diff --git a/components/renderers/cpp/src/CUDARender.cpp b/components/renderers/cpp/src/CUDARender.cpp index d70b432729ea52a6970cb967295fe80fbd18a765..1ed37cca6563ad40729bf81d68a985ce3e832ee0 100644 --- a/components/renderers/cpp/src/CUDARender.cpp +++ b/components/renderers/cpp/src/CUDARender.cpp @@ -302,7 +302,6 @@ void CUDARender::_mesh(ftl::rgbd::Frame &out, const Eigen::Matrix4d &t, cudaStre depth_out_.to_gpumat().setTo(cv::Scalar(1000.0f), cvstream); - try { // Decide on and render triangles around each point ftl::cuda::triangle_render1( depthbuffer, @@ -310,9 +309,6 @@ void CUDARender::_mesh(ftl::rgbd::Frame &out, const Eigen::Matrix4d &t, cudaStre screenbuffer, params_, stream ); - } catch (const std::exception &e) { - LOG(ERROR) << "TRIANGLE EX: " << e.what(); - } // TODO: Reproject here // And merge based upon weight adjusted distances