diff --git a/components/operators/src/correspondence.cu b/components/operators/src/correspondence.cu
index f6015c5ea3a95214a6613b777d73c04a2af51e24..1611a8483f8faf2bcb6b56640c3f7a07edc3fb22 100644
--- a/components/operators/src/correspondence.cu
+++ b/components/operators/src/correspondence.cu
@@ -153,6 +153,8 @@ __global__ void corresponding_point_kernel(
 
 			// Generate a colour correspondence value
             const auto colour2 = c2.tex2D(linePos.x, linePos.y);
+
+            // TODO: Check if other colour dissimilarities are better...
             const float cweight = ftl::cuda::colourWeighting(colour1, colour2, params.colour_smooth);
 
             // Generate a depth correspondence value
diff --git a/components/operators/src/mvmls.cpp b/components/operators/src/mvmls.cpp
index 822b6e09bfd44add21af58ee9c401ecc063b6b4b..4a61e63223bc14e07b9dd90695a6600b4be99b7e 100644
--- a/components/operators/src/mvmls.cpp
+++ b/components/operators/src/mvmls.cpp
@@ -249,7 +249,7 @@ bool MultiViewMLS::apply(ftl::rgbd::FrameSet &in, ftl::rgbd::FrameSet &out, cuda
             for (size_t i=0; i<in.frames.size(); ++i) {
                 auto &f1 = in.frames[i];
                 //f1.get<GpuMat>(Channel::Depth2).setTo(cv::Scalar(0.0f), cvstream);
-                f1.get<GpuMat>(Channel::Confidence).setTo(cv::Scalar(0.0f), cvstream);
+                //f1.get<GpuMat>(Channel::Confidence).setTo(cv::Scalar(0.0f), cvstream);
 
                 Eigen::Vector4d d1(0.0, 0.0, 1.0, 0.0);
                 d1 = in.sources[i]->getPose() * d1;