diff --git a/Assets/Scripts/CollectorMover.cs b/Assets/Scripts/CollectorMover.cs index f0f2f818002b77950d26ef9dedb3a6d6c4bc83c8..5212e55c580363d1420a753191d93c388afad43b 100644 --- a/Assets/Scripts/CollectorMover.cs +++ b/Assets/Scripts/CollectorMover.cs @@ -17,7 +17,7 @@ public class CollectorMover : MonoBehaviour // Update is called once per frame void Update() { - + if (col.GetMoveToTarget() == null) return; //Vector3 target = Camera.main.ScreenToWorldPoint(Input.mousePosition); Vector3 target = col.GetMoveToTarget().transform.position; Vector3 dir = target - transform.position;