640912; +const kVersion = 0; + +/** + * Wrap a web socket with a MsgPack RCP protocol that works with our C++ version. + * @param {websocket} ws Websocket object + */ +function Peer(ws) { + this.sock = ws; + this.status = kConnecting; + this.id = null; + this.string_id = ""; + this.bindings = {}; + this.proxies = {}; + this.events = {}; + this.callbacks = {}; + this.cbid = 0; + + this.uri = "unknown"; + this.name = "unknown"; + this.master = false; + + this.sock.on("message", (raw) => { + // console.log(raw) + let msg = decode(raw); + console.log("MSG", msg) + if (this.status == kConnecting) { + if (msg[1] != "__handshake__") { + console.log("Bad handshake"); + this.close(); + } + } + //console.log("MSG", msg); + if (msg[0] == 0) { + // Notification + if (msg.length == 3) { + this._dispatchNotification(msg[1], msg[2]); + // Call + } else { + this._dispatchCall(msg[2], msg[1], msg[3]); + } + } else if (msg[0] == 1) { + this._dispatchResponse(msg[1], msg[3]); + } + }); + + this.sock.on("close", () => { + this.status = kDisconnected; + this._notify("disconnect", this); + }); + + this.sock.on("error", () => { + console.error("Socket error"); + this.sock.close(); + this.status = kDisconnected; + }); + + this.bind("__handshake__", (magic, version, id) => { + if (magic == kMagic) { + console.log("Handshake received"); + this.status = kConnected; + this.id = id.buffer; + this.string_id = id.toString('hex'); + this._notify("connect", this); + } else { + console.log("Magic does not match"); + this.close(); + } + }); + + this.send("__handshake__", kMagic, kVersion, [my_uuid]); +} + +Peer.uuid = my_uuid; + +/** + * @private + */ +Peer.prototype._dispatchNotification = function(name, args) { + if (this.bindings.hasOwnProperty(name)) { + //console.log("Notification for: ", name); + this.bindings[name].apply(this, args); + } else { + console.log("Missing handler for: ", name); + } +} + +/** + * @private + */ +Peer.prototype._dispatchCall = function(name, id, args) { + if (this.bindings.hasOwnProperty(name)) { + //console.log("Call for:", name, id); + + try { + let res = this.bindings[name].apply(this, args); + this.sock.send(encode([1,id,name,res])); + } catch(e) { + console.error("Could to dispatch or return call"); + this.close(); + } + } else if (this.proxies.hasOwnProperty(name)) { + //console.log("Proxy for:", name, id); + args.unshift((res) => { + try { + this.sock.send(encode([1,id,name,res])); + } catch(e) { + this.close(); + } + }); + this.proxies[name].apply(this, args); + } else { + console.log("Missing handler for: ", name); + } +} + +/** + * @private + */ +Peer.prototype._dispatchResponse = function(id, res) { + if (this.callbacks.hasOwnProperty(id)) { + this.callbacks[id].call(this, res); + delete this.callbacks[id]; + } else { + console.log("Missing callback"); + } +} + +/** + * Register an RPC handler that will be called from a remote machine. Remotely + * passed arguments are provided to the given function as normal arguments, and + * if the function returns a value, it will be returned over the network also. + * + * @param {string} name The name of the function + * @param {function} f A function or lambda to be callable remotely + */ +Peer.prototype.bind = function(name, f) { + if (this.bindings.hasOwnProperty(name)) { + //console.error("Duplicate bind to same procedure"); + this.bindings[name] = f; + } else { + this.bindings[name] = f; + } +} + +/** + * Allow an RPC call to pass through to another machine with minimal local + * processing. + */ +Peer.prototype.proxy = function(name, f) { + if (this.proxies.hasOwnProperty(name)) { + //console.error("Duplicate proxy to same procedure"); + this.proxies[name] = f; + } else { + this.proxies[name] = f; + } +} + +/** + * Call a procedure on a remote machine. + * + * @param {string} name Name of the procedure + * @param {function} cb Callback to receive return value as argument + * @param {...} args Any number of arguments to also pass to remote procedure + */ +Peer.prototype.rpc = function(name, cb, ...args) { + let id = this.cbid++; + this.callbacks[id] = cb; + + try { + this.sock.send(encode([0, id, name, args])); + } catch(e) { + this.close(); + } +} + +Peer.prototype.sendB = function(name, args) { + try { + this.sock.send(encode([0, name, args])); + } catch(e) { + this.close(); + } +} + +/** + * Call a remote procedure but with no return value expected. + * + * @param {string} name Name of the procedure + * @param {...} args Any number of arguments to also pass to remote procedure + */ +Peer.prototype.send = function(name, ...args) { + try { + this.sock.send(encode([0, name, args])); + } catch(e) { + this.close(); + } +} + +Peer.prototype.close = function() { + this.sock.close(); + this.status = kDisconnected; +} + +/** + * @private + */ +Peer.prototype._notify = function(evt, ...args) { + if (this.events.hasOwnProperty(evt)) { + for (let i=0; i<this.events[evt].length; i++) { + let f = this.events[evt][i]; + f.apply(this, args); + } + } +} + +/** + * Register a callback for socket events. Events include: 'connect', + * 'disconnect' and 'error'. + * + * @param {string} evt Event name + * @param {function} f Callback on event + */ +Peer.prototype.on = function(evt, f) { + if (!this.events.hasOwnProperty(evt)) { + this.events[evt] = []; + } + this.events[evt].push(f); +} + +module.exports = Peer; + +}).call(this,require("buffer").Buffer) +},{"buffer":29,"msgpack5":5}],23:[function(require,module,exports){ +(function (global){ +'use strict'; + +var objectAssign = require('object-assign'); + +// compare and isBuffer taken from https://github.com/feross/buffer/blob/680e9e5e488f22aac27599a57dc844a6315928dd/index.js +// original notice: + +/*! + * The buffer module from node.js, for the browser. + * + * @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org> + * @license MIT + */ +function compare(a, b) { + if (a === b) { + return 0; + } + + var x = a.length; + var y = b.length; + + for (var i = 0, len = Math.min(x, y); i < len; ++i) { + if (a[i] !== b[i]) { + x = a[i]; + y = b[i]; + break; + } + } + + if (x < y) { + return -1; + } + if (y < x) { + return 1; + } + return 0; +} +function isBuffer(b) { + if (global.Buffer && typeof global.Buffer.isBuffer === 'function') { + return global.Buffer.isBuffer(b); + } + return !!(b != null && b._isBuffer); +} + +// based on node assert, original notice: +// NB: The URL to the CommonJS spec is kept just for tradition. +// node-assert has evolved a lot since then, both in API and behavior. + +// http://wiki.commonjs.org/wiki/Unit_Testing/1.0 +// +// THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8! +// +// Originally from narwhal.js (http://narwhaljs.org) +// Copyright (c) 2009 Thomas Robinson <280north.com> +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the 'Software'), to +// deal in the Software without restriction, including without limitation the +// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +// sell copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +var util = require('util/'); +var hasOwn = Object.prototype.hasOwnProperty; +var pSlice = Array.prototype.slice; +var functionsHaveNames = (function () { + return function foo() {}.name === 'foo'; +}()); +function pToString (obj) { + return Object.prototype.toString.call(obj); +} +function isView(arrbuf) { + if (isBuffer(arrbuf)) { + return false; + } + if (typeof global.ArrayBuffer !== 'function') { + return false; + } + if (typeof ArrayBuffer.isView === 'function') { + return ArrayBuffer.isView(arrbuf); + } + if (!arrbuf) { + return false; + } + if (arrbuf instanceof DataView) { + return true; + } + if (arrbuf.buffer && arrbuf.buffer instanceof ArrayBuffer) { + return true; + } + return false; +} +// 1. The assert module provides functions that throw +// AssertionError's when particular conditions are not met. The +// assert module must conform to the following interface. + +var assert = module.exports = ok; + +// 2. The AssertionError is defined in assert. +// new assert.AssertionError({ message: message, +// actual: actual, +// expected: expected }) + +var regex = /\s*function\s+([^\(\s]*)\s*/; +// based on https://github.com/ljharb/function.prototype.name/blob/adeeeec8bfcc6068b187d7d9fb3d5bb1d3a30899/implementation.js +function getName(func) { + if (!util.isFunction(func)) { + return; + } + if (functionsHaveNames) { + return func.name; + } + var str = func.toString(); + var match = str.match(regex); + return match && match[1]; +} +assert.AssertionError = function AssertionError(options) { + this.name = 'AssertionError'; + this.actual = options.actual; + this.expected = options.expected; + this.operator = options.operator; + if (options.message) { + this.message = options.message; + this.generatedMessage = false; + } else { + this.message = getMessage(this); + this.generatedMessage = true; + } + var stackStartFunction = options.stackStartFunction || fail; + if (Error.captureStackTrace) { + Error.captureStackTrace(this, stackStartFunction); + } else { + // non v8 browsers so we can have a stacktrace + var err = new Error(); + if (err.stack) { + var out = err.stack; + + // try to strip useless frames + var fn_name = getName(stackStartFunction); + var idx = out.indexOf('\n' + fn_name); + if (idx >= 0) { + // once we have located the function frame + // we need to strip out everything before it (and its line) + var next_line = out.indexOf('\n', idx + 1); + out = out.substring(next_line + 1); + } + + this.stack = out; + } + } +}; + +// assert.AssertionError instanceof Error +util.inherits(assert.AssertionError, Error); + +function truncate(s, n) { + if (typeof s === 'string') { + return s.length < n ? s : s.slice(0, n); + } else { + return s; + } +} +function inspect(something) { + if (functionsHaveNames || !util.isFunction(something)) { + return util.inspect(something); + } + var rawname = getName(something); + var name = rawname ? ': ' + rawname : ''; + return '[Function' + name + ']'; +} +function getMessage(self) { + return truncate(inspect(self.actual), 128) + ' ' + + self.operator + ' ' + + truncate(inspect(self.expected), 128); +} + +// At present only the three keys mentioned above are used and +// understood by the spec. Implementations or sub modules can pass +// other keys to the AssertionError's constructor - they will be +// ignored. + +// 3. All of the following functions must throw an AssertionError +// when a corresponding condition is not met, with a message that +// may be undefined if not provided. All assertion methods provide +// both the actual and expected values to the assertion error for +// display purposes. + +function fail(actual, expected, message, operator, stackStartFunction) { + throw new assert.AssertionError({ + message: message, + actual: actual, + expected: expected, + operator: operator, + stackStartFunction: stackStartFunction + }); +} + +// EXTENSION! allows for well behaved errors defined elsewhere. +assert.fail = fail; + +// 4. Pure assertion tests whether a value is truthy, as determined +// by !!guard. +// assert.ok(guard, message_opt); +// This statement is equivalent to assert.equal(true, !!guard, +// message_opt);. To test strictly for the value true, use +// assert.strictEqual(true, guard, message_opt);. + +function ok(value, message) { + if (!value) fail(value, true, message, '==', assert.ok); +} +assert.ok = ok; + +// 5. The equality assertion tests shallow, coercive equality with +// ==. +// assert.equal(actual, expected, message_opt); + +assert.equal = function equal(actual, expected, message) { + if (actual != expected) fail(actual, expected, message, '==', assert.equal); +}; + +// 6. The non-equality assertion tests for whether two objects are not equal +// with != assert.notEqual(actual, expected, message_opt); + +assert.notEqual = function notEqual(actual, expected, message) { + if (actual == expected) { + fail(actual, expected, message, '!=', assert.notEqual); + } +}; + +// 7. The equivalence assertion tests a deep equality relation. +// assert.deepEqual(actual, expected, message_opt); + +assert.deepEqual = function deepEqual(actual, expected, message) { + if (!_deepEqual(actual, expected, false)) { + fail(actual, expected, message, 'deepEqual', assert.deepEqual); + } +}; + +assert.deepStrictEqual = function deepStrictEqual(actual, expected, message) { + if (!_deepEqual(actual, expected, true)) { + fail(actual, expected, message, 'deepStrictEqual', assert.deepStrictEqual); + } +}; + +function _deepEqual(actual, expected, strict, memos) { + // 7.1. All identical values are equivalent, as determined by ===. + if (actual === expected) { + return true; + } else if (isBuffer(actual) && isBuffer(expected)) { + return compare(actual, expected) === 0; + + // 7.2. If the expected value is a Date object, the actual value is + // equivalent if it is also a Date object that refers to the same time. + } else if (util.isDate(actual) && util.isDate(expected)) { + return actual.getTime() === expected.getTime(); + + // 7.3 If the expected value is a RegExp object, the actual value is + // equivalent if it is also a RegExp object with the same source and + // properties (`global`, `multiline`, `lastIndex`, `ignoreCase`). + } else if (util.isRegExp(actual) && util.isRegExp(expected)) { + return actual.source === expected.source && + actual.global === expected.global && + actual.multiline === expected.multiline && + actual.lastIndex === expected.lastIndex && + actual.ignoreCase === expected.ignoreCase; + + // 7.4. Other pairs that do not both pass typeof value == 'object', + // equivalence is determined by ==. + } else if ((actual === null || typeof actual !== 'object') && + (expected === null || typeof expected !