diff --git a/Assets/Scripts/Flag.cs b/Assets/Scripts/Flag.cs index fd1157d400e79126c643310a113f5217476426a6..4f1c7f92d9942e2ac0c90694a080a0eb3d95d99a 100644 --- a/Assets/Scripts/Flag.cs +++ b/Assets/Scripts/Flag.cs @@ -7,6 +7,10 @@ public class Flag : MonoBehaviour [SerializeField] private GameObject Worker; + private void Start() + { + StartCoroutine("resize"); + } public void SetWorker(GameObject w) { this.Worker = w; @@ -15,4 +19,15 @@ public class Flag : MonoBehaviour { return this.Worker; } + + private IEnumerator resize() { + int multiplier = 1; + while (true) { + for (int i = 0; i < 100; i++) { + yield return new WaitForSeconds(0.01f); + transform.localScale = transform.localScale + new Vector3(0.01f,0.01f,0)*multiplier; + } + multiplier *= -1; + } + } }