From 50b56449287f2b20990fb05b0de1387f2c239665 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Leevi=20Gr=C3=B6nlund?= <lejugr@utu.fi> Date: Sun, 3 Mar 2019 20:22:39 +0200 Subject: [PATCH] Win music changed --- Assets/Scripts/GameEnd/WinGame.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/GameEnd/WinGame.cs b/Assets/Scripts/GameEnd/WinGame.cs index 8f95214..a1e68bf 100644 --- a/Assets/Scripts/GameEnd/WinGame.cs +++ b/Assets/Scripts/GameEnd/WinGame.cs @@ -26,7 +26,7 @@ public class WinGame : MonoBehaviour private IEnumerator EndGame() { - EventSystem.EventHappened(EventType.WinMusic); + EventSystem.EventHappened(EventType.TimePeriodChanged); float spawnRate = 5f; int count = 0; while (count < 9) @@ -45,7 +45,7 @@ public class WinGame : MonoBehaviour yield return new WaitForSeconds(spawnRate); } count = 0; - EventSystem.EventHappened(EventType.TimePeriodChanged); + EventSystem.EventHappened(EventType.WinMusic); while (count < 150) { GameObject go = Instantiate<GameObject>(workerPrefab); -- GitLab