== 'object')) { + return strict ? actual === expected : actual == expected; + + // If both values are instances of typed arrays, wrap their underlying + // ArrayBuffers in a Buffer each to increase performance + // This optimization requires the arrays to have the same type as checked by + // Object.prototype.toString (aka pToString). Never perform binary + // comparisons for Float*Arrays, though, since e.g. +0 === -0 but their + // bit patterns are not identical. + } else if (isView(actual) && isView(expected) && + pToString(actual) === pToString(expected) && + !(actual instanceof Float32Array || + actual instanceof Float64Array)) { + return compare(new Uint8Array(actual.buffer), + new Uint8Array(expected.buffer)) === 0; + + // 7.5 For all other Object pairs, including Array objects, equivalence is + // determined by having the same number of owned properties (as verified + // with Object.prototype.hasOwnProperty.call), the same set of keys + // (although not necessarily the same order), equivalent values for every + // corresponding key, and an identical 'prototype' property. Note: this + // accounts for both named and indexed properties on Arrays. + } else if (isBuffer(actual) !== isBuffer(expected)) { + return false; + } else { + memos = memos || {actual: [], expected: []}; + + var actualIndex = memos.actual.indexOf(actual); + if (actualIndex !== -1) { + if (actualIndex === memos.expected.indexOf(expected)) { + return true; + } + } + + memos.actual.push(actual); + memos.expected.push(expected); + + return objEquiv(actual, expected, strict, memos); + } +} + +function isArguments(object) { + return Object.prototype.toString.call(object) == '[object Arguments]'; +} + +function objEquiv(a, b, strict, actualVisitedObjects) { + if (a === null || a === undefined || b === null || b === undefined) + return false; + // if one is a primitive, the other must be same + if (util.isPrimitive(a) || util.isPrimitive(b)) + return a === b; + if (strict && Object.getPrototypeOf(a) !== Object.getPrototypeOf(b)) + return false; + var aIsArgs = isArguments(a); + var bIsArgs = isArguments(b); + if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs)) + return false; + if (aIsArgs) { + a = pSlice.call(a); + b = pSlice.call(b); + return _deepEqual(a, b, strict); + } + var ka = objectKeys(a); + var kb = objectKeys(b); + var key, i; + // having the same number of owned properties (keys incorporates + // hasOwnProperty) + if (ka.length !== kb.length) + return false; + //the same set of keys (although not necessarily the same order), + ka.sort(); + kb.sort(); + //~~~cheap key test + for (i = ka.length - 1; i >= 0; i--) { + if (ka[i] !== kb[i]) + return false; + } + //equivalent values for every corresponding key, and + //~~~possibly expensive deep test + for (i = ka.length - 1; i >= 0; i--) { + key = ka[i]; + if (!_deepEqual(a[key], b[key], strict, actualVisitedObjects)) + return false; + } + return true; +} + +// 8. The non-equivalence assertion tests for any deep inequality. +// assert.notDeepEqual(actual, expected, message_opt); + +assert.notDeepEqual = function notDeepEqual(actual, expected, message) { + if (_deepEqual(actual, expected, false)) { + fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual); + } +}; + +assert.notDeepStrictEqual = notDeepStrictEqual; +function notDeepStrictEqual(actual, expected, message) { + if (_deepEqual(actual, expected, true)) { + fail(actual, expected, message, 'notDeepStrictEqual', notDeepStrictEqual); + } +} + + +// 9. The strict equality assertion tests strict equality, as determined by ===. +// assert.strictEqual(actual, expected, message_opt); + +assert.strictEqual = function strictEqual(actual, expected, message) { + if (actual !== expected) { + fail(actual, expected, message, '===', assert.strictEqual); + } +}; + +// 10. The strict non-equality assertion tests for strict inequality, as +// determined by !==. assert.notStrictEqual(actual, expected, message_opt); + +assert.notStrictEqual = function notStrictEqual(actual, expected, message) { + if (actual === expected) { + fail(actual, expected, message, '!==', assert.notStrictEqual); + } +}; + +function expectedException(actual, expected) { + if (!actual || !expected) { + return false; + } + + if (Object.prototype.toString.call(expected) == '[object RegExp]') { + return expected.test(actual); + } + + try { + if (actual instanceof expected) { + return true; + } + } catch (e) { + // Ignore. The instanceof check doesn't work for arrow functions. + } + + if (Error.isPrototypeOf(expected)) { + return false; + } + + return expected.call({}, actual) === true; +} + +function _tryBlock(block) { + var error; + try { + block(); + } catch (e) { + error = e; + } + return error; +} + +function _throws(shouldThrow, block, expected, message) { + var actual; + + if (typeof block !== 'function') { + throw new TypeError('"block" argument must be a function'); + } + + if (typeof expected === 'string') { + message = expected; + expected = null; + } + + actual = _tryBlock(block); + + message = (expected && expected.name ? ' (' + expected.name + ').' : '.') + + (message ? ' ' + message : '.'); + + if (shouldThrow && !actual) { + fail(actual, expected, 'Missing expected exception' + message); + } + + var userProvidedMessage = typeof message === 'string'; + var isUnwantedException = !shouldThrow && util.isError(actual); + var isUnexpectedException = !shouldThrow && actual && !expected; + + if ((isUnwantedException && + userProvidedMessage && + expectedException(actual, expected)) || + isUnexpectedException) { + fail(actual, expected, 'Got unwanted exception' + message); + } + + if ((shouldThrow && actual && expected && + !expectedException(actual, expected)) || (!shouldThrow && actual)) { + throw actual; + } +} + +// 11. Expected to throw an error: +// assert.throws(block, Error_opt, message_opt); + +assert.throws = function(block, /*optional*/error, /*optional*/message) { + _throws(true, block, error, message); +}; + +// EXTENSION! This is annoying to write outside this module. +assert.doesNotThrow = function(block, /*optional*/error, /*optional*/message) { + _throws(false, block, error, message); +}; + +assert.ifError = function(err) { if (err) throw err; }; + +// Expose a strict only variant of assert +function strict(value, message) { + if (!value) fail(value, true, message, '==', strict); +} +assert.strict = objectAssign(strict, assert, { + equal: assert.strictEqual, + deepEqual: assert.deepStrictEqual, + notEqual: assert.notStrictEqual, + notDeepEqual: assert.notDeepStrictEqual +}); +assert.strict.strict = assert.strict; + +var objectKeys = Object.keys || function (obj) { + var keys = []; + for (var key in obj) { + if (hasOwn.call(obj, key)) keys.push(key); + } + return keys; +}; + +}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) +},{"object-assign":33,"util/":26}],24:[function(require,module,exports){ +arguments[4][3][0].apply(exports,arguments) +},{"dup":3}],25:[function(require,module,exports){ +module.exports = function isBuffer(arg) { + return arg && typeof arg === 'object' + && typeof arg.copy === 'function' + && typeof arg.fill === 'function' + && typeof arg.readUInt8 === 'function'; +} +},{}],26:[function(require,module,exports){ +(function (process,global){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var formatRegExp = /%[sdj%]/g; +exports.format = function(f) { + if (!isString(f)) { + var objects = []; + for (var i = 0; i < arguments.length; i++) { + objects.push(inspect(arguments[i])); + } + return objects.join(' '); + } + + var i = 1; + var args = arguments; + var len = args.length; + var str = String(f).replace(formatRegExp, function(x) { + if (x === '%%') return '%'; + if (i >= len) return x; + switch (x) { + case '%s': return String(args[i++]); + case '%d': return Number(args[i++]); + case '%j': + try { + return JSON.stringify(args[i++]); + } catch (_) { + return '[Circular]'; + } + default: + return x; + } + }); + for (var x = args[i]; i < len; x = args[++i]) { + if (isNull(x) || !isObject(x)) { + str += ' ' + x; + } else { + str += ' ' + inspect(x); + } + } + return str; +}; + + +// Mark that a method should not be used. +// Returns a modified function which warns once by default. +// If --no-deprecation is set, then it is a no-op. +exports.deprecate = function(fn, msg) { + // Allow for deprecating things in the process of starting up. + if (isUndefined(global.process)) { + return function() { + return exports.deprecate(fn, msg).apply(this, arguments); + }; + } + + if (process.noDeprecation === true) { + return fn; + } + + var warned = false; + function deprecated() { + if (!warned) { + if (process.throwDeprecation) { + throw new Error(msg); + } else if (process.traceDeprecation) { + console.trace(msg); + } else { + console.error(msg); + } + warned = true; + } + return fn.apply(this, arguments); + } + + return deprecated; +}; + + +var debugs = {}; +var debugEnviron; +exports.debuglog = function(set) { + if (isUndefined(debugEnviron)) + debugEnviron = process.env.NODE_DEBUG || ''; + set = set.toUpperCase(); + if (!debugs[set]) { + if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) { + var pid = process.pid; + debugs[set] = function() { + var msg = exports.format.apply(exports, arguments); + console.error('%s %d: %s', set, pid, msg); + }; + } else { + debugs[set] = function() {}; + } + } + return debugs[set]; +}; + + +/** + * Echos the value of a value. Trys to print the value out + * in the best way possible given the different types. + * + * @param {Object} obj The object to print out. + * @param {Object} opts Optional options object that alters the output. + */ +/* legacy: obj, showHidden, depth, colors*/ +function inspect(obj, opts) { + // default options + var ctx = { + seen: [], + stylize: stylizeNoColor + }; + // legacy... + if (arguments.length >= 3) ctx.depth = arguments[2]; + if (arguments.length >= 4) ctx.colors = arguments[3]; + if (isBoolean(opts)) { + // legacy... + ctx.showHidden = opts; + } else if (opts) { + // got an "options" object + exports._extend(ctx, opts); + } + // set default options + if (isUndefined(ctx.showHidden)) ctx.showHidden = false; + if (isUndefined(ctx.depth)) ctx.depth = 2; + if (isUndefined(ctx.colors)) ctx.colors = false; + if (isUndefined(ctx.customInspect)) ctx.customInspect = true; + if (ctx.colors) ctx.stylize = stylizeWithColor; + return formatValue(ctx, obj, ctx.depth); +} +exports.inspect = inspect; + + +// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics +inspect.colors = { + 'bold' : [1, 22], + 'italic' : [3, 23], + 'underline' : [4, 24], + 'inverse' : [7, 27], + 'white' : [37, 39], + 'grey' : [90, 39], + 'black' : [30, 39], + 'blue' : [34, 39], + 'cyan' : [36, 39], + 'green' : [32, 39], + 'magenta' : [35, 39], + 'red' : [31, 39], + 'yellow' : [33, 39] +}; + +// Don't use 'blue' not visible on cmd.exe +inspect.styles = { + 'special': 'cyan', + 'number': 'yellow', + 'boolean': 'yellow', + 'undefined': 'grey', + 'null': 'bold', + 'string': 'green', + 'date': 'magenta', + // "name": intentionally not styling + 'regexp': 'red' +}; + + +function stylizeWithColor(str, styleType) { + var style = inspect.styles[styleType]; + + if (style) { + return '\u001b[' + inspect.colors[style][0] + 'm' + str + + '\u001b[' + inspect.colors[style][1] + 'm'; + } else { + return str; + } +} + + +function stylizeNoColor(str, styleType) { + return str; +} + + +function arrayToHash(array) { + var hash = {}; + + array.forEach(function(val, idx) { + hash[val] = true; + }); + + return hash; +} + + +function formatValue(ctx, value, recurseTimes) { + // Provide a hook for user-specified inspect functions. + // Check that value is an object with an inspect function on it + if (ctx.customInspect && + value && + isFunction(value.inspect) && + // Filter out the util module, it's inspect function is special + value.inspect !== exports.inspect && + // Also filter out any prototype objects using the circular check. + !