From 2bd0746886f144ca6b1026bf6b16eeaceae8df4b Mon Sep 17 00:00:00 2001
From: Nicolas Pope <nwpope@utu.fi>
Date: Wed, 2 Oct 2019 14:15:37 +0300
Subject: [PATCH] Increase normal smooth radius

---
 components/renderers/cpp/src/normals.cu | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/components/renderers/cpp/src/normals.cu b/components/renderers/cpp/src/normals.cu
index b6ffc18de..0a4c12ae8 100644
--- a/components/renderers/cpp/src/normals.cu
+++ b/components/renderers/cpp/src/normals.cu
@@ -76,7 +76,7 @@ void ftl::cuda::normals(ftl::cuda::TextureObject<float4> &output,
 	computeNormals_kernel<<<gridSize, blockSize, 0, stream>>>(temp, input);
     cudaSafeCall( cudaGetLastError() );
 
-    smooth_normals_kernel<1><<<gridSize, blockSize, 0, stream>>>(temp, output, input, 0.04f);
+    smooth_normals_kernel<3><<<gridSize, blockSize, 0, stream>>>(temp, output, input, 0.04f);
     cudaSafeCall( cudaGetLastError() );
 
 #ifdef _DEBUG
-- 
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