diff --git a/applications/reconstruct/src/ilw/ilw.cu b/applications/reconstruct/src/ilw/ilw.cu index b011a1bd81be7a6a743e494bfd33fbf4ef894fe4..e9642d4d3eb49e98dda0cc29506f083f84e42deb 100644 --- a/applications/reconstruct/src/ilw/ilw.cu +++ b/applications/reconstruct/src/ilw/ilw.cu @@ -192,25 +192,12 @@ __global__ void correspondence_energy_vector_kernel( const float confidence = (params.flags & ftl::cuda::kILWFlag_ColourConfidenceOnly) ? avgcost : (avgcost - mincost); if (mincost < 1.0f) { - //float3 tvecA = pose1 * cam1.screenToCam(x, y, bestdepth); - //float3 tvecB = pose1 * world1; - //if (params.flags & ftl::cuda::kILWFlag_RestrictZ) { - // tvecA.x = tvecB.x; - // tvecA.y = tvecB.y; - //} - //tvecA = tvecA - world1; float old = conf.tex2D(x,y); if ((1.0f - mincost) * confidence > old) { dout(x,y) = bestdepth; conf(x,y) = (1.0f - mincost) * confidence; } - - //eout(x,y) = max(eout(x,y), (length(bestpoint-world1) / 0.04f) * 7.0f); - //eout(x,y) = max(eout(x,y), (1.0f - mincost) * 7.0f); - //eout(x,y) = max(eout(x, y), (1.0f - mincost) * confidence * (length(bestpoint-world1) / 0.04f) * 12.0f); - - //eout(x,y) = max(eout(x, y), confidence * 12.0f); } }