(value.constructor && value.constructor.prototype === value)) { + var ret = value.inspect(recurseTimes, ctx); + if (!isString(ret)) { + ret = formatValue(ctx, ret, recurseTimes); + } + return ret; + } + + // Primitive types cannot have properties + var primitive = formatPrimitive(ctx, value); + if (primitive) { + return primitive; + } + + // Look up the keys of the object. + var keys = Object.keys(value); + var visibleKeys = arrayToHash(keys); + + if (ctx.showHidden) { + keys = Object.getOwnPropertyNames(value); + } + + // IE doesn't make error fields non-enumerable + // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx + if (isError(value) + && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) { + return formatError(value); + } + + // Some type of object without properties can be shortcutted. + if (keys.length === 0) { + if (isFunction(value)) { + var name = value.name ? ': ' + value.name : ''; + return ctx.stylize('[Function' + name + ']', 'special'); + } + if (isRegExp(value)) { + return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); + } + if (isDate(value)) { + return ctx.stylize(Date.prototype.toString.call(value), 'date'); + } + if (isError(value)) { + return formatError(value); + } + } + + var base = '', array = false, braces = ['{', '}']; + + // Make Array say that they are Array + if (isArray(value)) { + array = true; + braces = ['[', ']']; + } + + // Make functions say that they are functions + if (isFunction(value)) { + var n = value.name ? ': ' + value.name : ''; + base = ' [Function' + n + ']'; + } + + // Make RegExps say that they are RegExps + if (isRegExp(value)) { + base = ' ' + RegExp.prototype.toString.call(value); + } + + // Make dates with properties first say the date + if (isDate(value)) { + base = ' ' + Date.prototype.toUTCString.call(value); + } + + // Make error with message first say the error + if (isError(value)) { + base = ' ' + formatError(value); + } + + if (keys.length === 0 && (!array || value.length == 0)) { + return braces[0] + base + braces[1]; + } + + if (recurseTimes < 0) { + if (isRegExp(value)) { + return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); + } else { + return ctx.stylize('[Object]', 'special'); + } + } + + ctx.seen.push(value); + + var output; + if (array) { + output = formatArray(ctx, value, recurseTimes, visibleKeys, keys); + } else { + output = keys.map(function(key) { + return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array); + }); + } + + ctx.seen.pop(); + + return reduceToSingleString(output, base, braces); +} + + +function formatPrimitive(ctx, value) { + if (isUndefined(value)) + return ctx.stylize('undefined', 'undefined'); + if (isString(value)) { + var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '') + .replace(/'/g, "\\'") + .replace(/\\"/g, '"') + '\''; + return ctx.stylize(simple, 'string'); + } + if (isNumber(value)) + return ctx.stylize('' + value, 'number'); + if (isBoolean(value)) + return ctx.stylize('' + value, 'boolean'); + // For some reason typeof null is "object", so special case here. + if (isNull(value)) + return ctx.stylize('null', 'null'); +} + + +function formatError(value) { + return '[' + Error.prototype.toString.call(value) + ']'; +} + + +function formatArray(ctx, value, recurseTimes, visibleKeys, keys) { + var output = []; + for (var i = 0, l = value.length; i < l; ++i) { + if (hasOwnProperty(value, String(i))) { + output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, + String(i), true)); + } else { + output.push(''); + } + } + keys.forEach(function(key) { + if (!key.match(/^\d+$/)) { + output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, + key, true)); + } + }); + return output; +} + + +function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) { + var name, str, desc; + desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] }; + if (desc.get) { + if (desc.set) { + str = ctx.stylize('[Getter/Setter]', 'special'); + } else { + str = ctx.stylize('[Getter]', 'special'); + } + } else { + if (desc.set) { + str = ctx.stylize('[Setter]', 'special'); + } + } + if (!hasOwnProperty(visibleKeys, key)) { + name = '[' + key + ']'; + } + if (!str) { + if (ctx.seen.indexOf(desc.value) < 0) { + if (isNull(recurseTimes)) { + str = formatValue(ctx, desc.value, null); + } else { + str = formatValue(ctx, desc.value, recurseTimes - 1); + } + if (str.indexOf('\n') > -1) { + if (array) { + str = str.split('\n').map(function(line) { + return ' ' + line; + }).join('\n').substr(2); + } else { + str = '\n' + str.split('\n').map(function(line) { + return ' ' + line; + }).join('\n'); + } + } + } else { + str = ctx.stylize('[Circular]', 'special'); + } + } + if (isUndefined(name)) { + if (array && key.match(/^\d+$/)) { + return str; + } + name = JSON.stringify('' + key); + if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) { + name = name.substr(1, name.length - 2); + name = ctx.stylize(name, 'name'); + } else { + name = name.replace(/'/g, "\\'") + .replace(/\\"/g, '"') + .replace(/(^"|"$)/g, "'"); + name = ctx.stylize(name, 'string'); + } + } + + return name + ': ' + str; +} + + +function reduceToSingleString(output, base, braces) { + var numLinesEst = 0; + var length = output.reduce(function(prev, cur) { + numLinesEst++; + if (cur.indexOf('\n') >= 0) numLinesEst++; + return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1; + }, 0); + + if (length > 60) { + return braces[0] + + (base === '' ? '' : base + '\n ') + + ' ' + + output.join(',\n ') + + ' ' + + braces[1]; + } + + return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1]; +} + + +// NOTE: These type checking functions intentionally don't use `instanceof` +// because it is fragile and can be easily faked with `Object.create()`. +function isArray(ar) { + return Array.isArray(ar); +} +exports.isArray = isArray; + +function isBoolean(arg) { + return typeof arg === 'boolean'; +} +exports.isBoolean = isBoolean; + +function isNull(arg) { + return arg === null; +} +exports.isNull = isNull; + +function isNullOrUndefined(arg) { + return arg == null; +} +exports.isNullOrUndefined = isNullOrUndefined; + +function isNumber(arg) { + return typeof arg === 'number'; +} +exports.isNumber = isNumber; + +function isString(arg) { + return typeof arg === 'string'; +} +exports.isString = isString; + +function isSymbol(arg) { + return typeof arg === 'symbol'; +} +exports.isSymbol = isSymbol; + +function isUndefined(arg) { + return arg === void 0; +} +exports.isUndefined = isUndefined; + +function isRegExp(re) { + return isObject(re) && objectToString(re) === '[object RegExp]'; +} +exports.isRegExp = isRegExp; + +function isObject(arg) { + return typeof arg === 'object' && arg !== null; +} +exports.isObject = isObject; + +function isDate(d) { + return isObject(d) && objectToString(d) === '[object Date]'; +} +exports.isDate = isDate; + +function isError(e) { + return isObject(e) && + (objectToString(e) === '[object Error]' || e instanceof Error); +} +exports.isError = isError; + +function isFunction(arg) { + return typeof arg === 'function'; +} +exports.isFunction = isFunction; + +function isPrimitive(arg) { + return arg === null || + typeof arg === 'boolean' || + typeof arg === 'number' || + typeof arg === 'string' || + typeof arg === 'symbol' || // ES6 symbol + typeof arg === 'undefined'; +} +exports.isPrimitive = isPrimitive; + +exports.isBuffer = require('./support/isBuffer'); + +function objectToString(o) { + return Object.prototype.toString.call(o); +} + + +function pad(n) { + return n < 10 ? '0' + n.toString(10) : n.toString(10); +} + + +var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', + 'Oct', 'Nov', 'Dec']; + +// 26 Feb 16:19:34 +function timestamp() { + var d = new Date(); + var time = [pad(d.getHours()), + pad(d.getMinutes()), + pad(d.getSeconds())].join(':'); + return [d.getDate(), months[d.getMonth()], time].join(' '); +} + + +// log is just a thin wrapper to console.log that prepends a timestamp +exports.log = function() { + console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments)); +}; + + +/** + * Inherit the prototype methods from one constructor into another. + * + * The Function.prototype.inherits from lang.js rewritten as a standalone + * function (not on Function.prototype). NOTE: If this file is to be loaded + * during bootstrapping this function needs to be rewritten using some native + * functions as prototype setup using normal JavaScript does not work as + * expected during bootstrapping (see mirror.js in r114903). + * + * @param {function} ctor Constructor function which needs to inherit the + * prototype. + * @param {function} superCtor Constructor function to inherit prototype from. + */ +exports.inherits = require('inherits'); + +exports._extend = function(origin, add) { + // Don't do anything if add isn't an object + if (!add || !isObject(add)) return origin; + + var keys = Object.keys(add); + var i = keys.length; + while (i--) { + origin[keys[i]] = add[keys[i]]; + } + return origin; +}; + +function hasOwnProperty(obj, prop) { + return Object.prototype.hasOwnProperty.call(obj, prop); +} + +}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) +},{"./support/isBuffer":25,"_process":34,"inherits":24}],27:[function(require,module,exports){ +'use strict' + +exports.byteLength = byteLength +exports.toByteArray = toByteArray +exports.fromByteArray = fromByteArray + +var lookup = [] +var revLookup = [] +var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array + +var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' +for (var i = 0, len = code.length; i < len; ++i) { + lookup[i] = code[i] + revLookup[code.charCodeAt(i)] = i +} + +// Support decoding URL-safe base64 strings, as Node.js does. +// See: https://en.wikipedia.org/wiki/Base64#URL_applications +revLookup['-'.charCodeAt(0)] = 62 +revLookup['_'.charCodeAt(0)] = 63 + +function getLens (b64) { + var len = b64.length + + if (len % 4 > 0) { + throw new Error('Invalid string. Length must be a multiple of 4') + } + + // Trim off extra bytes after placeholder bytes are found + // See: https://github.com/beatgammit/base64-js/issues/42 + var validLen = b64.indexOf('=') + if (validLen === -1) validLen = len + + var placeHoldersLen = validLen === len + ? 0 + : 4 - (validLen % 4) + + return [validLen, placeHoldersLen] +} + +// base64 is 4/3 + up to two characters of the original data +function byteLength (b64) { + var lens = getLens(b64) + var validLen = lens[0] + var placeHoldersLen = lens[1] + return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen +} + +function _byteLength (b64, validLen, placeHoldersLen) { + return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen +} + +function toByteArray (b64) { + var tmp + var lens = getLens(b64) + var validLen = lens[0] + var placeHoldersLen = lens[1] + + var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen)) + + var curByte = 0 + + // if there are placeholders, only get up to the last complete 4 chars + var len = placeHoldersLen > 0 + ? validLen - 4 + : validLen + + var i + for (i = 0; i < len; i += 4) { + tmp = + (revLookup[b64.charCodeAt(i)] << 18) | + (revLookup[b64.charCodeAt(i + 1)] << 12) | + (revLookup[b64.charCodeAt(i + 2)] << 6) | + revLookup[b64.charCodeAt(i + 3)] + arr[curByte++] = (tmp >> 16) & 0xFF + arr[curByte++] = (tmp >> 8) & 0xFF + arr[curByte++] = tmp & 0xFF + } + + if (placeHoldersLen === 2) { + tmp = + (revLookup[b64.charCodeAt(i)] << 2) | + (revLookup[b64.charCodeAt(i + 1)] >> 4) + arr[curByte++] = tmp & 0xFF + } + + if (placeHoldersLen === 1) { + tmp = + (revLookup[b64.charCodeAt(i)] << 10) | + (revLookup[b64.charCodeAt(i + 1)] << 4) | + (revLookup[b64.charCodeAt(i + 2)] >> 2) + arr[curByte++] = (tmp >> 8) & 0xFF + arr[curByte++] = tmp & 0xFF + } + + return arr +} + +function tripletToBase64 (num) { + return lookup[num >> 18 & 0x3F] + + lookup[num >> 12 & 0x3F] + + lookup[num >> 6 & 0x3F] + + lookup[num & 0x3F] +} + +function encodeChunk (uint8, start, end) { + var tmp + var output = [] + for (var i = start; i < end; i += 3) { + tmp = + ((uint8[i] << 16) & 0xFF0000) + + ((uint8[i + 1] << 8) & 0xFF00) + + (uint8[i + 2] & 0xFF) + output.push(tripletToBase64(tmp)) + } + return output.join('') +} + +function fromByteArray (uint8) { + var tmp + var len = uint8.length + var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes + var parts = [] + var maxChunkLength = 16383 // must be multiple of 3 + + // go through the array every three bytes, we'll deal with trailing stuff later + for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { + parts.push(encodeChunk( + uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength) + )) + } + + // pad the end with zeros, but make sure to not forget the extra bytes + if (extraBytes === 1) { + tmp = uint8[len - 1] + parts.push( + lookup[tmp >> 2] + + lookup[(tmp << 4) & 0x3F] + + '==' + ) + } else if (extraBytes === 2) { + tmp = (uint8[len - 2] << 8) + uint8[len - 1] + parts.push( + lookup[tmp >> 10] + + lookup[(tmp >> 4) & 0x3F] + + lookup[(tmp << 2) & 0x3F] + + '=' + ) + } + + return parts.join('') +} + +},{}],28:[function(require,module,exports){ + +},{}],29:[function(require,module,exports){ +(function (Buffer){ +/*! + * The buffer module from node.js, for the browser. + * + * @author Feross Aboukhadijeh <https://feross.org> + * @license MIT + */ +/* eslint-disable no-proto */ + +'use strict' + +var base64 = require('base64-js') +var ieee754 = require('ieee754') +var customInspectSymbol = + (typeof Symbol === 'function' && typeof Symbol.for === 'function') + ? Symbol.for('nodejs.util.inspect.custom') + : null + +exports.Buffer = Buffer +exports.SlowBuffer = SlowBuffer +exports.INSPECT_MAX_BYTES = 50 + +var K_MAX_LENGTH = 0x7fffffff +exports.kMaxLength = K_MAX_LENGTH + +/** + * If `Buffer.TYPED_ARRAY_SUPPORT`: + * === true Use Uint8Array implementation (fastest) + * === false Print warning and recommend using `buffer` v4.x which has an Object + * implementation (most compatible, even IE6) + * + * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, + * Opera 11.6+, iOS 4.2+. + * + * We report that the browser does not support typed arrays if the are not subclassable + * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array` + * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support + * for __proto__ and has a buggy typed array implementation. + */ +Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport() + +if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' && + typeof console.error === 'function') { + console.error( + 'This browser lacks typed array (Uint8Array) support which is required by ' + + '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.' + ) +} + +function typedArraySupport () { + // Can typed array instances can be augmented? + try { + var arr = new Uint8Array(1) + var proto = { foo: function () { return 42 } } + Object.setPrototypeOf(proto, Uint8Array.prototype) + Object.setPrototypeOf(arr, proto) + return arr.foo() === 42 + } catch (e) { + return false + } +} + +Object.defineProperty(Buffer.prototype, 'parent', { + enumerable: true, + get: function () { + if (!Buffer.isBuffer(this)) return undefined + return this.buffer + } +}) + +Object.defineProperty(Buffer.prototype, 'offset', { + enumerable: true, + get: function () { + if (!Buffer.isBuffer(this)) return undefined + return this.byteOffset + } +}) + +function createBuffer (length) { + if (length > K_MAX_LENGTH) { + throw new RangeError('The value "' + length + '" is invalid for option "size"') + } + // Return an augmented `Uint8Array` instance + var buf = new Uint8Array(length) + Object.setPrototypeOf(buf, Buffer.prototype) + return buf +} + +/** + * The Buffer constructor returns instances of `Uint8Array` that have their + * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of + * `Uint8Array`, so the returned instances will have all the node `Buffer` methods + * and the `Uint8Array` methods. Square bracket notation works as expected -- it + * returns a single octet. + * + * The `Uint8Array` prototype remains unmodified. + */ + +function Buffer (arg, encodingOrOffset, length) { + // Common case. + if (typeof arg === 'number') { + if (typeof encodingOrOffset === 'string') { + throw new TypeError( + 'The "string" argument must be of type string. Received type number' + ) + } + return allocUnsafe(arg) + } + return from(arg, encodingOrOffset, length) +} + +// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 +if (typeof Symbol !