diff --git a/web-service/server/src/public/css/index.css b/web-service/server/public/css/index.css
similarity index 100%
rename from web-service/server/src/public/css/index.css
rename to web-service/server/public/css/index.css
diff --git a/web-service/server/src/public/index.html b/web-service/server/public/index.html
similarity index 84%
rename from web-service/server/src/public/index.html
rename to web-service/server/public/index.html
index 8456f778f6a5e5c05f191244eb23d714cbf12334..9d16873a7528571c02664fa1a8ce1d24f4ca240d 100644
--- a/web-service/server/src/public/index.html
+++ b/web-service/server/public/index.html
@@ -10,6 +10,6 @@
     </body>
     <script src="./js/lib/libde265.min.js"></script>
     <script src="./js/lib/msgpack5.min.js"></script>
-    <script type="application/javascript" src="./../peer.js"></script>
+    <script src="./js/lib/bundle.js"></script>
     <script src="./js/index.js"></script>
 </html>
\ No newline at end of file
diff --git a/web-service/server/src/public/js/index.js b/web-service/server/public/js/index.js
similarity index 100%
rename from web-service/server/src/public/js/index.js
rename to web-service/server/public/js/index.js
diff --git a/web-service/server/src/public/js/lib/Peer.js b/web-service/server/public/js/lib/Peer.js
similarity index 100%
rename from web-service/server/src/public/js/lib/Peer.js
rename to web-service/server/public/js/lib/Peer.js
diff --git a/web-service/server/public/js/lib/bundle.js b/web-service/server/public/js/lib/bundle.js
new file mode 100644
index 0000000000000000000000000000000000000000..bf76f475fbce5034d69044abee05f247058a5235
--- /dev/null
+++ b/web-service/server/public/js/lib/bundle.js
@@ -0,0 +1,8558 @@
+(function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
+'use strict'
+var DuplexStream = require('readable-stream').Duplex
+  , util         = require('util')
+  , Buffer       = require('safe-buffer').Buffer
+
+function BufferList (callback) {
+  if (!(this instanceof BufferList))
+    return new BufferList(callback)
+
+  this._bufs  = []
+  this.length = 0
+
+  if (typeof callback == 'function') {
+    this._callback = callback
+
+    var piper = function piper (err) {
+      if (this._callback) {
+        this._callback(err)
+        this._callback = null
+      }
+    }.bind(this)
+
+    this.on('pipe', function onPipe (src) {
+      src.on('error', piper)
+    })
+    this.on('unpipe', function onUnpipe (src) {
+      src.removeListener('error', piper)
+    })
+  } else {
+    this.append(callback)
+  }
+
+  DuplexStream.call(this)
+}
+
+
+util.inherits(BufferList, DuplexStream)
+
+
+BufferList.prototype._offset = function _offset (offset) {
+  var tot = 0, i = 0, _t
+  if (offset === 0) return [ 0, 0 ]
+  for (; i < this._bufs.length; i++) {
+    _t = tot + this._bufs[i].length
+    if (offset < _t || i == this._bufs.length - 1) {
+      return [ i, offset - tot ]
+    }
+    tot = _t
+  }
+}
+
+BufferList.prototype._reverseOffset = function (blOffset) {
+  var bufferId = blOffset[0]
+  var offset = blOffset[1]
+  for (var i = 0; i < bufferId; i++) {
+    offset += this._bufs[i].length
+  }
+  return offset
+}
+
+BufferList.prototype.append = function append (buf) {
+  var i = 0
+
+  if (Buffer.isBuffer(buf)) {
+    this._appendBuffer(buf)
+  } else if (Array.isArray(buf)) {
+    for (; i < buf.length; i++)
+      this.append(buf[i])
+  } else if (buf instanceof BufferList) {
+    // unwrap argument into individual BufferLists
+    for (; i < buf._bufs.length; i++)
+      this.append(buf._bufs[i])
+  } else if (buf != null) {
+    // coerce number arguments to strings, since Buffer(number) does
+    // uninitialized memory allocation
+    if (typeof buf == 'number')
+      buf = buf.toString()
+
+    this._appendBuffer(Buffer.from(buf))
+  }
+
+  return this
+}
+
+
+BufferList.prototype._appendBuffer = function appendBuffer (buf) {
+  this._bufs.push(buf)
+  this.length += buf.length
+}
+
+
+BufferList.prototype._write = function _write (buf, encoding, callback) {
+  this._appendBuffer(buf)
+
+  if (typeof callback == 'function')
+    callback()
+}
+
+
+BufferList.prototype._read = function _read (size) {
+  if (!this.length)
+    return this.push(null)
+
+  size = Math.min(size, this.length)
+  this.push(this.slice(0, size))
+  this.consume(size)
+}
+
+
+BufferList.prototype.end = function end (chunk) {
+  DuplexStream.prototype.end.call(this, chunk)
+
+  if (this._callback) {
+    this._callback(null, this.slice())
+    this._callback = null
+  }
+}
+
+
+BufferList.prototype.get = function get (index) {
+  if (index > this.length || index < 0) {
+    return undefined
+  }
+  var offset = this._offset(index)
+  return this._bufs[offset[0]][offset[1]]
+}
+
+
+BufferList.prototype.slice = function slice (start, end) {
+  if (typeof start == 'number' && start < 0)
+    start += this.length
+  if (typeof end == 'number' && end < 0)
+    end += this.length
+  return this.copy(null, 0, start, end)
+}
+
+
+BufferList.prototype.copy = function copy (dst, dstStart, srcStart, srcEnd) {
+  if (typeof srcStart != 'number' || srcStart < 0)
+    srcStart = 0
+  if (typeof srcEnd != 'number' || srcEnd > this.length)
+    srcEnd = this.length
+  if (srcStart >= this.length)
+    return dst || Buffer.alloc(0)
+  if (srcEnd <= 0)
+    return dst || Buffer.alloc(0)
+
+  var copy   = !!dst
+    , off    = this._offset(srcStart)
+    , len    = srcEnd - srcStart
+    , bytes  = len
+    , bufoff = (copy && dstStart) || 0
+    , start  = off[1]
+    , l
+    , i
+
+  // copy/slice everything
+  if (srcStart === 0 && srcEnd == this.length) {
+    if (!copy) { // slice, but full concat if multiple buffers
+      return this._bufs.length === 1
+        ? this._bufs[0]
+        : Buffer.concat(this._bufs, this.length)
+    }
+
+    // copy, need to copy individual buffers
+    for (i = 0; i < this._bufs.length; i++) {
+      this._bufs[i].copy(dst, bufoff)
+      bufoff += this._bufs[i].length
+    }
+
+    return dst
+  }
+
+  // easy, cheap case where it's a subset of one of the buffers
+  if (bytes <= this._bufs[off[0]].length - start) {
+    return copy
+      ? this._bufs[off[0]].copy(dst, dstStart, start, start + bytes)
+      : this._bufs[off[0]].slice(start, start + bytes)
+  }
+
+  if (!copy) // a slice, we need something to copy in to
+    dst = Buffer.allocUnsafe(len)
+
+  for (i = off[0]; i < this._bufs.length; i++) {
+    l = this._bufs[i].length - start
+
+    if (bytes > l) {
+      this._bufs[i].copy(dst, bufoff, start)
+    } else {
+      this._bufs[i].copy(dst, bufoff, start, start + bytes)
+      break
+    }
+
+    bufoff += l
+    bytes -= l
+
+    if (start)
+      start = 0
+  }
+
+  return dst
+}
+
+BufferList.prototype.shallowSlice = function shallowSlice (start, end) {
+  start = start || 0
+  end = typeof end !== 'number' ? this.length : end
+
+  if (start < 0)
+    start += this.length
+  if (end < 0)
+    end += this.length
+
+  if (start === end) {
+    return new BufferList()
+  }
+  var startOffset = this._offset(start)
+    , endOffset = this._offset(end)
+    , buffers = this._bufs.slice(startOffset[0], endOffset[0] + 1)
+
+  if (endOffset[1] == 0)
+    buffers.pop()
+  else
+    buffers[buffers.length-1] = buffers[buffers.length-1].slice(0, endOffset[1])
+
+  if (startOffset[1] != 0)
+    buffers[0] = buffers[0].slice(startOffset[1])
+
+  return new BufferList(buffers)
+}
+
+BufferList.prototype.toString = function toString (encoding, start, end) {
+  return this.slice(start, end).toString(encoding)
+}
+
+BufferList.prototype.consume = function consume (bytes) {
+  while (this._bufs.length) {
+    if (bytes >= this._bufs[0].length) {
+      bytes -= this._bufs[0].length
+      this.length -= this._bufs[0].length
+      this._bufs.shift()
+    } else {
+      this._bufs[0] = this._bufs[0].slice(bytes)
+      this.length -= bytes
+      break
+    }
+  }
+  return this
+}
+
+
+BufferList.prototype.duplicate = function duplicate () {
+  var i = 0
+    , copy = new BufferList()
+
+  for (; i < this._bufs.length; i++)
+    copy.append(this._bufs[i])
+
+  return copy
+}
+
+
+BufferList.prototype.destroy = function destroy () {
+  this._bufs.length = 0
+  this.length = 0
+  this.push(null)
+}
+
+
+BufferList.prototype.indexOf = function (search, offset, encoding) {
+  if (encoding === undefined && typeof offset === 'string') {
+    encoding = offset
+    offset = undefined
+  }
+  if (typeof search === 'function' || Array.isArray(search)) {
+    throw new TypeError('The "value" argument must be one of type string, Buffer, BufferList, or Uint8Array.')
+  } else if (typeof search === 'number') {
+      search = Buffer.from([search])
+  } else if (typeof search === 'string') {
+    search = Buffer.from(search, encoding)
+  } else if (search instanceof BufferList) {
+    search = search.slice()
+  } else if (!Buffer.isBuffer(search)) {
+    search = Buffer.from(search)
+  }
+
+  offset = Number(offset || 0)
+  if (isNaN(offset)) {
+    offset = 0
+  }
+
+  if (offset < 0) {
+    offset = this.length + offset
+  }
+
+  if (offset < 0) {
+    offset = 0
+  }
+
+  if (search.length === 0) {
+    return offset > this.length ? this.length : offset
+  }
+
+  var blOffset = this._offset(offset)
+  var blIndex = blOffset[0] // index of which internal buffer we're working on
+  var buffOffset = blOffset[1] // offset of the internal buffer we're working on
+
+  // scan over each buffer
+  for (blIndex; blIndex < this._bufs.length; blIndex++) {
+    var buff = this._bufs[blIndex]
+    while(buffOffset < buff.length) {
+      var availableWindow = buff.length - buffOffset
+      if (availableWindow >= search.length) {
+        var nativeSearchResult = buff.indexOf(search, buffOffset)
+        if (nativeSearchResult !== -1) {
+          return this._reverseOffset([blIndex, nativeSearchResult])
+        }
+        buffOffset = buff.length - search.length + 1 // end of native search window
+      } else {
+        var revOffset = this._reverseOffset([blIndex, buffOffset])
+        if (this._match(revOffset, search)) {
+          return revOffset
+        }
+        buffOffset++
+      }
+    }
+    buffOffset = 0
+  }
+  return -1
+}
+
+BufferList.prototype._match = function(offset, search) {
+  if (this.length - offset < search.length) {
+    return false
+  }
+  for (var searchOffset = 0; searchOffset < search.length ; searchOffset++) {
+    if(this.get(offset + searchOffset) !== search[searchOffset]){
+      return false
+    }
+  }
+  return true
+}
+
+
+;(function () {
+  var methods = {
+      'readDoubleBE' : 8
+    , 'readDoubleLE' : 8
+    , 'readFloatBE'  : 4
+    , 'readFloatLE'  : 4
+    , 'readInt32BE'  : 4
+    , 'readInt32LE'  : 4
+    , 'readUInt32BE' : 4
+    , 'readUInt32LE' : 4
+    , 'readInt16BE'  : 2
+    , 'readInt16LE'  : 2
+    , 'readUInt16BE' : 2
+    , 'readUInt16LE' : 2
+    , 'readInt8'     : 1
+    , 'readUInt8'    : 1
+    , 'readIntBE'    : null
+    , 'readIntLE'    : null
+    , 'readUIntBE'   : null
+    , 'readUIntLE'   : null
+  }
+
+  for (var m in methods) {
+    (function (m) {
+      if (methods[m] === null) {
+        BufferList.prototype[m] = function (offset, byteLength) {
+          return this.slice(offset, offset + byteLength)[m](0, byteLength)
+        }
+      }
+      else {
+        BufferList.prototype[m] = function (offset) {
+          return this.slice(offset, offset + methods[m])[m](0)
+        }
+      }
+    }(m))
+  }
+}())
+
+
+module.exports = BufferList
+
+},{"readable-stream":18,"safe-buffer":19,"util":38}],2:[function(require,module,exports){
+(function (Buffer){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// NOTE: These type checking functions intentionally don't use `instanceof`
+// because it is fragile and can be easily faked with `Object.create()`.
+
+function isArray(arg) {
+  if (Array.isArray) {
+    return Array.isArray(arg);
+  }
+  return objectToString(arg) === '[object Array]';
+}
+exports.isArray = isArray;
+
+function isBoolean(arg) {
+  return typeof arg === 'boolean';
+}
+exports.isBoolean = isBoolean;
+
+function isNull(arg) {
+  return arg === null;
+}
+exports.isNull = isNull;
+
+function isNullOrUndefined(arg) {
+  return arg == null;
+}
+exports.isNullOrUndefined = isNullOrUndefined;
+
+function isNumber(arg) {
+  return typeof arg === 'number';
+}
+exports.isNumber = isNumber;
+
+function isString(arg) {
+  return typeof arg === 'string';
+}
+exports.isString = isString;
+
+function isSymbol(arg) {
+  return typeof arg === 'symbol';
+}
+exports.isSymbol = isSymbol;
+
+function isUndefined(arg) {
+  return arg === void 0;
+}
+exports.isUndefined = isUndefined;
+
+function isRegExp(re) {
+  return objectToString(re) === '[object RegExp]';
+}
+exports.isRegExp = isRegExp;
+
+function isObject(arg) {
+  return typeof arg === 'object' && arg !== null;
+}
+exports.isObject = isObject;
+
+function isDate(d) {
+  return objectToString(d) === '[object Date]';
+}
+exports.isDate = isDate;
+
+function isError(e) {
+  return (objectToString(e) === '[object Error]' || e instanceof Error);
+}
+exports.isError = isError;
+
+function isFunction(arg) {
+  return typeof arg === 'function';
+}
+exports.isFunction = isFunction;
+
+function isPrimitive(arg) {
+  return arg === null ||
+         typeof arg === 'boolean' ||
+         typeof arg === 'number' ||
+         typeof arg === 'string' ||
+         typeof arg === 'symbol' ||  // ES6 symbol
+         typeof arg === 'undefined';
+}
+exports.isPrimitive = isPrimitive;
+
+exports.isBuffer = Buffer.isBuffer;
+
+function objectToString(o) {
+  return Object.prototype.toString.call(o);
+}
+
+}).call(this,{"isBuffer":require("../../../../../../../../../../../usr/lib/node_modules/browserify/node_modules/is-buffer/index.js")})
+},{"../../../../../../../../../../../usr/lib/node_modules/browserify/node_modules/is-buffer/index.js":32}],3:[function(require,module,exports){
+if (typeof Object.create === 'function') {
+  // implementation from standard node.js 'util' module
+  module.exports = function inherits(ctor, superCtor) {
+    ctor.super_ = superCtor
+    ctor.prototype = Object.create(superCtor.prototype, {
+      constructor: {
+        value: ctor,
+        enumerable: false,
+        writable: true,
+        configurable: true
+      }
+    });
+  };
+} else {
+  // old school shim for old browsers
+  module.exports = function inherits(ctor, superCtor) {
+    ctor.super_ = superCtor
+    var TempCtor = function () {}
+    TempCtor.prototype = superCtor.prototype
+    ctor.prototype = new TempCtor()
+    ctor.prototype.constructor = ctor
+  }
+}
+
+},{}],4:[function(require,module,exports){
+var toString = {}.toString;
+
+module.exports = Array.isArray || function (arr) {
+  return toString.call(arr) == '[object Array]';
+};
+
+},{}],5:[function(require,module,exports){
+'use strict'
+
+var Buffer = require('safe-buffer').Buffer
+var assert = require('assert')
+var bl = require('bl')
+var streams = require('./lib/streams')
+var buildDecode = require('./lib/decoder')
+var buildEncode = require('./lib/encoder')
+
+function msgpack (options) {
+  var encodingTypes = []
+  var decodingTypes = []
+
+  options = options || {
+    forceFloat64: false,
+    compatibilityMode: false,
+    disableTimestampEncoding: false // if true, skips encoding Dates using the msgpack timestamp ext format (-1)
+  }
+
+  function registerEncoder (check, encode) {
+    assert(check, 'must have an encode function')
+    assert(encode, 'must have an encode function')
+
+    encodingTypes.push({
+      check: check, encode: encode
+    })
+
+    return this
+  }
+
+  function registerDecoder (type, decode) {
+    assert(type >= 0, 'must have a non-negative type')
+    assert(decode, 'must have a decode function')
+
+    decodingTypes.push({
+      type: type, decode: decode
+    })
+
+    return this
+  }
+
+  function register (type, constructor, encode, decode) {
+    assert(constructor, 'must have a constructor')
+    assert(encode, 'must have an encode function')
+    assert(type >= 0, 'must have a non-negative type')
+    assert(decode, 'must have a decode function')
+
+    function check (obj) {
+      return (obj instanceof constructor)
+    }
+
+    function reEncode (obj) {
+      var buf = bl()
+      var header = Buffer.allocUnsafe(1)
+
+      header.writeInt8(type, 0)
+
+      buf.append(header)
+      buf.append(encode(obj))
+
+      return buf
+    }
+
+    this.registerEncoder(check, reEncode)
+    this.registerDecoder(type, decode)
+
+    return this
+  }
+
+  return {
+    encode: buildEncode(encodingTypes, options.forceFloat64, options.compatibilityMode, options.disableTimestampEncoding),
+    decode: buildDecode(decodingTypes),
+    register: register,
+    registerEncoder: registerEncoder,
+    registerDecoder: registerDecoder,
+    encoder: streams.encoder,
+    decoder: streams.decoder,
+    // needed for levelup support
+    buffer: true,
+    type: 'msgpack5',
+    IncompleteBufferError: buildDecode.IncompleteBufferError
+  }
+}
+
+module.exports = msgpack
+
+},{"./lib/decoder":6,"./lib/encoder":7,"./lib/streams":8,"assert":23,"bl":1,"safe-buffer":19}],6:[function(require,module,exports){
+'use strict'
+
+var bl = require('bl')
+var util = require('util')
+
+function IncompleteBufferError (message) {
+  Error.call(this) // super constructor
+  if (Error.captureStackTrace) {
+    Error.captureStackTrace(this, this.constructor) // super helper method to include stack trace in error object
+  }
+  this.name = this.constructor.name
+  this.message = message || 'unable to decode'
+}
+
+util.inherits(IncompleteBufferError, Error)
+
+module.exports = function buildDecode (decodingTypes) {
+  return decode
+
+  function getSize (first) {
+    switch (first) {
+      case 0xc4:
+        return 2
+      case 0xc5:
+        return 3
+      case 0xc6:
+        return 5
+      case 0xc7:
+        return 3
+      case 0xc8:
+        return 4
+      case 0xc9:
+        return 6
+      case 0xca:
+        return 5
+      case 0xcb:
+        return 9
+      case 0xcc:
+        return 2
+      case 0xcd:
+        return 3
+      case 0xce:
+        return 5
+      case 0xcf:
+        return 9
+      case 0xd0:
+        return 2
+      case 0xd1:
+        return 3
+      case 0xd2:
+        return 5
+      case 0xd3:
+        return 9
+      case 0xd4:
+        return 3
+      case 0xd5:
+        return 4
+      case 0xd6:
+        return 6
+      case 0xd7:
+        return 10
+      case 0xd8:
+        return 18
+      case 0xd9:
+        return 2
+      case 0xda:
+        return 3
+      case 0xdb:
+        return 5
+      case 0xde:
+        return 3
+      default:
+        return -1
+    }
+  }
+
+  function hasMinBufferSize (first, length) {
+    var size = getSize(first)
+
+    if (size !== -1 && length < size) {
+      return false
+    } else {
+      return true
+    }
+  }
+
+  function isValidDataSize (dataLength, bufLength, headerLength) {
+    return bufLength >= headerLength + dataLength
+  }
+
+  function buildDecodeResult (value, bytesConsumed) {
+    return {
+      value: value,
+      bytesConsumed: bytesConsumed
+    }
+  }
+
+  function decode (buf) {
+    if (!(buf instanceof bl)) {
+      buf = bl().append(buf)
+    }
+
+    var result = tryDecode(buf)
+    if (result) {
+      buf.consume(result.bytesConsumed)
+      return result.value
+    } else {
+      throw new IncompleteBufferError()
+    }
+  }
+
+  function tryDecode (buf, offset) {
+    offset = offset === undefined ? 0 : offset
+    var bufLength = buf.length - offset
+    if (bufLength <= 0) {
+      return null
+    }
+
+    var first = buf.readUInt8(offset)
+    var length
+    var result = 0
+    var type
+    var bytePos
+
+    if (!hasMinBufferSize(first, bufLength)) {
+      return null
+    }
+
+    switch (first) {
+      case 0xc0:
+        return buildDecodeResult(null, 1)
+      case 0xc2:
+        return buildDecodeResult(false, 1)
+      case 0xc3:
+        return buildDecodeResult(true, 1)
+      case 0xcc:
+        // 1-byte unsigned int
+        result = buf.readUInt8(offset + 1)
+        return buildDecodeResult(result, 2)
+      case 0xcd:
+        // 2-bytes BE unsigned int
+        result = buf.readUInt16BE(offset + 1)
+        return buildDecodeResult(result, 3)
+      case 0xce:
+        // 4-bytes BE unsigned int
+        result = buf.readUInt32BE(offset + 1)
+        return buildDecodeResult(result, 5)
+      case 0xcf:
+        // 8-bytes BE unsigned int
+        // Read long byte by byte, big-endian
+        for (bytePos = 7; bytePos >= 0; bytePos--) {
+          result += (buf.readUInt8(offset + bytePos + 1) * Math.pow(2, (8 * (7 - bytePos))))
+        }
+        return buildDecodeResult(result, 9)
+      case 0xd0:
+        // 1-byte signed int
+        result = buf.readInt8(offset + 1)
+        return buildDecodeResult(result, 2)
+      case 0xd1:
+        // 2-bytes signed int
+        result = buf.readInt16BE(offset + 1)
+        return buildDecodeResult(result, 3)
+      case 0xd2:
+        // 4-bytes signed int
+        result = buf.readInt32BE(offset + 1)
+        return buildDecodeResult(result, 5)
+      case 0xd3:
+        result = readInt64BE(buf.slice(offset + 1, offset + 9), 0)
+        return buildDecodeResult(result, 9)
+      case 0xca:
+        // 4-bytes float
+        result = buf.readFloatBE(offset + 1)
+        return buildDecodeResult(result, 5)
+      case 0xcb:
+        // 8-bytes double
+        result = buf.readDoubleBE(offset + 1)
+        return buildDecodeResult(result, 9)
+      case 0xd9:
+        // strings up to 2^8 - 1 bytes
+        length = buf.readUInt8(offset + 1)
+        if (!isValidDataSize(length, bufLength, 2)) {
+          return null
+        }
+        result = buf.toString('utf8', offset + 2, offset + 2 + length)
+        return buildDecodeResult(result, 2 + length)
+      case 0xda:
+        // strings up to 2^16 - 2 bytes
+        length = buf.readUInt16BE(offset + 1)
+        if (!isValidDataSize(length, bufLength, 3)) {
+          return null
+        }
+        result = buf.toString('utf8', offset + 3, offset + 3 + length)
+        return buildDecodeResult(result, 3 + length)
+      case 0xdb:
+        // strings up to 2^32 - 4 bytes
+        length = buf.readUInt32BE(offset + 1)
+        if (!isValidDataSize(length, bufLength, 5)) {
+          return null
+        }
+        result = buf.toString('utf8', offset + 5, offset + 5 + length)
+        return buildDecodeResult(result, 5 + length)
+      case 0xc4:
+        // buffers up to 2^8 - 1 bytes
+        length = buf.readUInt8(offset + 1)
+        if (!isValidDataSize(length, bufLength, 2)) {
+          return null
+        }
+        result = buf.slice(offset + 2, offset + 2 + length)
+        return buildDecodeResult(result, 2 + length)
+      case 0xc5:
+        // buffers up to 2^16 - 1 bytes
+        length = buf.readUInt16BE(offset + 1)
+        if (!isValidDataSize(length, bufLength, 3)) {
+          return null
+        }
+        result = buf.slice(offset + 3, offset + 3 + length)
+        return buildDecodeResult(result, 3 + length)
+      case 0xc6:
+        // buffers up to 2^32 - 1 bytes
+        length = buf.readUInt32BE(offset + 1)
+        if (!isValidDataSize(length, bufLength, 5)) {
+          return null
+        }
+        result = buf.slice(offset + 5, offset + 5 + length)
+        return buildDecodeResult(result, 5 + length)
+      case 0xdc:
+        // array up to 2^16 elements - 2 bytes
+        if (bufLength < 3) {
+          return null
+        }
+
+        length = buf.readUInt16BE(offset + 1)
+        return decodeArray(buf, offset, length, 3)
+      case 0xdd:
+        // array up to 2^32 elements - 4 bytes
+        if (bufLength < 5) {
+          return null
+        }
+
+        length = buf.readUInt32BE(offset + 1)
+        return decodeArray(buf, offset, length, 5)
+      case 0xde:
+        // maps up to 2^16 elements - 2 bytes
+        length = buf.readUInt16BE(offset + 1)
+        return decodeMap(buf, offset, length, 3)
+      case 0xdf:
+        length = buf.readUInt32BE(offset + 1)
+        return decodeMap(buf, offset, length, 5)
+      case 0xd4:
+        return decodeFixExt(buf, offset, 1)
+      case 0xd5:
+        return decodeFixExt(buf, offset, 2)
+      case 0xd6:
+        return decodeFixExt(buf, offset, 4)
+      case 0xd7:
+        return decodeFixExt(buf, offset, 8)
+      case 0xd8:
+        return decodeFixExt(buf, offset, 16)
+      case 0xc7:
+        // ext up to 2^8 - 1 bytes
+        length = buf.readUInt8(offset + 1)
+        type = buf.readUInt8(offset + 2)
+        if (!isValidDataSize(length, bufLength, 3)) {
+          return null
+        }
+        return decodeExt(buf, offset, type, length, 3)
+      case 0xc8:
+        // ext up to 2^16 - 1 bytes
+        length = buf.readUInt16BE(offset + 1)
+        type = buf.readUInt8(offset + 3)
+        if (!isValidDataSize(length, bufLength, 4)) {
+          return null
+        }
+        return decodeExt(buf, offset, type, length, 4)
+      case 0xc9:
+        // ext up to 2^32 - 1 bytes
+        length = buf.readUInt32BE(offset + 1)
+        type = buf.readUInt8(offset + 5)
+        if (!isValidDataSize(length, bufLength, 6)) {
+          return null
+        }
+        return decodeExt(buf, offset, type, length, 6)
+    }
+
+    if ((first & 0xf0) === 0x90) {
+      // we have an array with less than 15 elements
+      length = first & 0x0f
+      return decodeArray(buf, offset, length, 1)
+    } else if ((first & 0xf0) === 0x80) {
+      // we have a map with less than 15 elements
+      length = first & 0x0f
+      return decodeMap(buf, offset, length, 1)
+    } else if ((first & 0xe0) === 0xa0) {
+      // fixstr up to 31 bytes
+      length = first & 0x1f
+      if (isValidDataSize(length, bufLength, 1)) {
+        result = buf.toString('utf8', offset + 1, offset + length + 1)
+        return buildDecodeResult(result, length + 1)
+      } else {
+        return null
+      }
+    } else if (first >= 0xe0) {
+      // 5 bits negative ints
+      result = first - 0x100
+      return buildDecodeResult(result, 1)
+    } else if (first < 0x80) {
+      // 7-bits positive ints
+      return buildDecodeResult(first, 1)
+    } else {
+      throw new Error('not implemented yet')
+    }
+  }
+
+  function readInt64BE (buf, offset) {
+    var negate = (buf[offset] & 0x80) == 0x80 // eslint-disable-line
+
+    if (negate) {
+      var carry = 1
+      for (var i = offset + 7; i >= offset; i--) {
+        var v = (buf[i] ^ 0xff) + carry
+        buf[i] = v & 0xff
+        carry = v >> 8
+      }
+    }
+
+    var hi = buf.readUInt32BE(offset + 0)
+    var lo = buf.readUInt32BE(offset + 4)
+    return (hi * 4294967296 + lo) * (negate ? -1 : +1)
+  }
+
+  function decodeArray (buf, offset, length, headerLength) {
+    var result = []
+    var i
+    var totalBytesConsumed = 0
+
+    offset += headerLength
+    for (i = 0; i < length; i++) {
+      var decodeResult = tryDecode(buf, offset)
+      if (decodeResult) {
+        result.push(decodeResult.value)
+        offset += decodeResult.bytesConsumed
+        totalBytesConsumed += decodeResult.bytesConsumed
+      } else {
+        return null
+      }
+    }
+    return buildDecodeResult(result, headerLength + totalBytesConsumed)
+  }
+
+  function decodeMap (buf, offset, length, headerLength) {
+    var result = {}
+    var key
+    var i
+    var totalBytesConsumed = 0
+
+    offset += headerLength
+    for (i = 0; i < length; i++) {
+      var keyResult = tryDecode(buf, offset)
+      if (keyResult) {
+        offset += keyResult.bytesConsumed
+        var valueResult = tryDecode(buf, offset)
+        if (valueResult) {
+          key = keyResult.value
+          result[key] = valueResult.value
+          offset += valueResult.bytesConsumed
+          totalBytesConsumed += (keyResult.bytesConsumed + valueResult.bytesConsumed)
+        } else {
+          return null
+        }
+      } else {
+        return null
+      }
+    }
+    return buildDecodeResult(result, headerLength + totalBytesConsumed)
+  }
+
+  function decodeFixExt (buf, offset, size) {
+    var type = buf.readInt8(offset + 1) // Signed
+    return decodeExt(buf, offset, type, size, 2)
+  }
+
+  function decodeTimestamp (buf, size, headerSize) {
+    var seconds
+    var nanoseconds = 0
+
+    switch (size) {
+      case 4:
+        // timestamp 32 stores the number of seconds that have elapsed since 1970-01-01 00:00:00 UTC in an 32-bit unsigned integer
+        seconds = buf.readUInt32BE(0)
+        break
+
+      case 8:
+        // Timestamp 64 stores the number of seconds and nanoseconds that have elapsed
+        // since 1970-01-01 00:00:00 UTC in 32-bit unsigned integers, split 30/34 bits
+        var upper = buf.readUInt32BE(0)
+        var lower = buf.readUInt32BE(4)
+        nanoseconds = upper / 4
+        seconds = ((upper & 0x03) * Math.pow(2, 32)) + lower // If we use bitwise operators, we get truncated to 32bits
+        break
+
+      case 12:
+        throw new Error('timestamp 96 is not yet implemented')
+    }
+
+    var millis = (seconds * 1000) + Math.round(nanoseconds / 1E6)
+    return buildDecodeResult(new Date(millis), size + headerSize)
+  }
+
+  function decodeExt (buf, offset, type, size, headerSize) {
+    var i,
+      toDecode
+
+    offset += headerSize
+
+    // Pre-defined
+    if (type < 0) { // Reserved for future extensions
+      switch (type) {
+        case -1: // Tiemstamp https://github.com/msgpack/msgpack/blob/master/spec.md#timestamp-extension-type
+          toDecode = buf.slice(offset, offset + size)
+          return decodeTimestamp(toDecode, size, headerSize)
+      }
+    }
+
+    for (i = 0; i < decodingTypes.length; i++) {
+      if (type === decodingTypes[i].type) {
+        toDecode = buf.slice(offset, offset + size)
+        var value = decodingTypes[i].decode(toDecode)
+        return buildDecodeResult(value, headerSize + size)
+      }
+    }
+
+    throw new Error('unable to find ext type ' + type)
+  }
+}
+
+module.exports.IncompleteBufferError = IncompleteBufferError
+
+},{"bl":1,"util":38}],7:[function(require,module,exports){
+'use strict'
+
+var Buffer = require('safe-buffer').Buffer
+var bl = require('bl')
+
+module.exports = function buildEncode (encodingTypes, forceFloat64, compatibilityMode, disableTimestampEncoding) {
+  function encode (obj, avoidSlice) {
+    var buf
+    var len
+
+    if (obj === undefined) {
+      throw new Error('undefined is not encodable in msgpack!')
