diff --git a/Assets/Scripts/Collector.cs b/Assets/Scripts/Collector.cs
index 158be9a418b7441375ca38ae1d3c2b6162106cb9..47fe40ef3d3ca17450fe1a6429c04d253d84d6a3 100644
--- a/Assets/Scripts/Collector.cs
+++ b/Assets/Scripts/Collector.cs
@@ -57,7 +57,7 @@ public class Collector : MonoBehaviour
             }
         }
         if (target != null)
-            transform.position = Vector3.MoveTowards(new Vector3(transform.position.x, transform.position.y,transform.position.z), move_to.transform.position, speed * Time.deltaTime);
+            transform.position = Vector2.MoveTowards(new Vector2(transform.position.x, transform.position.y), move_to.transform.position, speed * Time.deltaTime);
     }
     private void OnTriggerEnter2D(Collider2D collision)
     {
diff --git a/Assets/Sprites/bilberry.png.meta b/Assets/Sprites/bilberry.png.meta
index bae72f6cb259fae792f56b1fe4fe5e1496e2ad0c..0b5748b76418a8c585bcc1f2832b6cd7ded90083 100644
--- a/Assets/Sprites/bilberry.png.meta
+++ b/Assets/Sprites/bilberry.png.meta
@@ -1,9 +1,23 @@
 fileFormatVersion: 2
+<<<<<<< HEAD
 guid: f85d51a973c87b04692395ace7bbb53d
 TextureImporter:
   fileIDToRecycleName: {}
   externalObjects: {}
   serializedVersion: 9
+=======
+guid: dde5606cbdab11afc87431367dca6696
+TextureImporter:
+  fileIDToRecycleName:
+    21300000: bilberry_0
+    21300002: bilberry_1
+    21300004: bilberry_2
+    21300006: bilberry_3
+    21300008: bilberry_4
+    21300010: bilberry_5
+  externalObjects: {}
+  serializedVersion: 7
+>>>>>>> c144ec98ed3df10cff691d1ef9681c5c4c2be766
   mipmaps:
     mipMapMode: 0
     enableMipMap: 0
@@ -40,7 +54,11 @@ TextureImporter:
   nPOTScale: 0
   lightmap: 0
   compressionQuality: 50
+<<<<<<< HEAD
   spriteMode: 1
+=======
+  spriteMode: 2
+>>>>>>> c144ec98ed3df10cff691d1ef9681c5c4c2be766
   spriteExtrude: 1
   spriteMeshType: 1
   alignment: 0
@@ -69,6 +87,7 @@ TextureImporter:
     allowsAlphaSplitting: 0
     overridden: 0
     androidETC2FallbackOverride: 0
+<<<<<<< HEAD
   spriteSheet:
     serializedVersion: 2
     sprites: []
@@ -76,6 +95,146 @@ TextureImporter:
     physicsShape: []
     bones: []
     spriteID: 279b46b7cdee93742b12cd9b807c97da
+=======
+  - serializedVersion: 2
+    buildTarget: Standalone
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+  spriteSheet:
+    serializedVersion: 2
+    sprites:
+    - serializedVersion: 2
+      name: bilberry_0
+      rect:
+        serializedVersion: 2
+        x: 0
+        y: 0
+        width: 128
+        height: 128
+      alignment: 0
+      pivot: {x: 0, y: 0}
+      border: {x: 0, y: 0, z: 0, w: 0}
+      outline: []
+      physicsShape: []
+      tessellationDetail: 0
+      bones: []
+      spriteID: 877cff87778aaebe79e9d86847ac5ef1
+      vertices: []
+      indices: 
+      edges: []
+      weights: []
+    - serializedVersion: 2
+      name: bilberry_1
+      rect:
+        serializedVersion: 2
+        x: 128
+        y: 0
+        width: 128
+        height: 128
+      alignment: 0
+      pivot: {x: 0, y: 0}
+      border: {x: 0, y: 0, z: 0, w: 0}
+      outline: []
+      physicsShape: []
+      tessellationDetail: 0
+      bones: []
+      spriteID: 7fa07a994a0a0b723abf32dc95e34acf
+      vertices: []
+      indices: 
+      edges: []
+      weights: []
+    - serializedVersion: 2
+      name: bilberry_2
+      rect:
+        serializedVersion: 2
+        x: 256
+        y: 0
+        width: 128
+        height: 128
+      alignment: 0
+      pivot: {x: 0, y: 0}
+      border: {x: 0, y: 0, z: 0, w: 0}
+      outline: []
+      physicsShape: []
+      tessellationDetail: 0
+      bones: []
+      spriteID: 88365fd521d52effead5ccd28f8f740f
+      vertices: []
+      indices: 
+      edges: []
+      weights: []
+    - serializedVersion: 2
+      name: bilberry_3
+      rect:
+        serializedVersion: 2
+        x: 384
+        y: 0
+        width: 128
+        height: 128
+      alignment: 0
+      pivot: {x: 0, y: 0}
+      border: {x: 0, y: 0, z: 0, w: 0}
+      outline: []
+      physicsShape: []
+      tessellationDetail: 0
+      bones: []
+      spriteID: b5c28560f4befbbebb8f3d4a1a45c9b6
+      vertices: []
+      indices: 
+      edges: []
+      weights: []
+    - serializedVersion: 2
+      name: bilberry_4
+      rect:
+        serializedVersion: 2
+        x: 512
+        y: 0
+        width: 128
+        height: 128
+      alignment: 0
+      pivot: {x: 0, y: 0}
+      border: {x: 0, y: 0, z: 0, w: 0}
+      outline: []
+      physicsShape: []
+      tessellationDetail: 0
+      bones: []
+      spriteID: d77916cad24f098b4a7dfb38e62af0a0
+      vertices: []
+      indices: 
+      edges: []
+      weights: []
+    - serializedVersion: 2
+      name: bilberry_5
+      rect:
+        serializedVersion: 2
+        x: 640
+        y: 0
+        width: 128
+        height: 128
+      alignment: 0
+      pivot: {x: 0, y: 0}
+      border: {x: 0, y: 0, z: 0, w: 0}
+      outline: []
+      physicsShape: []
+      tessellationDetail: 0
+      bones: []
+      spriteID: d26057aa2debb759eab5608e2d88d6f9
+      vertices: []
+      indices: 
+      edges: []
+      weights: []
+    outline: []
+    physicsShape: []
+    bones: []
+    spriteID: 097e26d958152dae4b6460317905a5f4
+>>>>>>> c144ec98ed3df10cff691d1ef9681c5c4c2be766
     vertices: []
     indices: 
     edges: []
diff --git a/villager.png b/Assets/Sprites/villager.png
similarity index 100%
rename from villager.png
rename to Assets/Sprites/villager.png