== 'undefined' && Symbol.species != null && + Buffer[Symbol.species] === Buffer) { + Object.defineProperty(Buffer, Symbol.species, { + value: null, + configurable: true, + enumerable: false, + writable: false + }) +} + +Buffer.poolSize = 8192 // not used by this implementation + +function from (value, encodingOrOffset, length) { + if (typeof value === 'string') { + return fromString(value, encodingOrOffset) + } + + if (ArrayBuffer.isView(value)) { + return fromArrayLike(value) + } + + if (value == null) { + throw new TypeError( + 'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' + + 'or Array-like Object. Received type ' + (typeof value) + ) + } + + if (isInstance(value, ArrayBuffer) || + (value && isInstance(value.buffer, ArrayBuffer))) { + return fromArrayBuffer(value, encodingOrOffset, length) + } + + if (typeof value === 'number') { + throw new TypeError( + 'The "value" argument must not be of type number. Received type number' + ) + } + + var valueOf = value.valueOf && value.valueOf() + if (valueOf != null && valueOf !== value) { + return Buffer.from(valueOf, encodingOrOffset, length) + } + + var b = fromObject(value) + if (b) return b + + if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null && + typeof value[Symbol.toPrimitive] === 'function') { + return Buffer.from( + value[Symbol.toPrimitive]('string'), encodingOrOffset, length + ) + } + + throw new TypeError( + 'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' + + 'or Array-like Object. Received type ' + (typeof value) + ) +} + +/** + * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError + * if value is a number. + * Buffer.from(str[, encoding]) + * Buffer.from(array) + * Buffer.from(buffer) + * Buffer.from(arrayBuffer[, byteOffset[, length]]) + **/ +Buffer.from = function (value, encodingOrOffset, length) { + return from(value, encodingOrOffset, length) +} + +// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug: +// https://github.com/feross/buffer/pull/148 +Object.setPrototypeOf(Buffer.prototype, Uint8Array.prototype) +Object.setPrototypeOf(Buffer, Uint8Array) + +function assertSize (size) { + if (typeof size !== 'number') { + throw new TypeError('"size" argument must be of type number') + } else if (size < 0) { + throw new RangeError('The value "' + size + '" is invalid for option "size"') + } +} + +function alloc (size, fill, encoding) { + assertSize(size) + if (size <= 0) { + return createBuffer(size) + } + if (fill !== undefined) { + // Only pay attention to encoding if it's a string. This + // prevents accidentally sending in a number that would + // be interpretted as a start offset. + return typeof encoding === 'string' + ? createBuffer(size).fill(fill, encoding) + : createBuffer(size).fill(fill) + } + return createBuffer(size) +} + +/** + * Creates a new filled Buffer instance. + * alloc(size[, fill[, encoding]]) + **/ +Buffer.alloc = function (size, fill, encoding) { + return alloc(size, fill, encoding) +} + +function allocUnsafe (size) { + assertSize(size) + return createBuffer(size < 0 ? 0 : checked(size) | 0) +} + +/** + * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. + * */ +Buffer.allocUnsafe = function (size) { + return allocUnsafe(size) +} +/** + * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. + */ +Buffer.allocUnsafeSlow = function (size) { + return allocUnsafe(size) +} + +function fromString (string, encoding) { + if (typeof encoding !== 'string' || encoding === '') { + encoding = 'utf8' + } + + if (!Buffer.isEncoding(encoding)) { + throw new TypeError('Unknown encoding: ' + encoding) + } + + var length = byteLength(string, encoding) | 0 + var buf = createBuffer(length) + + var actual = buf.write(string, encoding) + + if (actual !== length) { + // Writing a hex string, for example, that contains invalid characters will + // cause everything after the first invalid character to be ignored. (e.g. + // 'abxxcd' will be treated as 'ab') + buf = buf.slice(0, actual) + } + + return buf +} + +function fromArrayLike (array) { + var length = array.length < 0 ? 0 : checked(array.length) | 0 + var buf = createBuffer(length) + for (var i = 0; i < length; i += 1) { + buf[i] = array[i] & 255 + } + return buf +} + +function fromArrayBuffer (array, byteOffset, length) { + if (byteOffset < 0 || array.byteLength < byteOffset) { + throw new RangeError('"offset" is outside of buffer bounds') + } + + if (array.byteLength < byteOffset + (length || 0)) { + throw new RangeError('"length" is outside of buffer bounds') + } + + var buf + if (byteOffset === undefined && length === undefined) { + buf = new Uint8Array(array) + } else if (length === undefined) { + buf = new Uint8Array(array, byteOffset) + } else { + buf = new Uint8Array(array, byteOffset, length) + } + + // Return an augmented `Uint8Array` instance + Object.setPrototypeOf(buf, Buffer.prototype) + + return buf +} + +function fromObject (obj) { + if (Buffer.isBuffer(obj)) { + var len = checked(obj.length) | 0 + var buf = createBuffer(len) + + if (buf.length === 0) { + return buf + } + + obj.copy(buf, 0, 0, len) + return buf + } + + if (obj.length !== undefined) { + if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) { + return createBuffer(0) + } + return fromArrayLike(obj) + } + + if (obj.type === 'Buffer' && Array.isArray(obj.data)) { + return fromArrayLike(obj.data) + } +} + +function checked (length) { + // Note: cannot use `length < K_MAX_LENGTH` here because that fails when + // length is NaN (which is otherwise coerced to zero.) + if (length >= K_MAX_LENGTH) { + throw new RangeError('Attempt to allocate Buffer larger than maximum ' + + 'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes') + } + return length | 0 +} + +function SlowBuffer (length) { + if (+length != length) { // eslint-disable-line eqeqeq + length = 0 + } + return Buffer.alloc(+length) +} + +Buffer.isBuffer = function isBuffer (b) { + return b != null && b._isBuffer === true && + b !== Buffer.prototype // so Buffer.isBuffer(Buffer.prototype) will be false +} + +Buffer.compare = function compare (a, b) { + if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength) + if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength) + if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { + throw new TypeError( + 'The "buf1", "buf2" arguments must be one of type Buffer or Uint8Array' + ) + } + + if (a === b) return 0 + + var x = a.length + var y = b.length + + for (var i = 0, len = Math.min(x, y); i < len; ++i) { + if (a[i] !== b[i]) { + x = a[i] + y = b[i] + break + } + } + + if (x < y) return -1 + if (y < x) return 1 + return 0 +} + +Buffer.isEncoding = function isEncoding (encoding) { + switch (String(encoding).toLowerCase()) { + case 'hex': + case 'utf8': + case 'utf-8': + case 'ascii': + case 'latin1': + case 'binary': + case 'base64': + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return true + default: + return false + } +} + +Buffer.concat = function concat (list, length) { + if (!Array.isArray(list)) { + throw new TypeError('"list" argument must be an Array of Buffers') + } + + if (list.length === 0) { + return Buffer.alloc(0) + } + + var i + if (length === undefined) { + length = 0 + for (i = 0; i < list.length; ++i) { + length += list[i].length + } + } + + var buffer = Buffer.allocUnsafe(length) + var pos = 0 + for (i = 0; i < list.length; ++i) { + var buf = list[i] + if (isInstance(buf, Uint8Array)) { + buf = Buffer.from(buf) + } + if (!Buffer.isBuffer(buf)) { + throw new TypeError('"list" argument must be an Array of Buffers') + } + buf.copy(buffer, pos) + pos += buf.length + } + return buffer +} + +function byteLength (string, encoding) { + if (Buffer.isBuffer(string)) { + return string.length + } + if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) { + return string.byteLength + } + if (typeof string !== 'string') { + throw new TypeError( + 'The "string" argument must be one of type string, Buffer, or ArrayBuffer. ' + + 'Received type ' + typeof string + ) + } + + var len = string.length + var mustMatch = (arguments.length > 2 && arguments[2] === true) + if (!mustMatch && len === 0) return 0 + + // Use a for loop to avoid recursion + var loweredCase = false + for (;;) { + switch (encoding) { + case 'ascii': + case 'latin1': + case 'binary': + return len + case 'utf8': + case 'utf-8': + return utf8ToBytes(string).length + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return len * 2 + case 'hex': + return len >>> 1 + case 'base64': + return base64ToBytes(string).length + default: + if (loweredCase) { + return mustMatch ? -1 : utf8ToBytes(string).length // assume utf8 + } + encoding = ('' + encoding).toLowerCase() + loweredCase = true + } + } +} +Buffer.byteLength = byteLength + +function slowToString (encoding, start, end) { + var loweredCase = false + + // No need to verify that "this.length <= MAX_UINT32" since it's a read-only + // property of a typed array. + + // This behaves neither like String nor Uint8Array in that we set start/end + // to their upper/lower bounds if the value passed is out of range. + // undefined is handled specially as per ECMA-262 6th Edition, + // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. + if (start === undefined || start < 0) { + start = 0 + } + // Return early if start > this.length. Done here to prevent potential uint32 + // coercion fail below. + if (start > this.length) { + return '' + } + + if (end === undefined || end > this.length) { + end = this.length + } + + if (end <= 0) { + return '' + } + + // Force coersion to uint32. This will also coerce falsey/NaN values to 0. + end >>>= 0 + start >>>= 0 + + if (end <= start) { + return '' + } + + if (!encoding) encoding = 'utf8' + + while (true) { + switch (encoding) { + case 'hex': + return hexSlice(this, start, end) + + case 'utf8': + case 'utf-8': + return utf8Slice(this, start, end) + + case 'ascii': + return asciiSlice(this, start, end) + + case 'latin1': + case 'binary': + return latin1Slice(this, start, end) + + case 'base64': + return base64Slice(this, start, end) + + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return utf16leSlice(this, start, end) + + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) + encoding = (encoding + '').toLowerCase() + loweredCase = true + } + } +} + +// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package) +// to detect a Buffer instance. It's not possible to use `instanceof Buffer` +// reliably in a browserify context because there could be multiple different +// copies of the 'buffer' package in use. This method works even for Buffer +// instances that were created from another copy of the `buffer` package. +// See: https://github.com/feross/buffer/issues/154 +Buffer.prototype._isBuffer = true + +function swap (b, n, m) { + var i = b[n] + b[n] = b[m] + b[m] = i +} + +Buffer.prototype.swap16 = function swap16 () { + var len = this.length + if (len % 2 !== 0) { + throw new RangeError('Buffer size must be a multiple of 16-bits') + } + for (var i = 0; i < len; i += 2) { + swap(this, i, i + 1) + } + return this +} + +Buffer.prototype.swap32 = function swap32 () { + var len = this.length + if (len % 4 !== 0) { + throw new RangeError('Buffer size must be a multiple of 32-bits') + } + for (var i = 0; i < len; i += 4) { + swap(this, i, i + 3) + swap(this, i + 1, i + 2) + } + return this +} + +Buffer.prototype.swap64 = function swap64 () { + var len = this.length + if (len % 8 !== 0) { + throw new RangeError('Buffer size must be a multiple of 64-bits') + } + for (var i = 0; i < len; i += 8) { + swap(this, i, i + 7) + swap(this, i + 1, i + 6) + swap(this, i + 2, i + 5) + swap(this, i + 3, i + 4) + } + return this +} + +Buffer.prototype.toString = function toString () { + var length = this.length + if (length === 0) return '' + if (arguments.length === 0) return utf8Slice(this, 0, length) + return slowToString.apply(this, arguments) +} + +Buffer.prototype.toLocaleString = Buffer.prototype.toString + +Buffer.prototype.equals = function equals (b) { + if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') + if (this === b) return true + return Buffer.compare(this, b) === 0 +} + +Buffer.prototype.inspect = function inspect () { + var str = '' + var max = exports.INSPECT_MAX_BYTES + str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim() + if (this.length > max) str += ' ... ' + return '<Buffer ' + str + '>' +} +if (customInspectSymbol) { + Buffer.prototype[customInspectSymbol] = Buffer.prototype.inspect +} + +Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { + if (isInstance(target, Uint8Array)) { + target = Buffer.from(target, target.offset, target.byteLength) + } + if (!Buffer.isBuffer(target)) { + throw new TypeError( + 'The "target" argument must be one of type Buffer or Uint8Array. ' + + 'Received type ' + (typeof target) + ) + } + + if (start === undefined) { + start = 0 + } + if (end === undefined) { + end = target ? target.length : 0 + } + if (thisStart === undefined) { + thisStart = 0 + } + if (thisEnd === undefined) { + thisEnd = this.length + } + + if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { + throw new RangeError('out of range index') + } + + if (thisStart >= thisEnd && start >= end) { + return 0 + } + if (thisStart >= thisEnd) { + return -1 + } + if (start >= end) { + return 1 + } + + start >>>= 0 + end >>>= 0 + thisStart >>>= 0 + thisEnd >>>= 0 + + if (this === target) return 0 + + var x = thisEnd - thisStart + var y = end - start + var len = Math.min(x, y) + + var thisCopy = this.slice(thisStart, thisEnd) + var targetCopy = target.slice(start, end) + + for (var i = 0; i < len; ++i) { + if (thisCopy[i] !