+    } else if (isNaN(obj)) {
+      throw new Error('NaN is not encodable in msgpack!')
+    } else if (obj === null) {
+      buf = Buffer.allocUnsafe(1)
+      buf[0] = 0xc0
+    } else if (obj === true) {
+      buf = Buffer.allocUnsafe(1)
+      buf[0] = 0xc3
+    } else if (obj === false) {
+      buf = Buffer.allocUnsafe(1)
+      buf[0] = 0xc2
+    } else if (typeof obj === 'string') {
+      len = Buffer.byteLength(obj)
+      if (len < 32) {
+        buf = Buffer.allocUnsafe(1 + len)
+        buf[0] = 0xa0 | len
+        if (len > 0) {
+          buf.write(obj, 1)
+        }
+      } else if (len <= 0xff && !compatibilityMode) {
+        // str8, but only when not in compatibility mode
+        buf = Buffer.allocUnsafe(2 + len)
+        buf[0] = 0xd9
+        buf[1] = len
+        buf.write(obj, 2)
+      } else if (len <= 0xffff) {
+        buf = Buffer.allocUnsafe(3 + len)
+        buf[0] = 0xda
+        buf.writeUInt16BE(len, 1)
+        buf.write(obj, 3)
+      } else {
+        buf = Buffer.allocUnsafe(5 + len)
+        buf[0] = 0xdb
+        buf.writeUInt32BE(len, 1)
+        buf.write(obj, 5)
+      }
+    } else if (obj && (obj.readUInt32LE || obj instanceof Uint8Array)) {
+      if (obj instanceof Uint8Array) {
+        obj = Buffer.from(obj)
+      }
+      // weird hack to support Buffer
+      // and Buffer-like objects
+      if (obj.length <= 0xff) {
+        buf = Buffer.allocUnsafe(2)
+        buf[0] = 0xc4
+        buf[1] = obj.length
+      } else if (obj.length <= 0xffff) {
+        buf = Buffer.allocUnsafe(3)
+        buf[0] = 0xc5
+        buf.writeUInt16BE(obj.length, 1)
+      } else {
+        buf = Buffer.allocUnsafe(5)
+        buf[0] = 0xc6
+        buf.writeUInt32BE(obj.length, 1)
+      }
+
+      buf = bl([buf, obj])
+    } else if (Array.isArray(obj)) {
+      if (obj.length < 16) {
+        buf = Buffer.allocUnsafe(1)
+        buf[0] = 0x90 | obj.length
+      } else if (obj.length < 65536) {
+        buf = Buffer.allocUnsafe(3)
+        buf[0] = 0xdc
+        buf.writeUInt16BE(obj.length, 1)
+      } else {
+        buf = Buffer.allocUnsafe(5)
+        buf[0] = 0xdd
+        buf.writeUInt32BE(obj.length, 1)
+      }
+
+      buf = obj.reduce(function (acc, obj) {
+        acc.append(encode(obj, true))
+        return acc
+      }, bl().append(buf))
+    } else if (!disableTimestampEncoding && typeof obj.getDate === 'function') {
+      return encodeDate(obj)
+    } else if (typeof obj === 'object') {
+      buf = encodeExt(obj) || encodeObject(obj)
+    } else if (typeof obj === 'number') {
+      if (isFloat(obj)) {
+        return encodeFloat(obj, forceFloat64)
+      } else if (obj >= 0) {
+        if (obj < 128) {
+          buf = Buffer.allocUnsafe(1)
+          buf[0] = obj
+        } else if (obj < 256) {
+          buf = Buffer.allocUnsafe(2)
+          buf[0] = 0xcc
+          buf[1] = obj
+        } else if (obj < 65536) {
+          buf = Buffer.allocUnsafe(3)
+          buf[0] = 0xcd
+          buf.writeUInt16BE(obj, 1)
+        } else if (obj <= 0xffffffff) {
+          buf = Buffer.allocUnsafe(5)
+          buf[0] = 0xce
+          buf.writeUInt32BE(obj, 1)
+        } else if (obj <= 9007199254740991) {
+          buf = Buffer.allocUnsafe(9)
+          buf[0] = 0xcf
+          write64BitUint(buf, obj)
+        } else {
+          return encodeFloat(obj, true)
+        }
+      } else {
+        if (obj >= -32) {
+          buf = Buffer.allocUnsafe(1)
+          buf[0] = 0x100 + obj
+        } else if (obj >= -128) {
+          buf = Buffer.allocUnsafe(2)
+          buf[0] = 0xd0
+          buf.writeInt8(obj, 1)
+        } else if (obj >= -32768) {
+          buf = Buffer.allocUnsafe(3)
+          buf[0] = 0xd1
+          buf.writeInt16BE(obj, 1)
+        } else if (obj > -214748365) {
+          buf = Buffer.allocUnsafe(5)
+          buf[0] = 0xd2
+          buf.writeInt32BE(obj, 1)
+        } else if (obj >= -9007199254740991) {
+          buf = Buffer.allocUnsafe(9)
+          buf[0] = 0xd3
+          write64BitInt(buf, 1, obj)
+        } else {
+          return encodeFloat(obj, true)
+        }
+      }
+    }
+
+    if (!buf) {
+      throw new Error('not implemented yet')
+    }
+
+    if (avoidSlice) {
+      return buf
+    } else {
+      return buf.slice()
+    }
+  }
+
+  function encodeDate (dt) {
+    var encoded
+    var millis = dt * 1
+    var seconds = Math.floor(millis / 1000)
+    var nanos = (millis - (seconds * 1000)) * 1E6
+
+    if (nanos || seconds > 0xFFFFFFFF) {
+      // Timestamp64
+      encoded = Buffer.allocUnsafe(10)
+      encoded[0] = 0xd7
+      encoded[1] = -1
+
+      var upperNanos = ((nanos * 4))
+      var upperSeconds = seconds / Math.pow(2, 32)
+      var upper = (upperNanos + upperSeconds) & 0xFFFFFFFF
+      var lower = seconds & 0xFFFFFFFF
+
+      encoded.writeInt32BE(upper, 2)
+      encoded.writeInt32BE(lower, 6)
+    } else {
+      // Timestamp32
+      encoded = Buffer.allocUnsafe(6)
+      encoded[0] = 0xd6
+      encoded[1] = -1
+      encoded.writeUInt32BE(Math.floor(millis / 1000), 2)
+    }
+    return bl().append(encoded)
+  }
+
+  function encodeExt (obj) {
+    var i
+    var encoded
+    var length = -1
+    var headers = []
+
+    for (i = 0; i < encodingTypes.length; i++) {
+      if (encodingTypes[i].check(obj)) {
+        encoded = encodingTypes[i].encode(obj)
+        break
+      }
+    }
+
+    if (!encoded) {
+      return null
+    }
+
+    // we subtract 1 because the length does not
+    // include the type
+    length = encoded.length - 1
+
+    if (length === 1) {
+      headers.push(0xd4)
+    } else if (length === 2) {
+      headers.push(0xd5)
+    } else if (length === 4) {
+      headers.push(0xd6)
+    } else if (length === 8) {
+      headers.push(0xd7)
+    } else if (length === 16) {
+      headers.push(0xd8)
+    } else if (length < 256) {
+      headers.push(0xc7)
+      headers.push(length)
+    } else if (length < 0x10000) {
+      headers.push(0xc8)
+      headers.push(length >> 8)
+      headers.push(length & 0x00ff)
+    } else {
+      headers.push(0xc9)
+      headers.push(length >> 24)
+      headers.push((length >> 16) & 0x000000ff)
+      headers.push((length >> 8) & 0x000000ff)
+      headers.push(length & 0x000000ff)
+    }
+
+    return bl().append(Buffer.from(headers)).append(encoded)
+  }
+
+  function encodeObject (obj) {
+    var acc = []
+    var length = 0
+    var key
+    var header
+
+    for (key in obj) {
+      if (obj.hasOwnProperty(key) &&
+        obj[key] !== undefined &&
+        typeof obj[key] !== 'function') {
+        ++length
+        acc.push(encode(key, true))
+        acc.push(encode(obj[key], true))
+      }
+    }
+
+    if (length < 16) {
+      header = Buffer.allocUnsafe(1)
+      header[0] = 0x80 | length
+    } else if (length < 0xFFFF) {
+      header = Buffer.allocUnsafe(3)
+      header[0] = 0xde
+      header.writeUInt16BE(length, 1)
+    } else {
+      header = Buffer.allocUnsafe(5)
+      header[0] = 0xdf
+      header.writeUInt32BE(length, 1)
+    }
+
+    acc.unshift(header)
+
+    var result = acc.reduce(function (list, buf) {
+      return list.append(buf)
+    }, bl())
+
+    return result
+  }
+
+  return encode
+}
+
+function write64BitUint (buf, obj) {
+  // Write long byte by byte, in big-endian order
+  for (var currByte = 7; currByte >= 0; currByte--) {
+    buf[currByte + 1] = (obj & 0xff)
+    obj = obj / 256
+  }
+}
+
+function write64BitInt (buf, offset, num) {
+  var negate = num < 0
+
+  if (negate) {
+    num = Math.abs(num)
+  }
+
+  var lo = num % 4294967296
+  var hi = num / 4294967296
+  buf.writeUInt32BE(Math.floor(hi), offset + 0)
+  buf.writeUInt32BE(lo, offset + 4)
+
+  if (negate) {
+    var carry = 1
+    for (var i = offset + 7; i >= offset; i--) {
+      var v = (buf[i] ^ 0xff) + carry
+      buf[i] = v & 0xff
+      carry = v >> 8
+    }
+  }
+}
+
+function isFloat (n) {
+  return n % 1 !== 0
+}
+
+function isNaN (n) {
+  /* eslint-disable no-self-compare */
+  return n !== n && typeof n === 'number'
+  /* eslint-enable no-self-compare */
+}
+
+function encodeFloat (obj, forceFloat64) {
+  var useDoublePrecision = true
+
+  // If `fround` is supported, we can check if a float
+  // is double or single precision by rounding the object
+  // to single precision and comparing the difference.
+  // If it's not supported, it's safer to use a 64 bit
+  // float so we don't lose precision without meaning to.
+  if (Math.fround) {
+    useDoublePrecision = Math.fround(obj) !== obj
+  }
+
+  if (forceFloat64) {
+    useDoublePrecision = true
+  }
+
+  var buf
+
+  if (useDoublePrecision) {
+    buf = Buffer.allocUnsafe(9)
+    buf[0] = 0xcb
+    buf.writeDoubleBE(obj, 1)
+  } else {
+    buf = Buffer.allocUnsafe(5)
+    buf[0] = 0xca
+    buf.writeFloatBE(obj, 1)
+  }
+
+  return buf
+}
+
+},{"bl":1,"safe-buffer":19}],8:[function(require,module,exports){
+'use strict'
+
+var Transform = require('readable-stream').Transform
+var inherits = require('inherits')
+var bl = require('bl')
+
+function Base (opts) {
+  opts = opts || {}
+
+  opts.objectMode = true
+  opts.highWaterMark = 16
+
+  Transform.call(this, opts)
+
+  this._msgpack = opts.msgpack
+}
+
+inherits(Base, Transform)
+
+function Encoder (opts) {
+  if (!(this instanceof Encoder)) {
+    opts = opts || {}
+    opts.msgpack = this
+    return new Encoder(opts)
+  }
+
+  Base.call(this, opts)
+  this._wrap = ('wrap' in opts) && opts.wrap
+}
+
+inherits(Encoder, Base)
+
+Encoder.prototype._transform = function (obj, enc, done) {
+  var buf = null
+
+  try {
+    buf = this._msgpack.encode(this._wrap ? obj.value : obj).slice(0)
+  } catch (err) {
+    this.emit('error', err)
+    return done()
+  }
+
+  this.push(buf)
+  done()
+}
+
+function Decoder (opts) {
+  if (!(this instanceof Decoder)) {
+    opts = opts || {}
+    opts.msgpack = this
+    return new Decoder(opts)
+  }
+
+  Base.call(this, opts)
+
+  this._chunks = bl()
+  this._wrap = ('wrap' in opts) && opts.wrap
+}
+
+inherits(Decoder, Base)
+
+Decoder.prototype._transform = function (buf, enc, done) {
+  if (buf) {
+    this._chunks.append(buf)
+  }
+
+  try {
+    var result = this._msgpack.decode(this._chunks)
+    if (this._wrap) {
+      result = {value: result}
+    }
+    this.push(result)
+  } catch (err) {
+    if (err instanceof this._msgpack.IncompleteBufferError) {
+      done()
+    } else {
+      this.emit('error', err)
+    }
+    return
+  }
+
+  if (this._chunks.length > 0) {
+    this._transform(null, enc, done)
+  } else {
+    done()
+  }
+}
+
+module.exports.decoder = Decoder
+module.exports.encoder = Encoder
+
+},{"bl":1,"inherits":3,"readable-stream":18}],9:[function(require,module,exports){
+(function (process){
+'use strict';
+
+if (typeof process === 'undefined' ||
+    !process.version ||
+    process.version.indexOf('v0.') === 0 ||
+    process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {
+  module.exports = { nextTick: nextTick };
+} else {
+  module.exports = process
+}
+
+function nextTick(fn, arg1, arg2, arg3) {
+  if (typeof fn !== 'function') {
+    throw new TypeError('"callback" argument must be a function');
+  }
+  var len = arguments.length;
+  var args, i;
+  switch (len) {
+  case 0:
+  case 1:
+    return process.nextTick(fn);
+  case 2:
+    return process.nextTick(function afterTickOne() {
+      fn.call(null, arg1);
+    });
+  case 3:
+    return process.nextTick(function afterTickTwo() {
+      fn.call(null, arg1, arg2);
+    });
+  case 4:
+    return process.nextTick(function afterTickThree() {
+      fn.call(null, arg1, arg2, arg3);
+    });
+  default:
+    args = new Array(len - 1);
+    i = 0;
+    while (i < args.length) {
+      args[i++] = arguments[i];
+    }
+    return process.nextTick(function afterTick() {
+      fn.apply(null, args);
+    });
+  }
+}
+
+
+}).call(this,require('_process'))
+},{"_process":34}],10:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// a duplex stream is just a stream that is both readable and writable.
+// Since JS doesn't have multiple prototypal inheritance, this class
+// prototypally inherits from Readable, and then parasitically from
+// Writable.
+
+'use strict';
+
+/*<replacement>*/
+
+var pna = require('process-nextick-args');
+/*</replacement>*/
+
+/*<replacement>*/
+var objectKeys = Object.keys || function (obj) {
+  var keys = [];
+  for (var key in obj) {
+    keys.push(key);
+  }return keys;
+};
+/*</replacement>*/
+
+module.exports = Duplex;
+
+/*<replacement>*/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/*</replacement>*/
+
+var Readable = require('./_stream_readable');
+var Writable = require('./_stream_writable');
+
+util.inherits(Duplex, Readable);
+
+{
+  // avoid scope creep, the keys array can then be collected
+  var keys = objectKeys(Writable.prototype);
+  for (var v = 0; v < keys.length; v++) {
+    var method = keys[v];
+    if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
+  }
+}
+
+function Duplex(options) {
+  if (!(this instanceof Duplex)) return new Duplex(options);
+
+  Readable.call(this, options);
+  Writable.call(this, options);
+
+  if (options && options.readable === false) this.readable = false;
+
+  if (options && options.writable === false) this.writable = false;
+
+  this.allowHalfOpen = true;
+  if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;
+
+  this.once('end', onend);
+}
+
+Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', {
+  // making it explicit this property is not enumerable
+  // because otherwise some prototype manipulation in
+  // userland will fail
+  enumerable: false,
+  get: function () {
+    return this._writableState.highWaterMark;
+  }
+});
+
+// the no-half-open enforcer
+function onend() {
+  // if we allow half-open state, or if the writable side ended,
+  // then we're ok.
+  if (this.allowHalfOpen || this._writableState.ended) return;
+
+  // no more data can be written.
+  // But allow more writes to happen in this tick.
+  pna.nextTick(onEndNT, this);
+}
+
+function onEndNT(self) {
+  self.end();
+}
+
+Object.defineProperty(Duplex.prototype, 'destroyed', {
+  get: function () {
+    if (this._readableState === undefined || this._writableState === undefined) {
+      return false;
+    }
+    return this._readableState.destroyed && this._writableState.destroyed;
+  },
+  set: function (value) {
+    // we ignore the value if the stream
+    // has not been initialized yet
+    if (this._readableState === undefined || this._writableState === undefined) {
+      return;
+    }
+
+    // backward compatibility, the user is explicitly
+    // managing destroyed
+    this._readableState.destroyed = value;
+    this._writableState.destroyed = value;
+  }
+});
+
+Duplex.prototype._destroy = function (err, cb) {
+  this.push(null);
+  this.end();
+
+  pna.nextTick(cb, err);
+};
+},{"./_stream_readable":12,"./_stream_writable":14,"core-util-is":2,"inherits":3,"process-nextick-args":9}],11:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// a passthrough stream.
+// basically just the most minimal sort of Transform stream.
+// Every written chunk gets output as-is.
+
+'use strict';
+
+module.exports = PassThrough;
+
+var Transform = require('./_stream_transform');
+
+/*<replacement>*/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/*</replacement>*/
+
+util.inherits(PassThrough, Transform);
+
+function PassThrough(options) {
+  if (!(this instanceof PassThrough)) return new PassThrough(options);
+
+  Transform.call(this, options);
+}
+
+PassThrough.prototype._transform = function (chunk, encoding, cb) {
+  cb(null, chunk);
+};
+},{"./_stream_transform":13,"core-util-is":2,"inherits":3}],12:[function(require,module,exports){
+(function (process,global){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+'use strict';
+
+/*<replacement>*/
+
+var pna = require('process-nextick-args');
+/*</replacement>*/
+
+module.exports = Readable;
+
+/*<replacement>*/
+var isArray = require('isarray');
+/*</replacement>*/
+
+/*<replacement>*/
+var Duplex;
+/*</replacement>*/
+
+Readable.ReadableState = ReadableState;
+
+/*<replacement>*/
+var EE = require('events').EventEmitter;
+
+var EElistenerCount = function (emitter, type) {
+  return emitter.listeners(type).length;
+};
+/*</replacement>*/
+
+/*<replacement>*/
+var Stream = require('./internal/streams/stream');
+/*</replacement>*/
+
+/*<replacement>*/
+
+var Buffer = require('safe-buffer').Buffer;
+var OurUint8Array = global.Uint8Array || function () {};
+function _uint8ArrayToBuffer(chunk) {
+  return Buffer.from(chunk);
+}
+function _isUint8Array(obj) {
+  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
+}
+
+/*</replacement>*/
+
+/*<replacement>*/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/*</replacement>*/
+
+/*<replacement>*/
+var debugUtil = require('util');
+var debug = void 0;
+if (debugUtil && debugUtil.debuglog) {
+  debug = debugUtil.debuglog('stream');
+} else {
+  debug = function () {};
+}
+/*</replacement>*/
+
+var BufferList = require('./internal/streams/BufferList');
+var destroyImpl = require('./internal/streams/destroy');
+var StringDecoder;
+
+util.inherits(Readable, Stream);
+
+var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];
+
+function prependListener(emitter, event, fn) {
+  // Sadly this is not cacheable as some libraries bundle their own
+  // event emitter implementation with them.
+  if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);
+
+  // This is a hack to make sure that our error handler is attached before any
+  // userland ones.  NEVER DO THIS. This is here only because this code needs
+  // to continue to work with older versions of Node.js that do not include
+  // the prependListener() method. The goal is to eventually remove this hack.
+  if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
+}
+
+function ReadableState(options, stream) {
+  Duplex = Duplex || require('./_stream_duplex');
+
+  options = options || {};
+
+  // Duplex streams are both readable and writable, but share
+  // the same options object.
+  // However, some cases require setting options to different
+  // values for the readable and the writable sides of the duplex stream.
+  // These options can be provided separately as readableXXX and writableXXX.
+  var isDuplex = stream instanceof Duplex;
+
+  // object stream flag. Used to make read(n) ignore n and to
+  // make all the buffer merging and length checks go away
+  this.objectMode = !!options.objectMode;
+
+  if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;
+
+  // the point at which it stops calling _read() to fill the buffer
+  // Note: 0 is a valid value, means "don't call _read preemptively ever"
+  var hwm = options.highWaterMark;
+  var readableHwm = options.readableHighWaterMark;
+  var defaultHwm = this.objectMode ? 16 : 16 * 1024;
+
+  if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;
+
+  // cast to ints.
+  this.highWaterMark = Math.floor(this.highWaterMark);
+
+  // A linked list is used to store data chunks instead of an array because the
+  // linked list can remove elements from the beginning faster than
+  // array.shift()
+  this.buffer = new BufferList();
+  this.length = 0;
+  this.pipes = null;
+  this.pipesCount = 0;
+  this.flowing = null;
+  this.ended = false;
+  this.endEmitted = false;
+  this.reading = false;
+
+  // a flag to be able to tell if the event 'readable'/'data' is emitted
+  // immediately, or on a later tick.  We set this to true at first, because
+  // any actions that shouldn't happen until "later" should generally also
+  // not happen before the first read call.
+  this.sync = true;
+
+  // whenever we return null, then we set a flag to say
+  // that we're awaiting a 'readable' event emission.
+  this.needReadable = false;
+  this.emittedReadable = false;
+  this.readableListening = false;
+  this.resumeScheduled = false;
+
+  // has it been destroyed
+  this.destroyed = false;
+
+  // Crypto is kind of old and crusty.  Historically, its default string
+  // encoding is 'binary' so we have to make this configurable.
+  // Everything else in the universe uses 'utf8', though.
+  this.defaultEncoding = options.defaultEncoding || 'utf8';
+
+  // the number of writers that are awaiting a drain event in .pipe()s
+  this.awaitDrain = 0;
+
+  // if true, a maybeReadMore has been scheduled
+  this.readingMore = false;
+
+  this.decoder = null;
+  this.encoding = null;
+  if (options.encoding) {
+    if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
+    this.decoder = new StringDecoder(options.encoding);
+    this.encoding = options.encoding;
+  }
+}
+
+function Readable(options) {
+  Duplex = Duplex || require('./_stream_duplex');
+
+  if (!(this instanceof Readable)) return new Readable(options);
+
+  this._readableState = new ReadableState(options, this);
+
+  // legacy
+  this.readable = true;
+
+  if (options) {
+    if (typeof options.read === 'function') this._read = options.read;
+
+    if (typeof options.destroy === 'function') this._destroy = options.destroy;
+  }
+
+  Stream.call(this);
+}
+
+Object.defineProperty(Readable.prototype, 'destroyed', {
+  get: function () {
+    if (this._readableState === undefined) {
+      return false;
+    }
+    return this._readableState.destroyed;
+  },
+  set: function (value) {
+    // we ignore the value if the stream
+    // has not been initialized yet
+    if (!this._readableState) {
+      return;
+    }
+
+    // backward compatibility, the user is explicitly
+    // managing destroyed
+    this._readableState.destroyed = value;
+  }
+});
+
+Readable.prototype.destroy = destroyImpl.destroy;
+Readable.prototype._undestroy = destroyImpl.undestroy;
+Readable.prototype._destroy = function (err, cb) {
+  this.push(null);
+  cb(err);
+};
+
+// Manually shove something into the read() buffer.
+// This returns true if the highWaterMark has not been hit yet,
+// similar to how Writable.write() returns true if you should
+// write() some more.
+Readable.prototype.push = function (chunk, encoding) {
+  var state = this._readableState;
+  var skipChunkCheck;
+
+  if (!state.objectMode) {
+    if (typeof chunk === 'string') {
+      encoding = encoding || state.defaultEncoding;
+      if (encoding !== state.encoding) {
+        chunk = Buffer.from(chunk, encoding);
+        encoding = '';
+      }
+      skipChunkCheck = true;
+    }
+  } else {
+    skipChunkCheck = true;
+  }
+
+  return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
+};
+
+// Unshift should *always* be something directly out of read()
+Readable.prototype.unshift = function (chunk) {
+  return readableAddChunk(this, chunk, null, true, false);
+};
+
+function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
+  var state = stream._readableState;
+  if (chunk === null) {
+    state.reading = false;
+    onEofChunk(stream, state);
+  } else {
+    var er;
+    if (!skipChunkCheck) er = chunkInvalid(state, chunk);
+    if (er) {
+      stream.emit('error', er);
+    } else if (state.objectMode || chunk && chunk.length > 0) {
+      if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
+        chunk = _uint8ArrayToBuffer(chunk);
+      }
+
+      if (addToFront) {
+        if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);
+      } else if (state.ended) {
+        stream.emit('error', new Error('stream.push() after EOF'));
+      } else {
+        state.reading = false;
+        if (state.decoder && !encoding) {
+          chunk = state.decoder.write(chunk);
+          if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
+        } else {
+          addChunk(stream, state, chunk, false);
+        }
+      }
+    } else if (!addToFront) {
+      state.reading = false;
+    }
+  }
+
+  return needMoreData(state);
+}
+
+function addChunk(stream, state, chunk, addToFront) {
+  if (state.flowing && state.length === 0 && !state.sync) {
+    stream.emit('data', chunk);
+    stream.read(0);
+  } else {
+    // update the buffer info.
+    state.length += state.objectMode ? 1 : chunk.length;
+    if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
+
+    if (state.needReadable) emitReadable(stream);
+  }
+  maybeReadMore(stream, state);
+}
+
+function chunkInvalid(state, chunk) {
+  var er;
+  if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
+    er = new TypeError('Invalid non-string/buffer chunk');
+  }
+  return er;
+}
+
+// if it's past the high water mark, we can push in some more.
+// Also, if we have no data yet, we can stand some
+// more bytes.  This is to work around cases where hwm=0,
+// such as the repl.  Also, if the push() triggered a
+// readable event, and the user called read(largeNumber) such that
+// needReadable was set, then we ought to push more, so that another
+// 'readable' event will be triggered.
+function needMoreData(state) {
+  return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
+}
+
+Readable.prototype.isPaused = function () {
+  return this._readableState.flowing === false;
+};
+
+// backwards compatibility.
+Readable.prototype.setEncoding = function (enc) {
+  if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
+  this._readableState.decoder = new StringDecoder(enc);
+  this._readableState.encoding = enc;
+  return this;
+};
+
+// Don't raise the hwm > 8MB
+var MAX_HWM = 0x800000;
+function computeNewHighWaterMark(n) {
+  if (n >= MAX_HWM) {
+    n = MAX_HWM;
+  } else {
+    // Get the next highest power of 2 to prevent increasing hwm excessively in
+    // tiny amounts
+    n--;
+    n |= n >>> 1;
+    n |= n >>> 2;
+    n |= n >>> 4;
+    n |= n >>> 8;
+    n |= n >>> 16;
+    n++;
+  }
+  return n;
+}
+
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function howMuchToRead(n, state) {
+  if (n <= 0 || state.length === 0 && state.ended) return 0;
+  if (state.objectMode) return 1;
+  if (n !== n) {
+    // Only flow one buffer at a time
+    if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
+  }
+  // If we're asking for more than the current hwm, then raise the hwm.
+  if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
+  if (n <= state.length) return n;
+  // Don't have enough
+  if (!state.ended) {
+    state.needReadable = true;
+    return 0;
+  }
+  return state.length;
+}
+
+// you can override either this method, or the async _read(n) below.
