From 683fdd7ad9e9faf3690d7646cb7d3992abe17b28 Mon Sep 17 00:00:00 2001 From: Kimi Heinonen <kimiheinonen@hotmail.com> Date: Sun, 3 Mar 2019 20:31:42 +0200 Subject: [PATCH] fine tune --- Assets/Prefab/City.prefab | 2 ++ Assets/Prefab/ShopTrigger.prefab | 6 +++--- Assets/Scripts/City/City.cs | 7 ++++--- 3 files changed, 9 insertions(+), 6 deletions(-) diff --git a/Assets/Prefab/City.prefab b/Assets/Prefab/City.prefab index 9109199..dfe9949 100644 --- a/Assets/Prefab/City.prefab +++ b/Assets/Prefab/City.prefab @@ -131,6 +131,8 @@ MonoBehaviour: resourcePoolLevel: 0 roadLevel: 0 paneelienmaara: 0 + shopPreFab: {fileID: 7162492650952366835, guid: f0354d4d550e4994cb346ed8fce67111, + type: 3} --- !u!1001 &5416443199572362591 PrefabInstance: m_ObjectHideFlags: 0 diff --git a/Assets/Prefab/ShopTrigger.prefab b/Assets/Prefab/ShopTrigger.prefab index a48490a..44648fe 100644 --- a/Assets/Prefab/ShopTrigger.prefab +++ b/Assets/Prefab/ShopTrigger.prefab @@ -57,7 +57,7 @@ BoxCollider2D: adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 - m_Size: {x: 1, y: 0.67} + m_Size: {x: 1, y: 0.7} m_EdgeRadius: 0 --- !u!212 &7162492650593089022 SpriteRenderer: @@ -479,7 +479,7 @@ BoxCollider2D: adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 - m_Size: {x: 1, y: 0.66} + m_Size: {x: 1, y: 0.7} m_EdgeRadius: 0 --- !u!212 &7162492651555988094 SpriteRenderer: @@ -598,7 +598,7 @@ BoxCollider2D: adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 - m_Size: {x: 3, y: 3.2} + m_Size: {x: 5, y: 5} m_EdgeRadius: 0 --- !u!114 &7162492651648248339 MonoBehaviour: diff --git a/Assets/Scripts/City/City.cs b/Assets/Scripts/City/City.cs index f3f2fd1..cbc5ddb 100644 --- a/Assets/Scripts/City/City.cs +++ b/Assets/Scripts/City/City.cs @@ -31,7 +31,8 @@ public class City : MonoBehaviour public int paneelienmaara = 0; - + [SerializeField] + GameObject shopPreFab; // Start is called before the first frame update void Start() @@ -169,8 +170,8 @@ public class City : MonoBehaviour { return workerlista; } - public void OnMouseDown() + private void OnMouseEnter() { - AddCollector(); + Instantiate<GameObject>(shopPreFab); } } -- GitLab