diff --git a/components/renderers/cpp/src/overlay.cpp b/components/renderers/cpp/src/overlay.cpp index 9ea3af5edb14153aac4cdf58aa02747ab24ca3e1..7054c275a0002762d68cffc33a62136f9cfbeac6 100644 --- a/components/renderers/cpp/src/overlay.cpp +++ b/components/renderers/cpp/src/overlay.cpp @@ -327,7 +327,15 @@ void Overlay::draw(ftl::rgbd::FrameSet &fs, ftl::rgbd::FrameState &state, const Eigen::Vector3f scale(s.size[0]/2.0f, s.size[1]/2.0f, s.size[2]/2.0f); - _drawOutlinedShape(Shape::BOX, state.getPose().inverse() * pose, scale, make_uchar4(255,0,255,80), make_uchar4(255,0,255,255)); + if (s.type == ftl::codecs::Shape3DType::CAMERA) { + //auto pose = s.pose; + auto name = s.label; + _drawOutlinedShape(Shape::CAMERA, state.getPose().inverse() * pose, Eigen::Vector3f(0.2f,0.2f,0.2f), make_uchar4(255,0,0,80), make_uchar4(255,0,0,255)); + _drawAxis(state.getPose().inverse() * pose, Eigen::Vector3f(0.2f, 0.2f, 0.2f)); + } else { + _drawOutlinedShape(Shape::BOX, state.getPose().inverse() * pose, scale, make_uchar4(255,0,255,80), make_uchar4(255,0,255,255)); + } + //ftl::overlay::drawFilledBox(state.getLeft(), out, over_depth_, pose, cv::Scalar(0,0,255,50), s.size.cast<double>()); //ftl::overlay::drawBox(state.getLeft(), out, over_depth_, pose, cv::Scalar(0,0,255,255), s.size.cast<double>()); //ftl::overlay::drawText(state.getLeft(), out, over_depth_, s.label, pos, 0.5, cv::Scalar(0,0,255,100));