From b79f82d1f1eb34e85ba15fba3211497ddc97abb3 Mon Sep 17 00:00:00 2001
From: Nicolas Pope <nwpope@utu.fi>
Date: Wed, 2 Oct 2019 11:02:10 +0300
Subject: [PATCH] Improve norm vis colour range

---
 components/renderers/cpp/src/normals.cu | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/components/renderers/cpp/src/normals.cu b/components/renderers/cpp/src/normals.cu
index cf64f4036..22654a3a4 100644
--- a/components/renderers/cpp/src/normals.cu
+++ b/components/renderers/cpp/src/normals.cu
@@ -62,7 +62,7 @@ __global__ void vis_normals_kernel(ftl::cuda::TextureObject<float4> norm,
     if (l == 0) return;
     n /= l;
 
-    output(x,y) = fabs(dot(ray, n))*7.0f;
+    output(x,y) = (1.0f + dot(ray, n))*3.5f;
 }
 
 void ftl::cuda::normal_visualise(ftl::cuda::TextureObject<float4> &norm,
-- 
GitLab