== targetCopy[i]) { + x = thisCopy[i] + y = targetCopy[i] + break + } + } + + if (x < y) return -1 + if (y < x) return 1 + return 0 +} + +// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, +// OR the last index of `val` in `buffer` at offset <= `byteOffset`. +// +// Arguments: +// - buffer - a Buffer to search +// - val - a string, Buffer, or number +// - byteOffset - an index into `buffer`; will be clamped to an int32 +// - encoding - an optional encoding, relevant is val is a string +// - dir - true for indexOf, false for lastIndexOf +function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { + // Empty buffer means no match + if (buffer.length === 0) return -1 + + // Normalize byteOffset + if (typeof byteOffset === 'string') { + encoding = byteOffset + byteOffset = 0 + } else if (byteOffset > 0x7fffffff) { + byteOffset = 0x7fffffff + } else if (byteOffset < -0x80000000) { + byteOffset = -0x80000000 + } + byteOffset = +byteOffset // Coerce to Number. + if (numberIsNaN(byteOffset)) { + // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer + byteOffset = dir ? 0 : (buffer.length - 1) + } + + // Normalize byteOffset: negative offsets start from the end of the buffer + if (byteOffset < 0) byteOffset = buffer.length + byteOffset + if (byteOffset >= buffer.length) { + if (dir) return -1 + else byteOffset = buffer.length - 1 + } else if (byteOffset < 0) { + if (dir) byteOffset = 0 + else return -1 + } + + // Normalize val + if (typeof val === 'string') { + val = Buffer.from(val, encoding) + } + + // Finally, search either indexOf (if dir is true) or lastIndexOf + if (Buffer.isBuffer(val)) { + // Special case: looking for empty string/buffer always fails + if (val.length === 0) { + return -1 + } + return arrayIndexOf(buffer, val, byteOffset, encoding, dir) + } else if (typeof val === 'number') { + val = val & 0xFF // Search for a byte value [0-255] + if (typeof Uint8Array.prototype.indexOf === 'function') { + if (dir) { + return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) + } else { + return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) + } + } + return arrayIndexOf(buffer, [val], byteOffset, encoding, dir) + } + + throw new TypeError('val must be string, number or Buffer') +} + +function arrayIndexOf (arr, val, byteOffset, encoding, dir) { + var indexSize = 1 + var arrLength = arr.length + var valLength = val.length + + if (encoding !== undefined) { + encoding = String(encoding).toLowerCase() + if (encoding === 'ucs2' || encoding === 'ucs-2' || + encoding === 'utf16le' || encoding === 'utf-16le') { + if (arr.length < 2 || val.length < 2) { + return -1 + } + indexSize = 2 + arrLength /= 2 + valLength /= 2 + byteOffset /= 2 + } + } + + function read (buf, i) { + if (indexSize === 1) { + return buf[i] + } else { + return buf.readUInt16BE(i * indexSize) + } + } + + var i + if (dir) { + var foundIndex = -1 + for (i = byteOffset; i < arrLength; i++) { + if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { + if (foundIndex === -1) foundIndex = i + if (i - foundIndex + 1 === valLength) return foundIndex * indexSize + } else { + if (foundIndex !== -1) i -= i - foundIndex + foundIndex = -1 + } + } + } else { + if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength + for (i = byteOffset; i >= 0; i--) { + var found = true + for (var j = 0; j < valLength; j++) { + if (read(arr, i + j) !== read(val, j)) { + found = false + break + } + } + if (found) return i + } + } + + return -1 +} + +Buffer.prototype.includes = function includes (val, byteOffset, encoding) { + return this.indexOf(val, byteOffset, encoding) !== -1 +} + +Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { + return bidirectionalIndexOf(this, val, byteOffset, encoding, true) +} + +Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { + return bidirectionalIndexOf(this, val, byteOffset, encoding, false) +} + +function hexWrite (buf, string, offset, length) { + offset = Number(offset) || 0 + var remaining = buf.length - offset + if (!length) { + length = remaining + } else { + length = Number(length) + if (length > remaining) { + length = remaining + } + } + + var strLen = string.length + + if (length > strLen / 2) { + length = strLen / 2 + } + for (var i = 0; i < length; ++i) { + var parsed = parseInt(string.substr(i * 2, 2), 16) + if (numberIsNaN(parsed)) return i + buf[offset + i] = parsed + } + return i +} + +function utf8Write (buf, string, offset, length) { + return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) +} + +function asciiWrite (buf, string, offset, length) { + return blitBuffer(asciiToBytes(string), buf, offset, length) +} + +function latin1Write (buf, string, offset, length) { + return asciiWrite(buf, string, offset, length) +} + +function base64Write (buf, string, offset, length) { + return blitBuffer(base64ToBytes(string), buf, offset, length) +} + +function ucs2Write (buf, string, offset, length) { + return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) +} + +Buffer.prototype.write = function write (string, offset, length, encoding) { + // Buffer#write(string) + if (offset === undefined) { + encoding = 'utf8' + length = this.length + offset = 0 + // Buffer#write(string, encoding) + } else if (length === undefined && typeof offset === 'string') { + encoding = offset + length = this.length + offset = 0 + // Buffer#write(string, offset[, length][, encoding]) + } else if (isFinite(offset)) { + offset = offset >>> 0 + if (isFinite(length)) { + length = length >>> 0 + if (encoding === undefined) encoding = 'utf8' + } else { + encoding = length + length = undefined + } + } else { + throw new Error( + 'Buffer.write(string, encoding, offset[, length]) is no longer supported' + ) + } + + var remaining = this.length - offset + if (length === undefined || length > remaining) length = remaining + + if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { + throw new RangeError('Attempt to write outside buffer bounds') + } + + if (!encoding) encoding = 'utf8' + + var loweredCase = false + for (;;) { + switch (encoding) { + case 'hex': + return hexWrite(this, string, offset, length) + + case 'utf8': + case 'utf-8': + return utf8Write(this, string, offset, length) + + case 'ascii': + return asciiWrite(this, string, offset, length) + + case 'latin1': + case 'binary': + return latin1Write(this, string, offset, length) + + case 'base64': + // Warning: maxLength not taken into account in base64Write + return base64Write(this, string, offset, length) + + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return ucs2Write(this, string, offset, length) + + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) + encoding = ('' + encoding).toLowerCase() + loweredCase = true + } + } +} + +Buffer.prototype.toJSON = function toJSON () { + return { + type: 'Buffer', + data: Array.prototype.slice.call(this._arr || this, 0) + } +} + +function base64Slice (buf, start, end) { + if (start === 0 && end === buf.length) { + return base64.fromByteArray(buf) + } else { + return base64.fromByteArray(buf.slice(start, end)) + } +} + +function utf8Slice (buf, start, end) { + end = Math.min(buf.length, end) + var res = [] + + var i = start + while (i < end) { + var firstByte = buf[i] + var codePoint = null + var bytesPerSequence = (firstByte > 0xEF) ? 4 + : (firstByte > 0xDF) ? 3 + : (firstByte > 0xBF) ? 2 + : 1 + + if (i + bytesPerSequence <= end) { + var secondByte, thirdByte, fourthByte, tempCodePoint + + switch (bytesPerSequence) { + case 1: + if (firstByte < 0x80) { + codePoint = firstByte + } + break + case 2: + secondByte = buf[i + 1] + if ((secondByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F) + if (tempCodePoint > 0x7F) { + codePoint = tempCodePoint + } + } + break + case 3: + secondByte = buf[i + 1] + thirdByte = buf[i + 2] + if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F) + if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { + codePoint = tempCodePoint + } + } + break + case 4: + secondByte = buf[i + 1] + thirdByte = buf[i + 2] + fourthByte = buf[i + 3] + if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F) + if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { + codePoint = tempCodePoint + } + } + } + } + + if (codePoint === null) { + // we did not generate a valid codePoint so insert a + // replacement char (U+FFFD) and advance only 1 byte + codePoint = 0xFFFD + bytesPerSequence = 1 + } else if (codePoint > 0xFFFF) { + // encode to utf16 (surrogate pair dance) + codePoint -= 0x10000 + res.push(codePoint >>> 10 & 0x3FF | 0xD800) + codePoint = 0xDC00 | codePoint & 0x3FF + } + + res.push(codePoint) + i += bytesPerSequence + } + + return decodeCodePointsArray(res) +} + +// Based on http://stackoverflow.com/a/22747272/680742, the browser with +// the lowest limit is Chrome, with 0x10000 args. +// We go 1 magnitude less, for safety +var MAX_ARGUMENTS_LENGTH = 0x1000 + +function decodeCodePointsArray (codePoints) { + var len = codePoints.length + if (len <= MAX_ARGUMENTS_LENGTH) { + return String.fromCharCode.apply(String, codePoints) // avoid extra slice() + } + + // Decode in chunks to avoid "call stack size exceeded". + var res = '' + var i = 0 + while (i < len) { + res += String.fromCharCode.apply( + String, + codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) + ) + } + return res +} + +function asciiSlice (buf, start, end) { + var ret = '' + end = Math.min(buf.length, end) + + for (var i = start; i < end; ++i) { + ret += String.fromCharCode(buf[i] & 0x7F) + } + return ret +} + +function latin1Slice (buf, start, end) { + var ret = '' + end = Math.min(buf.length, end) + + for (var i = start; i < end; ++i) { + ret += String.fromCharCode(buf[i]) + } + return ret +} + +function hexSlice (buf, start, end) { + var len = buf.length + + if (!start || start < 0) start = 0 + if (!end || end < 0 || end > len) end = len + + var out = '' + for (var i = start; i < end; ++i) { + out += hexSliceLookupTable[buf[i]] + } + return out +} + +function utf16leSlice (buf, start, end) { + var bytes = buf.slice(start, end) + var res = '' + for (var i = 0; i < bytes.length; i += 2) { + res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256)) + } + return res +} + +Buffer.prototype.slice = function slice (start, end) { + var len = this.length + start = ~~start + end = end === undefined ? len : ~~end + + if (start < 0) { + start += len + if (start < 0) start = 0 + } else if (start > len) { + start = len + } + + if (end < 0) { + end += len + if (end < 0) end = 0 + } else if (end > len) { + end = len + } + + if (end < start) end = start + + var newBuf = this.subarray(start, end) + // Return an augmented `Uint8Array` instance + Object.setPrototypeOf(newBuf, Buffer.prototype) + + return newBuf +} + +/* + * Need to make sure that buffer isn't trying to write out of bounds. + */ +function checkOffset (offset, ext, length) { + if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') + if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') +} + +Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { + offset = offset >>> 0 + byteLength = byteLength >>> 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var val = this[offset] + var mul = 1 + var i = 0 + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul + } + + return val +} + +Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { + offset = offset >>> 0 + byteLength = byteLength >>> 0 + if (!noAssert) { + checkOffset(offset, byteLength, this.length) + } + + var val = this[offset + --byteLength] + var mul = 1 + while (byteLength > 0 && (mul *= 0x100)) { + val += this[offset + --byteLength] * mul + } + + return val +} + +Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { + offset = offset >>> 0 + if (!noAssert) checkOffset(offset, 1, this.length) + return this[offset] +} + +Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { + offset = offset >>> 0 + if (!noAssert) checkOffset(offset, 2, this.length) + return this[offset] | (this[offset + 1] << 8) +} + +Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { + offset = offset >>> 0 + if (!noAssert) checkOffset(offset, 2, this.length) + return (this[offset] << 8) | this[offset + 1] +} + +Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { + offset = offset >>> 0 + if (!noAssert) checkOffset(offset, 4, this.length) + + return ((this[offset]) | + (this[offset + 1] << 8) | + (this[offset + 2] << 16)) + + (this[offset + 3] * 0x1000000) +} + +Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { + offset = offset >>> 0 + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset] * 0x1000000) + + ((this[offset + 1] << 16) | + (this[offset + 2] << 8) | + this[offset + 3]) +} + +Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { + offset = offset >>> 0 + byteLength = byteLength >>> 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var val = this[offset] + var mul = 1 + var i = 0 + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul + } + mul *= 0x80 + + if (val >= mul) val -= Math.pow(2, 8 * byteLength) + + return val +} + +Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { + offset = offset >>> 0 + byteLength = byteLength >>> 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var i = byteLength + var mul = 1 + var val = this[offset + --i] + while (i > 0 && (mul *= 0x100)) { + val += this[offset + --i] * mul + } + mul *= 0x80 + + if (val >= mul) val -= Math.pow(2, 8 * byteLength) + + return val +} + +Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { + offset = offset >>> 0 + if (!noAssert) checkOffset(offset, 1, this.length) + if (!