Skip to content
Snippets Groups Projects

Compare revisions

Changes are shown as if the source revision was being merged into the target revision. Learn more about comparing revisions.

Source

Select target project
No results found

Target

Select target project
  • eolokk/game_jam19
  • lejugr/game_jam19
  • tmpoht/game_jam19
  • kjahei/game_jam19
  • makalo/game_jam19
5 results
Show changes
fileFormatVersion: 2
guid: 488af5ae9ee5f2e48b2879b969ebc0a1
TextureImporter:
fileIDToRecycleName: {}
fileIDToRecycleName:
21300000: villager_0
21300002: villager_1
21300004: villager_2
21300006: villager_3
21300008: villager_4
21300010: villager_5
21300012: villager_6
21300014: villager_7
externalObjects: {}
serializedVersion: 9
mipmaps:
......@@ -40,12 +48,12 @@ TextureImporter:
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 128
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
......@@ -69,9 +77,191 @@ TextureImporter:
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
sprites:
- serializedVersion: 2
name: villager_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: fbf8c4cc4d9de6c4c89bee3ca2ebcbd3
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: villager_1
rect:
serializedVersion: 2
x: 128
y: 0
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 0678bddcb79a8ae4eb455e28742995e8
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: villager_2
rect:
serializedVersion: 2
x: 256
y: 0
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: f9e9289cc9945d54c8e1cae0813bc243
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: villager_3
rect:
serializedVersion: 2
x: 384
y: 0
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 4967bbf62439202489136cae61570fa2
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: villager_4
rect:
serializedVersion: 2
x: 512
y: 0
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: ad5bfa519fcb14141b83c444494b0d80
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: villager_5
rect:
serializedVersion: 2
x: 640
y: 0
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b9ac5c240bb400d4f84f00da0fc19a49
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: villager_6
rect:
serializedVersion: 2
x: 768
y: 0
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8087ff9cedb668f408637e25b62de9b8
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: villager_7
rect:
serializedVersion: 2
x: 896
y: 0
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: f8bfa91a6052e5945a491439cd9e422b
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
......
Assets/Sprites/worker.png

161 B

Gameplay.PNG

956 KiB

Gameplay2.PNG

953 KiB

MainMenu.PNG

302 KiB

......@@ -5,7 +5,13 @@ EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes:
- enabled: 0
path:
guid: 00000000000000000000000000000000
- enabled: 1
path: Assets/Scenes/SampleScene.unity
guid: 2cda990e2423bbf4892e6590ba056729
path: Assets/Scenes/MainMenu.unity
guid: 782780faed4d8b1409a6034453c0627c
- enabled: 1
path: Assets/Scenes/MainScene.unity
guid: cad276c071768944288a0c09b5741599
m_configObjects: {}
......@@ -53,4 +53,4 @@ Physics2DSettings:
m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
m_LayerCollisionMatrix: fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffeffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
......@@ -7,6 +7,9 @@ TagManager:
- Road
- Tree
- Resource
- Home
- Flag
- Buildable
layers:
- Default
- TransparentFX
......@@ -16,7 +19,7 @@ TagManager:
- UI
-
-
-
- worker
-
-
-
......