+Readable.prototype.read = function (n) {
+  debug('read', n);
+  n = parseInt(n, 10);
+  var state = this._readableState;
+  var nOrig = n;
+
+  if (n !== 0) state.emittedReadable = false;
+
+  // if we're doing read(0) to trigger a readable event, but we
+  // already have a bunch of data in the buffer, then just trigger
+  // the 'readable' event and move on.
+  if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
+    debug('read: emitReadable', state.length, state.ended);
+    if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
+    return null;
+  }
+
+  n = howMuchToRead(n, state);
+
+  // if we've ended, and we're now clear, then finish it up.
+  if (n === 0 && state.ended) {
+    if (state.length === 0) endReadable(this);
+    return null;
+  }
+
+  // All the actual chunk generation logic needs to be
+  // *below* the call to _read.  The reason is that in certain
+  // synthetic stream cases, such as passthrough streams, _read
+  // may be a completely synchronous operation which may change
+  // the state of the read buffer, providing enough data when
+  // before there was *not* enough.
+  //
+  // So, the steps are:
+  // 1. Figure out what the state of things will be after we do
+  // a read from the buffer.
+  //
+  // 2. If that resulting state will trigger a _read, then call _read.
+  // Note that this may be asynchronous, or synchronous.  Yes, it is
+  // deeply ugly to write APIs this way, but that still doesn't mean
+  // that the Readable class should behave improperly, as streams are
+  // designed to be sync/async agnostic.
+  // Take note if the _read call is sync or async (ie, if the read call
+  // has returned yet), so that we know whether or not it's safe to emit
+  // 'readable' etc.
+  //
+  // 3. Actually pull the requested chunks out of the buffer and return.
+
+  // if we need a readable event, then we need to do some reading.
+  var doRead = state.needReadable;
+  debug('need readable', doRead);
+
+  // if we currently have less than the highWaterMark, then also read some
+  if (state.length === 0 || state.length - n < state.highWaterMark) {
+    doRead = true;
+    debug('length less than watermark', doRead);
+  }
+
+  // however, if we've ended, then there's no point, and if we're already
+  // reading, then it's unnecessary.
+  if (state.ended || state.reading) {
+    doRead = false;
+    debug('reading or ended', doRead);
+  } else if (doRead) {
+    debug('do read');
+    state.reading = true;
+    state.sync = true;
+    // if the length is currently zero, then we *need* a readable event.
+    if (state.length === 0) state.needReadable = true;
+    // call internal read method
+    this._read(state.highWaterMark);
+    state.sync = false;
+    // If _read pushed data synchronously, then `reading` will be false,
+    // and we need to re-evaluate how much data we can return to the user.
+    if (!state.reading) n = howMuchToRead(nOrig, state);
+  }
+
+  var ret;
+  if (n > 0) ret = fromList(n, state);else ret = null;
+
+  if (ret === null) {
+    state.needReadable = true;
+    n = 0;
+  } else {
+    state.length -= n;
+  }
+
+  if (state.length === 0) {
+    // If we have nothing in the buffer, then we want to know
+    // as soon as we *do* get something into the buffer.
+    if (!state.ended) state.needReadable = true;
+
+    // If we tried to read() past the EOF, then emit end on the next tick.
+    if (nOrig !== n && state.ended) endReadable(this);
+  }
+
+  if (ret !== null) this.emit('data', ret);
+
+  return ret;
+};
+
+function onEofChunk(stream, state) {
+  if (state.ended) return;
+  if (state.decoder) {
+    var chunk = state.decoder.end();
+    if (chunk && chunk.length) {
+      state.buffer.push(chunk);
+      state.length += state.objectMode ? 1 : chunk.length;
+    }
+  }
+  state.ended = true;
+
+  // emit 'readable' now to make sure it gets picked up.
+  emitReadable(stream);
+}
+
+// Don't emit readable right away in sync mode, because this can trigger
+// another read() call => stack overflow.  This way, it might trigger
+// a nextTick recursion warning, but that's not so bad.
+function emitReadable(stream) {
+  var state = stream._readableState;
+  state.needReadable = false;
+  if (!state.emittedReadable) {
+    debug('emitReadable', state.flowing);
+    state.emittedReadable = true;
+    if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream);
+  }
+}
+
+function emitReadable_(stream) {
+  debug('emit readable');
+  stream.emit('readable');
+  flow(stream);
+}
+
+// at this point, the user has presumably seen the 'readable' event,
+// and called read() to consume some data.  that may have triggered
+// in turn another _read(n) call, in which case reading = true if
+// it's in progress.
+// However, if we're not ended, or reading, and the length < hwm,
+// then go ahead and try to read some more preemptively.
+function maybeReadMore(stream, state) {
+  if (!state.readingMore) {
+    state.readingMore = true;
+    pna.nextTick(maybeReadMore_, stream, state);
+  }
+}
+
+function maybeReadMore_(stream, state) {
+  var len = state.length;
+  while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
+    debug('maybeReadMore read 0');
+    stream.read(0);
+    if (len === state.length)
+      // didn't get any data, stop spinning.
+      break;else len = state.length;
+  }
+  state.readingMore = false;
+}
+
+// abstract method.  to be overridden in specific implementation classes.
+// call cb(er, data) where data is <= n in length.
+// for virtual (non-string, non-buffer) streams, "length" is somewhat
+// arbitrary, and perhaps not very meaningful.
+Readable.prototype._read = function (n) {
+  this.emit('error', new Error('_read() is not implemented'));
+};
+
+Readable.prototype.pipe = function (dest, pipeOpts) {
+  var src = this;
+  var state = this._readableState;
+
+  switch (state.pipesCount) {
+    case 0:
+      state.pipes = dest;
+      break;
+    case 1:
+      state.pipes = [state.pipes, dest];
+      break;
+    default:
+      state.pipes.push(dest);
+      break;
+  }
+  state.pipesCount += 1;
+  debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
+
+  var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
+
+  var endFn = doEnd ? onend : unpipe;
+  if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn);
+
+  dest.on('unpipe', onunpipe);
+  function onunpipe(readable, unpipeInfo) {
+    debug('onunpipe');
+    if (readable === src) {
+      if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
+        unpipeInfo.hasUnpiped = true;
+        cleanup();
+      }
+    }
+  }
+
+  function onend() {
+    debug('onend');
+    dest.end();
+  }
+
+  // when the dest drains, it reduces the awaitDrain counter
+  // on the source.  This would be more elegant with a .once()
+  // handler in flow(), but adding and removing repeatedly is
+  // too slow.
+  var ondrain = pipeOnDrain(src);
+  dest.on('drain', ondrain);
+
+  var cleanedUp = false;
+  function cleanup() {
+    debug('cleanup');
+    // cleanup event handlers once the pipe is broken
+    dest.removeListener('close', onclose);
+    dest.removeListener('finish', onfinish);
+    dest.removeListener('drain', ondrain);
+    dest.removeListener('error', onerror);
+    dest.removeListener('unpipe', onunpipe);
+    src.removeListener('end', onend);
+    src.removeListener('end', unpipe);
+    src.removeListener('data', ondata);
+
+    cleanedUp = true;
+
+    // if the reader is waiting for a drain event from this
+    // specific writer, then it would cause it to never start
+    // flowing again.
+    // So, if this is awaiting a drain, then we just call it now.
+    // If we don't know, then assume that we are waiting for one.
+    if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
+  }
+
+  // If the user pushes more data while we're writing to dest then we'll end up
+  // in ondata again. However, we only want to increase awaitDrain once because
+  // dest will only emit one 'drain' event for the multiple writes.
+  // => Introduce a guard on increasing awaitDrain.
+  var increasedAwaitDrain = false;
+  src.on('data', ondata);
+  function ondata(chunk) {
+    debug('ondata');
+    increasedAwaitDrain = false;
+    var ret = dest.write(chunk);
+    if (false === ret && !increasedAwaitDrain) {
+      // If the user unpiped during `dest.write()`, it is possible
+      // to get stuck in a permanently paused state if that write
+      // also returned false.
+      // => Check whether `dest` is still a piping destination.
+      if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
+        debug('false write response, pause', src._readableState.awaitDrain);
+        src._readableState.awaitDrain++;
+        increasedAwaitDrain = true;
+      }
+      src.pause();
+    }
+  }
+
+  // if the dest has an error, then stop piping into it.
+  // however, don't suppress the throwing behavior for this.
+  function onerror(er) {
+    debug('onerror', er);
+    unpipe();
+    dest.removeListener('error', onerror);
+    if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
+  }
+
+  // Make sure our error handler is attached before userland ones.
+  prependListener(dest, 'error', onerror);
+
+  // Both close and finish should trigger unpipe, but only once.
+  function onclose() {
+    dest.removeListener('finish', onfinish);
+    unpipe();
+  }
+  dest.once('close', onclose);
+  function onfinish() {
+    debug('onfinish');
+    dest.removeListener('close', onclose);
+    unpipe();
+  }
+  dest.once('finish', onfinish);
+
+  function unpipe() {
+    debug('unpipe');
+    src.unpipe(dest);
+  }
+
+  // tell the dest that it's being piped to
+  dest.emit('pipe', src);
+
+  // start the flow if it hasn't been started already.
+  if (!state.flowing) {
+    debug('pipe resume');
+    src.resume();
+  }
+
+  return dest;
+};
+
+function pipeOnDrain(src) {
+  return function () {
+    var state = src._readableState;
+    debug('pipeOnDrain', state.awaitDrain);
+    if (state.awaitDrain) state.awaitDrain--;
+    if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
+      state.flowing = true;
+      flow(src);
+    }
+  };
+}
+
+Readable.prototype.unpipe = function (dest) {
+  var state = this._readableState;
+  var unpipeInfo = { hasUnpiped: false };
+
+  // if we're not piping anywhere, then do nothing.
+  if (state.pipesCount === 0) return this;
+
+  // just one destination.  most common case.
+  if (state.pipesCount === 1) {
+    // passed in one, but it's not the right one.
+    if (dest && dest !== state.pipes) return this;
+
+    if (!dest) dest = state.pipes;
+
+    // got a match.
+    state.pipes = null;
+    state.pipesCount = 0;
+    state.flowing = false;
+    if (dest) dest.emit('unpipe', this, unpipeInfo);
+    return this;
+  }
+
+  // slow case. multiple pipe destinations.
+
+  if (!dest) {
+    // remove all.
+    var dests = state.pipes;
+    var len = state.pipesCount;
+    state.pipes = null;
+    state.pipesCount = 0;
+    state.flowing = false;
+
+    for (var i = 0; i < len; i++) {
+      dests[i].emit('unpipe', this, unpipeInfo);
+    }return this;
+  }
+
+  // try to find the right one.
+  var index = indexOf(state.pipes, dest);
+  if (index === -1) return this;
+
+  state.pipes.splice(index, 1);
+  state.pipesCount -= 1;
+  if (state.pipesCount === 1) state.pipes = state.pipes[0];
+
+  dest.emit('unpipe', this, unpipeInfo);
+
+  return this;
+};
+
+// set up data events if they are asked for
+// Ensure readable listeners eventually get something
+Readable.prototype.on = function (ev, fn) {
+  var res = Stream.prototype.on.call(this, ev, fn);
+
+  if (ev === 'data') {
+    // Start flowing on next tick if stream isn't explicitly paused
+    if (this._readableState.flowing !== false) this.resume();
+  } else if (ev === 'readable') {
+    var state = this._readableState;
+    if (!state.endEmitted && !state.readableListening) {
+      state.readableListening = state.needReadable = true;
+      state.emittedReadable = false;
+      if (!state.reading) {
+        pna.nextTick(nReadingNextTick, this);
+      } else if (state.length) {
+        emitReadable(this);
+      }
+    }
+  }
+
+  return res;
+};
+Readable.prototype.addListener = Readable.prototype.on;
+
+function nReadingNextTick(self) {
+  debug('readable nexttick read 0');
+  self.read(0);
+}
+
+// pause() and resume() are remnants of the legacy readable stream API
+// If the user uses them, then switch into old mode.
+Readable.prototype.resume = function () {
+  var state = this._readableState;
+  if (!state.flowing) {
+    debug('resume');
+    state.flowing = true;
+    resume(this, state);
+  }
+  return this;
+};
+
+function resume(stream, state) {
+  if (!state.resumeScheduled) {
+    state.resumeScheduled = true;
+    pna.nextTick(resume_, stream, state);
+  }
+}
+
+function resume_(stream, state) {
+  if (!state.reading) {
+    debug('resume read 0');
+    stream.read(0);
+  }
+
+  state.resumeScheduled = false;
+  state.awaitDrain = 0;
+  stream.emit('resume');
+  flow(stream);
+  if (state.flowing && !state.reading) stream.read(0);
+}
+
+Readable.prototype.pause = function () {
+  debug('call pause flowing=%j', this._readableState.flowing);
+  if (false !== this._readableState.flowing) {
+    debug('pause');
+    this._readableState.flowing = false;
+    this.emit('pause');
+  }
+  return this;
+};
+
+function flow(stream) {
+  var state = stream._readableState;
+  debug('flow', state.flowing);
+  while (state.flowing && stream.read() !== null) {}
+}
+
+// wrap an old-style stream as the async data source.
+// This is *not* part of the readable stream interface.
+// It is an ugly unfortunate mess of history.
+Readable.prototype.wrap = function (stream) {
+  var _this = this;
+
+  var state = this._readableState;
+  var paused = false;
+
+  stream.on('end', function () {
+    debug('wrapped end');
+    if (state.decoder && !state.ended) {
+      var chunk = state.decoder.end();
+      if (chunk && chunk.length) _this.push(chunk);
+    }
+
+    _this.push(null);
+  });
+
+  stream.on('data', function (chunk) {
+    debug('wrapped data');
+    if (state.decoder) chunk = state.decoder.write(chunk);
+
+    // don't skip over falsy values in objectMode
+    if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
+
+    var ret = _this.push(chunk);
+    if (!ret) {
+      paused = true;
+      stream.pause();
+    }
+  });
+
+  // proxy all the other methods.
+  // important when wrapping filters and duplexes.
+  for (var i in stream) {
+    if (this[i] === undefined && typeof stream[i] === 'function') {
+      this[i] = function (method) {
+        return function () {
+          return stream[method].apply(stream, arguments);
+        };
+      }(i);
+    }
+  }
+
+  // proxy certain important events.
+  for (var n = 0; n < kProxyEvents.length; n++) {
+    stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));
+  }
+
+  // when we try to consume some more bytes, simply unpause the
+  // underlying stream.
+  this._read = function (n) {
+    debug('wrapped _read', n);
+    if (paused) {
+      paused = false;
+      stream.resume();
+    }
+  };
+
+  return this;
+};
+
+Object.defineProperty(Readable.prototype, 'readableHighWaterMark', {
+  // making it explicit this property is not enumerable
+  // because otherwise some prototype manipulation in
+  // userland will fail
+  enumerable: false,
+  get: function () {
+    return this._readableState.highWaterMark;
+  }
+});
+
+// exposed for testing purposes only.
+Readable._fromList = fromList;
+
+// Pluck off n bytes from an array of buffers.
+// Length is the combined lengths of all the buffers in the list.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function fromList(n, state) {
+  // nothing buffered
+  if (state.length === 0) return null;
+
+  var ret;
+  if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
+    // read it all, truncate the list
+    if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
+    state.buffer.clear();
+  } else {
+    // read part of list
+    ret = fromListPartial(n, state.buffer, state.decoder);
+  }
+
+  return ret;
+}
+
+// Extracts only enough buffered data to satisfy the amount requested.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function fromListPartial(n, list, hasStrings) {
+  var ret;
+  if (n < list.head.data.length) {
+    // slice is the same for buffers and strings
+    ret = list.head.data.slice(0, n);
+    list.head.data = list.head.data.slice(n);
+  } else if (n === list.head.data.length) {
+    // first chunk is a perfect match
+    ret = list.shift();
+  } else {
+    // result spans more than one buffer
+    ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
+  }
+  return ret;
+}
+
+// Copies a specified amount of characters from the list of buffered data
+// chunks.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function copyFromBufferString(n, list) {
+  var p = list.head;
+  var c = 1;
+  var ret = p.data;
+  n -= ret.length;
+  while (p = p.next) {
+    var str = p.data;
+    var nb = n > str.length ? str.length : n;
+    if (nb === str.length) ret += str;else ret += str.slice(0, n);
+    n -= nb;
+    if (n === 0) {
+      if (nb === str.length) {
+        ++c;
+        if (p.next) list.head = p.next;else list.head = list.tail = null;
+      } else {
+        list.head = p;
+        p.data = str.slice(nb);
+      }
+      break;
+    }
+    ++c;
+  }
+  list.length -= c;
+  return ret;
+}
+
+// Copies a specified amount of bytes from the list of buffered data chunks.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function copyFromBuffer(n, list) {
+  var ret = Buffer.allocUnsafe(n);
+  var p = list.head;
+  var c = 1;
+  p.data.copy(ret);
+  n -= p.data.length;
+  while (p = p.next) {
+    var buf = p.data;
+    var nb = n > buf.length ? buf.length : n;
+    buf.copy(ret, ret.length - n, 0, nb);
+    n -= nb;
+    if (n === 0) {
+      if (nb === buf.length) {
+        ++c;
+        if (p.next) list.head = p.next;else list.head = list.tail = null;
+      } else {
+        list.head = p;
+        p.data = buf.slice(nb);
+      }
+      break;
+    }
+    ++c;
+  }
+  list.length -= c;
+  return ret;
+}
+
+function endReadable(stream) {
+  var state = stream._readableState;
+
+  // If we get here before consuming all the bytes, then that is a
+  // bug in node.  Should never happen.
+  if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');
+
+  if (!state.endEmitted) {
+    state.ended = true;
+    pna.nextTick(endReadableNT, state, stream);
+  }
+}
+
+function endReadableNT(state, stream) {
+  // Check that we didn't get one last unshift.
+  if (!state.endEmitted && state.length === 0) {
+    state.endEmitted = true;
+    stream.readable = false;
+    stream.emit('end');
+  }
+}
+
+function indexOf(xs, x) {
+  for (var i = 0, l = xs.length; i < l; i++) {
+    if (xs[i] === x) return i;
+  }
+  return -1;
+}
+}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
+},{"./_stream_duplex":10,"./internal/streams/BufferList":15,"./internal/streams/destroy":16,"./internal/streams/stream":17,"_process":34,"core-util-is":2,"events":30,"inherits":3,"isarray":4,"process-nextick-args":9,"safe-buffer":19,"string_decoder/":20,"util":28}],13:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// a transform stream is a readable/writable stream where you do
+// something with the data.  Sometimes it's called a "filter",
+// but that's not a great name for it, since that implies a thing where
+// some bits pass through, and others are simply ignored.  (That would
+// be a valid example of a transform, of course.)
+//
+// While the output is causally related to the input, it's not a
+// necessarily symmetric or synchronous transformation.  For example,
+// a zlib stream might take multiple plain-text writes(), and then
+// emit a single compressed chunk some time in the future.
+//
+// Here's how this works:
+//
+// The Transform stream has all the aspects of the readable and writable
+// stream classes.  When you write(chunk), that calls _write(chunk,cb)
+// internally, and returns false if there's a lot of pending writes
+// buffered up.  When you call read(), that calls _read(n) until
+// there's enough pending readable data buffered up.
+//
+// In a transform stream, the written data is placed in a buffer.  When
+// _read(n) is called, it transforms the queued up data, calling the
+// buffered _write cb's as it consumes chunks.  If consuming a single
+// written chunk would result in multiple output chunks, then the first
+// outputted bit calls the readcb, and subsequent chunks just go into
+// the read buffer, and will cause it to emit 'readable' if necessary.
+//
+// This way, back-pressure is actually determined by the reading side,
+// since _read has to be called to start processing a new chunk.  However,
+// a pathological inflate type of transform can cause excessive buffering
+// here.  For example, imagine a stream where every byte of input is
+// interpreted as an integer from 0-255, and then results in that many
+// bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in
+// 1kb of data being output.  In this case, you could write a very small
+// amount of input, and end up with a very large amount of output.  In
+// such a pathological inflating mechanism, there'd be no way to tell
+// the system to stop doing the transform.  A single 4MB write could
+// cause the system to run out of memory.
+//
+// However, even in such a pathological case, only a single written chunk
+// would be consumed, and then the rest would wait (un-transformed) until
+// the results of the previous transformed chunk were consumed.
+
+'use strict';
+
+module.exports = Transform;
+
+var Duplex = require('./_stream_duplex');
+
+/*<replacement>*/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/*</replacement>*/
+
+util.inherits(Transform, Duplex);
+
+function afterTransform(er, data) {
+  var ts = this._transformState;
+  ts.transforming = false;
+
+  var cb = ts.writecb;
+
+  if (!cb) {
+    return this.emit('error', new Error('write callback called multiple times'));
+  }
+
+  ts.writechunk = null;
+  ts.writecb = null;
+
+  if (data != null) // single equals check for both `null` and `undefined`
+    this.push(data);
+
+  cb(er);
+
+  var rs = this._readableState;
+  rs.reading = false;
+  if (rs.needReadable || rs.length < rs.highWaterMark) {
+    this._read(rs.highWaterMark);
+  }
+}
+
+function Transform(options) {
+  if (!(this instanceof Transform)) return new Transform(options);
+
+  Duplex.call(this, options);
+
+  this._transformState = {
+    afterTransform: afterTransform.bind(this),
+    needTransform: false,
+    transforming: false,
+    writecb: null,
+    writechunk: null,
+    writeencoding: null
+  };
+
+  // start out asking for a readable event once data is transformed.
+  this._readableState.needReadable = true;
+
+  // we have implemented the _read method, and done the other things
+  // that Readable wants before the first _read call, so unset the
+  // sync guard flag.
+  this._readableState.sync = false;
+
+  if (options) {
+    if (typeof options.transform === 'function') this._transform = options.transform;
+
+    if (typeof options.flush === 'function') this._flush = options.flush;
+  }
+
+  // When the writable side finishes, then flush out anything remaining.
+  this.on('prefinish', prefinish);
+}
+
+function prefinish() {
+  var _this = this;
+
+  if (typeof this._flush === 'function') {
+    this._flush(function (er, data) {
+      done(_this, er, data);
+    });
+  } else {
+    done(this, null, null);
+  }
+}
+
+Transform.prototype.push = function (chunk, encoding) {
+  this._transformState.needTransform = false;
+  return Duplex.prototype.push.call(this, chunk, encoding);
+};
+
+// This is the part where you do stuff!
+// override this function in implementation classes.
+// 'chunk' is an input chunk.
+//
+// Call `push(newChunk)` to pass along transformed output
+// to the readable side.  You may call 'push' zero or more times.
+//
+// Call `cb(err)` when you are done with this chunk.  If you pass
+// an error, then that'll put the hurt on the whole operation.  If you
+// never call cb(), then you'll never get another chunk.
+Transform.prototype._transform = function (chunk, encoding, cb) {
+  throw new Error('_transform() is not implemented');
+};
+
+Transform.prototype._write = function (chunk, encoding, cb) {
+  var ts = this._transformState;
+  ts.writecb = cb;
+  ts.writechunk = chunk;
+  ts.writeencoding = encoding;
+  if (!ts.transforming) {
+    var rs = this._readableState;
+    if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
+  }
+};
+
+// Doesn't matter what the args are here.
+// _transform does all the work.
+// That we got here means that the readable side wants more data.
+Transform.prototype._read = function (n) {
+  var ts = this._transformState;
+
+  if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
+    ts.transforming = true;
+    this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
+  } else {
+    // mark that we need a transform, so that any data that comes in
+    // will get processed, now that we've asked for it.
+    ts.needTransform = true;
+  }
+};
+
+Transform.prototype._destroy = function (err, cb) {
+  var _this2 = this;
+
+  Duplex.prototype._destroy.call(this, err, function (err2) {
+    cb(err2);
+    _this2.emit('close');
+  });
+};
+
+function done(stream, er, data) {
+  if (er) return stream.emit('error', er);
+
+  if (data != null) // single equals check for both `null` and `undefined`
+    stream.push(data);
+
+  // if there's nothing in the write buffer, then that means
+  // that nothing more will ever be provided
+  if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0');
+
+  if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming');
+
+  return stream.push(null);
+}
+},{"./_stream_duplex":10,"core-util-is":2,"inherits":3}],14:[function(require,module,exports){
+(function (process,global,setImmediate){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// A bit simpler than readable streams.
+// Implement an async ._write(chunk, encoding, cb), and it'll handle all
+// the drain event emission and buffering.
+
+'use strict';
+
+/*<replacement>*/
+
+var pna = require('process-nextick-args');
+/*</replacement>*/
+
+module.exports = Writable;
+
+/* <replacement> */
+function WriteReq(chunk, encoding, cb) {
+  this.chunk = chunk;
+  this.encoding = encoding;
+  this.callback = cb;
+  this.next = null;
+}
+
+// It seems a linked list but it is not
+// there will be only 2 of these for each stream
+function CorkedRequest(state) {
+  var _this = this;
+
+  this.next = null;
+  this.entry = null;
+  this.finish = function () {
+    onCorkedFinish(_this, state);
+  };
+}
+/* </replacement> */
+
+/*<replacement>*/
+var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;
+/*</replacement>*/
+
+/*<replacement>*/
+var Duplex;
+/*</replacement>*/
+
+Writable.WritableState = WritableState;
+
+/*<replacement>*/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/*</replacement>*/
+
+/*<replacement>*/
+var internalUtil = {
+  deprecate: require('util-deprecate')
+};
+/*</replacement>*/
+
+/*<replacement>*/
+var Stream = require('./internal/streams/stream');
+/*</replacement>*/
+
+/*<replacement>*/
+
+var Buffer = require('safe-buffer').Buffer;
+var OurUint8Array = global.Uint8Array || function () {};
+function _uint8ArrayToBuffer(chunk) {
+  return Buffer.from(chunk);
+}
+function _isUint8Array(obj) {
+  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
+}
+
+/*</replacement>*/
+
+var destroyImpl = require('./internal/streams/destroy');
+
+util.inherits(Writable, Stream);
+
+function nop() {}
+
+function WritableState(options, stream) {
+  Duplex = Duplex || require('./_stream_duplex');
+
+  options = options || {};
+
+  // Duplex streams are both readable and writable, but share
+  // the same options object.
+  // However, some cases require setting options to different
+  // values for the readable and the writable sides of the duplex stream.
+  // These options can be provided separately as readableXXX and writableXXX.
+  var isDuplex = stream instanceof Duplex;
+
+  // object stream flag to indicate whether or not this stream
+  // contains buffers or objects.
+  this.objectMode = !!options.objectMode;
+
+  if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;
+
+  // the point at which write() starts returning false
+  // Note: 0 is a valid value, means that we always return false if
+  // the entire buffer is not flushed immediately on write()
+  var hwm = options.highWaterMark;
+  var writableHwm = options.writableHighWaterMark;
+  var defaultHwm = this.objectMode ? 16 : 16 * 1024;
+
+  if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;
+
+  // cast to ints.
+  this.highWaterMark = Math.floor(this.highWaterMark);
+
+  // if _final has been called
+  this.finalCalled = false;
+
+  // drain event flag.
+  this.needDrain = false;
+  // at the start of calling end()
+  this.ending = false;
+  // when end() has been called, and returned
+  this.ended = false;
+  // when 'finish' is emitted
+  this.finished = false;
+
+  // has it been destroyed
+  this.destroyed = false;
+
+  // should we decode strings into buffers before passing to _write?
+  // this is here so that some node-core streams can optimize string
+  // handling at a lower level.
+  var noDecode = options.decodeStrings === false;
+  this.decodeStrings = !noDecode;
+
+  // Crypto is kind of old and crusty.  Historically, its default string
+  // encoding is 'binary' so we have to make this configurable.
+  // Everything else in the universe uses 'utf8', though.
+  this.defaultEncoding = options.defaultEncoding || 'utf8';
+
+  // not an actual buffer we keep track of, but a measurement
+  // of how much we're waiting to get pushed to some underlying
+  // socket or file.
+  this.length = 0;
+
+  // a flag to see when we're in the middle of a write.
+  this.writing = false;
+
+  // when true all writes will be buffered until .uncork() call
+  this.corked = 0;
+
+  // a flag to be able to tell if the onwrite cb is called immediately,
+  // or on a later tick.  We set this to true at first, because any
+  // actions that shouldn't happen until "later" should generally also
+  // not happen before the first write call.
+  this.sync = true;
+
+  // a flag to know if we're processing previously buffered items, which
+  // may call the _write() callback in the same tick, so that we don't
+  // end up in an overlapped onwrite situation.
+  this.bufferProcessing = false;
+
+  // the callback that's passed to _write(chunk,cb)
+  this.onwrite = function (er) {
+    onwrite(stream, er);
+  };
+
+  // the callback that the user supplies to write(chunk,encoding,cb)
+  this.writecb = null;
+
+  // the amount that is being written when _write is called.
+  this.writelen = 0;
+
+  this.bufferedRequest = null;
+  this.lastBufferedRequest = null;
+
+  // number of pending user-supplied write callbacks
+  // this must be 0 before 'finish' can be emitted
+  this.pendingcb = 0;
+
+  // emit prefinish if the only thing we're waiting for is _write cbs
+  // This is relevant for synchronous Transform streams
+  this.prefinished = false;
+
+  // True if the error was already emitted and should not be thrown again
+  this.errorEmitted = false;
+
+  // count buffered requests
+  this.bufferedRequestCount = 0;
+
+  // allocate the first CorkedRequest, there is always
+  // one allocated and free to use, and we maintain at most two
+  this.corkedRequestsFree = new CorkedRequest(this);
+}
+
+WritableState.prototype.getBuffer = function getBuffer() {
+  var current = this.bufferedRequest;
+  var out = [];
+  while (current) {
+    out.push(current);
+    current = current.next;
+  }
+  return out;
+};
+
+(function () {
+  try {
+    Object.defineProperty(WritableState.prototype, 'buffer', {
+      get: internalUtil.deprecate(function () {
+        return this.getBuffer();
+      }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
+    });
+  } catch (_) {}
+})();
+
+// Test _writableState for inheritance to account for Duplex streams,
+// whose prototype chain only points to Readable.