(this[offset] & 0x80)) return (this[offset]) + return ((0xff - this[offset] + 1) * -1) +} + +Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { + offset = offset >>> 0 + if (!noAssert) checkOffset(offset, 2, this.length) + var val = this[offset] | (this[offset + 1] << 8) + return (val & 0x8000) ? val | 0xFFFF0000 : val +} + +Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { + offset = offset >>> 0 + if (!noAssert) checkOffset(offset, 2, this.length) + var val = this[offset + 1] | (this[offset] << 8) + return (val & 0x8000) ? val | 0xFFFF0000 : val +} + +Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { + offset = offset >>> 0 + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset]) | + (this[offset + 1] << 8) | + (this[offset + 2] << 16) | + (this[offset + 3] << 24) +} + +Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { + offset = offset >>> 0 + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset] << 24) | + (this[offset + 1] << 16) | + (this[offset + 2] << 8) | + (this[offset + 3]) +} + +Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { + offset = offset >>> 0 + if (!noAssert) checkOffset(offset, 4, this.length) + return ieee754.read(this, offset, true, 23, 4) +} + +Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { + offset = offset >>> 0 + if (!noAssert) checkOffset(offset, 4, this.length) + return ieee754.read(this, offset, false, 23, 4) +} + +Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { + offset = offset >>> 0 + if (!noAssert) checkOffset(offset, 8, this.length) + return ieee754.read(this, offset, true, 52, 8) +} + +Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { + offset = offset >>> 0 + if (!noAssert) checkOffset(offset, 8, this.length) + return ieee754.read(this, offset, false, 52, 8) +} + +function checkInt (buf, value, offset, ext, max, min) { + if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance') + if (value > max || value < min) throw new RangeError('"value" argument is out of bounds') + if (offset + ext > buf.length) throw new RangeError('Index out of range') +} + +Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { + value = +value + offset = offset >>> 0 + byteLength = byteLength >>> 0 + if (!noAssert) { + var maxBytes = Math.pow(2, 8 * byteLength) - 1 + checkInt(this, value, offset, byteLength, maxBytes, 0) + } + + var mul = 1 + var i = 0 + this[offset] = value & 0xFF + while (++i < byteLength && (mul *= 0x100)) { + this[offset + i] = (value / mul) & 0xFF + } + + return offset + byteLength +} + +Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { + value = +value + offset = offset >>> 0 + byteLength = byteLength >>> 0 + if (!noAssert) { + var maxBytes = Math.pow(2, 8 * byteLength) - 1 + checkInt(this, value, offset, byteLength, maxBytes, 0) + } + + var i = byteLength - 1 + var mul = 1 + this[offset + i] = value & 0xFF + while (--i >= 0 && (mul *= 0x100)) { + this[offset + i] = (value / mul) & 0xFF + } + + return offset + byteLength +} + +Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { + value = +value + offset = offset >>> 0 + if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) + this[offset] = (value & 0xff) + return offset + 1 +} + +Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { + value = +value + offset = offset >>> 0 + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + return offset + 2 +} + +Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { + value = +value + offset = offset >>> 0 + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) + this[offset] = (value >>> 8) + this[offset + 1] = (value & 0xff) + return offset + 2 +} + +Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { + value = +value + offset = offset >>> 0 + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) + this[offset + 3] = (value >>> 24) + this[offset + 2] = (value >>> 16) + this[offset + 1] = (value >>> 8) + this[offset] = (value & 0xff) + return offset + 4 +} + +Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { + value = +value + offset = offset >>> 0 + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) + this[offset] = (value >>> 24) + this[offset + 1] = (value >>> 16) + this[offset + 2] = (value >>> 8) + this[offset + 3] = (value & 0xff) + return offset + 4 +} + +Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { + value = +value + offset = offset >>> 0 + if (!noAssert) { + var limit = Math.pow(2, (8 * byteLength) - 1) + + checkInt(this, value, offset, byteLength, limit - 1, -limit) + } + + var i = 0 + var mul = 1 + var sub = 0 + this[offset] = value & 0xFF + while (++i < byteLength && (mul *= 0x100)) { + if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { + sub = 1 + } + this[offset + i] = ((value / mul) >> 0) - sub & 0xFF + } + + return offset + byteLength +} + +Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { + value = +value + offset = offset >>> 0 + if (!noAssert) { + var limit = Math.pow(2, (8 * byteLength) - 1) + + checkInt(this, value, offset, byteLength, limit - 1, -limit) + } + + var i = byteLength - 1 + var mul = 1 + var sub = 0 + this[offset + i] = value & 0xFF + while (--i >= 0 && (mul *= 0x100)) { + if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { + sub = 1 + } + this[offset + i] = ((value / mul) >> 0) - sub & 0xFF + } + + return offset + byteLength +} + +Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { + value = +value + offset = offset >>> 0 + if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) + if (value < 0) value = 0xff + value + 1 + this[offset] = (value & 0xff) + return offset + 1 +} + +Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { + value = +value + offset = offset >>> 0 + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + return offset + 2 +} + +Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { + value = +value + offset = offset >>> 0 + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) + this[offset] = (value >>> 8) + this[offset + 1] = (value & 0xff) + return offset + 2 +} + +Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { + value = +value + offset = offset >>> 0 + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + this[offset + 2] = (value >>> 16) + this[offset + 3] = (value >>> 24) + return offset + 4 +} + +Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { + value = +value + offset = offset >>> 0 + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) + if (value < 0) value = 0xffffffff + value + 1 + this[offset] = (value >>> 24) + this[offset + 1] = (value >>> 16) + this[offset + 2] = (value >>> 8) + this[offset + 3] = (value & 0xff) + return offset + 4 +} + +function checkIEEE754 (buf, value, offset, ext, max, min) { + if (offset + ext > buf.length) throw new RangeError('Index out of range') + if (offset < 0) throw new RangeError('Index out of range') +} + +function writeFloat (buf, value, offset, littleEndian, noAssert) { + value = +value + offset = offset >>> 0 + if (!noAssert) { + checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) + } + ieee754.write(buf, value, offset, littleEndian, 23, 4) + return offset + 4 +} + +Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { + return writeFloat(this, value, offset, true, noAssert) +} + +Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { + return writeFloat(this, value, offset, false, noAssert) +} + +function writeDouble (buf, value, offset, littleEndian, noAssert) { + value = +value + offset = offset >>> 0 + if (!noAssert) { + checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) + } + ieee754.write(buf, value, offset, littleEndian, 52, 8) + return offset + 8 +} + +Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { + return writeDouble(this, value, offset, true, noAssert) +} + +Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { + return writeDouble(this, value, offset, false, noAssert) +} + +// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) +Buffer.prototype.copy = function copy (target, targetStart, start, end) { + if (!Buffer.isBuffer(target)) throw new TypeError('argument should be a Buffer') + if (!start) start = 0 + if (!end && end !== 0) end = this.length + if (targetStart >= target.length) targetStart = target.length + if (!targetStart) targetStart = 0 + if (end > 0 && end < start) end = start + + // Copy 0 bytes; we're done + if (end === start) return 0 + if (target.length === 0 || this.length === 0) return 0 + + // Fatal error conditions + if (targetStart < 0) { + throw new RangeError('targetStart out of bounds') + } + if (start < 0 || start >= this.length) throw new RangeError('Index out of range') + if (end < 0) throw new RangeError('sourceEnd out of bounds') + + // Are we oob? + if (end > this.length) end = this.length + if (target.length - targetStart < end - start) { + end = target.length - targetStart + start + } + + var len = end - start + + if (this === target && typeof Uint8Array.prototype.copyWithin === 'function') { + // Use built-in when available, missing from IE11 + this.copyWithin(targetStart, start, end) + } else if (this === target && start < targetStart && targetStart < end) { + // descending copy from end + for (var i = len - 1; i >= 0; --i) { + target[i + targetStart] = this[i + start] + } + } else { + Uint8Array.prototype.set.call( + target, + this.subarray(start, end), + targetStart + ) + } + + return len +} + +// Usage: +// buffer.fill(number[, offset[, end]]) +// buffer.fill(buffer[, offset[, end]]) +// buffer.fill(string[, offset[, end]][, encoding]) +Buffer.prototype.fill = function fill (val, start, end, encoding) { + // Handle string cases: + if (typeof val === 'string') { + if (typeof start === 'string') { + encoding = start + start = 0 + end = this.length + } else if (typeof end === 'string') { + encoding = end + end = this.length + } + if (encoding !== undefined && typeof encoding !== 'string') { + throw new TypeError('encoding must be a string') + } + if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { + throw new TypeError('Unknown encoding: ' + encoding) + } + if (val.length === 1) { + var code = val.charCodeAt(0) + if ((encoding === 'utf8' && code < 128) || + encoding === 'latin1') { + // Fast path: If `val` fits into a single byte, use that numeric value. + val = code + } + } + } else if (typeof val === 'number') { + val = val & 255 + } else if (typeof val === 'boolean') { + val = Number(val) + } + + // Invalid ranges are not set to a default, so can range check early. + if (start < 0 || this.length < start || this.length < end) { + throw new RangeError('Out of range index') + } + + if (end <= start) { + return this + } + + start = start >>> 0 + end = end === undefined ? this.length : end >>> 0 + + if (!val) val = 0 + + var i + if (typeof val === 'number') { + for (i = start; i < end; ++i) { + this[i] = val + } + } else { + var bytes = Buffer.isBuffer(val) + ? val + : Buffer.from(val, encoding) + var len = bytes.length + if (len === 0) { + throw new TypeError('The value "' + val + + '" is invalid for argument "value"') + } + for (i = 0; i < end - start; ++i) { + this[i + start] = bytes[i % len] + } + } + + return this +} + +// HELPER FUNCTIONS +// ================ + +var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g + +function base64clean (str) { + // Node takes equal signs as end of the Base64 encoding + str = str.split('=')[0] + // Node strips out invalid characters like \n and \t from the string, base64-js does not + str = str.trim().replace(INVALID_BASE64_RE, '') + // Node converts strings with length < 2 to '' + if (str.length < 2) return '' + // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not + while (str.length % 4 !== 0) { + str = str + '=' + } + return str +} + +function utf8ToBytes (string, units) { + units = units || Infinity + var codePoint + var length = string.length + var leadSurrogate = null + var bytes = [] + + for (var i = 0; i < length; ++i) { + codePoint = string.charCodeAt(i) + + // is surrogate component + if (codePoint > 0xD7FF && codePoint < 0xE000) { + // last char was a lead + if (!leadSurrogate) { + // no lead yet + if (codePoint > 0xDBFF) { + // unexpected trail + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + continue + } else if (i + 1 === length) { + // unpaired lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + continue + } + + // valid lead + leadSurrogate = codePoint + + continue + } + + // 2 leads in a row + if (codePoint < 0xDC00) { + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + leadSurrogate = codePoint + continue + } + + // valid surrogate pair + codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000 + } else if (leadSurrogate) { + // valid bmp char, but last char was a lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + } + + leadSurrogate = null + + // encode utf8 + if (codePoint < 0x80) { + if ((units -= 1) < 0) break + bytes.push(codePoint) + } else if (codePoint < 0x800) { + if ((units -= 2) < 0) break + bytes.push( + codePoint >> 0x6 | 0xC0, + codePoint & 0x3F | 0x80 + ) + } else if (codePoint < 0x10000) { + if ((units -= 3) < 0) break + bytes.push( + codePoint >> 0xC | 0xE0, + codePoint >> 0x6 & 0x3F | 0x80, + codePoint & 0x3F | 0x80 + ) + } else if (codePoint < 0x110000) { + if ((units -= 4) < 0) break + bytes.push( + codePoint >> 0x12 | 0xF0, + codePoint >> 0xC & 0x3F | 0x80, + codePoint >> 0x6 & 0x3F | 0x80, + codePoint & 0x3F | 0x80 + ) + } else { + throw new Error('Invalid code point') + } + } + + return bytes +} + +function asciiToBytes (str) { + var byteArray = [] + for (var i = 0; i < str.length; ++i) { + // Node's code seems to be doing this and not & 0x7F.. + byteArray.push(str.charCodeAt(i) & 0xFF) + } + return byteArray +} + +function utf16leToBytes (str, units) { + var c, hi, lo + var byteArray = [] + for (var i = 0; i < str.length; ++i) { + if ((units -= 2) < 0) break + + c = str.charCodeAt(i) + hi = c >> 8 + lo = c % 256 + byteArray.push(lo) + byteArray.push(hi) + } + + return byteArray +} + +function base64ToBytes (str) { + return base64.toByteArray(base64clean(str)) +} + +function blitBuffer (src, dst, offset, length) { + for (var i = 0; i < length; ++i) { + if ((i + offset >= dst.length) || (i >= src.length)) break + dst[i + offset] = src[i] + } + return i +} + +// ArrayBuffer or Uint8Array objects from other contexts (i.e. iframes) do not pass +// the `instanceof` check but they should be treated as of that type. +// See: https://github.com/feross/buffer/issues/166 +function isInstance (obj, type) { + return obj instanceof type || + (obj != null && obj.constructor != null && obj.constructor.name != null && + obj.constructor.name === type.name) +} +function numberIsNaN (obj) { + // For IE11 support + return obj !