diff --git a/Assets/Scripts/City.cs b/Assets/Scripts/City.cs index 70cde618b91a0c1e7c726ddcddb0d00a1343a741..acc19191885dafe56f0eb7c3cb3226fef7aefba4 100644 --- a/Assets/Scripts/City.cs +++ b/Assets/Scripts/City.cs @@ -63,8 +63,8 @@ public class City : MonoBehaviour GameObject go = Instantiate<GameObject>(worker); this.workerlista.Add(go); - - go.transform.position = new Vector3(); + + go.transform.position = new Vector3(gameObject.transform.position.x, gameObject.transform.position.y); this.population++;