+var realHasInstance;
+if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
+  realHasInstance = Function.prototype[Symbol.hasInstance];
+  Object.defineProperty(Writable, Symbol.hasInstance, {
+    value: function (object) {
+      if (realHasInstance.call(this, object)) return true;
+      if (this !== Writable) return false;
+
+      return object && object._writableState instanceof WritableState;
+    }
+  });
+} else {
+  realHasInstance = function (object) {
+    return object instanceof this;
+  };
+}
+
+function Writable(options) {
+  Duplex = Duplex || require('./_stream_duplex');
+
+  // Writable ctor is applied to Duplexes, too.
+  // `realHasInstance` is necessary because using plain `instanceof`
+  // would return false, as no `_writableState` property is attached.
+
+  // Trying to use the custom `instanceof` for Writable here will also break the
+  // Node.js LazyTransform implementation, which has a non-trivial getter for
+  // `_writableState` that would lead to infinite recursion.
+  if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
+    return new Writable(options);
+  }
+
+  this._writableState = new WritableState(options, this);
+
+  // legacy.
+  this.writable = true;
+
+  if (options) {
+    if (typeof options.write === 'function') this._write = options.write;
+
+    if (typeof options.writev === 'function') this._writev = options.writev;
+
+    if (typeof options.destroy === 'function') this._destroy = options.destroy;
+
+    if (typeof options.final === 'function') this._final = options.final;
+  }
+
+  Stream.call(this);
+}
+
+// Otherwise people can pipe Writable streams, which is just wrong.
+Writable.prototype.pipe = function () {
+  this.emit('error', new Error('Cannot pipe, not readable'));
+};
+
+function writeAfterEnd(stream, cb) {
+  var er = new Error('write after end');
+  // TODO: defer error events consistently everywhere, not just the cb
+  stream.emit('error', er);
+  pna.nextTick(cb, er);
+}
+
+// Checks that a user-supplied chunk is valid, especially for the particular
+// mode the stream is in. Currently this means that `null` is never accepted
+// and undefined/non-string values are only allowed in object mode.
+function validChunk(stream, state, chunk, cb) {
+  var valid = true;
+  var er = false;
+
+  if (chunk === null) {
+    er = new TypeError('May not write null values to stream');
+  } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
+    er = new TypeError('Invalid non-string/buffer chunk');
+  }
+  if (er) {
+    stream.emit('error', er);
+    pna.nextTick(cb, er);
+    valid = false;
+  }
+  return valid;
+}
+
+Writable.prototype.write = function (chunk, encoding, cb) {
+  var state = this._writableState;
+  var ret = false;
+  var isBuf = !state.objectMode && _isUint8Array(chunk);
+
+  if (isBuf && !Buffer.isBuffer(chunk)) {
+    chunk = _uint8ArrayToBuffer(chunk);
+  }
+
+  if (typeof encoding === 'function') {
+    cb = encoding;
+    encoding = null;
+  }
+
+  if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
+
+  if (typeof cb !== 'function') cb = nop;
+
+  if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
+    state.pendingcb++;
+    ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
+  }
+
+  return ret;
+};
+
+Writable.prototype.cork = function () {
+  var state = this._writableState;
+
+  state.corked++;
+};
+
+Writable.prototype.uncork = function () {
+  var state = this._writableState;
+
+  if (state.corked) {
+    state.corked--;
+
+    if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
+  }
+};
+
+Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
+  // node::ParseEncoding() requires lower case.
+  if (typeof encoding === 'string') encoding = encoding.toLowerCase();
+  if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
+  this._writableState.defaultEncoding = encoding;
+  return this;
+};
+
+function decodeChunk(state, chunk, encoding) {
+  if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
+    chunk = Buffer.from(chunk, encoding);
+  }
+  return chunk;
+}
+
+Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
+  // making it explicit this property is not enumerable
+  // because otherwise some prototype manipulation in
+  // userland will fail
+  enumerable: false,
+  get: function () {
+    return this._writableState.highWaterMark;
+  }
+});
+
+// if we're already writing something, then just put this
+// in the queue, and wait our turn.  Otherwise, call _write
+// If we return false, then we need a drain event, so set that flag.
+function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
+  if (!isBuf) {
+    var newChunk = decodeChunk(state, chunk, encoding);
+    if (chunk !== newChunk) {
+      isBuf = true;
+      encoding = 'buffer';
+      chunk = newChunk;
+    }
+  }
+  var len = state.objectMode ? 1 : chunk.length;
+
+  state.length += len;
+
+  var ret = state.length < state.highWaterMark;
+  // we must ensure that previous needDrain will not be reset to false.
+  if (!ret) state.needDrain = true;
+
+  if (state.writing || state.corked) {
+    var last = state.lastBufferedRequest;
+    state.lastBufferedRequest = {
+      chunk: chunk,
+      encoding: encoding,
+      isBuf: isBuf,
+      callback: cb,
+      next: null
+    };
+    if (last) {
+      last.next = state.lastBufferedRequest;
+    } else {
+      state.bufferedRequest = state.lastBufferedRequest;
+    }
+    state.bufferedRequestCount += 1;
+  } else {
+    doWrite(stream, state, false, len, chunk, encoding, cb);
+  }
+
+  return ret;
+}
+
+function doWrite(stream, state, writev, len, chunk, encoding, cb) {
+  state.writelen = len;
+  state.writecb = cb;
+  state.writing = true;
+  state.sync = true;
+  if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
+  state.sync = false;
+}
+
+function onwriteError(stream, state, sync, er, cb) {
+  --state.pendingcb;
+
+  if (sync) {
+    // defer the callback if we are being called synchronously
+    // to avoid piling up things on the stack
+    pna.nextTick(cb, er);
+    // this can emit finish, and it will always happen
+    // after error
+    pna.nextTick(finishMaybe, stream, state);
+    stream._writableState.errorEmitted = true;
+    stream.emit('error', er);
+  } else {
+    // the caller expect this to happen before if
+    // it is async
+    cb(er);
+    stream._writableState.errorEmitted = true;
+    stream.emit('error', er);
+    // this can emit finish, but finish must
+    // always follow error
+    finishMaybe(stream, state);
+  }
+}
+
+function onwriteStateUpdate(state) {
+  state.writing = false;
+  state.writecb = null;
+  state.length -= state.writelen;
+  state.writelen = 0;
+}
+
+function onwrite(stream, er) {
+  var state = stream._writableState;
+  var sync = state.sync;
+  var cb = state.writecb;
+
+  onwriteStateUpdate(state);
+
+  if (er) onwriteError(stream, state, sync, er, cb);else {
+    // Check if we're actually ready to finish, but don't emit yet
+    var finished = needFinish(state);
+
+    if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
+      clearBuffer(stream, state);
+    }
+
+    if (sync) {
+      /*<replacement>*/
+      asyncWrite(afterWrite, stream, state, finished, cb);
+      /*</replacement>*/
+    } else {
+      afterWrite(stream, state, finished, cb);
+    }
+  }
+}
+
+function afterWrite(stream, state, finished, cb) {
+  if (!finished) onwriteDrain(stream, state);
+  state.pendingcb--;
+  cb();
+  finishMaybe(stream, state);
+}
+
+// Must force callback to be called on nextTick, so that we don't
+// emit 'drain' before the write() consumer gets the 'false' return
+// value, and has a chance to attach a 'drain' listener.
+function onwriteDrain(stream, state) {
+  if (state.length === 0 && state.needDrain) {
+    state.needDrain = false;
+    stream.emit('drain');
+  }
+}
+
+// if there's something in the buffer waiting, then process it
+function clearBuffer(stream, state) {
+  state.bufferProcessing = true;
+  var entry = state.bufferedRequest;
+
+  if (stream._writev && entry && entry.next) {
+    // Fast case, write everything using _writev()
+    var l = state.bufferedRequestCount;
+    var buffer = new Array(l);
+    var holder = state.corkedRequestsFree;
+    holder.entry = entry;
+
+    var count = 0;
+    var allBuffers = true;
+    while (entry) {
+      buffer[count] = entry;
+      if (!entry.isBuf) allBuffers = false;
+      entry = entry.next;
+      count += 1;
+    }
+    buffer.allBuffers = allBuffers;
+
+    doWrite(stream, state, true, state.length, buffer, '', holder.finish);
+
+    // doWrite is almost always async, defer these to save a bit of time
+    // as the hot path ends with doWrite
+    state.pendingcb++;
+    state.lastBufferedRequest = null;
+    if (holder.next) {
+      state.corkedRequestsFree = holder.next;
+      holder.next = null;
+    } else {
+      state.corkedRequestsFree = new CorkedRequest(state);
+    }
+    state.bufferedRequestCount = 0;
+  } else {
+    // Slow case, write chunks one-by-one
+    while (entry) {
+      var chunk = entry.chunk;
+      var encoding = entry.encoding;
+      var cb = entry.callback;
+      var len = state.objectMode ? 1 : chunk.length;
+
+      doWrite(stream, state, false, len, chunk, encoding, cb);
+      entry = entry.next;
+      state.bufferedRequestCount--;
+      // if we didn't call the onwrite immediately, then
+      // it means that we need to wait until it does.
+      // also, that means that the chunk and cb are currently
+      // being processed, so move the buffer counter past them.
+      if (state.writing) {
+        break;
+      }
+    }
+
+    if (entry === null) state.lastBufferedRequest = null;
+  }
+
+  state.bufferedRequest = entry;
+  state.bufferProcessing = false;
+}
+
+Writable.prototype._write = function (chunk, encoding, cb) {
+  cb(new Error('_write() is not implemented'));
+};
+
+Writable.prototype._writev = null;
+
+Writable.prototype.end = function (chunk, encoding, cb) {
+  var state = this._writableState;
+
+  if (typeof chunk === 'function') {
+    cb = chunk;
+    chunk = null;
+    encoding = null;
+  } else if (typeof encoding === 'function') {
+    cb = encoding;
+    encoding = null;
+  }
+
+  if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);
+
+  // .end() fully uncorks
+  if (state.corked) {
+    state.corked = 1;
+    this.uncork();
+  }
+
+  // ignore unnecessary end() calls.
+  if (!state.ending && !state.finished) endWritable(this, state, cb);
+};
+
+function needFinish(state) {
+  return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
+}
+function callFinal(stream, state) {
+  stream._final(function (err) {
+    state.pendingcb--;
+    if (err) {
+      stream.emit('error', err);
+    }
+    state.prefinished = true;
+    stream.emit('prefinish');
+    finishMaybe(stream, state);
+  });
+}
+function prefinish(stream, state) {
+  if (!state.prefinished && !state.finalCalled) {
+    if (typeof stream._final === 'function') {
+      state.pendingcb++;
+      state.finalCalled = true;
+      pna.nextTick(callFinal, stream, state);
+    } else {
+      state.prefinished = true;
+      stream.emit('prefinish');
+    }
+  }
+}
+
+function finishMaybe(stream, state) {
+  var need = needFinish(state);
+  if (need) {
+    prefinish(stream, state);
+    if (state.pendingcb === 0) {
+      state.finished = true;
+      stream.emit('finish');
+    }
+  }
+  return need;
+}
+
+function endWritable(stream, state, cb) {
+  state.ending = true;
+  finishMaybe(stream, state);
+  if (cb) {
+    if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);
+  }
+  state.ended = true;
+  stream.writable = false;
+}
+
+function onCorkedFinish(corkReq, state, err) {
+  var entry = corkReq.entry;
+  corkReq.entry = null;
+  while (entry) {
+    var cb = entry.callback;
+    state.pendingcb--;
+    cb(err);
+    entry = entry.next;
+  }
+  if (state.corkedRequestsFree) {
+    state.corkedRequestsFree.next = corkReq;
+  } else {
+    state.corkedRequestsFree = corkReq;
+  }
+}
+
+Object.defineProperty(Writable.prototype, 'destroyed', {
+  get: function () {
+    if (this._writableState === undefined) {
+      return false;
+    }
+    return this._writableState.destroyed;
+  },
+  set: function (value) {
+    // we ignore the value if the stream
+    // has not been initialized yet
+    if (!this._writableState) {
+      return;
+    }
+
+    // backward compatibility, the user is explicitly
+    // managing destroyed
+    this._writableState.destroyed = value;
+  }
+});
+
+Writable.prototype.destroy = destroyImpl.destroy;
+Writable.prototype._undestroy = destroyImpl.undestroy;
+Writable.prototype._destroy = function (err, cb) {
+  this.end();
+  cb(err);
+};
+}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},require("timers").setImmediate)
+},{"./_stream_duplex":10,"./internal/streams/destroy":16,"./internal/streams/stream":17,"_process":34,"core-util-is":2,"inherits":3,"process-nextick-args":9,"safe-buffer":19,"timers":35,"util-deprecate":21}],15:[function(require,module,exports){
+'use strict';
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+var Buffer = require('safe-buffer').Buffer;
+var util = require('util');
+
+function copyBuffer(src, target, offset) {
+  src.copy(target, offset);
+}
+
+module.exports = function () {
+  function BufferList() {
+    _classCallCheck(this, BufferList);
+
+    this.head = null;
+    this.tail = null;
+    this.length = 0;
+  }
+
+  BufferList.prototype.push = function push(v) {
+    var entry = { data: v, next: null };
+    if (this.length > 0) this.tail.next = entry;else this.head = entry;
+    this.tail = entry;
+    ++this.length;
+  };
+
+  BufferList.prototype.unshift = function unshift(v) {
+    var entry = { data: v, next: this.head };
+    if (this.length === 0) this.tail = entry;
+    this.head = entry;
+    ++this.length;
+  };
+
+  BufferList.prototype.shift = function shift() {
+    if (this.length === 0) return;
+    var ret = this.head.data;
+    if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
+    --this.length;
+    return ret;
+  };
+
+  BufferList.prototype.clear = function clear() {
+    this.head = this.tail = null;
+    this.length = 0;
+  };
+
+  BufferList.prototype.join = function join(s) {
+    if (this.length === 0) return '';
+    var p = this.head;
+    var ret = '' + p.data;
+    while (p = p.next) {
+      ret += s + p.data;
+    }return ret;
+  };
+
+  BufferList.prototype.concat = function concat(n) {
+    if (this.length === 0) return Buffer.alloc(0);
+    if (this.length === 1) return this.head.data;
+    var ret = Buffer.allocUnsafe(n >>> 0);
+    var p = this.head;
+    var i = 0;
+    while (p) {
+      copyBuffer(p.data, ret, i);
+      i += p.data.length;
+      p = p.next;
+    }
+    return ret;
+  };
+
+  return BufferList;
+}();
+
+if (util && util.inspect && util.inspect.custom) {
+  module.exports.prototype[util.inspect.custom] = function () {
+    var obj = util.inspect({ length: this.length });
+    return this.constructor.name + ' ' + obj;
+  };
+}
+},{"safe-buffer":19,"util":28}],16:[function(require,module,exports){
+'use strict';
+
+/*<replacement>*/
+
+var pna = require('process-nextick-args');
+/*</replacement>*/
+
+// undocumented cb() API, needed for core, not for public API
+function destroy(err, cb) {
+  var _this = this;
+
+  var readableDestroyed = this._readableState && this._readableState.destroyed;
+  var writableDestroyed = this._writableState && this._writableState.destroyed;
+
+  if (readableDestroyed || writableDestroyed) {
+    if (cb) {
+      cb(err);
+    } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {
+      pna.nextTick(emitErrorNT, this, err);
+    }
+    return this;
+  }
+
+  // we set destroyed to true before firing error callbacks in order
+  // to make it re-entrance safe in case destroy() is called within callbacks
+
+  if (this._readableState) {
+    this._readableState.destroyed = true;
+  }
+
+  // if this is a duplex stream mark the writable part as destroyed as well
+  if (this._writableState) {
+    this._writableState.destroyed = true;
+  }
+
+  this._destroy(err || null, function (err) {
+    if (!cb && err) {
+      pna.nextTick(emitErrorNT, _this, err);
+      if (_this._writableState) {
+        _this._writableState.errorEmitted = true;
+      }
+    } else if (cb) {
+      cb(err);
+    }
+  });
+
+  return this;
+}
+
+function undestroy() {
+  if (this._readableState) {
+    this._readableState.destroyed = false;
+    this._readableState.reading = false;
+    this._readableState.ended = false;
+    this._readableState.endEmitted = false;
+  }
+
+  if (this._writableState) {
+    this._writableState.destroyed = false;
+    this._writableState.ended = false;
+    this._writableState.ending = false;
+    this._writableState.finished = false;
+    this._writableState.errorEmitted = false;
+  }
+}
+
+function emitErrorNT(self, err) {
+  self.emit('error', err);
+}
+
+module.exports = {
+  destroy: destroy,
+  undestroy: undestroy
+};
+},{"process-nextick-args":9}],17:[function(require,module,exports){
+module.exports = require('events').EventEmitter;
+
+},{"events":30}],18:[function(require,module,exports){
+exports = module.exports = require('./lib/_stream_readable.js');
+exports.Stream = exports;
+exports.Readable = exports;
+exports.Writable = require('./lib/_stream_writable.js');
+exports.Duplex = require('./lib/_stream_duplex.js');
+exports.Transform = require('./lib/_stream_transform.js');
+exports.PassThrough = require('./lib/_stream_passthrough.js');
+
+},{"./lib/_stream_duplex.js":10,"./lib/_stream_passthrough.js":11,"./lib/_stream_readable.js":12,"./lib/_stream_transform.js":13,"./lib/_stream_writable.js":14}],19:[function(require,module,exports){
+/* eslint-disable node/no-deprecated-api */
+var buffer = require('buffer')
+var Buffer = buffer.Buffer
+
+// alternative to using Object.keys for old browsers
+function copyProps (src, dst) {
+  for (var key in src) {
+    dst[key] = src[key]
+  }
+}
+if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
+  module.exports = buffer
+} else {
+  // Copy properties from require('buffer')
+  copyProps(buffer, exports)
+  exports.Buffer = SafeBuffer
+}
+
+function SafeBuffer (arg, encodingOrOffset, length) {
+  return Buffer(arg, encodingOrOffset, length)
+}
+
+// Copy static methods from Buffer
+copyProps(Buffer, SafeBuffer)
+
+SafeBuffer.from = function (arg, encodingOrOffset, length) {
+  if (typeof arg === 'number') {
+    throw new TypeError('Argument must not be a number')
+  }
+  return Buffer(arg, encodingOrOffset, length)
+}
+
+SafeBuffer.alloc = function (size, fill, encoding) {
+  if (typeof size !== 'number') {
+    throw new TypeError('Argument must be a number')
+  }
+  var buf = Buffer(size)
+  if (fill !== undefined) {
+    if (typeof encoding === 'string') {
+      buf.fill(fill, encoding)
+    } else {
+      buf.fill(fill)
+    }
+  } else {
+    buf.fill(0)
+  }
+  return buf
+}
+
+SafeBuffer.allocUnsafe = function (size) {
+  if (typeof size !== 'number') {
+    throw new TypeError('Argument must be a number')
+  }
+  return Buffer(size)
+}
+
+SafeBuffer.allocUnsafeSlow = function (size) {
+  if (typeof size !== 'number') {
+    throw new TypeError('Argument must be a number')
+  }
+  return buffer.SlowBuffer(size)
+}
+
+},{"buffer":29}],20:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+'use strict';
+
+/*<replacement>*/
+
+var Buffer = require('safe-buffer').Buffer;
+/*</replacement>*/
+
+var isEncoding = Buffer.isEncoding || function (encoding) {
+  encoding = '' + encoding;
+  switch (encoding && encoding.toLowerCase()) {
+    case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
+      return true;
+    default:
+      return false;
+  }
+};
+
+function _normalizeEncoding(enc) {
+  if (!enc) return 'utf8';
+  var retried;
+  while (true) {
+    switch (enc) {
+      case 'utf8':
+      case 'utf-8':
+        return 'utf8';
+      case 'ucs2':
+      case 'ucs-2':
+      case 'utf16le':
+      case 'utf-16le':
+        return 'utf16le';
+      case 'latin1':
+      case 'binary':
+        return 'latin1';
+      case 'base64':
+      case 'ascii':
+      case 'hex':
+        return enc;
+      default:
+        if (retried) return; // undefined
+        enc = ('' + enc).toLowerCase();
+        retried = true;
+    }
+  }
+};
+
+// Do not cache `Buffer.isEncoding` when checking encoding names as some
+// modules monkey-patch it to support additional encodings
+function normalizeEncoding(enc) {
+  var nenc = _normalizeEncoding(enc);
+  if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
+  return nenc || enc;
+}
+
+// StringDecoder provides an interface for efficiently splitting a series of
+// buffers into a series of JS strings without breaking apart multi-byte
+// characters.
+exports.StringDecoder = StringDecoder;
+function StringDecoder(encoding) {
+  this.encoding = normalizeEncoding(encoding);
+  var nb;
+  switch (this.encoding) {
+    case 'utf16le':
+      this.text = utf16Text;
+      this.end = utf16End;
+      nb = 4;
+      break;
+    case 'utf8':
+      this.fillLast = utf8FillLast;
+      nb = 4;
+      break;
+    case 'base64':
+      this.text = base64Text;
+      this.end = base64End;
+      nb = 3;
+      break;
+    default:
+      this.write = simpleWrite;
+      this.end = simpleEnd;
+      return;
+  }
+  this.lastNeed = 0;
+  this.lastTotal = 0;
+  this.lastChar = Buffer.allocUnsafe(nb);
+}
+
+StringDecoder.prototype.write = function (buf) {
+  if (buf.length === 0) return '';
+  var r;
+  var i;
+  if (this.lastNeed) {
+    r = this.fillLast(buf);
+    if (r === undefined) return '';
+    i = this.lastNeed;
+    this.lastNeed = 0;
+  } else {
+    i = 0;
+  }
+  if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
+  return r || '';
+};
+
+StringDecoder.prototype.end = utf8End;
+
+// Returns only complete characters in a Buffer
+StringDecoder.prototype.text = utf8Text;
+
+// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
+StringDecoder.prototype.fillLast = function (buf) {
+  if (this.lastNeed <= buf.length) {
+    buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
+    return this.lastChar.toString(this.encoding, 0, this.lastTotal);
+  }
+  buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
+  this.lastNeed -= buf.length;
+};
+
+// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
+// continuation byte. If an invalid byte is detected, -2 is returned.
+function utf8CheckByte(byte) {
+  if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
+  return byte >> 6 === 0x02 ? -1 : -2;
+}
+
+// Checks at most 3 bytes at the end of a Buffer in order to detect an
+// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
+// needed to complete the UTF-8 character (if applicable) are returned.
+function utf8CheckIncomplete(self, buf, i) {
+  var j = buf.length - 1;
+  if (j < i) return 0;
+  var nb = utf8CheckByte(buf[j]);
+  if (nb >= 0) {
+    if (nb > 0) self.lastNeed = nb - 1;
+    return nb;
+  }
+  if (--j < i || nb === -2) return 0;
+  nb = utf8CheckByte(buf[j]);
+  if (nb >= 0) {
+    if (nb > 0) self.lastNeed = nb - 2;
+    return nb;
+  }
+  if (--j < i || nb === -2) return 0;
+  nb = utf8CheckByte(buf[j]);
+  if (nb >= 0) {
+    if (nb > 0) {
+      if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
+    }
+    return nb;
+  }
+  return 0;
+}
+
+// Validates as many continuation bytes for a multi-byte UTF-8 character as
+// needed or are available. If we see a non-continuation byte where we expect
+// one, we "replace" the validated continuation bytes we've seen so far with
+// a single UTF-8 replacement character ('\ufffd'), to match v8's UTF-8 decoding
+// behavior. The continuation byte check is included three times in the case
+// where all of the continuation bytes for a character exist in the same buffer.
+// It is also done this way as a slight performance increase instead of using a
+// loop.
+function utf8CheckExtraBytes(self, buf, p) {
+  if ((buf[0] & 0xC0) !== 0x80) {
+    self.lastNeed = 0;
+    return '\ufffd';
+  }
+  if (self.lastNeed > 1 && buf.length > 1) {
+    if ((buf[1] & 0xC0) !== 0x80) {
+      self.lastNeed = 1;
+      return '\ufffd';
+    }
+    if (self.lastNeed > 2 && buf.length > 2) {
+      if ((buf[2] & 0xC0) !== 0x80) {
+        self.lastNeed = 2;
+        return '\ufffd';
+      }
+    }
+  }
+}
+
+// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
+function utf8FillLast(buf) {
+  var p = this.lastTotal - this.lastNeed;
+  var r = utf8CheckExtraBytes(this, buf, p);
+  if (r !== undefined) return r;
+  if (this.lastNeed <= buf.length) {
+    buf.copy(this.lastChar, p, 0, this.lastNeed);
+    return this.lastChar.toString(this.encoding, 0, this.lastTotal);
+  }
+  buf.copy(this.lastChar, p, 0, buf.length);
+  this.lastNeed -= buf.length;
+}
+
+// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
+// partial character, the character's bytes are buffered until the required
+// number of bytes are available.
+function utf8Text(buf, i) {
+  var total = utf8CheckIncomplete(this, buf, i);
+  if (!this.lastNeed) return buf.toString('utf8', i);
+  this.lastTotal = total;
+  var end = buf.length - (total - this.lastNeed);
+  buf.copy(this.lastChar, 0, end);
+  return buf.toString('utf8', i, end);
+}
+
+// For UTF-8, a replacement character is added when ending on a partial
+// character.
+function utf8End(buf) {
+  var r = buf && buf.length ? this.write(buf) : '';
+  if (this.lastNeed) return r + '\ufffd';
+  return r;
+}
+
+// UTF-16LE typically needs two bytes per character, but even if we have an even
+// number of bytes available, we need to check if we end on a leading/high
+// surrogate. In that case, we need to wait for the next two bytes in order to
+// decode the last character properly.
+function utf16Text(buf, i) {
+  if ((buf.length - i) % 2 === 0) {
+    var r = buf.toString('utf16le', i);
+    if (r) {
+      var c = r.charCodeAt(r.length - 1);
+      if (c >= 0xD800 && c <= 0xDBFF) {
+        this.lastNeed = 2;
+        this.lastTotal = 4;
+        this.lastChar[0] = buf[buf.length - 2];
+        this.lastChar[1] = buf[buf.length - 1];
+        return r.slice(0, -1);
+      }
+    }
+    return r;
+  }
+  this.lastNeed = 1;
+  this.lastTotal = 2;
+  this.lastChar[0] = buf[buf.length - 1];
+  return buf.toString('utf16le', i, buf.length - 1);
+}
+
+// For UTF-16LE we do not explicitly append special replacement characters if we
+// end on a partial character, we simply let v8 handle that.
+function utf16End(buf) {
+  var r = buf && buf.length ? this.write(buf) : '';
+  if (this.lastNeed) {
+    var end = this.lastTotal - this.lastNeed;
+    return r + this.lastChar.toString('utf16le', 0, end);
+  }
+  return r;
+}
+
+function base64Text(buf, i) {
+  var n = (buf.length - i) % 3;
+  if (n === 0) return buf.toString('base64', i);
+  this.lastNeed = 3 - n;
+  this.lastTotal = 3;
+  if (n === 1) {
+    this.lastChar[0] = buf[buf.length - 1];
+  } else {
+    this.lastChar[0] = buf[buf.length - 2];
+    this.lastChar[1] = buf[buf.length - 1];
+  }
+  return buf.toString('base64', i, buf.length - n);
+}
+
+function base64End(buf) {
+  var r = buf && buf.length ? this.write(buf) : '';
+  if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
+  return r;
+}
+
+// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
+function simpleWrite(buf) {
+  return buf.toString(this.encoding);
+}
+
+function simpleEnd(buf) {
+  return buf && buf.length ? this.write(buf) : '';
+}
+},{"safe-buffer":19}],21:[function(require,module,exports){
+(function (global){
+
+/**
+ * Module exports.
+ */
+
+module.exports = deprecate;
+
+/**
+ * Mark that a method should not be used.
+ * Returns a modified function which warns once by default.
+ *
+ * If `localStorage.noDeprecation = true` is set, then it is a no-op.
+ *
+ * If `localStorage.throwDeprecation = true` is set, then deprecated functions
+ * will throw an Error when invoked.
+ *
+ * If `localStorage.traceDeprecation = true` is set, then deprecated functions
+ * will invoke `console.trace()` instead of `console.error()`.
+ *
+ * @param {Function} fn - the function to deprecate
+ * @param {String} msg - the string to print to the console when `fn` is invoked
+ * @returns {Function} a new "deprecated" version of `fn`
+ * @api public
+ */
+
+function deprecate (fn, msg) {
+  if (config('noDeprecation')) {
+    return fn;
+  }
+
+  var warned = false;
+  function deprecated() {
+    if (!warned) {
+      if (config('throwDeprecation')) {
+        throw new Error(msg);
+      } else if (config('traceDeprecation')) {
+        console.trace(msg);
+      } else {
+        console.warn(msg);
+      }
+      warned = true;
+    }
+    return fn.apply(this, arguments);
+  }
+
+  return deprecated;
+}
+
+/**
+ * Checks `localStorage` for boolean values for the given `name`.
+ *
+ * @param {String} name
+ * @returns {Boolean}
+ * @api private
+ */
+
+function config (name) {
+  // accessing global.localStorage can trigger a DOMException in sandboxed iframes
+  try {
+    if (!global.localStorage) return false;
+  } catch (_) {
+    return false;
+  }
+  var val = global.localStorage[name];
+  if (null == val) return false;
+  return String(val).toLowerCase() === 'true';
+}
+
+}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
+},{}],22:[function(require,module,exports){
+(function (Buffer){
+const msgpack = require('msgpack5')()
+  , encode  = msgpack.encode
+  , decode  = msgpack.decode;
+
+const kConnecting = 1;
+const kConnected = 2;
+const kDisconnected = 3;
+
+// Generate a unique id for this webservice
+let my_uuid = new Uint8Array(16);
+my_uuid[0] = 44;
+my_uuid = Buffer.from(my_uuid);
+
+const kMagic = 0x0009340053640912;
+const kVersion = 0;
+
+/**
+ * Wrap a web socket with a MsgPack RCP protocol that works with our C++ version.