== obj // eslint-disable-line no-self-compare +} + +// Create lookup table for `toString('hex')` +// See: https://github.com/feross/buffer/issues/219 +var hexSliceLookupTable = (function () { + var alphabet = '0123456789abcdef' + var table = new Array(256) + for (var i = 0; i < 16; ++i) { + var i16 = i * 16 + for (var j = 0; j < 16; ++j) { + table[i16 + j] = alphabet[i] + alphabet[j] + } + } + return table +})() + +}).call(this,require("buffer").Buffer) +},{"base64-js":27,"buffer":29,"ieee754":31}],30:[function(require,module,exports){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var objectCreate = Object.create || objectCreatePolyfill +var objectKeys = Object.keys || objectKeysPolyfill +var bind = Function.prototype.bind || functionBindPolyfill + +function EventEmitter() { + if (!this._events || !Object.prototype.hasOwnProperty.call(this, '_events')) { + this._events = objectCreate(null); + this._eventsCount = 0; + } + + this._maxListeners = this._maxListeners || undefined; +} +module.exports = EventEmitter; + +// Backwards-compat with node 0.10.x +EventEmitter.EventEmitter = EventEmitter; + +EventEmitter.prototype._events = undefined; +EventEmitter.prototype._maxListeners = undefined; + +// By default EventEmitters will print a warning if more than 10 listeners are +// added to it. This is a useful default which helps finding memory leaks. +var defaultMaxListeners = 10; + +var hasDefineProperty; +try { + var o = {}; + if (Object.defineProperty) Object.defineProperty(o, 'x', { value: 0 }); + hasDefineProperty = o.x === 0; +} catch (err) { hasDefineProperty = false } +if (hasDefineProperty) { + Object.defineProperty(EventEmitter, 'defaultMaxListeners', { + enumerable: true, + get: function() { + return defaultMaxListeners; + }, + set: function(arg) { + // check whether the input is a positive number (whose value is zero or + // greater and not a NaN). + if (typeof arg !== 'number' || arg < 0 || arg !== arg) + throw new TypeError('"defaultMaxListeners" must be a positive number'); + defaultMaxListeners = arg; + } + }); +} else { + EventEmitter.defaultMaxListeners = defaultMaxListeners; +} + +// Obviously not all Emitters should be limited to 10. This function allows +// that to be increased. Set to zero for unlimited. +EventEmitter.prototype.setMaxListeners = function setMaxListeners(n) { + if (typeof n !== 'number' || n < 0 || isNaN(n)) + throw new TypeError('"n" argument must be a positive number'); + this._maxListeners = n; + return this; +}; + +function $getMaxListeners(that) { + if (that._maxListeners === undefined) + return EventEmitter.defaultMaxListeners; + return that._maxListeners; +} + +EventEmitter.prototype.getMaxListeners = function getMaxListeners() { + return $getMaxListeners(this); +}; + +// These standalone emit* functions are used to optimize calling of event +// handlers for fast cases because emit() itself often has a variable number of +// arguments and can be deoptimized because of that. These functions always have +// the same number of arguments and thus do not get deoptimized, so the code +// inside them can execute faster. +function emitNone(handler, isFn, self) { + if (isFn) + handler.call(self); + else { + var len = handler.length; + var listeners = arrayClone(handler, len); + for (var i = 0; i < len; ++i) + listeners[i].call(self); + } +} +function emitOne(handler, isFn, self, arg1) { + if (isFn) + handler.call(self, arg1); + else { + var len = handler.length; + var listeners = arrayClone(handler, len); + for (var i = 0; i < len; ++i) + listeners[i].call(self, arg1); + } +} +function emitTwo(handler, isFn, self, arg1, arg2) { + if (isFn) + handler.call(self, arg1, arg2); + else { + var len = handler.length; + var listeners = arrayClone(handler, len); + for (var i = 0; i < len; ++i) + listeners[i].call(self, arg1, arg2); + } +} +function emitThree(handler, isFn, self, arg1, arg2, arg3) { + if (isFn) + handler.call(self, arg1, arg2, arg3); + else { + var len = handler.length; + var listeners = arrayClone(handler, len); + for (var i = 0; i < len; ++i) + listeners[i].call(self, arg1, arg2, arg3); + } +} + +function emitMany(handler, isFn, self, args) { + if (isFn) + handler.apply(self, args); + else { + var len = handler.length; + var listeners = arrayClone(handler, len); + for (var i = 0; i < len; ++i) + listeners[i].apply(self, args); + } +} + +EventEmitter.prototype.emit = function emit(type) { + var er, handler, len, args, i, events; + var doError = (type === 'error'); + + events = this._events; + if (events) + doError = (doError && events.error == null); + else if (!doError) + return false; + + // If there is no 'error' event listener then throw. + if (doError) { + if (arguments.length > 1) + er = arguments[1]; + if (er instanceof Error) { + throw er; // Unhandled 'error' event + } else { + // At least give some kind of context to the user + var err = new Error('Unhandled "error" event. (' + er + ')'); + err.context = er; + throw err; + } + return false; + } + + handler = events[type]; + + if (!handler) + return false; + + var isFn = typeof handler === 'function'; + len = arguments.length; + switch (len) { + // fast cases + case 1: + emitNone(handler, isFn, this); + break; + case 2: + emitOne(handler, isFn, this, arguments[1]); + break; + case 3: + emitTwo(handler, isFn, this, arguments[1], arguments[2]); + break; + case 4: + emitThree(handler, isFn, this, arguments[1], arguments[2], arguments[3]); + break; + // slower + default: + args = new Array(len - 1); + for (i = 1; i < len; i++) + args[i - 1] = arguments[i]; + emitMany(handler, isFn, this, args); + } + + return true; +}; + +function _addListener(target, type, listener, prepend) { + var m; + var events; + var existing; + + if (typeof listener !== 'function') + throw new TypeError('"listener" argument must be a function'); + + events = target._events; + if (!events) { + events = target._events = objectCreate(null); + target._eventsCount = 0; + } else { + // To avoid recursion in the case that type === "newListener"! Before + // adding it to the listeners, first emit "newListener". + if (events.newListener) { + target.emit('newListener', type, + listener.listener ? listener.listener : listener); + + // Re-assign `events` because a newListener handler could have caused the + // this._events to be assigned to a new object + events = target._events; + } + existing = events[type]; + } + + if (!existing) { + // Optimize the case of one listener. Don't need the extra array object. + existing = events[type] = listener; + ++target._eventsCount; + } else { + if (typeof existing === 'function') { + // Adding the second element, need to change to array. + existing = events[type] = + prepend ? [listener, existing] : [existing, listener]; + } else { + // If we've already got an array, just append. + if (prepend) { + existing.unshift(listener); + } else { + existing.push(listener); + } + } + + // Check for listener leak + if (!existing.warned) { + m = $getMaxListeners(target); + if (m && m > 0 && existing.length > m) { + existing.warned = true; + var w = new Error('Possible EventEmitter memory leak detected. ' + + existing.length + ' "' + String(type) + '" listeners ' + + 'added. Use emitter.setMaxListeners() to ' + + 'increase limit.'); + w.name = 'MaxListenersExceededWarning'; + w.emitter = target; + w.type = type; + w.count = existing.length; + if (typeof console === 'object' && console.warn) { + console.warn('%s: %s', w.name, w.message); + } + } + } + } + + return target; +} + +EventEmitter.prototype.addListener = function addListener(type, listener) { + return _addListener(this, type, listener, false); +}; + +EventEmitter.prototype.on = EventEmitter.prototype.addListener; + +EventEmitter.prototype.prependListener = + function prependListener(type, listener) { + return _addListener(this, type, listener, true); + }; + +function onceWrapper() { + if (!this.fired) { + this.target.removeListener(this.type, this.wrapFn); + this.fired = true; + switch (arguments.length) { + case 0: + return this.listener.call(this.target); + case 1: + return this.listener.call(this.target, arguments[0]); + case 2: + return this.listener.call(this.target, arguments[0], arguments[1]); + case 3: + return this.listener.call(this.target, arguments[0], arguments[1], + arguments[2]); + default: + var args = new Array(arguments.length); + for (var i = 0; i < args.length; ++i) + args[i] = arguments[i]; + this.listener.apply(this.target, args); + } + } +} + +function _onceWrap(target, type, listener) { + var state = { fired: false, wrapFn: undefined, target: target, type: type, listener: listener }; + var wrapped = bind.call(onceWrapper, state); + wrapped.listener = listener; + state.wrapFn = wrapped; + return wrapped; +} + +EventEmitter.prototype.once = function once(type, listener) { + if (typeof listener !== 'function') + throw new TypeError('"listener" argument must be a function'); + this.on(type, _onceWrap(this, type, listener)); + return this; +}; + +EventEmitter.prototype.prependOnceListener = + function prependOnceListener(type, listener) { + if (typeof listener !== 'function') + throw new TypeError('"listener" argument must be a function'); + this.prependListener(type, _onceWrap(this, type, listener)); + return this; + }; + +// Emits a 'removeListener' event if and only if the listener was removed. +EventEmitter.prototype.removeListener = + function removeListener(type, listener) { + var list, events, position, i, originalListener; + + if (typeof listener !== 'function') + throw new TypeError('"listener" argument must be a function'); + + events = this._events; + if (!events) + return this; + + list = events[type]; + if (!list) + return this; + + if (list === listener || list.listener === listener) { + if (--this._eventsCount === 0) + this._events = objectCreate(null); + else { + delete events[type]; + if (events.removeListener) + this.emit('removeListener', type, list.listener || listener); + } + } else if (typeof list !== 'function') { + position = -1; + + for (i = list.length - 1; i >= 0; i--) { + if (list[i] === listener || list[i].listener === listener) { + originalListener = list[i].listener; + position = i; + break; + } + } + + if (position < 0) + return this; + + if (position === 0) + list.shift(); + else + spliceOne(list, position); + + if (list.length === 1) + events[type] = list[0]; + + if (events.removeListener) + this.emit('removeListener', type, originalListener || listener); + } + + return this; + }; + +EventEmitter.prototype.removeAllListeners = + function removeAllListeners(type) { + var listeners, events, i; + + events = this._events; + if (!events) + return this; + + // not listening for removeListener, no need to emit + if (!events.removeListener) { + if (arguments.length === 0) { + this._events = objectCreate(null); + this._eventsCount = 0; + } else if (events[type]) { + if (--this._eventsCount === 0) + this._events = objectCreate(null); + else + delete events[type]; + } + return this; + } + + // emit removeListener for all listeners on all events + if (arguments.length === 0) { + var keys = objectKeys(events); + var key; + for (i = 0; i < keys.length; ++i) { + key = keys[i]; + if (key === 'removeListener') continue; + this.removeAllListeners(key); + } + this.removeAllListeners('removeListener'); + this._events = objectCreate(null); + this._eventsCount = 0; + return this; + } + + listeners = events[type]; + + if (typeof listeners === 'function') { + this.removeListener(type, listeners); + } else if (listeners) { + // LIFO order + for (i = listeners.length - 1; i >= 0; i--) { + this.removeListener(type, listeners[i]); + } + } + + return this; + }; + +function _listeners(target, type, unwrap) { + var events = target._events; + + if (!events) + return []; + + var evlistener = events[type]; + if (!evlistener) + return []; + + if (typeof evlistener === 'function') + return unwrap ? [evlistener.listener || evlistener] : [evlistener]; + + return unwrap ? unwrapListeners(evlistener) : arrayClone(evlistener, evlistener.length); +} + +EventEmitter.prototype.listeners = function listeners(type) { + return _listeners(this, type, true); +}; + +EventEmitter.prototype.rawListeners = function rawListeners(type) { + return _listeners(this, type, false); +}; + +EventEmitter.listenerCount = function(emitter, type) { + if (typeof emitter.listenerCount === 'function') { + return emitter.listenerCount(type); + } else { + return listenerCount.call(emitter, type); + } +}; + +EventEmitter.prototype.listenerCount = listenerCount; +function listenerCount(type) { + var events = this._events; + + if (events) { + var evlistener = events[type]; + + if (typeof evlistener === 'function') { + return 1; + } else if (evlistener) { + return evlistener.length; + } + } + + return 0; +} + +EventEmitter.prototype.eventNames = function eventNames() { + return this._eventsCount > 0 ? Reflect.ownKeys(this._events) : []; +}; + +// About 1.5x faster than the two-arg version of Array#splice(). +function spliceOne(list, index) { + for (var i = index, k = i + 1, n = list.length; k < n; i += 1, k += 1) + list[i] = list[k]; + list.pop(); +} + +function arrayClone(arr, n) { + var copy = new Array(n); + for (var i = 0; i < n; ++i) + copy[i] = arr[i]; + return copy; +} + +function unwrapListeners(arr) { + var ret = new Array(arr.length); + for (var i = 0; i < ret.length; ++i) { + ret[i] = arr[i].listener || arr[i]; + } + return ret; +} + +function objectCreatePolyfill(proto) { + var F = function() {}; + F.prototype = proto; + return new F; +} +function objectKeysPolyfill(obj) { + var keys = []; + for (var k in obj) if (Object.prototype.hasOwnProperty.call(obj, k)) { + keys.push(k); + } + return k; +} +function functionBindPolyfill(context) { + var fn = this; + return function () { + return fn.apply(context, arguments); + }; +} + +},{}],31:[function(require,module,exports){ +exports.read = function (buffer, offset, isLE, mLen, nBytes) { + var e, m + var eLen = (nBytes * 8) - mLen - 1 + var eMax = (1 << eLen) - 1 + var eBias = eMax >> 1 + var nBits = -7 + var i = isLE ? (nBytes - 1) : 0 + var d = isLE ? -1 : 1 + var s = buffer[offset + i] + + i += d + + e = s & ((1 << (-nBits)) - 1) + s >>= (-nBits) + nBits += eLen + for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {} + + m = e & ((1 << (-nBits)) - 1) + e >>= (-nBits) + nBits += mLen + for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {} + + if (e === 0) { + e = 1 - eBias + } else if (e === eMax) { + return m ? NaN : ((s ? -1 : 1) * Infinity) + } else { + m = m + Math.pow(2, mLen) + e = e - eBias + } + return (s ? -1 : 1) * m * Math.pow(2, e - mLen) +} + +exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { + var e, m, c + var eLen = (nBytes * 8) - mLen - 1 + var eMax = (1 << eLen) - 1 + var eBias = eMax >> 1 + var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0) + var i = isLE ? 