diff --git a/Assets/Audio/Ogg/kivikausi_1.ogg b/Assets/Audio/Ogg/kivikausi_1.ogg
index b1cbdf7d1d857f39522aae59fca8a1e4873f774e..9c579101e3d9af3076dc67db33507df937952c7d 100644
Binary files a/Assets/Audio/Ogg/kivikausi_1.ogg and b/Assets/Audio/Ogg/kivikausi_1.ogg differ
diff --git a/Assets/Audio/Ogg/kivikausi_1.ogg.meta b/Assets/Audio/Ogg/kivikausi_1.ogg.meta
index bdd88ac2e184315f27280895aaf9ffc3f94ea1ea..e8b8532e9ff57b88dc37f413e4f1bc55f5e69a0c 100644
--- a/Assets/Audio/Ogg/kivikausi_1.ogg.meta
+++ b/Assets/Audio/Ogg/kivikausi_1.ogg.meta
@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: 9bd37f1480c9b8442ad13c250f07dd78
+guid: 2ef6f1f589013334ea654912ce166e26
 AudioImporter:
   externalObjects: {}
   serializedVersion: 6
diff --git a/Assets/Scenes/MainScene.unity b/Assets/Scenes/MainScene.unity
index 13ddaec92e8708aa22fa166cd06946b2cc100ff3..09ade890073beeabc2779ec63d68523dae291e00 100644
--- a/Assets/Scenes/MainScene.unity
+++ b/Assets/Scenes/MainScene.unity
@@ -308,7 +308,7 @@ PrefabInstance:
         type: 3}
       propertyPath: musics.Array.data[1]
       value: 
-      objectReference: {fileID: 8300000, guid: 9bd37f1480c9b8442ad13c250f07dd78, type: 3}
+      objectReference: {fileID: 8300000, guid: 2ef6f1f589013334ea654912ce166e26, type: 3}
     - target: {fileID: 203678261489018089, guid: 530bea3a047bd31458b647c456257c63,
         type: 3}
       propertyPath: musics.Array.data[2]
diff --git a/Assets/Scripts/AudioSystem.cs b/Assets/Scripts/AudioSystem.cs
index 647771a6e477ea02bd04645793b1a591f9db3627..1457b79780e11e30a8482cbbc1007c68d1dfd042 100644
--- a/Assets/Scripts/AudioSystem.cs
+++ b/Assets/Scripts/AudioSystem.cs
@@ -28,7 +28,7 @@ public class AudioSystem : MonoBehaviour, IAction
     public void React(EventType type) {
         if (type == EventType.GameStarts)
         {
-            GameStartsClip();
+            StartCoroutine("GameStartsClip");
         }
         if (type == EventType.CitySmall)
         {
@@ -70,10 +70,13 @@ public class AudioSystem : MonoBehaviour, IAction
     }
 
 
-    public void GameStartsClip()
+    public IEnumerator GameStartsClip()
     {
-        StartCoroutine("FadeOutIn", new Timing(2,1));
         StartCoroutine("PlayEffect", 6);
+        yield return new WaitForSeconds(2);
+        ac.clip = musics[1];
+        StartCoroutine("FadeIn", 0);
+        
     }
     public void CitySmallClip()
     {
@@ -149,7 +152,7 @@ public class AudioSystem : MonoBehaviour, IAction
         AudioSource v = gameObject.AddComponent<AudioSource>();
         v.clip = musics[clip];
         v.Play();
-        yield return new WaitForSeconds(v.clip.length + 1);
+        yield return new WaitForSeconds(v.clip.length);
         Destroy(v);
     }