+ * @param {websocket} ws Websocket object
+ */
+function Peer(ws) {
+	this.sock = ws;
+	this.status = kConnecting;
+	this.id = null;
+	this.string_id = "";
+	this.bindings = {};
+	this.proxies = {};
+	this.events = {};
+	this.callbacks = {};
+	this.cbid = 0;
+
+	this.uri = "unknown";
+	this.name = "unknown";
+	this.master = false;
+
+	this.sock.on("message", (raw) => {
+		// console.log(raw)
+		let msg = decode(raw);
+		console.log("MSG", msg)
+		if (this.status == kConnecting) {
+			if (msg[1] != "__handshake__") {
+				console.log("Bad handshake");
+				this.close();
+			}
+		}
+		//console.log("MSG", msg);
+		if (msg[0] == 0) {
+			// Notification
+			if (msg.length == 3) {
+				this._dispatchNotification(msg[1], msg[2]);
+			// Call
+			} else {
+				this._dispatchCall(msg[2], msg[1], msg[3]);
+			}
+		} else if (msg[0] == 1) {
+			this._dispatchResponse(msg[1], msg[3]);
+		}
+	});
+
+	this.sock.on("close", () => {
+		this.status = kDisconnected;
+		this._notify("disconnect", this);
+	});
+
+	this.sock.on("error", () => {
+		console.error("Socket error");
+		this.sock.close();
+		this.status = kDisconnected;
+	});
+
+	this.bind("__handshake__", (magic, version, id) => {
+		if (magic == kMagic) {
+			console.log("Handshake received");
+			this.status = kConnected;
+			this.id = id.buffer;
+			this.string_id  = id.toString('hex');
+			this._notify("connect", this);
+		} else {
+			console.log("Magic does not match");
+			this.close();
+		}
+	});
+
+	this.send("__handshake__", kMagic, kVersion, [my_uuid]);
+}
+
+Peer.uuid = my_uuid;
+
+/**
+ * @private
+ */
+Peer.prototype._dispatchNotification = function(name, args) {
+	if (this.bindings.hasOwnProperty(name)) {
+		//console.log("Notification for: ", name);
+		this.bindings[name].apply(this, args);
+	} else {
+		console.log("Missing handler for: ", name);
+	}
+}
+
+/**
+ * @private
+ */
+Peer.prototype._dispatchCall = function(name, id, args) {
+	if (this.bindings.hasOwnProperty(name)) {
+		//console.log("Call for:", name, id);
+
+		try {
+			let res = this.bindings[name].apply(this, args);
+			this.sock.send(encode([1,id,name,res]));
+		} catch(e) {
+			console.error("Could to dispatch or return call");
+			this.close();
+		}
+	} else if (this.proxies.hasOwnProperty(name)) {
+		//console.log("Proxy for:", name, id);
+		args.unshift((res) => {
+			try {
+				this.sock.send(encode([1,id,name,res]));
+			} catch(e) {
+				this.close();
+			}
+		});
+		this.proxies[name].apply(this, args);
+	} else {
+		console.log("Missing handler for: ", name);
+	}
+}
+
+/**
+ * @private
+ */
+Peer.prototype._dispatchResponse = function(id, res) {
+	if (this.callbacks.hasOwnProperty(id)) {
+		this.callbacks[id].call(this, res);
+		delete this.callbacks[id];
+	} else {
+		console.log("Missing callback");
+	}
+}
+
+/**
+ * Register an RPC handler that will be called from a remote machine. Remotely
+ * passed arguments are provided to the given function as normal arguments, and
+ * if the function returns a value, it will be returned over the network also.
+ * 
+ * @param {string} name The name of the function
+ * @param {function} f A function or lambda to be callable remotely
+ */
+Peer.prototype.bind = function(name, f) {
+	if (this.bindings.hasOwnProperty(name)) {
+		//console.error("Duplicate bind to same procedure");
+		this.bindings[name] = f;
+	} else {
+		this.bindings[name] = f;
+	}
+}
+
+/**
+ * Allow an RPC call to pass through to another machine with minimal local
+ * processing.
+ */
+Peer.prototype.proxy = function(name, f) {
+	if (this.proxies.hasOwnProperty(name)) {
+		//console.error("Duplicate proxy to same procedure");
+		this.proxies[name] = f;
+	} else {
+		this.proxies[name] = f;
+	}
+}
+
+/**
+ * Call a procedure on a remote machine.
+ * 
+ * @param {string} name Name of the procedure
+ * @param {function} cb Callback to receive return value as argument
+ * @param {...} args Any number of arguments to also pass to remote procedure
+ */
+Peer.prototype.rpc = function(name, cb, ...args) {
+	let id = this.cbid++;
+	this.callbacks[id] = cb;
+
+	try {
+		this.sock.send(encode([0, id, name, args]));
+	} catch(e) {
+		this.close();
+	}
+}
+
+Peer.prototype.sendB = function(name, args) {
+	try {
+		this.sock.send(encode([0, name, args]));
+	} catch(e) {
+		this.close();
+	}
+}
+
+/**
+ * Call a remote procedure but with no return value expected.
+ * 
+ * @param {string} name Name of the procedure
+ * @param {...} args Any number of arguments to also pass to remote procedure
+ */
+Peer.prototype.send = function(name, ...args) {
+	try {
+		this.sock.send(encode([0, name, args]));
+	} catch(e) {
+		this.close();
+	}
+}
+
+Peer.prototype.close = function() {
+	this.sock.close();
+	this.status = kDisconnected;
+}
+
+/**
+ * @private
+ */
+Peer.prototype._notify = function(evt, ...args) {
+	if (this.events.hasOwnProperty(evt)) {
+		for (let i=0; i<this.events[evt].length; i++) {
+			let f = this.events[evt][i];
+			f.apply(this, args);
+		}
+	}
+}
+
+/**
+ * Register a callback for socket events. Events include: 'connect',
+ * 'disconnect' and 'error'.
+ * 
+ * @param {string} evt Event name
+ * @param {function} f Callback on event
+ */
+Peer.prototype.on = function(evt, f) {
+	if (!this.events.hasOwnProperty(evt)) {
+		this.events[evt] = [];
+	}
+	this.events[evt].push(f);
+}
+
+module.exports = Peer;
+
+}).call(this,require("buffer").Buffer)
+},{"buffer":29,"msgpack5":5}],23:[function(require,module,exports){
+(function (global){
+'use strict';
+
+var objectAssign = require('object-assign');
+
+// compare and isBuffer taken from https://github.com/feross/buffer/blob/680e9e5e488f22aac27599a57dc844a6315928dd/index.js
+// original notice:
+
+/*!
+ * The buffer module from node.js, for the browser.
+ *
+ * @author   Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
+ * @license  MIT
+ */
+function compare(a, b) {
+  if (a === b) {
+    return 0;
+  }
+
+  var x = a.length;
+  var y = b.length;
+
+  for (var i = 0, len = Math.min(x, y); i < len; ++i) {
+    if (a[i] !== b[i]) {
+      x = a[i];
+      y = b[i];
+      break;
+    }
+  }
+
+  if (x < y) {
+    return -1;
+  }
+  if (y < x) {
+    return 1;
+  }
+  return 0;
+}
+function isBuffer(b) {
+  if (global.Buffer && typeof global.Buffer.isBuffer === 'function') {
+    return global.Buffer.isBuffer(b);
+  }
+  return !!(b != null && b._isBuffer);
+}
+
+// based on node assert, original notice:
+// NB: The URL to the CommonJS spec is kept just for tradition.
+//     node-assert has evolved a lot since then, both in API and behavior.
+
+// http://wiki.commonjs.org/wiki/Unit_Testing/1.0
+//
+// THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8!
+//
+// Originally from narwhal.js (http://narwhaljs.org)
+// Copyright (c) 2009 Thomas Robinson <280north.com>
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the 'Software'), to
+// deal in the Software without restriction, including without limitation the
+// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+// sell copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+var util = require('util/');
+var hasOwn = Object.prototype.hasOwnProperty;
+var pSlice = Array.prototype.slice;
+var functionsHaveNames = (function () {
+  return function foo() {}.name === 'foo';
+}());
+function pToString (obj) {
+  return Object.prototype.toString.call(obj);
+}
+function isView(arrbuf) {
+  if (isBuffer(arrbuf)) {
+    return false;
+  }
+  if (typeof global.ArrayBuffer !== 'function') {
+    return false;
+  }
+  if (typeof ArrayBuffer.isView === 'function') {
+    return ArrayBuffer.isView(arrbuf);
+  }
+  if (!arrbuf) {
+    return false;
+  }
+  if (arrbuf instanceof DataView) {
+    return true;
+  }
+  if (arrbuf.buffer && arrbuf.buffer instanceof ArrayBuffer) {
+    return true;
+  }
+  return false;
+}
+// 1. The assert module provides functions that throw
+// AssertionError's when particular conditions are not met. The
+// assert module must conform to the following interface.
+
+var assert = module.exports = ok;
+
+// 2. The AssertionError is defined in assert.
+// new assert.AssertionError({ message: message,
+//                             actual: actual,
+//                             expected: expected })
+
+var regex = /\s*function\s+([^\(\s]*)\s*/;
+// based on https://github.com/ljharb/function.prototype.name/blob/adeeeec8bfcc6068b187d7d9fb3d5bb1d3a30899/implementation.js
+function getName(func) {
+  if (!util.isFunction(func)) {
+    return;
+  }
+  if (functionsHaveNames) {
+    return func.name;
+  }
+  var str = func.toString();
+  var match = str.match(regex);
+  return match && match[1];
+}
+assert.AssertionError = function AssertionError(options) {
+  this.name = 'AssertionError';
+  this.actual = options.actual;
+  this.expected = options.expected;
+  this.operator = options.operator;
+  if (options.message) {
+    this.message = options.message;
+    this.generatedMessage = false;
+  } else {
+    this.message = getMessage(this);
+    this.generatedMessage = true;
+  }
+  var stackStartFunction = options.stackStartFunction || fail;
+  if (Error.captureStackTrace) {
+    Error.captureStackTrace(this, stackStartFunction);
+  } else {
+    // non v8 browsers so we can have a stacktrace
+    var err = new Error();
+    if (err.stack) {
+      var out = err.stack;
+
+      // try to strip useless frames
+      var fn_name = getName(stackStartFunction);
+      var idx = out.indexOf('\n' + fn_name);
+      if (idx >= 0) {
+        // once we have located the function frame
+        // we need to strip out everything before it (and its line)
+        var next_line = out.indexOf('\n', idx + 1);
+        out = out.substring(next_line + 1);
+      }
+
+      this.stack = out;
+    }
+  }
+};
+
+// assert.AssertionError instanceof Error
+util.inherits(assert.AssertionError, Error);
+
+function truncate(s, n) {
+  if (typeof s === 'string') {
+    return s.length < n ? s : s.slice(0, n);
+  } else {
+    return s;
+  }
+}
+function inspect(something) {
+  if (functionsHaveNames || !util.isFunction(something)) {
+    return util.inspect(something);
+  }
+  var rawname = getName(something);
+  var name = rawname ? ': ' + rawname : '';
+  return '[Function' +  name + ']';
+}
+function getMessage(self) {
+  return truncate(inspect(self.actual), 128) + ' ' +
+         self.operator + ' ' +
+         truncate(inspect(self.expected), 128);
+}
+
+// At present only the three keys mentioned above are used and
+// understood by the spec. Implementations or sub modules can pass
+// other keys to the AssertionError's constructor - they will be
+// ignored.
+
+// 3. All of the following functions must throw an AssertionError
+// when a corresponding condition is not met, with a message that
+// may be undefined if not provided.  All assertion methods provide
+// both the actual and expected values to the assertion error for
+// display purposes.
+
+function fail(actual, expected, message, operator, stackStartFunction) {
+  throw new assert.AssertionError({
+    message: message,
+    actual: actual,
+    expected: expected,
+    operator: operator,
+    stackStartFunction: stackStartFunction
+  });
+}
+
+// EXTENSION! allows for well behaved errors defined elsewhere.
+assert.fail = fail;
+
+// 4. Pure assertion tests whether a value is truthy, as determined
+// by !!guard.
+// assert.ok(guard, message_opt);
+// This statement is equivalent to assert.equal(true, !!guard,
+// message_opt);. To test strictly for the value true, use
+// assert.strictEqual(true, guard, message_opt);.
+
+function ok(value, message) {
+  if (!value) fail(value, true, message, '==', assert.ok);
+}
+assert.ok = ok;
+
+// 5. The equality assertion tests shallow, coercive equality with
+// ==.
+// assert.equal(actual, expected, message_opt);
+
+assert.equal = function equal(actual, expected, message) {
+  if (actual != expected) fail(actual, expected, message, '==', assert.equal);
+};
+
+// 6. The non-equality assertion tests for whether two objects are not equal
+// with != assert.notEqual(actual, expected, message_opt);
+
+assert.notEqual = function notEqual(actual, expected, message) {
+  if (actual == expected) {
+    fail(actual, expected, message, '!=', assert.notEqual);
+  }
+};
+
+// 7. The equivalence assertion tests a deep equality relation.
+// assert.deepEqual(actual, expected, message_opt);
+
+assert.deepEqual = function deepEqual(actual, expected, message) {
+  if (!_deepEqual(actual, expected, false)) {
+    fail(actual, expected, message, 'deepEqual', assert.deepEqual);
+  }
+};
+
+assert.deepStrictEqual = function deepStrictEqual(actual, expected, message) {
+  if (!_deepEqual(actual, expected, true)) {
+    fail(actual, expected, message, 'deepStrictEqual', assert.deepStrictEqual);
+  }
+};
+
+function _deepEqual(actual, expected, strict, memos) {
+  // 7.1. All identical values are equivalent, as determined by ===.
+  if (actual === expected) {
+    return true;
+  } else if (isBuffer(actual) && isBuffer(expected)) {
+    return compare(actual, expected) === 0;
+
+  // 7.2. If the expected value is a Date object, the actual value is
+  // equivalent if it is also a Date object that refers to the same time.
+  } else if (util.isDate(actual) && util.isDate(expected)) {
+    return actual.getTime() === expected.getTime();
+
+  // 7.3 If the expected value is a RegExp object, the actual value is
+  // equivalent if it is also a RegExp object with the same source and
+  // properties (`global`, `multiline`, `lastIndex`, `ignoreCase`).
+  } else if (util.isRegExp(actual) && util.isRegExp(expected)) {
+    return actual.source === expected.source &&
+           actual.global === expected.global &&
+           actual.multiline === expected.multiline &&
+           actual.lastIndex === expected.lastIndex &&
+           actual.ignoreCase === expected.ignoreCase;
+
+  // 7.4. Other pairs that do not both pass typeof value == 'object',
+  // equivalence is determined by ==.
+  } else if ((actual === null || typeof actual !== 'object') &&
+             (expected === null || typeof expected !== 'object')) {
+    return strict ? actual === expected : actual == expected;
+
+  // If both values are instances of typed arrays, wrap their underlying
+  // ArrayBuffers in a Buffer each to increase performance
+  // This optimization requires the arrays to have the same type as checked by
+  // Object.prototype.toString (aka pToString). Never perform binary
+  // comparisons for Float*Arrays, though, since e.g. +0 === -0 but their
+  // bit patterns are not identical.
+  } else if (isView(actual) && isView(expected) &&
+             pToString(actual) === pToString(expected) &&
+             !(actual instanceof Float32Array ||
+               actual instanceof Float64Array)) {
+    return compare(new Uint8Array(actual.buffer),
+                   new Uint8Array(expected.buffer)) === 0;
+
+  // 7.5 For all other Object pairs, including Array objects, equivalence is
+  // determined by having the same number of owned properties (as verified
+  // with Object.prototype.hasOwnProperty.call), the same set of keys
+  // (although not necessarily the same order), equivalent values for every
+  // corresponding key, and an identical 'prototype' property. Note: this
+  // accounts for both named and indexed properties on Arrays.
+  } else if (isBuffer(actual) !== isBuffer(expected)) {
+    return false;
+  } else {
+    memos = memos || {actual: [], expected: []};
+
+    var actualIndex = memos.actual.indexOf(actual);
+    if (actualIndex !== -1) {
+      if (actualIndex === memos.expected.indexOf(expected)) {
+        return true;
+      }
+    }
+
+    memos.actual.push(actual);
+    memos.expected.push(expected);
+
+    return objEquiv(actual, expected, strict, memos);
+  }
+}
+
+function isArguments(object) {
+  return Object.prototype.toString.call(object) == '[object Arguments]';
+}
+
+function objEquiv(a, b, strict, actualVisitedObjects) {
+  if (a === null || a === undefined || b === null || b === undefined)
+    return false;
+  // if one is a primitive, the other must be same
+  if (util.isPrimitive(a) || util.isPrimitive(b))
+    return a === b;
+  if (strict && Object.getPrototypeOf(a) !== Object.getPrototypeOf(b))
+    return false;
+  var aIsArgs = isArguments(a);
+  var bIsArgs = isArguments(b);
+  if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs))
+    return false;
+  if (aIsArgs) {
+    a = pSlice.call(a);
+    b = pSlice.call(b);
+    return _deepEqual(a, b, strict);
+  }
+  var ka = objectKeys(a);
+  var kb = objectKeys(b);
+  var key, i;
+  // having the same number of owned properties (keys incorporates
+  // hasOwnProperty)
+  if (ka.length !== kb.length)
+    return false;
+  //the same set of keys (although not necessarily the same order),
+  ka.sort();
+  kb.sort();
+  //~~~cheap key test
+  for (i = ka.length - 1; i >= 0; i--) {
+    if (ka[i] !== kb[i])
+      return false;
+  }
+  //equivalent values for every corresponding key, and
+  //~~~possibly expensive deep test
+  for (i = ka.length - 1; i >= 0; i--) {
+    key = ka[i];
+    if (!_deepEqual(a[key], b[key], strict, actualVisitedObjects))
+      return false;
+  }
+  return true;
+}
+
+// 8. The non-equivalence assertion tests for any deep inequality.
+// assert.notDeepEqual(actual, expected, message_opt);
+
+assert.notDeepEqual = function notDeepEqual(actual, expected, message) {
+  if (_deepEqual(actual, expected, false)) {
+    fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual);
+  }
+};
+
+assert.notDeepStrictEqual = notDeepStrictEqual;
+function notDeepStrictEqual(actual, expected, message) {
+  if (_deepEqual(actual, expected, true)) {
+    fail(actual, expected, message, 'notDeepStrictEqual', notDeepStrictEqual);
+  }
+}
+
+
+// 9. The strict equality assertion tests strict equality, as determined by ===.
+// assert.strictEqual(actual, expected, message_opt);
+
+assert.strictEqual = function strictEqual(actual, expected, message) {
+  if (actual !== expected) {
+    fail(actual, expected, message, '===', assert.strictEqual);
+  }
+};
+
+// 10. The strict non-equality assertion tests for strict inequality, as
+// determined by !==.  assert.notStrictEqual(actual, expected, message_opt);
+
+assert.notStrictEqual = function notStrictEqual(actual, expected, message) {
+  if (actual === expected) {
+    fail(actual, expected, message, '!==', assert.notStrictEqual);
+  }
+};
+
+function expectedException(actual, expected) {
+  if (!actual || !expected) {
+    return false;
+  }
+
+  if (Object.prototype.toString.call(expected) == '[object RegExp]') {
+    return expected.test(actual);
+  }
+
+  try {
+    if (actual instanceof expected) {
+      return true;
+    }
+  } catch (e) {
+    // Ignore.  The instanceof check doesn't work for arrow functions.
+  }
+
+  if (Error.isPrototypeOf(expected)) {
+    return false;
+  }
+
+  return expected.call({}, actual) === true;
+}
+
+function _tryBlock(block) {
+  var error;
+  try {
+    block();
+  } catch (e) {
+    error = e;
+  }
+  return error;
+}
+
+function _throws(shouldThrow, block, expected, message) {
+  var actual;
+
+  if (typeof block !== 'function') {
+    throw new TypeError('"block" argument must be a function');
+  }
+
+  if (typeof expected === 'string') {
+    message = expected;
+    expected = null;
+  }
+
+  actual = _tryBlock(block);
+
+  message = (expected && expected.name ? ' (' + expected.name + ').' : '.') +
+            (message ? ' ' + message : '.');
+
+  if (shouldThrow && !actual) {
+    fail(actual, expected, 'Missing expected exception' + message);
+  }
+
+  var userProvidedMessage = typeof message === 'string';
+  var isUnwantedException = !shouldThrow && util.isError(actual);
+  var isUnexpectedException = !shouldThrow && actual && !expected;
+
+  if ((isUnwantedException &&
+      userProvidedMessage &&
+      expectedException(actual, expected)) ||
+      isUnexpectedException) {
+    fail(actual, expected, 'Got unwanted exception' + message);
+  }
+
+  if ((shouldThrow && actual && expected &&
+      !expectedException(actual, expected)) || (!shouldThrow && actual)) {
+    throw actual;
+  }
+}
+
+// 11. Expected to throw an error:
+// assert.throws(block, Error_opt, message_opt);
+
+assert.throws = function(block, /*optional*/error, /*optional*/message) {
+  _throws(true, block, error, message);
+};
+
+// EXTENSION! This is annoying to write outside this module.
+assert.doesNotThrow = function(block, /*optional*/error, /*optional*/message) {
+  _throws(false, block, error, message);
+};
+
+assert.ifError = function(err) { if (err) throw err; };
+
+// Expose a strict only variant of assert
+function strict(value, message) {
+  if (!value) fail(value, true, message, '==', strict);
+}
+assert.strict = objectAssign(strict, assert, {
+  equal: assert.strictEqual,
+  deepEqual: assert.deepStrictEqual,
+  notEqual: assert.notStrictEqual,
+  notDeepEqual: assert.notDeepStrictEqual
+});
+assert.strict.strict = assert.strict;
+
+var objectKeys = Object.keys || function (obj) {
+  var keys = [];
+  for (var key in obj) {
+    if (hasOwn.call(obj, key)) keys.push(key);
+  }
+  return keys;
+};
+
+}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
+},{"object-assign":33,"util/":26}],24:[function(require,module,exports){
+arguments[4][3][0].apply(exports,arguments)
+},{"dup":3}],25:[function(require,module,exports){
+module.exports = function isBuffer(arg) {
+  return arg && typeof arg === 'object'
+    && typeof arg.copy === 'function'
+    && typeof arg.fill === 'function'
+    && typeof arg.readUInt8 === 'function';
+}
+},{}],26:[function(require,module,exports){
+(function (process,global){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+var formatRegExp = /%[sdj%]/g;
+exports.format = function(f) {
+  if (!isString(f)) {
+    var objects = [];
+    for (var i = 0; i < arguments.length; i++) {
+      objects.push(inspect(arguments[i]));
+    }
+    return objects.join(' ');
+  }
+
+  var i = 1;
+  var args = arguments;
+  var len = args.length;
+  var str = String(f).replace(formatRegExp, function(x) {
+    if (x === '%%') return '%';
+    if (i >= len) return x;
+    switch (x) {
+      case '%s': return String(args[i++]);
+      case '%d': return Number(args[i++]);
+      case '%j':
+        try {
+          return JSON.stringify(args[i++]);
+        } catch (_) {
+          return '[Circular]';
+        }
+      default:
+        return x;
+    }
+  });
+  for (var x = args[i]; i < len; x = args[++i]) {
+    if (isNull(x) || !isObject(x)) {
+      str += ' ' + x;
+    } else {
+      str += ' ' + inspect(x);
+    }
+  }
+  return str;
+};
+
+
+// Mark that a method should not be used.
+// Returns a modified function which warns once by default.
+// If --no-deprecation is set, then it is a no-op.
+exports.deprecate = function(fn, msg) {
+  // Allow for deprecating things in the process of starting up.
+  if (isUndefined(global.process)) {
+    return function() {
+      return exports.deprecate(fn, msg).apply(this, arguments);
+    };
+  }
+
+  if (process.noDeprecation === true) {
+    return fn;
+  }
+
+  var warned = false;
+  function deprecated() {
+    if (!warned) {
+      if (process.throwDeprecation) {
+        throw new Error(msg);
+      } else if (process.traceDeprecation) {
+        console.trace(msg);
+      } else {
+        console.error(msg);
+      }
+      warned = true;
+    }
+    return fn.apply(this, arguments);
+  }
+
+  return deprecated;
+};
+
+
+var debugs = {};
+var debugEnviron;
+exports.debuglog = function(set) {
+  if (isUndefined(debugEnviron))
+    debugEnviron = process.env.NODE_DEBUG || '';
+  set = set.toUpperCase();
+  if (!debugs[set]) {
+    if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) {
+      var pid = process.pid;
+      debugs[set] = function() {
+        var msg = exports.format.apply(exports, arguments);
+        console.error('%s %d: %s', set, pid, msg);
+      };
+    } else {
+      debugs[set] = function() {};
+    }
+  }
+  return debugs[set];
+};
+
+
+/**
+ * Echos the value of a value. Trys to print the value out
+ * in the best way possible given the different types.
+ *
+ * @param {Object} obj The object to print out.
+ * @param {Object} opts Optional options object that alters the output.
+ */
+/* legacy: obj, showHidden, depth, colors*/
+function inspect(obj, opts) {
+  // default options
+  var ctx = {
+    seen: [],
+    stylize: stylizeNoColor
+  };
+  // legacy...
+  if (arguments.length >= 3) ctx.depth = arguments[2];
+  if (arguments.length >= 4) ctx.colors = arguments[3];
+  if (isBoolean(opts)) {
+    // legacy...
+    ctx.showHidden = opts;
+  } else if (opts) {
+    // got an "options" object
+    exports._extend(ctx, opts);
+  }
+  // set default options
+  if (isUndefined(ctx.showHidden)) ctx.showHidden = false;
+  if (isUndefined(ctx.depth)) ctx.depth = 2;
+  if (isUndefined(ctx.colors)) ctx.colors = false;
+  if (isUndefined(ctx.customInspect)) ctx.customInspect = true;
+  if (ctx.colors) ctx.stylize = stylizeWithColor;
+  return formatValue(ctx, obj, ctx.depth);
+}
+exports.inspect = inspect;
+
+
+// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics
+inspect.colors = {
+  'bold' : [1, 22],
+  'italic' : [3, 23],
+  'underline' : [4, 24],
+  'inverse' : [7, 27],
+  'white' : [37, 39],
+  'grey' : [90, 39],
+  'black' : [30, 39],
+  'blue' : [34, 39],
+  'cyan' : [36, 39],
+  'green' : [32, 39],
+  'magenta' : [35, 39],
+  'red' : [31, 39],
+  'yellow' : [33, 39]
+};
+
+// Don't use 'blue' not visible on cmd.exe
+inspect.styles = {
+  'special': 'cyan',
+  'number': 'yellow',
+  'boolean': 'yellow',
+  'undefined': 'grey',
+  'null': 'bold',
+  'string': 'green',
+  'date': 'magenta',
+  // "name": intentionally not styling
+  'regexp': 'red'
+};
+
+
+function stylizeWithColor(str, styleType) {
+  var style = inspect.styles[styleType];
+
+  if (style) {
+    return '\u001b[' + inspect.colors[style][0] + 'm' + str +
+           '\u001b[' + inspect.colors[style][1] + 'm';
+  } else {
+    return str;
+  }
+}
+
+
+function stylizeNoColor(str, styleType) {
+  return str;
+}
+
+
+function arrayToHash(array) {
+  var hash = {};
+
+  array.forEach(function(val, idx) {
+    hash[val] = true;
+  });
+
+  return hash;
+}
+
+
+function formatValue(ctx, value, recurseTimes) {
+  // Provide a hook for user-specified inspect functions.
+  // Check that value is an object with an inspect function on it
+  if (ctx.customInspect &&
+      value &&
+      isFunction(value.inspect) &&
+      // Filter out the util module, it's inspect function is special
+      value.inspect !== exports.inspect &&
+      // Also filter out any prototype objects using the circular check.
+      !(value.constructor && value.constructor.prototype === value)) {
+    var ret = value.inspect(recurseTimes, ctx);
+    if (!isString(ret)) {
+      ret = formatValue(ctx, ret, recurseTimes);
+    }
+    return ret;
+  }
+
+  // Primitive types cannot have properties
+  var primitive = formatPrimitive(ctx, value);
+  if (primitive) {
+    return primitive;
+  }
+
+  // Look up the keys of the object.
+  var keys = Object.keys(value);
+  var visibleKeys = arrayToHash(keys);
+
+  if (ctx.showHidden) {
+    keys = Object.getOwnPropertyNames(value);
+  }
+
+  // IE doesn't make error fields non-enumerable
+  // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx
+  if (isError(value)
+      && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {
+    return formatError(value);
+  }
+
+  // Some type of object without properties can be shortcutted.
+  if (keys.length === 0) {
+    if (isFunction(value)) {
+      var name = value.name ? ': ' + value.name : '';
+      return ctx.stylize('[Function' + name + ']', 'special');
+    }
+    if (isRegExp(value)) {
+      return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
+    }
+    if (isDate(value)) {
+      return ctx.stylize(Date.prototype.toString.call(value), 'date');
+    }
+    if (isError(value)) {
+      return formatError(value);
+    }
+  }
+
+  var base = '', array = false, braces = ['{', '}'];
+
+  // Make Array say that they are Array
+  if (isArray(value)) {
+    array = true;
+    braces = ['[', ']'];
+  }
+
+  // Make functions say that they are functions
+  if (isFunction(value)) {
+    var n = value.name ? ': ' + value.name : '';
+    base = ' [Function' + n + ']';
+  }
+
+  // Make RegExps say that they are RegExps
+  if (isRegExp(value)) {
+    base = ' ' + RegExp.prototype.toString.call(value);
+  }
+
+  // Make dates with properties first say the date
+  if (isDate(value)) {
+    base = ' ' + Date.prototype.toUTCString.call(value);
+  }
+
+  // Make error with message first say the error
+  if (isError(value)) {
+    base = ' ' + formatError(value);
+  }
+
+  if (keys.length === 0 && (!array || value.length == 0)) {
+    return braces[0] + base + braces[1];
+  }
+
+  if (recurseTimes < 0) {
+    if (isRegExp(value)) {
+      return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
+    } else {
+      return ctx.stylize('[Object]', 'special');
+    }
+  }
+
+  ctx.seen.push(value);
+
+  var output;
+  if (array) {
+    output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);
+  } else {
+    output = keys.map(function(key) {
+      return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);
+    });
+  }
+
+  ctx.seen.pop();
+
+  return reduceToSingleString(output, base, braces);
+}
+
+
+function formatPrimitive(ctx, value) {
+  if (isUndefined(value))
+    return ctx.stylize('undefined', 'undefined');
+  if (isString(value)) {
+    var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '')
+                                             .replace(/'/g, "\\'")
+                                             .replace(/\\"/g, '"') + '\'';
+    return ctx.stylize(simple, 'string');
+  }
+  if (isNumber(value))
+    return ctx.stylize('' + value, 'number');
+  if (isBoolean(value))
+    return ctx.stylize('' + value, 'boolean');
+  // For some reason typeof null is "object", so special case here.
