From d93aedadbddd157bba6e087c175733b82e8eab0f Mon Sep 17 00:00:00 2001
From: Nicolas Pope <nwpope@utu.fi>
Date: Sat, 22 Jun 2019 10:15:35 +0300
Subject: [PATCH] Invert and exagerate depth map

---
 applications/gui/src/main.cpp | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/applications/gui/src/main.cpp b/applications/gui/src/main.cpp
index b5d1695a0..dddcf3c90 100644
--- a/applications/gui/src/main.cpp
+++ b/applications/gui/src/main.cpp
@@ -403,7 +403,8 @@ class FTLApplication : public nanogui::Screen {
 				case SourceWindow::Mode::depth:
 					if (depth.rows == 0) { break; }
 					imageSize = Vector2f(depth.cols,depth.rows);
-					depth.convertTo(tmp, CV_8U, 255.0f / 10.0f);
+					depth.convertTo(tmp, CV_8U, 255.0f / 5.0f);
+					tmp = 255 - tmp;
 					applyColorMap(tmp, tmp, cv::COLORMAP_JET);
 					texture_.update(tmp);
 					mImageID = texture_.texture();
-- 
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