0 : (nBytes - 1) + var d = isLE ? 1 : -1 + var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0 + + value = Math.abs(value) + + if (isNaN(value) || value === Infinity) { + m = isNaN(value) ? 1 : 0 + e = eMax + } else { + e = Math.floor(Math.log(value) / Math.LN2) + if (value * (c = Math.pow(2, -e)) < 1) { + e-- + c *= 2 + } + if (e + eBias >= 1) { + value += rt / c + } else { + value += rt * Math.pow(2, 1 - eBias) + } + if (value * c >= 2) { + e++ + c /= 2 + } + + if (e + eBias >= eMax) { + m = 0 + e = eMax + } else if (e + eBias >= 1) { + m = ((value * c) - 1) * Math.pow(2, mLen) + e = e + eBias + } else { + m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen) + e = 0 + } + } + + for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} + + e = (e << mLen) | m + eLen += mLen + for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} + + buffer[offset + i - d] |= s * 128 +} + +},{}],32:[function(require,module,exports){ +/*! + * Determine if an object is a Buffer + * + * @author Feross Aboukhadijeh <https://feross.org> + * @license MIT + */ + +// The _isBuffer check is for Safari 5-7 support, because it's missing +// Object.prototype.constructor. Remove this eventually +module.exports = function (obj) { + return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer) +} + +function isBuffer (obj) { + return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj) +} + +// For Node v0.10 support. Remove this eventually. +function isSlowBuffer (obj) { + return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0)) +} + +},{}],33:[function(require,module,exports){ +/* +object-assign +(c) Sindre Sorhus +@license MIT +*/ + +'use strict'; +/* eslint-disable no-unused-vars */ +var getOwnPropertySymbols = Object.getOwnPropertySymbols; +var hasOwnProperty = Object.prototype.hasOwnProperty; +var propIsEnumerable = Object.prototype.propertyIsEnumerable; + +function toObject(val) { + if (val === null || val === undefined) { + throw new TypeError('Object.assign cannot be called with null or undefined'); + } + + return Object(val); +} + +function shouldUseNative() { + try { + if (!Object.assign) { + return false; + } + + // Detect buggy property enumeration order in older V8 versions. + + // https://bugs.chromium.org/p/v8/issues/detail?id=4118 + var test1 = new String('abc'); // eslint-disable-line no-new-wrappers + test1[5] = 'de'; + if (Object.getOwnPropertyNames(test1)[0] === '5') { + return false; + } + + // https://bugs.chromium.org/p/v8/issues/detail?id=3056 + var test2 = {}; + for (var i = 0; i < 10; i++) { + test2['_' + String.fromCharCode(i)] = i; + } + var order2 = Object.getOwnPropertyNames(test2).map(function (n) { + return test2[n]; + }); + if (order2.join('') !== '0123456789') { + return false; + } + + // https://bugs.chromium.org/p/v8/issues/detail?id=3056 + var test3 = {}; + 'abcdefghijklmnopqrst'.split('').forEach(function (letter) { + test3[letter] = letter; + }); + if (Object.keys(Object.assign({}, test3)).join('') !== + 'abcdefghijklmnopqrst') { + return false; + } + + return true; + } catch (err) { + // We don't expect any of the above to throw, but better to be safe. + return false; + } +} + +module.exports = shouldUseNative() ? Object.assign : function (target, source) { + var from; + var to = toObject(target); + var symbols; + + for (var s = 1; s < arguments.length; s++) { + from = Object(arguments[s]); + + for (var key in from) { + if (hasOwnProperty.call(from, key)) { + to[key] = from[key]; + } + } + + if (getOwnPropertySymbols) { + symbols = getOwnPropertySymbols(from); + for (var i = 0; i < symbols.length; i++) { + if (propIsEnumerable.call(from, symbols[i])) { + to[symbols[i]] = from[symbols[i]]; + } + } + } + } + + return to; +}; + +},{}],34:[function(require,module,exports){ +// shim for using process in browser +var process = module.exports = {}; + +// cached from whatever global is present so that test runners that stub it +// don't break things. But we need to wrap it in a try catch in case it is +// wrapped in strict mode code which doesn't define any globals. It's inside a +// function because try/catches deoptimize in certain engines. + +var cachedSetTimeout; +var cachedClearTimeout; + +function defaultSetTimout() { + throw new Error('setTimeout has not been defined'); +} +function defaultClearTimeout () { + throw new Error('clearTimeout has not been defined'); +} +(function () { + try { + if (typeof setTimeout === 'function') { + cachedSetTimeout = setTimeout; + } else { + cachedSetTimeout = defaultSetTimout; + } + } catch (e) { + cachedSetTimeout = defaultSetTimout; + } + try { + if (typeof clearTimeout === 'function') { + cachedClearTimeout = clearTimeout; + } else { + cachedClearTimeout = defaultClearTimeout; + } + } catch (e) { + cachedClearTimeout = defaultClearTimeout; + } +} ()) +function runTimeout(fun) { + if (cachedSetTimeout === setTimeout) { + //normal enviroments in sane situations + return setTimeout(fun, 0); + } + // if setTimeout wasn't available but was latter defined + if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { + cachedSetTimeout = setTimeout; + return setTimeout(fun, 0); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedSetTimeout(fun, 0); + } catch(e){ + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedSetTimeout.call(null, fun, 0); + } catch(e){ + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error + return cachedSetTimeout.call(this, fun, 0); + } + } + + +} +function runClearTimeout(marker) { + if (cachedClearTimeout === clearTimeout) { + //normal enviroments in sane situations + return clearTimeout(marker); + } + // if clearTimeout wasn't available but was latter defined + if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { + cachedClearTimeout = clearTimeout; + return clearTimeout(marker); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedClearTimeout(marker); + } catch (e){ + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedClearTimeout.call(null, marker); + } catch (e){ + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. + // Some versions of I.E. have different rules for clearTimeout vs setTimeout + return cachedClearTimeout.call(this, marker); + } + } + + + +} +var queue = []; +var draining = false; +var currentQueue; +var queueIndex = -1; + +function cleanUpNextTick() { + if (!draining || !currentQueue) { + return; + } + draining = false; + if (currentQueue.length) { + queue = currentQueue.concat(queue); + } else { + queueIndex = -1; + } + if (queue.length) { + drainQueue(); + } +} + +function drainQueue() { + if (draining) { + return; + } + var timeout = runTimeout(cleanUpNextTick); + draining = true; + + var len = queue.length; + while(len) { + currentQueue = queue; + queue = []; + while (++queueIndex < len) { + if (currentQueue) { + currentQueue[queueIndex].run(); + } + } + queueIndex = -1; + len = queue.length; + } + currentQueue = null; + draining = false; + runClearTimeout(timeout); +} + +process.nextTick = function (fun) { + var args = new Array(arguments.length - 1); + if (arguments.length > 1) { + for (var i = 1; i < arguments.length; i++) { + args[i - 1] = arguments[i]; + } + } + queue.push(new Item(fun, args)); + if (queue.length === 1 && !draining) { + runTimeout(drainQueue); + } +}; + +// v8 likes predictible objects +function Item(fun, array) { + this.fun = fun; + this.array = array; +} +Item.prototype.run = function () { + this.fun.apply(null, this.array); +}; +process.title = 'browser'; +process.browser = true; +process.env = {}; +process.argv = []; +process.version = ''; // empty string to avoid regexp issues +process.versions = {}; + +function noop() {} + +process.on = noop; +process.addListener = noop; +process.once = noop; +process.off = noop; +process.removeListener = noop; +process.removeAllListeners = noop; +process.emit = noop; +process.prependListener = noop; +process.prependOnceListener = noop; + +process.listeners = function (name) { return [] } + +process.binding = function (name) { + throw new Error('process.binding is not supported'); +}; + +process.cwd = function () { return '/' }; +process.chdir = function (dir) { + throw new Error('process.chdir is not supported'); +}; +process.umask = function() { return 0; }; + +},{}],35:[function(require,module,exports){ +(function (setImmediate,clearImmediate){ +var nextTick = require('process/browser.js').nextTick; +var apply = Function.prototype.apply; +var slice = Array.prototype.slice; +var immediateIds = {}; +var nextImmediateId = 0; + +// DOM APIs, for completeness + +exports.setTimeout = function() { + return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout); +}; +exports.setInterval = function() { + return new Timeout(apply.call(setInterval, window, arguments), clearInterval); +}; +exports.clearTimeout = +exports.clearInterval = function(timeout) { timeout.close(); }; + +function Timeout(id, clearFn) { + this._id = id; + this._clearFn = clearFn; +} +Timeout.prototype.unref = Timeout.prototype.ref = function() {}; +Timeout.prototype.close = function() { + this._clearFn.call(window, this._id); +}; + +// Does not start the time, just sets up the members needed. +exports.enroll = function(item, msecs) { + clearTimeout(item._idleTimeoutId); + item._idleTimeout = msecs; +}; + +exports.unenroll = function(item) { + clearTimeout(item._idleTimeoutId); + item._idleTimeout = -1; +}; + +exports._unrefActive = exports.active = function(item) { + clearTimeout(item._idleTimeoutId); + + var msecs = item._idleTimeout; + if (msecs >= 0) { + item._idleTimeoutId = setTimeout(function onTimeout() { + if (item._onTimeout) + item._onTimeout(); + }, msecs); + } +}; + +// That's not how node.js implements it but the exposed api is the same. +exports.setImmediate = typeof setImmediate === "function" ? setImmediate : function(fn) { + var id = nextImmediateId++; + var args = arguments.length < 2 ? false : slice.call(arguments, 1); + + immediateIds[id] = true; + + nextTick(function onNextTick() { + if (immediateIds[id]) { + // fn.call() is faster so we optimize for the common use-case + // @see http://jsperf.com/call-apply-segu + if (args) { + fn.apply(null, args); + } else { + fn.call(null); + } + // Prevent ids from leaking + exports.clearImmediate(id); + } + }); + + return id; +}; + +exports.clearImmediate = typeof clearImmediate === "function" ? clearImmediate : function(id) { + delete immediateIds[id]; +}; +}).call(this,require("timers").setImmediate,require("timers").clearImmediate) +},{"process/browser.js":34,"timers":35}],36:[function(require,module,exports){ +arguments[4][3][0].apply(exports,arguments) +},{"dup":3}],37:[function(require,module,exports){ +arguments[4][25][0].apply(exports,arguments) +},{"dup":25}],38:[function(require,module,exports){ +arguments[4][26][0].apply(exports,arguments) +},{"./support/isBuffer":37,"_process":34,"dup":26,"inherits":36}]},{},[22]); diff --git a/web-service/server/src/public/js/lib/libde265.min.js b/web-service/server/public/js/lib/libde265.min.js similarity index 100% rename from web-service/server/src/public/js/lib/libde265.min.js rename to web-service/server/public/js/lib/libde265.min.js diff --git a/web-service/server/src/public/js/lib/msgpack5.min.js b/web-service/server/public/js/lib/msgpack5.min.js similarity index 100% rename from web-service/server/src/public/js/lib/msgpack5.min.js rename to web-service/server/public/js/lib/msgpack5.min.js diff --git a/web-service/server/src/index.js b/web-service/server/src/index.js index d0950f83a8afa9954cf4dbf9be9539a9c50c3ce4..f841ae1cbc52363da8ba5ed84ef1f7002f752fc0 100644 --- a/web-service/server/src/index.js +++ b/web-service/server/src/index.js @@ -11,14 +11,14 @@ const config = require('./utils/config') const User = require('./models/users') const Configs = require('./models/generic') const bodyParser = require('body-parser') -const cors = require('cors') +// const cors = require('cors') // ---- INDEXES ---------------------------------------------------------------- app.use(passport.initialize()); app.use(express.static(__dirname + '/public')); app.use(bodyParser.json()) -app.use(cors()) +// app.use(cors()) passport.serializeUser((user, done) => {