+  if (isNull(value))
+    return ctx.stylize('null', 'null');
+}
+
+
+function formatError(value) {
+  return '[' + Error.prototype.toString.call(value) + ']';
+}
+
+
+function formatArray(ctx, value, recurseTimes, visibleKeys, keys) {
+  var output = [];
+  for (var i = 0, l = value.length; i < l; ++i) {
+    if (hasOwnProperty(value, String(i))) {
+      output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
+          String(i), true));
+    } else {
+      output.push('');
+    }
+  }
+  keys.forEach(function(key) {
+    if (!key.match(/^\d+$/)) {
+      output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
+          key, true));
+    }
+  });
+  return output;
+}
+
+
+function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {
+  var name, str, desc;
+  desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };
+  if (desc.get) {
+    if (desc.set) {
+      str = ctx.stylize('[Getter/Setter]', 'special');
+    } else {
+      str = ctx.stylize('[Getter]', 'special');
+    }
+  } else {
+    if (desc.set) {
+      str = ctx.stylize('[Setter]', 'special');
+    }
+  }
+  if (!hasOwnProperty(visibleKeys, key)) {
+    name = '[' + key + ']';
+  }
+  if (!str) {
+    if (ctx.seen.indexOf(desc.value) < 0) {
+      if (isNull(recurseTimes)) {
+        str = formatValue(ctx, desc.value, null);
+      } else {
+        str = formatValue(ctx, desc.value, recurseTimes - 1);
+      }
+      if (str.indexOf('\n') > -1) {
+        if (array) {
+          str = str.split('\n').map(function(line) {
+            return '  ' + line;
+          }).join('\n').substr(2);
+        } else {
+          str = '\n' + str.split('\n').map(function(line) {
+            return '   ' + line;
+          }).join('\n');
+        }
+      }
+    } else {
+      str = ctx.stylize('[Circular]', 'special');
+    }
+  }
+  if (isUndefined(name)) {
+    if (array && key.match(/^\d+$/)) {
+      return str;
+    }
+    name = JSON.stringify('' + key);
+    if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) {
+      name = name.substr(1, name.length - 2);
+      name = ctx.stylize(name, 'name');
+    } else {
+      name = name.replace(/'/g, "\\'")
+                 .replace(/\\"/g, '"')
+                 .replace(/(^"|"$)/g, "'");
+      name = ctx.stylize(name, 'string');
+    }
+  }
+
+  return name + ': ' + str;
+}
+
+
+function reduceToSingleString(output, base, braces) {
+  var numLinesEst = 0;
+  var length = output.reduce(function(prev, cur) {
+    numLinesEst++;
+    if (cur.indexOf('\n') >= 0) numLinesEst++;
+    return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1;
+  }, 0);
+
+  if (length > 60) {
+    return braces[0] +
+           (base === '' ? '' : base + '\n ') +
+           ' ' +
+           output.join(',\n  ') +
+           ' ' +
+           braces[1];
+  }
+
+  return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];
+}
+
+
+// NOTE: These type checking functions intentionally don't use `instanceof`
+// because it is fragile and can be easily faked with `Object.create()`.
+function isArray(ar) {
+  return Array.isArray(ar);
+}
+exports.isArray = isArray;
+
+function isBoolean(arg) {
+  return typeof arg === 'boolean';
+}
+exports.isBoolean = isBoolean;
+
+function isNull(arg) {
+  return arg === null;
+}
+exports.isNull = isNull;
+
+function isNullOrUndefined(arg) {
+  return arg == null;
+}
+exports.isNullOrUndefined = isNullOrUndefined;
+
+function isNumber(arg) {
+  return typeof arg === 'number';
+}
+exports.isNumber = isNumber;
+
+function isString(arg) {
+  return typeof arg === 'string';
+}
+exports.isString = isString;
+
+function isSymbol(arg) {
+  return typeof arg === 'symbol';
+}
+exports.isSymbol = isSymbol;
+
+function isUndefined(arg) {
+  return arg === void 0;
+}
+exports.isUndefined = isUndefined;
+
+function isRegExp(re) {
+  return isObject(re) && objectToString(re) === '[object RegExp]';
+}
+exports.isRegExp = isRegExp;
+
+function isObject(arg) {
+  return typeof arg === 'object' && arg !== null;
+}
+exports.isObject = isObject;
+
+function isDate(d) {
+  return isObject(d) && objectToString(d) === '[object Date]';
+}
+exports.isDate = isDate;
+
+function isError(e) {
+  return isObject(e) &&
+      (objectToString(e) === '[object Error]' || e instanceof Error);
+}
+exports.isError = isError;
+
+function isFunction(arg) {
+  return typeof arg === 'function';
+}
+exports.isFunction = isFunction;
+
+function isPrimitive(arg) {
+  return arg === null ||
+         typeof arg === 'boolean' ||
+         typeof arg === 'number' ||
+         typeof arg === 'string' ||
+         typeof arg === 'symbol' ||  // ES6 symbol
+         typeof arg === 'undefined';
+}
+exports.isPrimitive = isPrimitive;
+
+exports.isBuffer = require('./support/isBuffer');
+
+function objectToString(o) {
+  return Object.prototype.toString.call(o);
+}
+
+
+function pad(n) {
+  return n < 10 ? '0' + n.toString(10) : n.toString(10);
+}
+
+
+var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',
+              'Oct', 'Nov', 'Dec'];
+
+// 26 Feb 16:19:34
+function timestamp() {
+  var d = new Date();
+  var time = [pad(d.getHours()),
+              pad(d.getMinutes()),
+              pad(d.getSeconds())].join(':');
+  return [d.getDate(), months[d.getMonth()], time].join(' ');
+}
+
+
+// log is just a thin wrapper to console.log that prepends a timestamp
+exports.log = function() {
+  console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));
+};
+
+
+/**
+ * Inherit the prototype methods from one constructor into another.
+ *
+ * The Function.prototype.inherits from lang.js rewritten as a standalone
+ * function (not on Function.prototype). NOTE: If this file is to be loaded
+ * during bootstrapping this function needs to be rewritten using some native
+ * functions as prototype setup using normal JavaScript does not work as
+ * expected during bootstrapping (see mirror.js in r114903).
+ *
+ * @param {function} ctor Constructor function which needs to inherit the
+ *     prototype.
+ * @param {function} superCtor Constructor function to inherit prototype from.
+ */
+exports.inherits = require('inherits');
+
+exports._extend = function(origin, add) {
+  // Don't do anything if add isn't an object
+  if (!add || !isObject(add)) return origin;
+
+  var keys = Object.keys(add);
+  var i = keys.length;
+  while (i--) {
+    origin[keys[i]] = add[keys[i]];
+  }
+  return origin;
+};
+
+function hasOwnProperty(obj, prop) {
+  return Object.prototype.hasOwnProperty.call(obj, prop);
+}
+
+}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
+},{"./support/isBuffer":25,"_process":34,"inherits":24}],27:[function(require,module,exports){
+'use strict'
+
+exports.byteLength = byteLength
+exports.toByteArray = toByteArray
+exports.fromByteArray = fromByteArray
+
+var lookup = []
+var revLookup = []
+var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
+
+var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
+for (var i = 0, len = code.length; i < len; ++i) {
+  lookup[i] = code[i]
+  revLookup[code.charCodeAt(i)] = i
+}
+
+// Support decoding URL-safe base64 strings, as Node.js does.
+// See: https://en.wikipedia.org/wiki/Base64#URL_applications
+revLookup['-'.charCodeAt(0)] = 62
+revLookup['_'.charCodeAt(0)] = 63
+
+function getLens (b64) {
+  var len = b64.length
+
+  if (len % 4 > 0) {
+    throw new Error('Invalid string. Length must be a multiple of 4')
+  }
+
+  // Trim off extra bytes after placeholder bytes are found
+  // See: https://github.com/beatgammit/base64-js/issues/42
+  var validLen = b64.indexOf('=')
+  if (validLen === -1) validLen = len
+
+  var placeHoldersLen = validLen === len
+    ? 0
+    : 4 - (validLen % 4)
+
+  return [validLen, placeHoldersLen]
+}
+
+// base64 is 4/3 + up to two characters of the original data
+function byteLength (b64) {
+  var lens = getLens(b64)
+  var validLen = lens[0]
+  var placeHoldersLen = lens[1]
+  return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
+}
+
+function _byteLength (b64, validLen, placeHoldersLen) {
+  return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
+}
+
+function toByteArray (b64) {
+  var tmp
+  var lens = getLens(b64)
+  var validLen = lens[0]
+  var placeHoldersLen = lens[1]
+
+  var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))
+
+  var curByte = 0
+
+  // if there are placeholders, only get up to the last complete 4 chars
+  var len = placeHoldersLen > 0
+    ? validLen - 4
+    : validLen
+
+  var i
+  for (i = 0; i < len; i += 4) {
+    tmp =
+      (revLookup[b64.charCodeAt(i)] << 18) |
+      (revLookup[b64.charCodeAt(i + 1)] << 12) |
+      (revLookup[b64.charCodeAt(i + 2)] << 6) |
+      revLookup[b64.charCodeAt(i + 3)]
+    arr[curByte++] = (tmp >> 16) & 0xFF
+    arr[curByte++] = (tmp >> 8) & 0xFF
+    arr[curByte++] = tmp & 0xFF
+  }
+
+  if (placeHoldersLen === 2) {
+    tmp =
+      (revLookup[b64.charCodeAt(i)] << 2) |
+      (revLookup[b64.charCodeAt(i + 1)] >> 4)
+    arr[curByte++] = tmp & 0xFF
+  }
+
+  if (placeHoldersLen === 1) {
+    tmp =
+      (revLookup[b64.charCodeAt(i)] << 10) |
+      (revLookup[b64.charCodeAt(i + 1)] << 4) |
+      (revLookup[b64.charCodeAt(i + 2)] >> 2)
+    arr[curByte++] = (tmp >> 8) & 0xFF
+    arr[curByte++] = tmp & 0xFF
+  }
+
+  return arr
+}
+
+function tripletToBase64 (num) {
+  return lookup[num >> 18 & 0x3F] +
+    lookup[num >> 12 & 0x3F] +
+    lookup[num >> 6 & 0x3F] +
+    lookup[num & 0x3F]
+}
+
+function encodeChunk (uint8, start, end) {
+  var tmp
+  var output = []
+  for (var i = start; i < end; i += 3) {
+    tmp =
+      ((uint8[i] << 16) & 0xFF0000) +
+      ((uint8[i + 1] << 8) & 0xFF00) +
+      (uint8[i + 2] & 0xFF)
+    output.push(tripletToBase64(tmp))
+  }
+  return output.join('')
+}
+
+function fromByteArray (uint8) {
+  var tmp
+  var len = uint8.length
+  var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
+  var parts = []
+  var maxChunkLength = 16383 // must be multiple of 3
+
+  // go through the array every three bytes, we'll deal with trailing stuff later
+  for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
+    parts.push(encodeChunk(
+      uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)
+    ))
+  }
+
+  // pad the end with zeros, but make sure to not forget the extra bytes
+  if (extraBytes === 1) {
+    tmp = uint8[len - 1]
+    parts.push(
+      lookup[tmp >> 2] +
+      lookup[(tmp << 4) & 0x3F] +
+      '=='
+    )
+  } else if (extraBytes === 2) {
+    tmp = (uint8[len - 2] << 8) + uint8[len - 1]
+    parts.push(
+      lookup[tmp >> 10] +
+      lookup[(tmp >> 4) & 0x3F] +
+      lookup[(tmp << 2) & 0x3F] +
+      '='
+    )
+  }
+
+  return parts.join('')
+}
+
+},{}],28:[function(require,module,exports){
+
+},{}],29:[function(require,module,exports){
+(function (Buffer){
+/*!
+ * The buffer module from node.js, for the browser.
+ *
+ * @author   Feross Aboukhadijeh <https://feross.org>
+ * @license  MIT
+ */
+/* eslint-disable no-proto */
+
+'use strict'
+
+var base64 = require('base64-js')
+var ieee754 = require('ieee754')
+var customInspectSymbol =
+  (typeof Symbol === 'function' && typeof Symbol.for === 'function')
+    ? Symbol.for('nodejs.util.inspect.custom')
+    : null
+
+exports.Buffer = Buffer
+exports.SlowBuffer = SlowBuffer
+exports.INSPECT_MAX_BYTES = 50
+
+var K_MAX_LENGTH = 0x7fffffff
+exports.kMaxLength = K_MAX_LENGTH
+
+/**
+ * If `Buffer.TYPED_ARRAY_SUPPORT`:
+ *   === true    Use Uint8Array implementation (fastest)
+ *   === false   Print warning and recommend using `buffer` v4.x which has an Object
+ *               implementation (most compatible, even IE6)
+ *
+ * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
+ * Opera 11.6+, iOS 4.2+.
+ *
+ * We report that the browser does not support typed arrays if the are not subclassable
+ * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`
+ * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support
+ * for __proto__ and has a buggy typed array implementation.
+ */
+Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport()
+
+if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&
+    typeof console.error === 'function') {
+  console.error(
+    'This browser lacks typed array (Uint8Array) support which is required by ' +
+    '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'
+  )
+}
+
+function typedArraySupport () {
+  // Can typed array instances can be augmented?
+  try {
+    var arr = new Uint8Array(1)
+    var proto = { foo: function () { return 42 } }
+    Object.setPrototypeOf(proto, Uint8Array.prototype)
+    Object.setPrototypeOf(arr, proto)
+    return arr.foo() === 42
+  } catch (e) {
+    return false
+  }
+}
+
+Object.defineProperty(Buffer.prototype, 'parent', {
+  enumerable: true,
+  get: function () {
+    if (!Buffer.isBuffer(this)) return undefined
+    return this.buffer
+  }
+})
+
+Object.defineProperty(Buffer.prototype, 'offset', {
+  enumerable: true,
+  get: function () {
+    if (!Buffer.isBuffer(this)) return undefined
+    return this.byteOffset
+  }
+})
+
+function createBuffer (length) {
+  if (length > K_MAX_LENGTH) {
+    throw new RangeError('The value "' + length + '" is invalid for option "size"')
+  }
+  // Return an augmented `Uint8Array` instance
+  var buf = new Uint8Array(length)
+  Object.setPrototypeOf(buf, Buffer.prototype)
+  return buf
+}
+
+/**
+ * The Buffer constructor returns instances of `Uint8Array` that have their
+ * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
+ * `Uint8Array`, so the returned instances will have all the node `Buffer` methods
+ * and the `Uint8Array` methods. Square bracket notation works as expected -- it
+ * returns a single octet.
+ *
+ * The `Uint8Array` prototype remains unmodified.
+ */
+
+function Buffer (arg, encodingOrOffset, length) {
+  // Common case.
+  if (typeof arg === 'number') {
+    if (typeof encodingOrOffset === 'string') {
+      throw new TypeError(
+        'The "string" argument must be of type string. Received type number'
+      )
+    }
+    return allocUnsafe(arg)
+  }
+  return from(arg, encodingOrOffset, length)
+}
+
+// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
+if (typeof Symbol !== 'undefined' && Symbol.species != null &&
+    Buffer[Symbol.species] === Buffer) {
+  Object.defineProperty(Buffer, Symbol.species, {
+    value: null,
+    configurable: true,
+    enumerable: false,
+    writable: false
+  })
+}
+
+Buffer.poolSize = 8192 // not used by this implementation
+
+function from (value, encodingOrOffset, length) {
+  if (typeof value === 'string') {
+    return fromString(value, encodingOrOffset)
+  }
+
+  if (ArrayBuffer.isView(value)) {
+    return fromArrayLike(value)
+  }
+
+  if (value == null) {
+    throw new TypeError(
+      'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
+      'or Array-like Object. Received type ' + (typeof value)
+    )
+  }
+
+  if (isInstance(value, ArrayBuffer) ||
+      (value && isInstance(value.buffer, ArrayBuffer))) {
+    return fromArrayBuffer(value, encodingOrOffset, length)
+  }
+
+  if (typeof value === 'number') {
+    throw new TypeError(
+      'The "value" argument must not be of type number. Received type number'
+    )
+  }
+
+  var valueOf = value.valueOf && value.valueOf()
+  if (valueOf != null && valueOf !== value) {
+    return Buffer.from(valueOf, encodingOrOffset, length)
+  }
+
+  var b = fromObject(value)
+  if (b) return b
+
+  if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null &&
+      typeof value[Symbol.toPrimitive] === 'function') {
+    return Buffer.from(
+      value[Symbol.toPrimitive]('string'), encodingOrOffset, length
+    )
+  }
+
+  throw new TypeError(
+    'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
+    'or Array-like Object. Received type ' + (typeof value)
+  )
+}
+
+/**
+ * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
+ * if value is a number.
+ * Buffer.from(str[, encoding])
+ * Buffer.from(array)
+ * Buffer.from(buffer)
+ * Buffer.from(arrayBuffer[, byteOffset[, length]])
+ **/
+Buffer.from = function (value, encodingOrOffset, length) {
+  return from(value, encodingOrOffset, length)
+}
+
+// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:
+// https://github.com/feross/buffer/pull/148
+Object.setPrototypeOf(Buffer.prototype, Uint8Array.prototype)
+Object.setPrototypeOf(Buffer, Uint8Array)
+
+function assertSize (size) {
+  if (typeof size !== 'number') {
+    throw new TypeError('"size" argument must be of type number')
+  } else if (size < 0) {
+    throw new RangeError('The value "' + size + '" is invalid for option "size"')
+  }
+}
+
+function alloc (size, fill, encoding) {
+  assertSize(size)
+  if (size <= 0) {
+    return createBuffer(size)
+  }
+  if (fill !== undefined) {
+    // Only pay attention to encoding if it's a string. This
+    // prevents accidentally sending in a number that would
+    // be interpretted as a start offset.
+    return typeof encoding === 'string'
+      ? createBuffer(size).fill(fill, encoding)
+      : createBuffer(size).fill(fill)
+  }
+  return createBuffer(size)
+}
+
+/**
+ * Creates a new filled Buffer instance.
+ * alloc(size[, fill[, encoding]])
+ **/
+Buffer.alloc = function (size, fill, encoding) {
+  return alloc(size, fill, encoding)
+}
+
+function allocUnsafe (size) {
+  assertSize(size)
+  return createBuffer(size < 0 ? 0 : checked(size) | 0)
+}
+
+/**
+ * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
+ * */
+Buffer.allocUnsafe = function (size) {
+  return allocUnsafe(size)
+}
+/**
+ * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
+ */
+Buffer.allocUnsafeSlow = function (size) {
+  return allocUnsafe(size)
+}
+
+function fromString (string, encoding) {
+  if (typeof encoding !== 'string' || encoding === '') {
+    encoding = 'utf8'
+  }
+
+  if (!Buffer.isEncoding(encoding)) {
+    throw new TypeError('Unknown encoding: ' + encoding)
+  }
+
+  var length = byteLength(string, encoding) | 0
+  var buf = createBuffer(length)
+
+  var actual = buf.write(string, encoding)
+
+  if (actual !== length) {
+    // Writing a hex string, for example, that contains invalid characters will
+    // cause everything after the first invalid character to be ignored. (e.g.
+    // 'abxxcd' will be treated as 'ab')
+    buf = buf.slice(0, actual)
+  }
+
+  return buf
+}
+
+function fromArrayLike (array) {
+  var length = array.length < 0 ? 0 : checked(array.length) | 0
+  var buf = createBuffer(length)
+  for (var i = 0; i < length; i += 1) {
+    buf[i] = array[i] & 255
+  }
+  return buf
+}
+
+function fromArrayBuffer (array, byteOffset, length) {
+  if (byteOffset < 0 || array.byteLength < byteOffset) {
+    throw new RangeError('"offset" is outside of buffer bounds')
+  }
+
+  if (array.byteLength < byteOffset + (length || 0)) {
+    throw new RangeError('"length" is outside of buffer bounds')
+  }
+
+  var buf
+  if (byteOffset === undefined && length === undefined) {
+    buf = new Uint8Array(array)
+  } else if (length === undefined) {
+    buf = new Uint8Array(array, byteOffset)
+  } else {
+    buf = new Uint8Array(array, byteOffset, length)
+  }
+
+  // Return an augmented `Uint8Array` instance
+  Object.setPrototypeOf(buf, Buffer.prototype)
+
+  return buf
+}
+
+function fromObject (obj) {
+  if (Buffer.isBuffer(obj)) {
+    var len = checked(obj.length) | 0
+    var buf = createBuffer(len)
+
+    if (buf.length === 0) {
+      return buf
+    }
+
+    obj.copy(buf, 0, 0, len)
+    return buf
+  }
+
+  if (obj.length !== undefined) {
+    if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {
+      return createBuffer(0)
+    }
+    return fromArrayLike(obj)
+  }
+
+  if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
+    return fromArrayLike(obj.data)
+  }
+}
+
+function checked (length) {
+  // Note: cannot use `length < K_MAX_LENGTH` here because that fails when
+  // length is NaN (which is otherwise coerced to zero.)
+  if (length >= K_MAX_LENGTH) {
+    throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
+                         'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')
+  }
+  return length | 0
+}
+
+function SlowBuffer (length) {
+  if (+length != length) { // eslint-disable-line eqeqeq
+    length = 0
+  }
+  return Buffer.alloc(+length)
+}
+
+Buffer.isBuffer = function isBuffer (b) {
+  return b != null && b._isBuffer === true &&
+    b !== Buffer.prototype // so Buffer.isBuffer(Buffer.prototype) will be false
+}
+
+Buffer.compare = function compare (a, b) {
+  if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength)
+  if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength)
+  if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
+    throw new TypeError(
+      'The "buf1", "buf2" arguments must be one of type Buffer or Uint8Array'
+    )
+  }
+
+  if (a === b) return 0
+
+  var x = a.length
+  var y = b.length
+
+  for (var i = 0, len = Math.min(x, y); i < len; ++i) {
+    if (a[i] !== b[i]) {
+      x = a[i]
+      y = b[i]
+      break
+    }
+  }
+
+  if (x < y) return -1
+  if (y < x) return 1
+  return 0
+}
+
+Buffer.isEncoding = function isEncoding (encoding) {
+  switch (String(encoding).toLowerCase()) {
+    case 'hex':
+    case 'utf8':
+    case 'utf-8':
+    case 'ascii':
+    case 'latin1':
+    case 'binary':
+    case 'base64':
+    case 'ucs2':
+    case 'ucs-2':
+    case 'utf16le':
+    case 'utf-16le':
+      return true
+    default:
+      return false
+  }
+}
+
+Buffer.concat = function concat (list, length) {
+  if (!Array.isArray(list)) {
+    throw new TypeError('"list" argument must be an Array of Buffers')
+  }
+
+  if (list.length === 0) {
+    return Buffer.alloc(0)
+  }
+
+  var i
+  if (length === undefined) {
+    length = 0
+    for (i = 0; i < list.length; ++i) {
+      length += list[i].length
+    }
+  }
+
+  var buffer = Buffer.allocUnsafe(length)
+  var pos = 0
+  for (i = 0; i < list.length; ++i) {
+    var buf = list[i]
+    if (isInstance(buf, Uint8Array)) {
+      buf = Buffer.from(buf)
+    }
+    if (!Buffer.isBuffer(buf)) {
+      throw new TypeError('"list" argument must be an Array of Buffers')
+    }
+    buf.copy(buffer, pos)
+    pos += buf.length
+  }
+  return buffer
+}
+
+function byteLength (string, encoding) {
+  if (Buffer.isBuffer(string)) {
+    return string.length
+  }
+  if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) {
+    return string.byteLength
+  }
+  if (typeof string !== 'string') {
+    throw new TypeError(
+      'The "string" argument must be one of type string, Buffer, or ArrayBuffer. ' +
+      'Received type ' + typeof string
+    )
+  }
+
+  var len = string.length
+  var mustMatch = (arguments.length > 2 && arguments[2] === true)
+  if (!mustMatch && len === 0) return 0
+
+  // Use a for loop to avoid recursion
+  var loweredCase = false
+  for (;;) {
+    switch (encoding) {
+      case 'ascii':
+      case 'latin1':
+      case 'binary':
+        return len
+      case 'utf8':
+      case 'utf-8':
+        return utf8ToBytes(string).length
+      case 'ucs2':
+      case 'ucs-2':
+      case 'utf16le':
+      case 'utf-16le':
+        return len * 2
+      case 'hex':
+        return len >>> 1
+      case 'base64':
+        return base64ToBytes(string).length
+      default:
+        if (loweredCase) {
+          return mustMatch ? -1 : utf8ToBytes(string).length // assume utf8
+        }
+        encoding = ('' + encoding).toLowerCase()
+        loweredCase = true
+    }
+  }
+}
+Buffer.byteLength = byteLength
+
+function slowToString (encoding, start, end) {
+  var loweredCase = false
+
+  // No need to verify that "this.length <= MAX_UINT32" since it's a read-only
+  // property of a typed array.
+
+  // This behaves neither like String nor Uint8Array in that we set start/end
+  // to their upper/lower bounds if the value passed is out of range.
+  // undefined is handled specially as per ECMA-262 6th Edition,
+  // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
+  if (start === undefined || start < 0) {
+    start = 0
+  }
+  // Return early if start > this.length. Done here to prevent potential uint32
+  // coercion fail below.
+  if (start > this.length) {
+    return ''
+  }
+
+  if (end === undefined || end > this.length) {
+    end = this.length
+  }
+
+  if (end <= 0) {
+    return ''
+  }
+
+  // Force coersion to uint32. This will also coerce falsey/NaN values to 0.
+  end >>>= 0
+  start >>>= 0
+
+  if (end <= start) {
+    return ''
+  }
+
+  if (!encoding) encoding = 'utf8'
+
+  while (true) {
+    switch (encoding) {
+      case 'hex':
+        return hexSlice(this, start, end)
+
+      case 'utf8':
+      case 'utf-8':
+        return utf8Slice(this, start, end)
+
+      case 'ascii':
+        return asciiSlice(this, start, end)
+
+      case 'latin1':
+      case 'binary':
+        return latin1Slice(this, start, end)
+
+      case 'base64':
+        return base64Slice(this, start, end)
+
+      case 'ucs2':
+      case 'ucs-2':
+      case 'utf16le':
+      case 'utf-16le':
+        return utf16leSlice(this, start, end)
+
+      default:
+        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
+        encoding = (encoding + '').toLowerCase()
+        loweredCase = true
+    }
+  }
+}
+
+// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)
+// to detect a Buffer instance. It's not possible to use `instanceof Buffer`
+// reliably in a browserify context because there could be multiple different
+// copies of the 'buffer' package in use. This method works even for Buffer
+// instances that were created from another copy of the `buffer` package.
+// See: https://github.com/feross/buffer/issues/154
+Buffer.prototype._isBuffer = true
+
+function swap (b, n, m) {
+  var i = b[n]
+  b[n] = b[m]
+  b[m] = i
+}
+
+Buffer.prototype.swap16 = function swap16 () {
+  var len = this.length
+  if (len % 2 !== 0) {
+    throw new RangeError('Buffer size must be a multiple of 16-bits')
+  }
+  for (var i = 0; i < len; i += 2) {
+    swap(this, i, i + 1)
+  }
+  return this
+}
+
+Buffer.prototype.swap32 = function swap32 () {
+  var len = this.length
+  if (len % 4 !== 0) {
+    throw new RangeError('Buffer size must be a multiple of 32-bits')
+  }
+  for (var i = 0; i < len; i += 4) {
+    swap(this, i, i + 3)
+    swap(this, i + 1, i + 2)
+  }
+  return this
+}
+
+Buffer.prototype.swap64 = function swap64 () {
+  var len = this.length
+  if (len % 8 !== 0) {
+    throw new RangeError('Buffer size must be a multiple of 64-bits')
+  }
+  for (var i = 0; i < len; i += 8) {
+    swap(this, i, i + 7)
+    swap(this, i + 1, i + 6)
+    swap(this, i + 2, i + 5)
+    swap(this, i + 3, i + 4)
+  }
+  return this
+}
+
+Buffer.prototype.toString = function toString () {
+  var length = this.length
+  if (length === 0) return ''
+  if (arguments.length === 0) return utf8Slice(this, 0, length)
+  return slowToString.apply(this, arguments)
+}
+
+Buffer.prototype.toLocaleString = Buffer.prototype.toString
+
+Buffer.prototype.equals = function equals (b) {
+  if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
+  if (this === b) return true
+  return Buffer.compare(this, b) === 0
+}
+
+Buffer.prototype.inspect = function inspect () {
+  var str = ''
+  var max = exports.INSPECT_MAX_BYTES
+  str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim()
+  if (this.length > max) str += ' ... '
+  return '<Buffer ' + str + '>'
+}
+if (customInspectSymbol) {
+  Buffer.prototype[customInspectSymbol] = Buffer.prototype.inspect
+}
+
+Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
+  if (isInstance(target, Uint8Array)) {
+    target = Buffer.from(target, target.offset, target.byteLength)
+  }
+  if (!Buffer.isBuffer(target)) {
+    throw new TypeError(
+      'The "target" argument must be one of type Buffer or Uint8Array. ' +
+      'Received type ' + (typeof target)
+    )
+  }
+
+  if (start === undefined) {
+    start = 0
+  }
+  if (end === undefined) {
+    end = target ? target.length : 0
+  }
+  if (thisStart === undefined) {
+    thisStart = 0
+  }
+  if (thisEnd === undefined) {
+    thisEnd = this.length
+  }
+
+  if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
+    throw new RangeError('out of range index')
+  }
+
+  if (thisStart >= thisEnd && start >= end) {
+    return 0
+  }
+  if (thisStart >= thisEnd) {
+    return -1
+  }
+  if (start >= end) {
+    return 1
+  }
+
+  start >>>= 0
+  end >>>= 0
+  thisStart >>>= 0
+  thisEnd >>>= 0
+
+  if (this === target) return 0
+
+  var x = thisEnd - thisStart
+  var y = end - start
+  var len = Math.min(x, y)
+
+  var thisCopy = this.slice(thisStart, thisEnd)
+  var targetCopy = target.slice(start, end)
+
+  for (var i = 0; i < len; ++i) {
+    if (thisCopy[i] !== targetCopy[i]) {
+      x = thisCopy[i]
+      y = targetCopy[i]
+      break
+    }
+  }
+
+  if (x < y) return -1
+  if (y < x) return 1
+  return 0
+}
+
+// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
+// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
+//
+// Arguments:
+// - buffer - a Buffer to search
+// - val - a string, Buffer, or number
+// - byteOffset - an index into `buffer`; will be clamped to an int32
+// - encoding - an optional encoding, relevant is val is a string
+// - dir - true for indexOf, false for lastIndexOf
+function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
+  // Empty buffer means no match
+  if (buffer.length === 0) return -1
+
+  // Normalize byteOffset
+  if (typeof byteOffset === 'string') {
+    encoding = byteOffset
+    byteOffset = 0
+  } else if (byteOffset > 0x7fffffff) {
+    byteOffset = 0x7fffffff
+  } else if (byteOffset < -0x80000000) {
+    byteOffset = -0x80000000
+  }
+  byteOffset = +byteOffset // Coerce to Number.
