From 48501610557b8fc05f5b8042f288a86ad9423e1b Mon Sep 17 00:00:00 2001 From: Nicolas Pope <nwpope@utu.fi> Date: Thu, 14 May 2020 19:52:31 +0300 Subject: [PATCH] Clear packets instead for clipping --- components/operators/src/clipping.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/components/operators/src/clipping.cpp b/components/operators/src/clipping.cpp index b3c5d9072..17529bed2 100644 --- a/components/operators/src/clipping.cpp +++ b/components/operators/src/clipping.cpp @@ -77,7 +77,8 @@ bool ClipScene::apply(ftl::rgbd::FrameSet &in, ftl::rgbd::FrameSet &out, cudaStr auto sclip = clip; sclip.origin = sclip.origin.getInverse() * pose; if (!no_clip) { - f.create<cv::cuda::GpuMat>(Channel::Depth); // Force reset. + //f.create<cv::cuda::GpuMat>(Channel::Depth); // Force reset. + f.clearPackets(Channel::Depth); ftl::cuda::clipping(f.createTexture<float>(Channel::Depth), f.getLeftCamera(), sclip, stream); } } -- GitLab