+  if (numberIsNaN(byteOffset)) {
+    // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
+    byteOffset = dir ? 0 : (buffer.length - 1)
+  }
+
+  // Normalize byteOffset: negative offsets start from the end of the buffer
+  if (byteOffset < 0) byteOffset = buffer.length + byteOffset
+  if (byteOffset >= buffer.length) {
+    if (dir) return -1
+    else byteOffset = buffer.length - 1
+  } else if (byteOffset < 0) {
+    if (dir) byteOffset = 0
+    else return -1
+  }
+
+  // Normalize val
+  if (typeof val === 'string') {
+    val = Buffer.from(val, encoding)
+  }
+
+  // Finally, search either indexOf (if dir is true) or lastIndexOf
+  if (Buffer.isBuffer(val)) {
+    // Special case: looking for empty string/buffer always fails
+    if (val.length === 0) {
+      return -1
+    }
+    return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
+  } else if (typeof val === 'number') {
+    val = val & 0xFF // Search for a byte value [0-255]
+    if (typeof Uint8Array.prototype.indexOf === 'function') {
+      if (dir) {
+        return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
+      } else {
+        return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
+      }
+    }
+    return arrayIndexOf(buffer, [val], byteOffset, encoding, dir)
+  }
+
+  throw new TypeError('val must be string, number or Buffer')
+}
+
+function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
+  var indexSize = 1
+  var arrLength = arr.length
+  var valLength = val.length
+
+  if (encoding !== undefined) {
+    encoding = String(encoding).toLowerCase()
+    if (encoding === 'ucs2' || encoding === 'ucs-2' ||
+        encoding === 'utf16le' || encoding === 'utf-16le') {
+      if (arr.length < 2 || val.length < 2) {
+        return -1
+      }
+      indexSize = 2
+      arrLength /= 2
+      valLength /= 2
+      byteOffset /= 2
+    }
+  }
+
+  function read (buf, i) {
+    if (indexSize === 1) {
+      return buf[i]
+    } else {
+      return buf.readUInt16BE(i * indexSize)
+    }
+  }
+
+  var i
+  if (dir) {
+    var foundIndex = -1
+    for (i = byteOffset; i < arrLength; i++) {
+      if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
+        if (foundIndex === -1) foundIndex = i
+        if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
+      } else {
+        if (foundIndex !== -1) i -= i - foundIndex
+        foundIndex = -1
+      }
+    }
+  } else {
+    if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
+    for (i = byteOffset; i >= 0; i--) {
+      var found = true
+      for (var j = 0; j < valLength; j++) {
+        if (read(arr, i + j) !== read(val, j)) {
+          found = false
+          break
+        }
+      }
+      if (found) return i
+    }
+  }
+
+  return -1
+}
+
+Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
+  return this.indexOf(val, byteOffset, encoding) !== -1
+}
+
+Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
+  return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
+}
+
+Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
+  return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
+}
+
+function hexWrite (buf, string, offset, length) {
+  offset = Number(offset) || 0
+  var remaining = buf.length - offset
+  if (!length) {
+    length = remaining
+  } else {
+    length = Number(length)
+    if (length > remaining) {
+      length = remaining
+    }
+  }
+
+  var strLen = string.length
+
+  if (length > strLen / 2) {
+    length = strLen / 2
+  }
+  for (var i = 0; i < length; ++i) {
+    var parsed = parseInt(string.substr(i * 2, 2), 16)
+    if (numberIsNaN(parsed)) return i
+    buf[offset + i] = parsed
+  }
+  return i
+}
+
+function utf8Write (buf, string, offset, length) {
+  return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
+}
+
+function asciiWrite (buf, string, offset, length) {
+  return blitBuffer(asciiToBytes(string), buf, offset, length)
+}
+
+function latin1Write (buf, string, offset, length) {
+  return asciiWrite(buf, string, offset, length)
+}
+
+function base64Write (buf, string, offset, length) {
+  return blitBuffer(base64ToBytes(string), buf, offset, length)
+}
+
+function ucs2Write (buf, string, offset, length) {
+  return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
+}
+
+Buffer.prototype.write = function write (string, offset, length, encoding) {
+  // Buffer#write(string)
+  if (offset === undefined) {
+    encoding = 'utf8'
+    length = this.length
+    offset = 0
+  // Buffer#write(string, encoding)
+  } else if (length === undefined && typeof offset === 'string') {
+    encoding = offset
+    length = this.length
+    offset = 0
+  // Buffer#write(string, offset[, length][, encoding])
+  } else if (isFinite(offset)) {
+    offset = offset >>> 0
+    if (isFinite(length)) {
+      length = length >>> 0
+      if (encoding === undefined) encoding = 'utf8'
+    } else {
+      encoding = length
+      length = undefined
+    }
+  } else {
+    throw new Error(
+      'Buffer.write(string, encoding, offset[, length]) is no longer supported'
+    )
+  }
+
+  var remaining = this.length - offset
+  if (length === undefined || length > remaining) length = remaining
+
+  if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
+    throw new RangeError('Attempt to write outside buffer bounds')
+  }
+
+  if (!encoding) encoding = 'utf8'
+
+  var loweredCase = false
+  for (;;) {
+    switch (encoding) {
+      case 'hex':
+        return hexWrite(this, string, offset, length)
+
+      case 'utf8':
+      case 'utf-8':
+        return utf8Write(this, string, offset, length)
+
+      case 'ascii':
+        return asciiWrite(this, string, offset, length)
+
+      case 'latin1':
+      case 'binary':
+        return latin1Write(this, string, offset, length)
+
+      case 'base64':
+        // Warning: maxLength not taken into account in base64Write
+        return base64Write(this, string, offset, length)
+
+      case 'ucs2':
+      case 'ucs-2':
+      case 'utf16le':
+      case 'utf-16le':
+        return ucs2Write(this, string, offset, length)
+
+      default:
+        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
+        encoding = ('' + encoding).toLowerCase()
+        loweredCase = true
+    }
+  }
+}
+
+Buffer.prototype.toJSON = function toJSON () {
+  return {
+    type: 'Buffer',
+    data: Array.prototype.slice.call(this._arr || this, 0)
+  }
+}
+
+function base64Slice (buf, start, end) {
+  if (start === 0 && end === buf.length) {
+    return base64.fromByteArray(buf)
+  } else {
+    return base64.fromByteArray(buf.slice(start, end))
+  }
+}
+
+function utf8Slice (buf, start, end) {
+  end = Math.min(buf.length, end)
+  var res = []
+
+  var i = start
+  while (i < end) {
+    var firstByte = buf[i]
+    var codePoint = null
+    var bytesPerSequence = (firstByte > 0xEF) ? 4
+      : (firstByte > 0xDF) ? 3
+        : (firstByte > 0xBF) ? 2
+          : 1
+
+    if (i + bytesPerSequence <= end) {
+      var secondByte, thirdByte, fourthByte, tempCodePoint
+
+      switch (bytesPerSequence) {
+        case 1:
+          if (firstByte < 0x80) {
+            codePoint = firstByte
+          }
+          break
+        case 2:
+          secondByte = buf[i + 1]
+          if ((secondByte & 0xC0) === 0x80) {
+            tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
+            if (tempCodePoint > 0x7F) {
+              codePoint = tempCodePoint
+            }
+          }
+          break
+        case 3:
+          secondByte = buf[i + 1]
+          thirdByte = buf[i + 2]
+          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
+            tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
+            if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
+              codePoint = tempCodePoint
+            }
+          }
+          break
+        case 4:
+          secondByte = buf[i + 1]
+          thirdByte = buf[i + 2]
+          fourthByte = buf[i + 3]
+          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
+            tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
+            if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
+              codePoint = tempCodePoint
+            }
+          }
+      }
+    }
+
+    if (codePoint === null) {
+      // we did not generate a valid codePoint so insert a
+      // replacement char (U+FFFD) and advance only 1 byte
+      codePoint = 0xFFFD
+      bytesPerSequence = 1
+    } else if (codePoint > 0xFFFF) {
+      // encode to utf16 (surrogate pair dance)
+      codePoint -= 0x10000
+      res.push(codePoint >>> 10 & 0x3FF | 0xD800)
+      codePoint = 0xDC00 | codePoint & 0x3FF
+    }
+
+    res.push(codePoint)
+    i += bytesPerSequence
+  }
+
+  return decodeCodePointsArray(res)
+}
+
+// Based on http://stackoverflow.com/a/22747272/680742, the browser with
+// the lowest limit is Chrome, with 0x10000 args.
+// We go 1 magnitude less, for safety
+var MAX_ARGUMENTS_LENGTH = 0x1000
+
+function decodeCodePointsArray (codePoints) {
+  var len = codePoints.length
+  if (len <= MAX_ARGUMENTS_LENGTH) {
+    return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
+  }
+
+  // Decode in chunks to avoid "call stack size exceeded".
+  var res = ''
+  var i = 0
+  while (i < len) {
+    res += String.fromCharCode.apply(
+      String,
+      codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
+    )
+  }
+  return res
+}
+
+function asciiSlice (buf, start, end) {
+  var ret = ''
+  end = Math.min(buf.length, end)
+
+  for (var i = start; i < end; ++i) {
+    ret += String.fromCharCode(buf[i] & 0x7F)
+  }
+  return ret
+}
+
+function latin1Slice (buf, start, end) {
+  var ret = ''
+  end = Math.min(buf.length, end)
+
+  for (var i = start; i < end; ++i) {
+    ret += String.fromCharCode(buf[i])
+  }
+  return ret
+}
+
+function hexSlice (buf, start, end) {
+  var len = buf.length
+
+  if (!start || start < 0) start = 0
+  if (!end || end < 0 || end > len) end = len
+
+  var out = ''
+  for (var i = start; i < end; ++i) {
+    out += hexSliceLookupTable[buf[i]]
+  }
+  return out
+}
+
+function utf16leSlice (buf, start, end) {
+  var bytes = buf.slice(start, end)
+  var res = ''
+  for (var i = 0; i < bytes.length; i += 2) {
+    res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))
+  }
+  return res
+}
+
+Buffer.prototype.slice = function slice (start, end) {
+  var len = this.length
+  start = ~~start
+  end = end === undefined ? len : ~~end
+
+  if (start < 0) {
+    start += len
+    if (start < 0) start = 0
+  } else if (start > len) {
+    start = len
+  }
+
+  if (end < 0) {
+    end += len
+    if (end < 0) end = 0
+  } else if (end > len) {
+    end = len
+  }
+
+  if (end < start) end = start
+
+  var newBuf = this.subarray(start, end)
+  // Return an augmented `Uint8Array` instance
+  Object.setPrototypeOf(newBuf, Buffer.prototype)
+
+  return newBuf
+}
+
+/*
+ * Need to make sure that buffer isn't trying to write out of bounds.
+ */
+function checkOffset (offset, ext, length) {
+  if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
+  if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
+}
+
+Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
+  offset = offset >>> 0
+  byteLength = byteLength >>> 0
+  if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+  var val = this[offset]
+  var mul = 1
+  var i = 0
+  while (++i < byteLength && (mul *= 0x100)) {
+    val += this[offset + i] * mul
+  }
+
+  return val
+}
+
+Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
+  offset = offset >>> 0
+  byteLength = byteLength >>> 0
+  if (!noAssert) {
+    checkOffset(offset, byteLength, this.length)
+  }
+
+  var val = this[offset + --byteLength]
+  var mul = 1
+  while (byteLength > 0 && (mul *= 0x100)) {
+    val += this[offset + --byteLength] * mul
+  }
+
+  return val
+}
+
+Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
+  offset = offset >>> 0
+  if (!noAssert) checkOffset(offset, 1, this.length)
+  return this[offset]
+}
+
+Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
+  offset = offset >>> 0
+  if (!noAssert) checkOffset(offset, 2, this.length)
+  return this[offset] | (this[offset + 1] << 8)
+}
+
+Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
+  offset = offset >>> 0
+  if (!noAssert) checkOffset(offset, 2, this.length)
+  return (this[offset] << 8) | this[offset + 1]
+}
+
+Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
+  offset = offset >>> 0
+  if (!noAssert) checkOffset(offset, 4, this.length)
+
+  return ((this[offset]) |
+      (this[offset + 1] << 8) |
+      (this[offset + 2] << 16)) +
+      (this[offset + 3] * 0x1000000)
+}
+
+Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
+  offset = offset >>> 0
+  if (!noAssert) checkOffset(offset, 4, this.length)
+
+  return (this[offset] * 0x1000000) +
+    ((this[offset + 1] << 16) |
+    (this[offset + 2] << 8) |
+    this[offset + 3])
+}
+
+Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
+  offset = offset >>> 0
+  byteLength = byteLength >>> 0
+  if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+  var val = this[offset]
+  var mul = 1
+  var i = 0
+  while (++i < byteLength && (mul *= 0x100)) {
+    val += this[offset + i] * mul
+  }
+  mul *= 0x80
+
+  if (val >= mul) val -= Math.pow(2, 8 * byteLength)
+
+  return val
+}
+
+Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
+  offset = offset >>> 0
+  byteLength = byteLength >>> 0
+  if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+  var i = byteLength
+  var mul = 1
+  var val = this[offset + --i]
+  while (i > 0 && (mul *= 0x100)) {
+    val += this[offset + --i] * mul
+  }
+  mul *= 0x80
+
+  if (val >= mul) val -= Math.pow(2, 8 * byteLength)
+
+  return val
+}
+
+Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
+  offset = offset >>> 0
+  if (!noAssert) checkOffset(offset, 1, this.length)
+  if (!(this[offset] & 0x80)) return (this[offset])
+  return ((0xff - this[offset] + 1) * -1)
+}
+
+Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
+  offset = offset >>> 0
+  if (!noAssert) checkOffset(offset, 2, this.length)
+  var val = this[offset] | (this[offset + 1] << 8)
+  return (val & 0x8000) ? val | 0xFFFF0000 : val
+}
+
+Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
+  offset = offset >>> 0
+  if (!noAssert) checkOffset(offset, 2, this.length)
+  var val = this[offset + 1] | (this[offset] << 8)
+  return (val & 0x8000) ? val | 0xFFFF0000 : val
+}
+
+Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
+  offset = offset >>> 0
+  if (!noAssert) checkOffset(offset, 4, this.length)
+
+  return (this[offset]) |
+    (this[offset + 1] << 8) |
+    (this[offset + 2] << 16) |
+    (this[offset + 3] << 24)
+}
+
+Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
+  offset = offset >>> 0
+  if (!noAssert) checkOffset(offset, 4, this.length)
+
+  return (this[offset] << 24) |
+    (this[offset + 1] << 16) |
+    (this[offset + 2] << 8) |
+    (this[offset + 3])
+}
+
+Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
+  offset = offset >>> 0
+  if (!noAssert) checkOffset(offset, 4, this.length)
+  return ieee754.read(this, offset, true, 23, 4)
+}
+
+Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
+  offset = offset >>> 0
+  if (!noAssert) checkOffset(offset, 4, this.length)
+  return ieee754.read(this, offset, false, 23, 4)
+}
+
+Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
+  offset = offset >>> 0
+  if (!noAssert) checkOffset(offset, 8, this.length)
+  return ieee754.read(this, offset, true, 52, 8)
+}
+
+Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
+  offset = offset >>> 0
+  if (!noAssert) checkOffset(offset, 8, this.length)
+  return ieee754.read(this, offset, false, 52, 8)
+}
+
+function checkInt (buf, value, offset, ext, max, min) {
+  if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
+  if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
+  if (offset + ext > buf.length) throw new RangeError('Index out of range')
+}
+
+Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
+  value = +value
+  offset = offset >>> 0
+  byteLength = byteLength >>> 0
+  if (!noAssert) {
+    var maxBytes = Math.pow(2, 8 * byteLength) - 1
+    checkInt(this, value, offset, byteLength, maxBytes, 0)
+  }
+
+  var mul = 1
+  var i = 0
+  this[offset] = value & 0xFF
+  while (++i < byteLength && (mul *= 0x100)) {
+    this[offset + i] = (value / mul) & 0xFF
+  }
+
+  return offset + byteLength
+}
+
+Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
+  value = +value
+  offset = offset >>> 0
+  byteLength = byteLength >>> 0
+  if (!noAssert) {
+    var maxBytes = Math.pow(2, 8 * byteLength) - 1
+    checkInt(this, value, offset, byteLength, maxBytes, 0)
+  }
+
+  var i = byteLength - 1
+  var mul = 1
+  this[offset + i] = value & 0xFF
+  while (--i >= 0 && (mul *= 0x100)) {
+    this[offset + i] = (value / mul) & 0xFF
+  }
+
+  return offset + byteLength
+}
+
+Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
+  value = +value
+  offset = offset >>> 0
+  if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
+  this[offset] = (value & 0xff)
+  return offset + 1
+}
+
+Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
+  value = +value
+  offset = offset >>> 0
+  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
+  this[offset] = (value & 0xff)
+  this[offset + 1] = (value >>> 8)
+  return offset + 2
+}
+
+Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
+  value = +value
+  offset = offset >>> 0
+  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
+  this[offset] = (value >>> 8)
+  this[offset + 1] = (value & 0xff)
+  return offset + 2
+}
+
+Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
+  value = +value
+  offset = offset >>> 0
+  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
+  this[offset + 3] = (value >>> 24)
+  this[offset + 2] = (value >>> 16)
+  this[offset + 1] = (value >>> 8)
+  this[offset] = (value & 0xff)
+  return offset + 4
+}
+
+Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
+  value = +value
+  offset = offset >>> 0
+  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
+  this[offset] = (value >>> 24)
+  this[offset + 1] = (value >>> 16)
+  this[offset + 2] = (value >>> 8)
+  this[offset + 3] = (value & 0xff)
+  return offset + 4
+}
+
+Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
+  value = +value
+  offset = offset >>> 0
+  if (!noAssert) {
+    var limit = Math.pow(2, (8 * byteLength) - 1)
+
+    checkInt(this, value, offset, byteLength, limit - 1, -limit)
+  }
+
+  var i = 0
+  var mul = 1
+  var sub = 0
+  this[offset] = value & 0xFF
+  while (++i < byteLength && (mul *= 0x100)) {
+    if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
+      sub = 1
+    }
+    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
+  }
+
+  return offset + byteLength
+}
+
+Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
+  value = +value
+  offset = offset >>> 0
+  if (!noAssert) {
+    var limit = Math.pow(2, (8 * byteLength) - 1)
+
+    checkInt(this, value, offset, byteLength, limit - 1, -limit)
+  }
+
+  var i = byteLength - 1
+  var mul = 1
+  var sub = 0
+  this[offset + i] = value & 0xFF
+  while (--i >= 0 && (mul *= 0x100)) {
+    if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
+      sub = 1
+    }
+    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
+  }
+
+  return offset + byteLength
+}
+
+Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
+  value = +value
+  offset = offset >>> 0
+  if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
+  if (value < 0) value = 0xff + value + 1
+  this[offset] = (value & 0xff)
+  return offset + 1
+}
+
+Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
+  value = +value
+  offset = offset >>> 0
+  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
+  this[offset] = (value & 0xff)
+  this[offset + 1] = (value >>> 8)
+  return offset + 2
+}
+
+Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
+  value = +value
+  offset = offset >>> 0
+  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
+  this[offset] = (value >>> 8)
+  this[offset + 1] = (value & 0xff)
+  return offset + 2
+}
+
+Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
+  value = +value
+  offset = offset >>> 0
+  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
+  this[offset] = (value & 0xff)
+  this[offset + 1] = (value >>> 8)
+  this[offset + 2] = (value >>> 16)
+  this[offset + 3] = (value >>> 24)
+  return offset + 4
+}
+
+Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
+  value = +value
+  offset = offset >>> 0
+  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
+  if (value < 0) value = 0xffffffff + value + 1
+  this[offset] = (value >>> 24)
+  this[offset + 1] = (value >>> 16)
+  this[offset + 2] = (value >>> 8)
+  this[offset + 3] = (value & 0xff)
+  return offset + 4
+}
+
+function checkIEEE754 (buf, value, offset, ext, max, min) {
+  if (offset + ext > buf.length) throw new RangeError('Index out of range')
+  if (offset < 0) throw new RangeError('Index out of range')
+}
+
+function writeFloat (buf, value, offset, littleEndian, noAssert) {
+  value = +value
+  offset = offset >>> 0
+  if (!noAssert) {
+    checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
+  }
+  ieee754.write(buf, value, offset, littleEndian, 23, 4)
+  return offset + 4
+}
+
+Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
+  return writeFloat(this, value, offset, true, noAssert)
+}
+
+Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
+  return writeFloat(this, value, offset, false, noAssert)
+}
+
+function writeDouble (buf, value, offset, littleEndian, noAssert) {
+  value = +value
+  offset = offset >>> 0
+  if (!noAssert) {
+    checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
+  }
+  ieee754.write(buf, value, offset, littleEndian, 52, 8)
+  return offset + 8
+}
+
+Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
+  return writeDouble(this, value, offset, true, noAssert)
+}
+
+Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
+  return writeDouble(this, value, offset, false, noAssert)
+}
+
+// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
+Buffer.prototype.copy = function copy (target, targetStart, start, end) {
+  if (!Buffer.isBuffer(target)) throw new TypeError('argument should be a Buffer')
+  if (!start) start = 0
+  if (!end && end !== 0) end = this.length
+  if (targetStart >= target.length) targetStart = target.length
+  if (!targetStart) targetStart = 0
+  if (end > 0 && end < start) end = start
+
+  // Copy 0 bytes; we're done
+  if (end === start) return 0
+  if (target.length === 0 || this.length === 0) return 0
+
+  // Fatal error conditions
+  if (targetStart < 0) {
+    throw new RangeError('targetStart out of bounds')
+  }
+  if (start < 0 || start >= this.length) throw new RangeError('Index out of range')
+  if (end < 0) throw new RangeError('sourceEnd out of bounds')
+
+  // Are we oob?
+  if (end > this.length) end = this.length
+  if (target.length - targetStart < end - start) {
+    end = target.length - targetStart + start
+  }
+
+  var len = end - start
+
+  if (this === target && typeof Uint8Array.prototype.copyWithin === 'function') {
+    // Use built-in when available, missing from IE11
+    this.copyWithin(targetStart, start, end)
+  } else if (this === target && start < targetStart && targetStart < end) {
+    // descending copy from end
+    for (var i = len - 1; i >= 0; --i) {
+      target[i + targetStart] = this[i + start]
+    }
+  } else {
+    Uint8Array.prototype.set.call(
+      target,
+      this.subarray(start, end),
+      targetStart
+    )
+  }
+
+  return len
+}
+
+// Usage:
+//    buffer.fill(number[, offset[, end]])
+//    buffer.fill(buffer[, offset[, end]])
+//    buffer.fill(string[, offset[, end]][, encoding])
+Buffer.prototype.fill = function fill (val, start, end, encoding) {
+  // Handle string cases:
+  if (typeof val === 'string') {
+    if (typeof start === 'string') {
+      encoding = start
+      start = 0
+      end = this.length
+    } else if (typeof end === 'string') {
+      encoding = end
+      end = this.length
+    }
+    if (encoding !== undefined && typeof encoding !== 'string') {
+      throw new TypeError('encoding must be a string')
+    }
+    if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
+      throw new TypeError('Unknown encoding: ' + encoding)
+    }
+    if (val.length === 1) {
+      var code = val.charCodeAt(0)
+      if ((encoding === 'utf8' && code < 128) ||
+          encoding === 'latin1') {
+        // Fast path: If `val` fits into a single byte, use that numeric value.
+        val = code
+      }
+    }
+  } else if (typeof val === 'number') {
+    val = val & 255
+  } else if (typeof val === 'boolean') {
+    val = Number(val)
+  }
+
+  // Invalid ranges are not set to a default, so can range check early.
+  if (start < 0 || this.length < start || this.length < end) {
+    throw new RangeError('Out of range index')
+  }
+
+  if (end <= start) {
+    return this
+  }
+
+  start = start >>> 0
+  end = end === undefined ? this.length : end >>> 0
+
+  if (!val) val = 0
+
+  var i
+  if (typeof val === 'number') {
+    for (i = start; i < end; ++i) {
+      this[i] = val
+    }
+  } else {
+    var bytes = Buffer.isBuffer(val)
+      ? val
+      : Buffer.from(val, encoding)
+    var len = bytes.length
+    if (len === 0) {
+      throw new TypeError('The value "' + val +
+        '" is invalid for argument "value"')
+    }
+    for (i = 0; i < end - start; ++i) {
+      this[i + start] = bytes[i % len]
+    }
+  }
+
+  return this
+}
+
+// HELPER FUNCTIONS
+// ================
+
+var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g
+
+function base64clean (str) {
+  // Node takes equal signs as end of the Base64 encoding
+  str = str.split('=')[0]
+  // Node strips out invalid characters like \n and \t from the string, base64-js does not
+  str = str.trim().replace(INVALID_BASE64_RE, '')
+  // Node converts strings with length < 2 to ''
+  if (str.length < 2) return ''
+  // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
+  while (str.length % 4 !== 0) {
+    str = str + '='
+  }
+  return str
+}
+
+function utf8ToBytes (string, units) {
+  units = units || Infinity
+  var codePoint
+  var length = string.length
+  var leadSurrogate = null
+  var bytes = []
+
+  for (var i = 0; i < length; ++i) {
+    codePoint = string.charCodeAt(i)
+
+    // is surrogate component
+    if (codePoint > 0xD7FF && codePoint < 0xE000) {
+      // last char was a lead
+      if (!leadSurrogate) {
+        // no lead yet
+        if (codePoint > 0xDBFF) {
+          // unexpected trail
+          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+          continue
+        } else if (i + 1 === length) {
+          // unpaired lead
+          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+          continue
+        }
+
+        // valid lead
+        leadSurrogate = codePoint
+
+        continue
+      }
+
+      // 2 leads in a row
+      if (codePoint < 0xDC00) {
+        if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+        leadSurrogate = codePoint
+        continue
+      }
+
+      // valid surrogate pair
+      codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
+    } else if (leadSurrogate) {
+      // valid bmp char, but last char was a lead
+      if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+    }
+
+    leadSurrogate = null
+
+    // encode utf8
+    if (codePoint < 0x80) {
+      if ((units -= 1) < 0) break
+      bytes.push(codePoint)
+    } else if (codePoint < 0x800) {
+      if ((units -= 2) < 0) break
+      bytes.push(
+        codePoint >> 0x6 | 0xC0,
+        codePoint & 0x3F | 0x80
+      )
+    } else if (codePoint < 0x10000) {
+      if ((units -= 3) < 0) break
+      bytes.push(
+        codePoint >> 0xC | 0xE0,
+        codePoint >> 0x6 & 0x3F | 0x80,
+        codePoint & 0x3F | 0x80
+      )
+    } else if (codePoint < 0x110000) {
+      if ((units -= 4) < 0) break
+      bytes.push(
+        codePoint >> 0x12 | 0xF0,
+        codePoint >> 0xC & 0x3F | 0x80,
+        codePoint >> 0x6 & 0x3F | 0x80,
+        codePoint & 0x3F | 0x80
+      )
+    } else {
+      throw new Error('Invalid code point')
+    }
+  }
+
+  return bytes
+}
+
+function asciiToBytes (str) {
+  var byteArray = []
+  for (var i = 0; i < str.length; ++i) {
+    // Node's code seems to be doing this and not & 0x7F..
+    byteArray.push(str.charCodeAt(i) & 0xFF)
+  }
+  return byteArray
+}
+
+function utf16leToBytes (str, units) {
+  var c, hi, lo
+  var byteArray = []
+  for (var i = 0; i < str.length; ++i) {
+    if ((units -= 2) < 0) break
+
+    c = str.charCodeAt(i)
+    hi = c >> 8
+    lo = c % 256
+    byteArray.push(lo)
+    byteArray.push(hi)
+  }
+
+  return byteArray
+}
+
+function base64ToBytes (str) {
+  return base64.toByteArray(base64clean(str))
+}
+
+function blitBuffer (src, dst, offset, length) {
+  for (var i = 0; i < length; ++i) {
+    if ((i + offset >= dst.length) || (i >= src.length)) break
+    dst[i + offset] = src[i]
+  }
+  return i
+}
+
+// ArrayBuffer or Uint8Array objects from other contexts (i.e. iframes) do not pass
+// the `instanceof` check but they should be treated as of that type.
+// See: https://github.com/feross/buffer/issues/166
+function isInstance (obj, type) {
+  return obj instanceof type ||
+    (obj != null && obj.constructor != null && obj.constructor.name != null &&
+      obj.constructor.name === type.name)
+}
+function numberIsNaN (obj) {
+  // For IE11 support
+  return obj !== obj // eslint-disable-line no-self-compare
+}
+
+// Create lookup table for `toString('hex')`
+// See: https://github.com/feross/buffer/issues/219
+var hexSliceLookupTable = (function () {
+  var alphabet = '0123456789abcdef'
+  var table = new Array(256)
+  for (var i = 0; i < 16; ++i) {
+    var i16 = i * 16
+    for (var j = 0; j < 16; ++j) {
+      table[i16 + j] = alphabet[i] + alphabet[j]
+    }
+  }
+  return table
+})()
+
+}).call(this,require("buffer").Buffer)
+},{"base64-js":27,"buffer":29,"ieee754":31}],30:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+var objectCreate = Object.create || objectCreatePolyfill
+var objectKeys = Object.keys || objectKeysPolyfill
+var bind = Function.prototype.bind || functionBindPolyfill
+
+function EventEmitter() {
+  if (!this._events || !Object.prototype.hasOwnProperty.call(this, '_events')) {
+    this._events = objectCreate(null);
+    this._eventsCount = 0;
+  }
+
+  this._maxListeners = this._maxListeners || undefined;
+}
+module.exports = EventEmitter;
+
+// Backwards-compat with node 0.10.x
+EventEmitter.EventEmitter = EventEmitter;
+
+EventEmitter.prototype._events = undefined;
+EventEmitter.prototype._maxListeners = undefined;
+
+// By default EventEmitters will print a warning if more than 10 listeners are
+// added to it. This is a useful default which helps finding memory leaks.
+var defaultMaxListeners = 10;
+
+var hasDefineProperty;
+try {
+  var o = {};
+  if (Object.defineProperty) Object.defineProperty(o, 'x', { value: 0 });
+  hasDefineProperty = o.x === 0;
+} catch (err) { hasDefineProperty = false }
+if (hasDefineProperty) {
+  Object.defineProperty(EventEmitter, 'defaultMaxListeners', {
+    enumerable: true,
+    get: function() {
+      return defaultMaxListeners;
+    },
+    set: function(arg) {
+      // check whether the input is a positive number (whose value is zero or
+      // greater and not a NaN).
+      if (typeof arg !== 'number' || arg < 0 || arg !== arg)
+        throw new TypeError('"defaultMaxListeners" must be a positive number');
+      defaultMaxListeners = arg;
+    }
+  });
+} else {
+  EventEmitter.defaultMaxListeners = defaultMaxListeners;
+}
+
+// Obviously not all Emitters should be limited to 10. This function allows
+// that to be increased. Set to zero for unlimited.
+EventEmitter.prototype.setMaxListeners = function setMaxListeners(n) {
+  if (typeof n !== 'number' || n < 0 || isNaN(n))
+    throw new TypeError('"n" argument must be a positive number');
+  this._maxListeners = n;
+  return this;
+};
+
+function $getMaxListeners(that) {
+  if (that._maxListeners === undefined)
+    return EventEmitter.defaultMaxListeners;
+  return that._maxListeners;
+}
+
+EventEmitter.prototype.getMaxListeners = function getMaxListeners() {
+  return $getMaxListeners(this);
+};
+
+// These standalone emit* functions are used to optimize calling of event
+// handlers for fast cases because emit() itself often has a variable number of
+// arguments and can be deoptimized because of that. These functions always have
+// the same number of arguments and thus do not get deoptimized, so the code
+// inside them can execute faster.
+function emitNone(handler, isFn, self) {
+  if (isFn)
+    handler.call(self);
+  else {
+    var len = handler.length;
+    var listeners = arrayClone(handler, len);
+    for (var i = 0; i < len; ++i)
+      listeners[i].call(self);
+  }
+}
+function emitOne(handler, isFn, self, arg1) {
+  if (isFn)
+    handler.call(self, arg1);
+  else {
+    var len = handler.length;
+    var listeners = arrayClone(handler, len);
+    for (var i = 0; i < len; ++i)
+      listeners[i].call(self, arg1);
+  }
+}
+function emitTwo(handler, isFn, self, arg1, arg2) {
+  if (isFn)
+    handler.call(self, arg1, arg2);
+  else {
+    var len = handler.length;
+    var listeners = arrayClone(handler, len);
+    for (var i = 0; i < len; ++i)
+      listeners[i].call(self, arg1, arg2);
+  }
+}
+function emitThree(handler, isFn, self, arg1, arg2, arg3) {
+  if (isFn)
+    handler.call(self, arg1, arg2, arg3);
+  else {
+    var len = handler.length;
+    var listeners = arrayClone(handler, len);
+    for (var i = 0; i < len; ++i)
+      listeners[i].call(self, arg1, arg2, arg3);
+  }
+}
+
+function emitMany(handler, isFn, self, args) {
+  if (isFn)
+    handler.apply(self, args);
+  else {
+    var len = handler.length;
+    var listeners = arrayClone(handler, len);
+    for (var i = 0; i < len; ++i)
+      listeners[i].apply(self, args);
+  }
+}
+
+EventEmitter.prototype.emit = function emit(type) {
+  var er, handler, len, args, i, events;
+  var doError = (type === 'error');
+
+  events = this._events;
+  if (events)
+    doError = (doError && events.error == null);
+  else if (!doError)
+    return false;
+
+  // If there is no 'error' event listener then throw.
+  if (doError) {
+    if (arguments.length > 1)
+      er = arguments[1];
+    if (er instanceof Error) {
+      throw er; // Unhandled 'error' event
+    } else {
+      // At least give some kind of context to the user
+      var err = new Error('Unhandled "error" event. (' + er + ')');
+      err.context = er;
+      throw err;
+    }
+    return false;
+  }
+
+  handler = events[type];
+
+  if (!handler)
+    return false;
+
+  var isFn = typeof handler === 'function';
+  len = arguments.length;
+  switch (len) {
+      // fast cases
+    case 1:
+      emitNone(handler, isFn, this);
+      break;
+    case 2:
+      emitOne(handler, isFn, this, arguments[1]);
+      break;
+    case 3:
+      emitTwo(handler, isFn, this, arguments[1], arguments[2]);
+      break;
+    case 4:
+      emitThree(handler, isFn, this, arguments[1], arguments[2], arguments[3]);
+      break;
+      // slower
+    default:
+      args = new Array(len - 1);
+      for (i = 1; i < len; i++)
+        args[i - 1] = arguments[i];
+      emitMany(handler, isFn, this, args);
+  }
+
+  return true;
+};
+
+function _addListener(target, type, listener, prepend) {
+  var m;
+  var events;
+  var existing;
+
+  if (typeof listener !== 'function')
+    throw new TypeError('"listener" argument must be a function');
+
+  events = target._events;
+  if (!events) {
+    events = target._events = objectCreate(null);
+    target._eventsCount = 0;
+  } else {
+    // To avoid recursion in the case that type === "newListener"! Before
+    // adding it to the listeners, first emit "newListener".
+    if (events.newListener) {
+      target.emit('newListener', type,
+          listener.listener ? listener.listener : listener);
+
+      // Re-assign `events` because a newListener handler could have caused the
+      // this._events to be assigned to a new object
+      events = target._events;
+    }
+    existing = events[type];
+  }
+
+  if (!existing) {
+    // Optimize the case of one listener. Don't need the extra array object.
+    existing = events[type] = listener;
+    ++target._eventsCount;
+  } else {
+    if (typeof existing === 'function') {
+      // Adding the second element, need to change to array.
+      existing = events[type] =
+          prepend ? [listener, existing] : [existing, listener];
+    } else {
+      // If we've already got an array, just append.
+      if (prepend) {
+        existing.unshift(listener);
+      } else {
+        existing.push(listener);
+      }
+    }
+
+    // Check for listener leak
+    if (!existing.warned) {
+      m = $getMaxListeners(target);
+      if (m && m > 0 && existing.length > m) {
+        existing.warned = true;
+        var w = new Error('Possible EventEmitter memory leak detected. ' +
+            existing.length + ' "' + String(type) + '" listeners ' +
+            'added. Use emitter.setMaxListeners() to ' +
+            'increase limit.');
+        w.name = 'MaxListenersExceededWarning';
+        w.emitter = target;
+        w.type = type;
+        w.count = existing.length;
+        if (typeof console === 'object' && console.warn) {
+          console.warn('%s: %s', w.name, w.message);
+        }
+      }
+    }
+  }
+
+  return target;
+}
+
+EventEmitter.prototype.addListener = function addListener(type, listener) {
+  return _addListener(this, type, listener, false);
+};
+
+EventEmitter.prototype.on = EventEmitter.prototype.addListener;
+
+EventEmitter.prototype.prependListener =
+    function prependListener(type, listener) {
+      return _addListener(this, type, listener, true);
+    };
+
+function onceWrapper() {
+  if (!this.fired) {
+    this.target.removeListener(this.type, this.wrapFn);
+    this.fired = true;
+    switch (arguments.length) {
+      case 0:
+        return this.listener.call(this.target);
+      case 1:
+        return this.listener.call(this.target, arguments[0]);
+      case 2:
+        return this.listener.call(this.target, arguments[0], arguments[1]);
+      case 3:
+        return this.listener.call(this.target, arguments[0], arguments[1],
+            arguments[2]);
+      default:
+        var args = new Array(arguments.length);
+        for (var i = 0; i < args.length; ++i)
+          args[i] = arguments[i];
+        this.listener.apply(this.target, args);
+    }
+  }
+}
+
+function _onceWrap(target, type, listener) {
+  var state = { fired: false, wrapFn: undefined, target: target, type: type, listener: listener };
+  var wrapped = bind.call(onceWrapper, state);
+  wrapped.listener = listener;
+  state.wrapFn = wrapped;
+  return wrapped;
+}
+
+EventEmitter.prototype.once = function once(type, listener) {
+  if (typeof listener !== 'function')
+    throw new TypeError('"listener" argument must be a function');
+  this.on(type, _onceWrap(this, type, listener));
+  return this;
+};
+
+EventEmitter.prototype.prependOnceListener =
+    function prependOnceListener(type, listener) {
+      if (typeof listener !== 'function')
+        throw new TypeError('"listener" argument must be a function');
+      this.prependListener(type, _onceWrap(this, type, listener));
+      return this;
+    };
+
+// Emits a 'removeListener' event if and only if the listener was removed.
+EventEmitter.prototype.removeListener =
+    function removeListener(type, listener) {
+      var list, events, position, i, originalListener;
+
+      if (typeof listener !== 'function')
+        throw new TypeError('"listener" argument must be a function');
+
+      events = this._events;
+      if (!events)
+        return this;
+
+      list = events[type];
+      if (!list)
+        return this;
+
+      if (list === listener || list.listener === listener) {
+        if (--this._eventsCount === 0)
+          this._events = objectCreate(null);
+        else {
+          delete events[type];
+          if (events.removeListener)
+            this.emit('removeListener', type, list.listener || listener);
+        }
+      } else if (typeof list !== 'function') {
+        position = -1;
+
+        for (i = list.length - 1; i >= 0; i--) {
+          if (list[i] === listener || list[i].listener === listener) {
+            originalListener = list[i].listener;
+            position = i;
+            break;
+          }
+        }
+
+        if (position < 0)
+          return this;
+
+        if (position === 0)
+          list.shift();
+        else
+          spliceOne(list, position);
+
+        if (list.length === 1)
+          events[type] = list[0];
+
+        if (events.removeListener)
+          this.emit('removeListener', type, originalListener || listener);
+      }
+
+      return this;
+    };
+
+EventEmitter.prototype.removeAllListeners =
+    function removeAllListeners(type) {
+      var listeners, events, i;
+
+      events = this._events;
+      if (!events)
+        return this;
+
+      // not listening for removeListener, no need to emit
+      if (!events.removeListener) {
+        if (arguments.length === 0) {
+          this._events = objectCreate(null);
+          this._eventsCount = 0;
+        } else if (events[type]) {
+          if (--this._eventsCount === 0)
+            this._events = objectCreate(null);
+          else
+            delete events[type];
+        }
+        return this;
+      }
+
+      // emit removeListener for all listeners on all events
+      if (arguments.length === 0) {
+        var keys = objectKeys(events);
+        var key;
+        for (i = 0; i < keys.length; ++i) {
+          key = keys[i];
+          if (key === 'removeListener') continue;
+          this.removeAllListeners(key);
+        }
+        this.removeAllListeners('removeListener');
+        this._events = objectCreate(null);
+        this._eventsCount = 0;
+        return this;
+      }
+
+      listeners = events[type];
+
+      if (typeof listeners === 'function') {
+        this.removeListener(type, listeners);
+      } else if (listeners) {
+        // LIFO order
+        for (i = listeners.length - 1; i >= 0; i--) {
+          this.removeListener(type, listeners[i]);
+        }
+      }
+
+      return this;
+    };
+
+function _listeners(target, type, unwrap) {
+  var events = target._events;
+
+  if (!events)
+    return [];
+
+  var evlistener = events[type];
+  if (!evlistener)
+    return [];
+
+  if (typeof evlistener === 'function')
+    return unwrap ? [evlistener.listener || evlistener] : [evlistener];
+
+  return unwrap ? unwrapListeners(evlistener) : arrayClone(evlistener, evlistener.length);
+}
+
+EventEmitter.prototype.listeners = function listeners(type) {
+  return _listeners(this, type, true);
+};
+
+EventEmitter.prototype.rawListeners = function rawListeners(type) {
+  return _listeners(this, type, false);
+};
+
+EventEmitter.listenerCount = function(emitter, type) {
+  if (typeof emitter.listenerCount === 'function') {
+    return emitter.listenerCount(type);
+  } else {
+    return listenerCount.call(emitter, type);
+  }
+};
+
+EventEmitter.prototype.listenerCount = listenerCount;
+function listenerCount(type) {
+  var events = this._events;
+
+  if (events) {
+    var evlistener = events[type];
+
+    if (typeof evlistener === 'function') {
+      return 1;
+    } else if (evlistener) {
+      return evlistener.length;
+    }
+  }
+
+  return 0;
+}
+
+EventEmitter.prototype.eventNames = function eventNames() {
+  return this._eventsCount > 0 ? Reflect.ownKeys(this._events) : [];
+};
+
+// About 1.5x faster than the two-arg version of Array#splice().
+function spliceOne(list, index) {
+  for (var i = index, k = i + 1, n = list.length; k < n; i += 1, k += 1)
+    list[i] = list[k];
+  list.pop();
+}
+
+function arrayClone(arr, n) {
+  var copy = new Array(n);
+  for (var i = 0; i < n; ++i)
+    copy[i] = arr[i];
+  return copy;
+}
+
+function unwrapListeners(arr) {
+  var ret = new Array(arr.length);
+  for (var i = 0; i < ret.length; ++i) {
+    ret[i] = arr[i].listener || arr[i];
+  }
+  return ret;
+}
+
+function objectCreatePolyfill(proto) {
+  var F = function() {};
+  F.prototype = proto;
+  return new F;
+}
+function objectKeysPolyfill(obj) {
+  var keys = [];
+  for (var k in obj) if (Object.prototype.hasOwnProperty.call(obj, k)) {
+    keys.push(k);
+  }
+  return k;
+}
+function functionBindPolyfill(context) {
+  var fn = this;
+  return function () {
+    return fn.apply(context, arguments);
+  };
+}
+
+},{}],31:[function(require,module,exports){
+exports.read = function (buffer, offset, isLE, mLen, nBytes) {
+  var e, m
+  var eLen = (nBytes * 8) - mLen - 1
+  var eMax = (1 << eLen) - 1
+  var eBias = eMax >> 1
+  var nBits = -7
+  var i = isLE ? (nBytes - 1) : 0
+  var d = isLE ? -1 : 1
+  var s = buffer[offset + i]
+
+  i += d
+
+  e = s & ((1 << (-nBits)) - 1)
+  s >>= (-nBits)
+  nBits += eLen
+  for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}
+
+  m = e & ((1 << (-nBits)) - 1)
+  e >>= (-nBits)
+  nBits += mLen
+  for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}
+
+  if (e === 0) {
+    e = 1 - eBias
+  } else if (e === eMax) {
+    return m ? NaN : ((s ? -1 : 1) * Infinity)
+  } else {
+    m = m + Math.pow(2, mLen)
+    e = e - eBias
+  }
+  return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
+}
+
+exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
+  var e, m, c
+  var eLen = (nBytes * 8) - mLen - 1
+  var eMax = (1 << eLen) - 1
+  var eBias = eMax >> 1
+  var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
+  var i = isLE ? 0 : (nBytes - 1)
+  var d = isLE ? 1 : -1
+  var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
+
+  value = Math.abs(value)
+
+  if (isNaN(value) || value === Infinity) {
+    m = isNaN(value) ? 1 : 0
+    e = eMax
+  } else {
+    e = Math.floor(Math.log(value) / Math.LN2)
+    if (value * (c = Math.pow(2, -e)) < 1) {
+      e--
+      c *= 2
+    }
+    if (e + eBias >= 1) {
+      value += rt / c
+    } else {
+      value += rt * Math.pow(2, 1 - eBias)
+    }
+    if (value * c >= 2) {
+      e++
+      c /= 2
+    }
+
+    if (e + eBias >= eMax) {
+      m = 0
+      e = eMax
+    } else if (e + eBias >= 1) {
+      m = ((value * c) - 1) * Math.pow(2, mLen)
+      e = e + eBias
+    } else {
+      m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
+      e = 0
+    }
+  }
+
+  for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
+
+  e = (e << mLen) | m
+  eLen += mLen
+  for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
+
+  buffer[offset + i - d] |= s * 128
+}
+
+},{}],32:[function(require,module,exports){
+/*!
+ * Determine if an object is a Buffer
+ *
+ * @author   Feross Aboukhadijeh <https://feross.org>
+ * @license  MIT
+ */
+
+// The _isBuffer check is for Safari 5-7 support, because it's missing
+// Object.prototype.constructor. Remove this eventually
+module.exports = function (obj) {
+  return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer)
+}
+
+function isBuffer (obj) {
+  return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj)
+}
+
+// For Node v0.10 support. Remove this eventually.
+function isSlowBuffer (obj) {
+  return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0))
+}
+
+},{}],33:[function(require,module,exports){
+/*
+object-assign
+(c) Sindre Sorhus
+@license MIT
+*/
+
+'use strict';
+/* eslint-disable no-unused-vars */
+var getOwnPropertySymbols = Object.getOwnPropertySymbols;
+var hasOwnProperty = Object.prototype.hasOwnProperty;
+var propIsEnumerable = Object.prototype.propertyIsEnumerable;
+
+function toObject(val) {
+	if (val === null || val === undefined) {
+		throw new TypeError('Object.assign cannot be called with null or undefined');
+	}
+
+	return Object(val);
+}
+
+function shouldUseNative() {
+	try {
+		if (!Object.assign) {
+			return false;
+		}
+
+		// Detect buggy property enumeration order in older V8 versions.
+
+		// https://bugs.chromium.org/p/v8/issues/detail?id=4118
+		var test1 = new String('abc');  // eslint-disable-line no-new-wrappers
+		test1[5] = 'de';
+		if (Object.getOwnPropertyNames(test1)[0] === '5') {
+			return false;
+		}
+
+		// https://bugs.chromium.org/p/v8/issues/detail?id=3056
+		var test2 = {};
+		for (var i = 0; i < 10; i++) {
+			test2['_' + String.fromCharCode(i)] = i;
+		}
+		var order2 = Object.getOwnPropertyNames(test2).map(function (n) {
+			return test2[n];
+		});
+		if (order2.join('') !== '0123456789') {
+			return false;
+		}
+
+		// https://bugs.chromium.org/p/v8/issues/detail?id=3056
+		var test3 = {};
+		'abcdefghijklmnopqrst'.split('').forEach(function (letter) {
+			test3[letter] = letter;
+		});
+		if (Object.keys(Object.assign({}, test3)).join('') !==
+				'abcdefghijklmnopqrst') {
+			return false;
+		}
+
+		return true;
+	} catch (err) {
+		// We don't expect any of the above to throw, but better to be safe.
+		return false;
+	}
+}
+
+module.exports = shouldUseNative() ? Object.assign : function (target, source) {
+	var from;
+	var to = toObject(target);
+	var symbols;
+
+	for (var s = 1; s < arguments.length; s++) {
+		from = Object(arguments[s]);
+
+		for (var key in from) {
+			if (hasOwnProperty.call(from, key)) {
+				to[key] = from[key];
+			}
+		}
+
+		if (getOwnPropertySymbols) {
+			symbols = getOwnPropertySymbols(from);
+			for (var i = 0; i < symbols.length; i++) {
+				if (propIsEnumerable.call(from, symbols[i])) {
+					to[symbols[i]] = from[symbols[i]];
+				}
+			}
+		}
+	}
+
+	return to;
+};
+
+},{}],34:[function(require,module,exports){
+// shim for using process in browser
+var process = module.exports = {};
+
+// cached from whatever global is present so that test runners that stub it
+// don't break things.  But we need to wrap it in a try catch in case it is
+// wrapped in strict mode code which doesn't define any globals.  It's inside a
+// function because try/catches deoptimize in certain engines.
+
+var cachedSetTimeout;
+var cachedClearTimeout;
+
+function defaultSetTimout() {
+    throw new Error('setTimeout has not been defined');
+}
+function defaultClearTimeout () {
+    throw new Error('clearTimeout has not been defined');
+}
+(function () {
+    try {
+        if (typeof setTimeout === 'function') {
+            cachedSetTimeout = setTimeout;
+        } else {
+            cachedSetTimeout = defaultSetTimout;
+        }
+    } catch (e) {
+        cachedSetTimeout = defaultSetTimout;
+    }
+    try {
+        if (typeof clearTimeout === 'function') {
+            cachedClearTimeout = clearTimeout;
+        } else {
+            cachedClearTimeout = defaultClearTimeout;
+        }
+    } catch (e) {
+        cachedClearTimeout = defaultClearTimeout;
+    }
+} ())
+function runTimeout(fun) {
+    if (cachedSetTimeout === setTimeout) {
+        //normal enviroments in sane situations
+        return setTimeout(fun, 0);
+    }
+    // if setTimeout wasn't available but was latter defined
+    if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
+        cachedSetTimeout = setTimeout;
+        return setTimeout(fun, 0);
+    }
+    try {
+        // when when somebody has screwed with setTimeout but no I.E. maddness
+        return cachedSetTimeout(fun, 0);
+    } catch(e){
+        try {
+            // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
+            return cachedSetTimeout.call(null, fun, 0);
+        } catch(e){
+            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
+            return cachedSetTimeout.call(this, fun, 0);
+        }
+    }
+
+
+}
+function runClearTimeout(marker) {
+    if (cachedClearTimeout === clearTimeout) {
+        //normal enviroments in sane situations
+        return clearTimeout(marker);
+    }
+    // if clearTimeout wasn't available but was latter defined
+    if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
+        cachedClearTimeout = clearTimeout;
+        return clearTimeout(marker);
+    }
+    try {
+        // when when somebody has screwed with setTimeout but no I.E. maddness
+        return cachedClearTimeout(marker);
+    } catch (e){
+        try {
+            // When we are in I.E. but the script has been evaled so I.E. doesn't  trust the global object when called normally
+            return cachedClearTimeout.call(null, marker);
+        } catch (e){
+            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
+            // Some versions of I.E. have different rules for clearTimeout vs setTimeout
+            return cachedClearTimeout.call(this, marker);
+        }
+    }
+
+
+
+}
+var queue = [];
+var draining = false;
+var currentQueue;
+var queueIndex = -1;
+
+function cleanUpNextTick() {
+    if (!draining || !currentQueue) {
+        return;
+    }
+    draining = false;
+    if (currentQueue.length) {
+        queue = currentQueue.concat(queue);
+    } else {
+        queueIndex = -1;
+    }
+    if (queue.length) {
+        drainQueue();
+    }
+}
+
+function drainQueue() {
+    if (draining) {
+        return;
+    }
+    var timeout = runTimeout(cleanUpNextTick);
+    draining = true;
+
+    var len = queue.length;
+    while(len) {
+        currentQueue = queue;
+        queue = [];
+        while (++queueIndex < len) {
+            if (currentQueue) {
+                currentQueue[queueIndex].run();
+            }
+        }
+        queueIndex = -1;
+        len = queue.length;
+    }
+    currentQueue = null;
+    draining = false;
+    runClearTimeout(timeout);
+}
+
+process.nextTick = function (fun) {
+    var args = new Array(arguments.length - 1);
+    if (arguments.length > 1) {
+        for (var i = 1; i < arguments.length; i++) {
+            args[i - 1] = arguments[i];
+        }
+    }
+    queue.push(new Item(fun, args));
+    if (queue.length === 1 && !draining) {
+        runTimeout(drainQueue);
+    }
+};
+
+// v8 likes predictible objects
+function Item(fun, array) {
+    this.fun = fun;
+    this.array = array;
+}
+Item.prototype.run = function () {
+    this.fun.apply(null, this.array);
+};
+process.title = 'browser';
+process.browser = true;
+process.env = {};
+process.argv = [];
+process.version = ''; // empty string to avoid regexp issues
+process.versions = {};
+
+function noop() {}
+
+process.on = noop;
+process.addListener = noop;
+process.once = noop;
+process.off = noop;
+process.removeListener = noop;
+process.removeAllListeners = noop;
+process.emit = noop;
+process.prependListener = noop;
+process.prependOnceListener = noop;
+
+process.listeners = function (name) { return [] }
+
+process.binding = function (name) {
+    throw new Error('process.binding is not supported');
+};
+
+process.cwd = function () { return '/' };
+process.chdir = function (dir) {
+    throw new Error('process.chdir is not supported');
+};
+process.umask = function() { return 0; };
+
+},{}],35:[function(require,module,exports){
+(function (setImmediate,clearImmediate){
+var nextTick = require('process/browser.js').nextTick;
+var apply = Function.prototype.apply;
+var slice = Array.prototype.slice;
+var immediateIds = {};
+var nextImmediateId = 0;
+
+// DOM APIs, for completeness
+
+exports.setTimeout = function() {
+  return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout);
+};
+exports.setInterval = function() {
+  return new Timeout(apply.call(setInterval, window, arguments), clearInterval);
+};
+exports.clearTimeout =
+exports.clearInterval = function(timeout) { timeout.close(); };
+
+function Timeout(id, clearFn) {
+  this._id = id;
+  this._clearFn = clearFn;
+}
+Timeout.prototype.unref = Timeout.prototype.ref = function() {};
+Timeout.prototype.close = function() {
+  this._clearFn.call(window, this._id);
+};
+
+// Does not start the time, just sets up the members needed.
+exports.enroll = function(item, msecs) {
+  clearTimeout(item._idleTimeoutId);
+  item._idleTimeout = msecs;
+};
+
+exports.unenroll = function(item) {
+  clearTimeout(item._idleTimeoutId);
+  item._idleTimeout = -1;
+};
+
+exports._unrefActive = exports.active = function(item) {
+  clearTimeout(item._idleTimeoutId);
+
+  var msecs = item._idleTimeout;
+  if (msecs >= 0) {
+    item._idleTimeoutId = setTimeout(function onTimeout() {
+      if (item._onTimeout)
+        item._onTimeout();
+    }, msecs);
+  }
+};
+
+// That's not how node.js implements it but the exposed api is the same.
+exports.setImmediate = typeof setImmediate === "function" ? setImmediate : function(fn) {
+  var id = nextImmediateId++;
+  var args = arguments.length < 2 ? false : slice.call(arguments, 1);
+
+  immediateIds[id] = true;
+
+  nextTick(function onNextTick() {
+    if (immediateIds[id]) {
+      // fn.call() is faster so we optimize for the common use-case
+      // @see http://jsperf.com/call-apply-segu
+      if (args) {
+        fn.apply(null, args);
+      } else {
+        fn.call(null);
+      }
+      // Prevent ids from leaking
+      exports.clearImmediate(id);
+    }
+  });
+
+  return id;
+};
+
+exports.clearImmediate = typeof clearImmediate === "function" ? clearImmediate : function(id) {
+  delete immediateIds[id];
+};
+}).call(this,require("timers").setImmediate,require("timers").clearImmediate)
+},{"process/browser.js":34,"timers":35}],36:[function(require,module,exports){
+arguments[4][3][0].apply(exports,arguments)
+},{"dup":3}],37:[function(require,module,exports){
+arguments[4][25][0].apply(exports,arguments)
+},{"dup":25}],38:[function(require,module,exports){
+arguments[4][26][0].apply(exports,arguments)
+},{"./support/isBuffer":37,"_process":34,"dup":26,"inherits":36}]},{},[22]);
diff --git a/web-service/server/src/public/js/lib/libde265.min.js b/web-service/server/public/js/lib/libde265.min.js
similarity index 100%
rename from web-service/server/src/public/js/lib/libde265.min.js
rename to web-service/server/public/js/lib/libde265.min.js
diff --git a/web-service/server/src/public/js/lib/msgpack5.min.js b/web-service/server/public/js/lib/msgpack5.min.js
similarity index 100%
rename from web-service/server/src/public/js/lib/msgpack5.min.js
rename to web-service/server/public/js/lib/msgpack5.min.js
diff --git a/web-service/server/src/index.js b/web-service/server/src/index.js
index d0950f83a8afa9954cf4dbf9be9539a9c50c3ce4..f841ae1cbc52363da8ba5ed84ef1f7002f752fc0 100644
--- a/web-service/server/src/index.js
+++ b/web-service/server/src/index.js
@@ -11,14 +11,14 @@ const config = require('./utils/config')
 const User = require('./models/users')
 const Configs = require('./models/generic')
 const bodyParser = require('body-parser')
-const cors = require('cors')
+// const cors = require('cors')
 
 // ---- INDEXES ----------------------------------------------------------------
 app.use(passport.initialize());
 app.use(express.static(__dirname + '/public'));
 
 app.use(bodyParser.json())
-app.use(cors())
+// app.use(cors())
 
 
 passport.serializeUser((user, done) => {